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root |
1.4 |
=head1 Message Passing for the Non-Blocked Mind |
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elmex |
1.1 |
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root |
1.8 |
=head1 Introduction and Terminology |
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elmex |
1.1 |
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root |
1.4 |
This is a tutorial about how to get the swing of the new L<AnyEvent::MP> |
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root |
1.23 |
module, which allows programs to transparently pass messages within the |
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process and to other processes on the same or a different host. |
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elmex |
1.1 |
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root |
1.23 |
What kind of messages? Basically a message here means a list of Perl |
| 10 |
root |
1.15 |
strings, numbers, hashes and arrays, anything that can be expressed as a |
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root |
1.43 |
L<JSON> text (as JSON is the default serialiser in the protocol). Here are |
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two examples: |
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elmex |
1.1 |
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1.23 |
write_log => 1251555874, "action was successful.\n" |
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123, ["a", "b", "c"], { foo => "bar" } |
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elmex |
1.21 |
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root |
1.23 |
When using L<AnyEvent::MP> it is customary to use a descriptive string as |
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root |
1.46 |
first element of a message that indicates the type of the message. This |
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root |
1.23 |
element is called a I<tag> in L<AnyEvent::MP>, as some API functions |
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(C<rcv>) support matching it directly. |
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Supposedly you want to send a ping message with your current time to |
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somewhere, this is how such a message might look like (in Perl syntax): |
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ping => 1251381636 |
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Now that we know what a message is, to which entities are those |
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messages being I<passed>? They are I<passed> to I<ports>. A I<port> is |
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a destination for messages but also a context to execute code: when |
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a runtime error occurs while executing code belonging to a port, the |
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exception will be raised on the port and can even travel to interested |
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parties on other nodes, which makes supervision of distributed processes |
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easy. |
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How do these ports relate to things you know? Each I<port> belongs |
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to a I<node>, and a I<node> is just the UNIX process that runs your |
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L<AnyEvent::MP> application. |
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Each I<node> is distinguished from other I<nodes> running on the same or |
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another host in a network by its I<node ID>. A I<node ID> is simply a |
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unique string chosen manually or assigned by L<AnyEvent::MP> in some way |
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(UNIX nodename, random string...). |
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Here is a diagram about how I<nodes>, I<ports> and UNIX processes relate |
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to each other. The setup consists of two nodes (more are of course |
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possible): Node C<A> (in UNIX process 7066) with the ports C<ABC> and |
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C<DEF>. And the node C<B> (in UNIX process 8321) with the ports C<FOO> and |
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C<BAR>. |
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elmex |
1.17 |
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|- PID: 7066 -| |- PID: 8321 -| |
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| Node ID: A | | Node ID: B | |
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| | | | |
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| Port ABC =|= <----\ /-----> =|= Port FOO | |
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| | X | | |
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| Port DEF =|= <----/ \-----> =|= Port BAR | |
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|-------------| |-------------| |
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root |
1.23 |
The strings for the I<port IDs> here are just for illustrative |
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purposes: Even though I<ports> in L<AnyEvent::MP> are also identified by |
