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/cvs/rxvt-unicode/src/scrollbar-rxvt.C
Revision: 1.13
Committed: Sun Aug 15 22:09:24 2004 UTC (19 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-3_7
Changes since 1.10: +2 -3 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*--------------------------------*-C-*---------------------------------*
2 * File: scrollbar-rxvt.C
3 *----------------------------------------------------------------------*
4 *
5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
7 * Copyright (c) 2004 Marc Lehmann <pcg@goof.com>
8 *
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 *----------------------------------------------------------------------*/
23
24 #include "../config.h" /* NECESSARY */
25 #include "rxvt.h" /* NECESSARY */
26
27 /*----------------------------------------------------------------------*/
28 #if defined(RXVT_SCROLLBAR)
29
30 /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */
31 void
32 rxvt_term::Draw_button (int x, int y, int state, int dirn)
33 {
34 unsigned int sz, sz2;
35 XPoint pt[3];
36 GC top, bot;
37
38 sz = scrollBar.width;
39 sz2 = sz / 2;
40 switch (state)
41 {
42 case +1:
43 top = topShadowGC;
44 bot = botShadowGC;
45 break;
46 case -1:
47 top = botShadowGC;
48 bot = topShadowGC;
49 break;
50 default:
51 top = bot = scrollbarGC;
52 break;
53 }
54
55 /* fill triangle */
56 pt[0].x = x;
57 pt[1].x = x + sz - 1;
58 pt[2].x = x + sz2;
59 if (dirn == UP)
60 {
61 pt[0].y = pt[1].y = y + sz - 1;
62 pt[2].y = y;
63 }
64 else
65 {
66 pt[0].y = pt[1].y = y;
67 pt[2].y = y + sz - 1;
68 }
69
70 XFillPolygon (display->display, scrollBar.win, scrollbarGC,
71 pt, 3, Convex, CoordModeOrigin);
72
73 /* draw base */
74 XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top),
75 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
76
77 /* draw shadow on left */
78 pt[1].x = x + sz2 - 1;
79 pt[1].y = y + (dirn == UP ? 0 : sz - 1);
80 XDrawLine (display->display, scrollBar.win, top,
81 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
82
83 #if (SHADOW > 1)
84 /* doubled */
85 pt[0].x++;
86 if (dirn == UP)
87 {
88 pt[0].y--;
89 pt[1].y++;
90 }
91 else
92 {
93 pt[0].y++;
94 pt[1].y--;
95 }
96 XDrawLine (display->display, scrollBar.win, top,
97 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
98 #endif
99 /* draw shadow on right */
100 pt[1].x = x + sz - 1;
101 /* pt[2].x = x + sz2; */
102 pt[1].y = y + (dirn == UP ? sz - 1 : 0);
103 pt[2].y = y + (dirn == UP ? 0 : sz - 1);
104 XDrawLine (display->display, scrollBar.win, bot,
105 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
106 #if (SHADOW > 1)
107 /* doubled */
108 pt[1].x--;
109 if (dirn == UP)
110 {
111 pt[2].y++;
112 pt[1].y--;
113 }
114 else
115 {
116 pt[2].y--;
117 pt[1].y++;
118 }
119
120 XDrawLine (display->display, scrollBar.win, bot,
121 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
122 #endif
123 }
124
125 int
126 rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len)
127 {
128 int sbshadow = sb_shadow;
129 int sbwidth = (int)scrollBar.width;
130
131 if ((scrollBar.init & R_SB_RXVT) == 0)
132 {
133 scrollBar.init |= R_SB_RXVT;
134 if (sbshadow)
135 {
136 XSetWindowBackground (display->display, scrollBar.win, pix_colors[Color_trough]);
137 XClearWindow (display->display, scrollBar.win);
138 }
139 }
140 else
141 {
142 /* instead of XClearWindow (display->display, scrollBar.win); */
143 if (last_top < scrollBar.top)
144 XClearArea (display->display, scrollBar.win,
145 sbshadow, last_top,
146 sbwidth, (scrollBar.top - last_top),
147 False);
148
149 if (scrollBar.bot < last_bot)
150 XClearArea (display->display, scrollBar.win,
151 sbshadow, scrollBar.bot,
152 sbwidth, (last_bot - scrollBar.bot),
153 False);
154 }
155
156 /* scrollbar slider */
157 #ifdef SB_BORDER
158 {
159 int xofs;
160
161 if (options & Opt_scrollBar_right)
162 xofs = 0;
163 else
164 xofs = sbshadow ? sbwidth : sbwidth - 1;
165
166 XDrawLine (display->display, scrollBar.win, botShadowGC,
167 xofs, 0, xofs, scrollBar.end + sbwidth);
168 }
169 #endif
170
171 XFillRectangle (display->display, scrollBar.win, scrollbarGC,
172 sbshadow, scrollBar.top, sbwidth,
173 scrollbar_len);
174
175 if (sbshadow)
176 /* trough shadow */
177 rxvt_Draw_Shadow (display->display, scrollBar.win,
178 botShadowGC, topShadowGC,
179 0, 0,
180 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */
181 scrollBar.end + (sbwidth + 1) + sbshadow);
182
183 /* shadow for scrollbar slider */
184 rxvt_Draw_Shadow (display->display, scrollBar.win,
185 topShadowGC, botShadowGC,
186 sbshadow, scrollBar.top, sbwidth,
187 scrollbar_len);
188
189 /* Redraw scrollbar arrows */
190 Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP);
191 Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN);
192
193 return 1;
194 }
195 #endif /* RXVT_SCROLLBAR */
196 /*----------------------- end-of-file (C source) -----------------------*/