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/cvs/rxvt-unicode/src/scrollbar-rxvt.C
Revision: 1.45
Committed: Thu May 22 18:54:33 2014 UTC (9 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rxvt-unicode-rel-9_29, rxvt-unicode-rel-9_26, rxvt-unicode-rel-9_25, rxvt-unicode-rel-9_22, rxvt-unicode-rel-9_21, rxvt-unicode-rel-9_30, HEAD
Changes since 1.44: +1 -1 lines
Log Message:
GPLv3

File Contents

# Content
1 /*----------------------------------------------------------------------*
2 * File: scrollbar-rxvt.C
3 *----------------------------------------------------------------------*
4 *
5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
7 * Copyright (c) 2004-2006 Marc Lehmann <schmorp@schmorp.de>
8 *
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 3 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 *----------------------------------------------------------------------*/
23
24 #include "../config.h" /* NECESSARY */
25 #include "rxvt.h" /* NECESSARY */
26
27 /*----------------------------------------------------------------------*/
28 #if defined(RXVT_SCROLLBAR)
29
30 static void
31 draw_shadow (scrollBar_t *sb, int x, int y, int w, int h)
32 {
33 int shadow;
34 Drawable d = sb->win;
35 Display *dpy = sb->term->dpy;
36
37 shadow = (w == 0 || h == 0) ? 1 : SHADOW_WIDTH;
38 w += x - 1;
39 h += y - 1;
40
41 for (; shadow-- > 0; x++, y++, w--, h--)
42 {
43 XDrawLine (dpy, d, sb->topShadowGC, x, y, w , y );
44 XDrawLine (dpy, d, sb->topShadowGC, x, y, x , h );
45 XDrawLine (dpy, d, sb->botShadowGC, w, h, w , y + 1);
46 XDrawLine (dpy, d, sb->botShadowGC, w, h, x + 1, h );
47 }
48 }
49
50 /* draw triangular button with a shadow of 2 pixels */
51 static void
52 draw_button (scrollBar_t *sb, int x, int y, int dirn)
53 {
54 unsigned int sz, sz2;
55 XPoint pt[3];
56 GC top, bot;
57 Drawable d = sb->win;
58 Display *dpy = sb->term->dpy;
59
60 sz = sb->width;
61 sz2 = sz / 2;
62
63 if ((dirn == UP && sb->state == SB_STATE_UP)
64 || (dirn == DN && sb->state == SB_STATE_DOWN))
65 {
66 top = sb->botShadowGC;
67 bot = sb->topShadowGC;
68 }
69 else
70 {
71 top = sb->topShadowGC;
72 bot = sb->botShadowGC;
73 }
74
75 /* fill triangle */
76 pt[0].x = x;
77 pt[1].x = x + sz - 1;
78 pt[2].x = x + sz2;
79
80 if (dirn == UP)
81 {
82 pt[0].y = pt[1].y = y + sz - 1;
83 pt[2].y = y;
84 }
85 else
86 {
87 pt[0].y = pt[1].y = y;
88 pt[2].y = y + sz - 1;
89 }
90
91 XFillPolygon (dpy, d, sb->scrollbarGC,
92 pt, 3, Convex, CoordModeOrigin);
93
94 /* draw base */
95 XDrawLine (dpy, d, (dirn == UP ? bot : top),
96 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
97
98 /* draw shadow on left */
99 pt[1].x = x + sz2 - 1;
100 pt[1].y = y + (dirn == UP ? 0 : sz - 1);
101 XDrawLine (dpy, d, top,
102 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
103
104 #if SHADOW_WIDTH > 1
105 /* doubled */
106 pt[0].x++;
107
108 if (dirn == UP)
109 {
110 pt[0].y--;
111 pt[1].y++;
112 }
113 else
114 {
115 pt[0].y++;
116 pt[1].y--;
117 }
118
119 XDrawLine (dpy, d, top,
120 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
121 #endif
122
123 /* draw shadow on right */
124 pt[1].x = x + sz - 1;
125 /* pt[2].x = x + sz2; */
126 pt[1].y = y + (dirn == UP ? sz - 1 : 0);
127 pt[2].y = y + (dirn == UP ? 0 : sz - 1);
128 XDrawLine (dpy, d, bot,
129 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
130
131 #if SHADOW_WIDTH > 1
132 /* doubled */
133 pt[1].x--;
134 if (dirn == UP)
135 {
136 pt[2].y++;
137 pt[1].y--;
138 }
139 else
140 {
141 pt[2].y--;
142 pt[1].y++;
143 }
144
145 XDrawLine (dpy, d, bot,
146 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
147 #endif
148 }
149
150 int
151 scrollBar_t::show_rxvt (int update)
152 {
153 int sbwidth = (int)width;
154
155 if ((init & SB_STYLE_RXVT) == 0)
156 {
157 XGCValues gcvalue;
158
159 init |= SB_STYLE_RXVT;
160
161 gcvalue.foreground = term->pix_colors[Color_topShadow];
162 topShadowGC = XCreateGC (term->dpy, term->vt, GCForeground, &gcvalue);
163 gcvalue.foreground = term->pix_colors[Color_bottomShadow];
164 botShadowGC = XCreateGC (term->dpy, term->vt, GCForeground, &gcvalue);
165 gcvalue.foreground = term->pix_colors[ (term->depth <= 2 ? Color_fg : Color_scroll)];
166 scrollbarGC = XCreateGC (term->dpy, term->vt, GCForeground, &gcvalue);
167 }
168 else
169 {
170 if (update)
171 {
172 if (last_top < top)
173 XClearArea (term->dpy, win,
174 shadow, last_top,
175 sbwidth, (top - last_top),
176 False);
177
178 if (bot < last_bot)
179 XClearArea (term->dpy, win,
180 shadow, bot,
181 sbwidth, (last_bot - bot),
182 False);
183 }
184 else
185 XClearWindow (term->dpy, win);
186 }
187
188 /* scrollbar slider */
189 #ifdef SB_BORDER
190 {
191 int xofs;
192
193 if (term->option (Opt_scrollBar_right))
194 xofs = 0;
195 else
196 xofs = shadow ? sbwidth : sbwidth - 1;
197
198 XDrawLine (term->dpy, win, botShadowGC,
199 xofs, 0, xofs, end + sbwidth);
200 }
201 #endif
202
203 XFillRectangle (term->dpy, win, scrollbarGC,
204 shadow, top, sbwidth,
205 bot - top);
206
207 if (shadow)
208 /* trough shadow */
209 draw_shadow (this, 0, 0, sbwidth + 2 * shadow, end + (sbwidth + 1) + shadow);
210
211 /* shadow for scrollbar slider */
212 draw_shadow (this, shadow, top, sbwidth, bot - top);
213
214 /* Redraw scrollbar arrows */
215 draw_button (this, shadow, shadow, UP);
216 draw_button (this, shadow, end + 1, DN);
217
218 return 1;
219 }
220 #endif /* RXVT_SCROLLBAR */
221 /*----------------------- end-of-file (C source) -----------------------*/
222