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root |
1.43 |
strings, they can't be chosen manually and are assigned by the system |
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root |
1.23 |
dynamically. These I<port IDs> are unique within a network and can also be |
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root |
1.46 |
used to identify senders, or even as message tags for instance. |
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1.23 |
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The next sections will explain the API of L<AnyEvent::MP> by going through |
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a few simple examples. Later some more complex idioms are introduced, |
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which are hopefully useful to solve some real world problems. |
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root |
1.8 |
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root |
1.39 |
=head2 Passing Your First Message |
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elmex |
1.16 |
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root |
1.46 |
For starters, let's have a look at the messaging API. The following |
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example is just a demo to show the basic elements of message passing with |
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1.24 |
L<AnyEvent::MP>. |
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The example should print: C<Ending with: 123>, in a rather complicated |
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way, by passing some message to a port. |
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elmex |
1.16 |
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use AnyEvent; |
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use AnyEvent::MP; |
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my $end_cv = AnyEvent->condvar; |
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my $port = port; |
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rcv $port, test => sub { |
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my ($data) = @_; |
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$end_cv->send ($data); |
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}; |
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snd $port, test => 123; |
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print "Ending with: " . $end_cv->recv . "\n"; |
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root |
1.24 |
It already uses most of the essential functions inside |
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root |
1.46 |
L<AnyEvent::MP>: First there is the C<port> function which creates a |
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root |
1.24 |
I<port> and will return it's I<port ID>, a simple string. |
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This I<port ID> can be used to send messages to the port and install |
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handlers to receive messages on the port. Since it is a simple string |
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it can be safely passed to other I<nodes> in the network when you want |
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to refer to that specific port (usually used for RPC, where you need |
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to tell the other end which I<port> to send the reply to - messages in |
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L<AnyEvent::MP> have a destination, but no source). |
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elmex |
1.17 |
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root |
1.24 |
The next function is C<rcv>: |
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elmex |
1.16 |
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elmex |
1.17 |
rcv $port, test => sub { ... }; |
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elmex |
1.16 |
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root |
1.24 |
It installs a receiver callback on the I<port> that specified as the first |
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argument (it only works for "local" ports, i.e. ports created on the same |
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node). The next argument, in this example C<test>, specifies a I<tag> to |
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match. This means that whenever a message with the first element being |
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the string C<test> is received, the callback is called with the remaining |
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elmex |
1.17 |
parts of that message. |
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root |
1.24 |
Messages can be sent with the C<snd> function, which is used like this in |
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the example above: |
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elmex |
1.17 |
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snd $port, test => 123; |
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| 123 |
root |
1.24 |
This will send the message C<'test', 123> to the I<port> with the I<port |
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ID> stored in C<$port>. Since in this case the receiver has a I<tag> match |
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on C<test> it will call the callback with the first argument being the |
