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/cvs/rxvt-unicode/src/scrollbar-rxvt.C
Revision: 1.5
Committed: Sat Jan 31 04:12:10 2004 UTC (20 years, 4 months ago) by pcg
Content type: text/plain
Branch: MAIN
CVS Tags: before_astyle
Changes since 1.4: +0 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*--------------------------------*-C-*---------------------------------*
2 * File: scrollbar-rxvt.c
3 *----------------------------------------------------------------------*
4 *
5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *----------------------------------------------------------------------*/
22
23 #include "../config.h" /* NECESSARY */
24 #include "rxvt.h" /* NECESSARY */
25 #include "scrollbar-rxvt.intpro" /* PROTOS for internal routines */
26
27 /*----------------------------------------------------------------------*/
28 #if defined(RXVT_SCROLLBAR)
29
30 /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */
31 void
32 rxvt_term::Draw_button (int x, int y, int state, int dirn)
33 {
34 unsigned int sz, sz2;
35 XPoint pt[3];
36 GC top, bot;
37
38 sz = scrollBar.width;
39 sz2 = sz / 2;
40 switch (state) {
41 case +1:
42 top = topShadowGC;
43 bot = botShadowGC;
44 break;
45 case -1:
46 top = botShadowGC;
47 bot = topShadowGC;
48 break;
49 default:
50 top = bot = scrollbarGC;
51 break;
52 }
53
54 /* fill triangle */
55 pt[0].x = x;
56 pt[1].x = x + sz - 1;
57 pt[2].x = x + sz2;
58 if (dirn == UP) {
59 pt[0].y = pt[1].y = y + sz - 1;
60 pt[2].y = y;
61 } else {
62 pt[0].y = pt[1].y = y;
63 pt[2].y = y + sz - 1;
64 }
65 XFillPolygon(Xdisplay, scrollBar.win, scrollbarGC,
66 pt, 3, Convex, CoordModeOrigin);
67
68 /* draw base */
69 XDrawLine(Xdisplay, scrollBar.win, (dirn == UP ? bot : top),
70 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
71
72 /* draw shadow on left */
73 pt[1].x = x + sz2 - 1;
74 pt[1].y = y + (dirn == UP ? 0 : sz - 1);
75 XDrawLine(Xdisplay, scrollBar.win, top,
76 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
77
78 #if (SHADOW > 1)
79 /* doubled */
80 pt[0].x++;
81 if (dirn == UP) {
82 pt[0].y--;
83 pt[1].y++;
84 } else {
85 pt[0].y++;
86 pt[1].y--;
87 }
88 XDrawLine(Xdisplay, scrollBar.win, top,
89 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
90 #endif
91 /* draw shadow on right */
92 pt[1].x = x + sz - 1;
93 /* pt[2].x = x + sz2; */
94 pt[1].y = y + (dirn == UP ? sz - 1 : 0);
95 pt[2].y = y + (dirn == UP ? 0 : sz - 1);
96 XDrawLine(Xdisplay, scrollBar.win, bot,
97 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
98 #if (SHADOW > 1)
99 /* doubled */
100 pt[1].x--;
101 if (dirn == UP) {
102 pt[2].y++;
103 pt[1].y--;
104 } else {
105 pt[2].y--;
106 pt[1].y++;
107 }
108 XDrawLine(Xdisplay, scrollBar.win, bot,
109 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
110 #endif
111 }
112
113 int
114 rxvt_term::scrollbar_show_rxvt (int update __attribute__((unused)), int last_top, int last_bot, int scrollbar_len)
115 {
116 int sbshadow = sb_shadow;
117 int sbwidth = (int)scrollBar.width;
118
119 if ((scrollBar.init & R_SB_RXVT) == 0) {
120 XGCValues gcvalue;
121
122 scrollBar.init |= R_SB_RXVT;
123 gcvalue.foreground = PixColors[Color_trough];
124 if (sbshadow) {
125 XSetWindowBackground(Xdisplay, scrollBar.win,
126 gcvalue.foreground);
127 XClearWindow(Xdisplay, scrollBar.win);
128 }
129 } else {
130 /* instead of XClearWindow (Xdisplay, scrollBar.win); */
131 if (last_top < scrollBar.top)
132 XClearArea(Xdisplay, scrollBar.win,
133 sbshadow, last_top,
134 sbwidth, (scrollBar.top - last_top),
135 False);
136
137 if (scrollBar.bot < last_bot)
138 XClearArea(Xdisplay, scrollBar.win,
139 sbshadow, scrollBar.bot,
140 sbwidth, (last_bot - scrollBar.bot),
141 False);
142 }
143
144 /* scrollbar slider */
145 #ifdef SB_BORDER
146 {
147 int xofs;
148
149 if (Options & Opt_scrollBar_right)
150 xofs = 0;
151 else
152 xofs = sbshadow ? sbwidth : sbwidth - 1;
153
154 XDrawLine(Xdisplay, scrollBar.win, botShadowGC,
155 xofs, 0, xofs, scrollBar.end + sbwidth);
156 }
157 #endif
158 XFillRectangle(Xdisplay, scrollBar.win, scrollbarGC,
159 sbshadow, scrollBar.top, sbwidth,
160 scrollbar_len);
161
162 if (sbshadow)
163 /* trough shadow */
164 rxvt_Draw_Shadow(Xdisplay, scrollBar.win,
165 botShadowGC, topShadowGC,
166 0, 0,
167 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth() */
168 scrollBar.end + (sbwidth + 1) + sbshadow);
169 /* shadow for scrollbar slider */
170 rxvt_Draw_Shadow(Xdisplay, scrollBar.win,
171 topShadowGC, botShadowGC,
172 sbshadow, scrollBar.top, sbwidth,
173 scrollbar_len);
174
175 /*
176 * Redraw scrollbar arrows
177 */
178 Draw_button (sbshadow, sbshadow,
179 (scrollbar_isUp() ? -1 : +1), UP);
180 Draw_button (sbshadow, (scrollBar.end + 1),
181 (scrollbar_isDn() ? -1 : +1), DN);
182 return 1;
183 }
184 #endif /* RXVT_SCROLLBAR */
185 /*----------------------- end-of-file (C source) -----------------------*/