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number C<123>. |
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| 128 |
root |
1.43 |
The callback is a typical AnyEvent idiom: the callback just passes |
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root |
1.24 |
that number on to the I<condition variable> C<$end_cv> which will then |
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pass the value to the print. Condition variables are out of the scope |
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of this tutorial and not often used with ports, so please consult the |
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elmex |
1.17 |
L<AnyEvent::Intro> about them. |
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root |
1.24 |
Passing messages inside just one process is boring. Before we can move on |
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and do interprocess message passing we first have to make sure some things |
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have been set up correctly for our nodes to talk to each other. |
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elmex |
1.17 |
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root |
1.39 |
=head2 System Requirements and System Setup |
| 139 |
elmex |
1.17 |
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| 140 |
root |
1.25 |
Before we can start with real IPC we have to make sure some things work on |
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your system. |
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elmex |
1.17 |
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root |
1.25 |
First we have to setup a I<shared secret>: for two L<AnyEvent::MP> |
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I<nodes> to be able to communicate with each other over the network it is |
| 145 |
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necessary to setup the same I<shared secret> for both of them, so they can |
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prove their trustworthyness to each other. |
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elmex |
1.17 |
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The easiest way is to set this up is to use the F<aemp> utility: |
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aemp gensecret |
| 151 |
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root |
1.25 |
This creates a F<$HOME/.perl-anyevent-mp> config file and generates a |
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random shared secret. You can copy this file to any other system and |
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then communicate over the network (via TCP) with it. You can also select |
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your own shared secret (F<aemp setsecret>) and for increased security |
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requirements you can even create (or configure) a TLS certificate (F<aemp |
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gencert>), causing connections to not just be securely authenticated, but |
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also to be encrypted and protected against tinkering. |
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Connections will only be successfully established when the I<nodes> |
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that want to connect to each other have the same I<shared secret> (or |
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successfully verify the TLS certificate of the other side, in which case |
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no shared secret is required). |
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elmex |
1.17 |
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B<If something does not work as expected, and for example tcpdump shows |
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that the connections are closed almost immediately, you should make sure |
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that F<~/.perl-anyevent-mp> is the same on all hosts/user accounts that |
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you try to connect with each other!> |
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elmex |
1.16 |
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root |
1.25 |
Thats is all for now, you will find some more advanced fiddling with the |
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C<aemp> utility later. |
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root |
1.35 |
=head2 Shooting the Trouble |
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Sometimes things go wrong, and AnyEvent::MP, being a professional module, |
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root |
1.43 |
does not gratuitously spill out messages to your screen. |
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root |
1.35 |
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To help troubleshooting any issues, there are two environment variables |
| 179 |
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that you can set. The first, C<PERL_ANYEVENT_MP_WARNLEVEL> sets the |
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logging level. The default is C<5>, which means nothing much is |
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root |
1.43 |
printed. You can increase it to C<8> or C<9> to get more verbose |
| 182 |
root |
1.35 |
output. This is example output when starting a node: |
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root |
1.46 |
2012-03-04 19:41:10 <8> node cerebro starting up. |
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2012-03-04 19:41:10 <8> node listens on [10.0.0.1:4040]. |
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2012-03-04 19:41:10 <9> trying connect to seed node 10.0.0.19:4040. |
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2012-03-04 19:41:10 <9> 10.0.0.19:4040 connected as rain |
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2012-03-04 19:41:10 <7> rain is up () |
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root |
1.35 |
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| 190 |
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A lot of info, but at least you can see that it does something. |
| 191 |
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| 192 |
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The other environment variable that can be useful is |
| 193 |
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C<PERL_ANYEVENT_MP_TRACE>, which, when set to a true value, will cause |
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root |
1.46 |
most messages that are sent or received to be printed. For example, F<aemp |
| 195 |
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restart rijk> might output these message exchanges: |
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root |
1.35 |
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root |
1.46 |
SND rijk <- [null,"eval","AnyEvent::Watchdog::Util::restart; ()","aemp/cerebro/z4kUPp2JT4#b"] |
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SND rain <- [null,"g_slave",{"'l":{"aemp/cerebro/z4kUPp2JT4":["10.0.0.1:48168"]}}] |
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SND rain <- [null,"g_find","rijk"] |
| 200 |
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RCV rain -> ["","g_found","rijk",["10.0.0.23:4040"]] |
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RCV rijk -> ["b",""] |
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elmex |
1.18 |
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root |
1.30 |
=head1 PART 1: Passing Messages Between Processes |
| 204 |
elmex |
1.18 |
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=head2 The Receiver |
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root |
1.25 |
Lets split the previous example up into two programs: one that contains |
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the sender and one for the receiver. First the receiver application, in |
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full: |
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elmex |
1.18 |
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use AnyEvent; |
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use AnyEvent::MP; |
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root |
1.45 |
configure nodeid => "eg_receiver/%u", binds => ["*:4040"]; |
| 215 |
elmex |
1.18 |
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| 216 |
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my $port = port; |
| 217 |
root |
1.47 |
db_set eg_receivers => $port; |
| 218 |
elmex |
1.18 |
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| 219 |
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rcv $port, test => sub { |
| 220 |
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my ($data, $reply_port) = @_; |
| 221 |
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| 222 |
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print "Received data: " . $data . "\n"; |
| 223 |
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}; |
| 224 |
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| 225 |
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AnyEvent->condvar->recv; |
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root |
1.51 |
Now, that wasn't too bad, was it? OK, let's go through the new functions |
| 228 |
root |
1.47 |
that have been used. |
| 229 |
elmex |
1.18 |
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root |
1.44 |
=head3 C<configure> and Joining and Maintaining the Network |
| 231 |
elmex |
1.18 |
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root |
1.47 |
First let's have a look at C<configure>: |
| 233 |
elmex |
1.18 |
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root |
1.47 |
configure nodeid => "eg_receiver/%u", binds => ["*:4040"]; |
| 235 |
elmex |
1.18 |
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| 236 |
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Before we are able to send messages to other nodes we have to initialise |
| 237 |
root |
1.26 |
ourself to become a "distributed node". Initialising a node means naming |
| 238 |
root |
1.47 |
the node and binding some TCP listeners so that other nodes can |
| 239 |
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contact it. |
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Additionally, to actually link all nodes in a network together, you can |
| 242 |
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specify a number of seed addresses, which will be used by the node to |
| 243 |
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connect itself into an existing network, as we will see shortly. |
| 244 |
root |
1.26 |
|
| 245 |
root |
1.28 |
All of this (and more) can be passed to the C<configure> function - later |
| 246 |
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we will see how we can do all this without even passing anything to |
| 247 |
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C<configure>! |
| 248 |
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| 249 |
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The first parameter, C<nodeid>, specified the node ID (in this case |
| 250 |
root |
1.47 |
C<eg_receiver/%u> - the default is to use the node name of the current |
| 251 |
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host plus C</%u>, which goves the node a name with a random suffix to |
| 252 |
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make it unique, but for this example we want the node to have a bit more |
| 253 |
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personality, and name it C<eg_receiver> with a random suffix. |
| 254 |
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| 255 |
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Why the random suffix? Node IDs need to be unique within the network and |
| 256 |
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appending a random suffix is the easiest way to do that. |
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root |
1.28 |
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| 258 |
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The second parameter, C<binds>, specifies a list of C<address:port> pairs |
| 259 |
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to bind TCP listeners on. The special "address" of C<*> means to bind on |
| 260 |
root |
1.47 |
every local IP address (this might not work on every OS, so explicit IP |
| 261 |
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addresses are best). |
| 262 |
root |
1.28 |
|
| 263 |
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The reason to bind on a TCP port is not just that other nodes can connect |
| 264 |
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to us: if no binds are specified, the node will still bind on a dynamic |
| 265 |
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port on all local addresses - but in this case we won't know the port, and |
| 266 |
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cannot tell other nodes to connect to it as seed node. |
| 267 |
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root |
1.47 |
Now, a I<seed> is simply the TCP address of some other node in the |
| 269 |
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network, often the same string as used for the C<binds> parameter of the |
| 270 |
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other node. The need for seeds is easy to explain: I<somehow> the nodes |
| 271 |
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of an aemp network have to find each other, and often this means over the |
| 272 |
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internet. So broadcasts are out. |
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Instead, a node usually specifies the addresses of a few (for redundancy) |
| 275 |
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other nodes, some of which should be up. Two nodes can set each other as |
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seeds without any issues. You could even specify all nodes as seeds for |
| 277 |
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all nodes, for total redundancy. But the common case is to have some more |
| 278 |
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or less central, stable servers running seed services for other nodes. |
| 279 |
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| 280 |
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All you need to do to ensure that an AnyEvent::MP network connects |
| 281 |
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together is to make sure that all connections from nodes to their seed |
| 282 |
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nodes I<somehow> span the whole network. The simplest way to do that would |
| 283 |
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be for all nodes to specify a single node as seed node, and you would get |
| 284 |
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a star topology. If you specify all nodes as seed nodes, you get a fully |
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meshed network (that's what previous releases of AnyEvent::MP actually |
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did). |
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A node tries to keep connections open to all of it's seed nodes at all |
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times, while other connections are made on demand only. |
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All of this ensures that the network stays one network - even if all the |
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nodes in one half of the net are separated from the nodes in the other |
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half by some network problem, once that is over, they will eventually |
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become a single network again. |
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In addition to creating the network, a node also expects the seed nodes to |
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run the shared database service - if need be, by automatically starting it, |
| 298 |
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so you don't normally need to configure this explicitly. |
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| 300 |
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#TODO# later?#d# |
| 301 |
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The process of joining a network takes time, during which the node |
| 302 |
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is already running. This means it takes time until the node is |
| 303 |
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fully connected, and information about services in the network are |
| 304 |
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available. This is why most AnyEvent::MP programs start by waiting a while |
| 305 |
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until the information they need is available. |
| 306 |
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We will see how this is done later, in the sender program. |
| 308 |
elmex |
1.19 |
|
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root |
1.28 |
=head3 Registering the Receiver |
| 310 |
elmex |
1.19 |
|
| 311 |
root |
1.47 |
Coming back to our example, after the node has been configured for network |
| 312 |
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access, it is time to publish some service, namely the receive service. |
| 313 |
elmex |
1.19 |
|
| 314 |
root |
1.47 |
For that, let's look at the next lines: |
| 315 |
elmex |
1.19 |
|
| 316 |
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my $port = port; |
| 317 |
root |
1.47 |
db_set eg_receivers => $port; |
| 318 |
elmex |
1.19 |
|
| 319 |
root |
1.27 |
The C<port> function has already been discussed. It simply creates a new |
| 320 |
root |
1.51 |
I<port> and returns the I<port ID>. The C<db_set> function, however, is |
| 321 |
root |
1.47 |
new: The first argument is the name of a I<database family> and the second |
| 322 |
|
|
argument is the name of a I<subkey> within that family. The third argument |
| 323 |
|
|
would be the I<value> to be associated with the family and subkey, but, |
| 324 |
|
|
since it is missing, it will simply be C<undef>. |
| 325 |
|
|
|
| 326 |
root |
1.51 |
What is a "family" you wonder? Well, AnyEvent::MP comes with a distributed |
| 327 |
|
|
database. This database runs on so-called "global" nodes, which usually |
| 328 |
|
|
are the seed nodes of your network. The database structure is "simply" a |
| 329 |
|
|
hash of hashes of values. |
| 330 |
root |
1.47 |
|
| 331 |
root |
1.51 |
To illustrate this with Perl syntax, assume the database was stored in |
| 332 |
|
|
C<%DB>, then the C<db_set> function more or less would do this: |
| 333 |
root |
1.47 |
|
| 334 |
|
|
$DB{eg_receivers}{$port} = undef; |
| 335 |
|
|
|
| 336 |
|
|
So the ominous "family" selects a hash in the database, and the "subkey" |
| 337 |
root |
1.51 |
is simply the key in this hash - C<db_set> very much works like this |
| 338 |
root |
1.47 |
assignment. |
| 339 |
|
|
|
| 340 |
|
|
The family namespace is shared by all nodes in a network, so the names |
| 341 |
|
|
should be reasonably unique, for example, they could start with the name |
| 342 |
root |
1.48 |
of your module, or the name of the program, using your port name or node |
| 343 |
|
|
name as subkey. |
| 344 |
root |
1.27 |
|
| 345 |
root |
1.47 |
The purpose behind adding this key to the database is that the sender can |
| 346 |
|
|
look it up and find our port. We will shortly see how. |
| 347 |
root |
1.27 |
|
| 348 |
|
|
The last step in the example is to set up a receiver callback for those |
| 349 |
|
|
messages, just as was discussed in the first example. We again match |
| 350 |
|
|
for the tag C<test>. The difference is that this time we don't exit the |
| 351 |
|
|
application after receiving the first message. Instead we continue to wait |
| 352 |
|
|
for new messages indefinitely. |
| 353 |
elmex |
1.19 |
|
| 354 |
elmex |
1.20 |
=head2 The Sender |
| 355 |
root |
1.8 |
|
| 356 |
root |
1.48 |
OK, now let's take a look at the sender code: |
| 357 |
root |
1.4 |
|
| 358 |
elmex |
1.1 |
use AnyEvent; |
| 359 |
|
|
use AnyEvent::MP; |
| 360 |
|
|
|
| 361 |
root |
1.45 |
configure nodeid => "eg_sender/%u", seeds => ["*:4040"]; |
| 362 |
elmex |
1.1 |
|
| 363 |
root |
1.47 |
my $guard = db_mon eg_receivers => sub { |
| 364 |
root |
1.50 |
my ($family, $a, $c, $d) = @_; |
| 365 |
root |
1.47 |
return unless %$family; |
| 366 |
|
|
|
| 367 |
|
|
# now there are some receivers, send them a message |
| 368 |
root |
1.50 |
snd $_ => test => time |
| 369 |
root |
1.47 |
for keys %$family; |
| 370 |
|
|
}; |
| 371 |
elmex |
1.1 |
|
| 372 |
|
|
AnyEvent->condvar->recv; |
| 373 |
|
|
|
| 374 |
root |
1.28 |
It's even less code. The C<configure> serves the same purpose as in the |
| 375 |
root |
1.48 |
receiver, but instead of specifying binds we specify a list of seeds - the |
| 376 |
|
|
only seed happens to be the same as the bind used by the receiver, which |
| 377 |
root |
1.47 |
therefore becomes our seed node. |
| 378 |
root |
1.27 |
|
| 379 |
root |
1.48 |
Remember the part about having to wait till things become available? Well, |
| 380 |
|
|
after configure returns, nothing has been done yet - the node is not |
| 381 |
|
|
connected to the network, knows nothing about the database contents, and |
| 382 |
|
|
it can take ages (for a computer :) for this situation to change. |
| 383 |
root |
1.47 |
|
| 384 |
|
|
Therefore, the sender waits, in this case by using the C<db_mon> |
| 385 |
|
|
function. This function registers an interest in a specific database |
| 386 |
root |
1.48 |
family (in this case C<eg_receivers>). Each time something inside the |
| 387 |
|
|
family changes (a key is added, changed or deleted), it will call our |
| 388 |
|
|
callback with the family hash as first argument, and the list of keys as |
| 389 |
|
|
second argument. |
| 390 |
|
|
|
| 391 |
|
|
The callback only checks whether the C<%$family> has is empty - if it is, |
| 392 |
|
|
then it doesn't do anything. But eventually the family will contain the |
| 393 |
|
|
port subkey we set in the sender. Then it will send a message to it (and |
| 394 |
|
|
any other receiver in the same family). Likewise, should the receiver go |
| 395 |
|
|
away and come back, or should another receiver come up, it will again send |
| 396 |
|
|
a message to all of them. |
| 397 |
root |
1.47 |
|
| 398 |
|
|
You can experiment by having multiple receivers - you have to change the |
| 399 |
|
|
"binds" parameter in the receiver to the seeds used in the sender to start |
| 400 |
|
|
up additional receivers, but then you can start as many as you like. If |
| 401 |
|
|
you specify proper IP addresses for the seeds, you can even run them on |
| 402 |
|
|
different computers. |
| 403 |
|
|
|
| 404 |
|
|
Each time you start the sender, it will send a message to all receivers it |
| 405 |
root |
1.48 |
finds (you have to interrupt it manually afterwards). |
| 406 |
root |
1.47 |
|
| 407 |
root |
1.51 |
Additional experiments you could try include using |
| 408 |
|
|
C<PERL_ANYEVENT_MP_TRACE=1> to see which messages are exchanged, or |
| 409 |
|
|
starting the sender before the receiver and see how long it then takes to |
| 410 |
|
|
find the receiver. |
| 411 |
root |
1.27 |
|
| 412 |
root |
1.28 |
=head3 Splitting Network Configuration and Application Code |
| 413 |
|
|
|
| 414 |
root |
1.49 |
OK, so far, this works reasonably. In the real world, however, the person |
| 415 |
|
|
configuring your application to run on a specific network (the end user |
| 416 |
|
|
or network administrator) is often different to the person coding the |
| 417 |
|
|
application. |
| 418 |
root |
1.28 |
|
| 419 |
|
|
Or to put it differently: the arguments passed to configure are usually |
| 420 |
root |
1.49 |
provided not by the programmer, but by whoever is deploying the program - |
| 421 |
|
|
even in the example above, we would like to be able to just start senders |
| 422 |
|
|
and receivers without having to patch the programs. |
| 423 |
root |
1.28 |
|
| 424 |
|
|
To make this easy, AnyEvent::MP supports a simple configuration database, |
| 425 |
|
|
using profiles, which can be managed using the F<aemp> command-line |
| 426 |
root |
1.49 |
utility (yes, this section is about the advanced tinkering mentioned |
| 427 |
root |
1.30 |
before). |
| 428 |
root |
1.28 |
|
| 429 |
|
|
When you change both programs above to simply call |
| 430 |
|
|
|
| 431 |
|
|
configure; |
| 432 |
|
|
|
| 433 |
|
|
then AnyEvent::MP tries to look up a profile using the current node name |
| 434 |
|
|
in its configuration database, falling back to some global default. |
| 435 |
|
|
|
| 436 |
|
|
You can run "generic" nodes using the F<aemp> utility as well, and we will |
| 437 |
|
|
exploit this in the following way: we configure a profile "seed" and run |
| 438 |
|
|
a node using it, whose sole purpose is to be a seed node for our example |
| 439 |
|
|
programs. |
| 440 |
|
|
|
| 441 |
|
|
We bind the seed node to port 4040 on all interfaces: |
| 442 |
|
|
|
| 443 |
root |
1.29 |
aemp profile seed binds "*:4040" |
| 444 |
root |
1.28 |
|
| 445 |
|
|
And we configure all nodes to use this as seed node (this only works when |
| 446 |
root |
1.51 |
running on the same host, for multiple machines you would replace the C<*> |
| 447 |
|
|
by the IP address or hostname of the node running the seed), by changing |
| 448 |
|
|
the global settings shared between all profiles: |
| 449 |
root |
1.28 |
|
| 450 |
root |
1.49 |
aemp seeds "*:4040" |
| 451 |
root |
1.28 |
|
| 452 |
|
|
Then we run the seed node: |
| 453 |
|
|
|
| 454 |
|
|
aemp run profile seed |
| 455 |
|
|
|
| 456 |
root |
1.49 |
After that, we can start as many other nodes as we want, and they will |
| 457 |
|
|
all use our generic seed node to discover each other. The reason we can |
| 458 |
|
|
start our existing programs even though they specify "incompatible" |
| 459 |
|
|
parameters to C<configure> is that the configuration file (by default) |
| 460 |
|
|
takes precedence over any arguments passed to C<configure>. |
| 461 |
elmex |
1.7 |
|
| 462 |
root |
1.30 |
That's all for now - next we will teach you about monitoring by writing a |
| 463 |
|
|
simple chat client and server :) |
| 464 |
|
|
|
| 465 |
|
|
=head1 PART 2: Monitoring, Supervising, Exception Handling and Recovery |
| 466 |
|
|
|
| 467 |
|
|
That's a mouthful, so what does it mean? Our previous example is what one |
| 468 |
|
|
could call "very loosely coupled" - the sender doesn't care about whether |
| 469 |
|
|
there are any receivers, and the receivers do not care if there is any |
| 470 |
|
|
sender. |
| 471 |
|
|
|
| 472 |
|
|
This can work fine for simple services, but most real-world applications |
| 473 |
|
|
want to ensure that the side they are expecting to be there is actually |
| 474 |
|
|
there. Going one step further: most bigger real-world applications even |
| 475 |
|
|
want to ensure that if some component is missing, or has crashed, it will |
| 476 |
|
|
still be there, by recovering and restarting the service. |
| 477 |
|
|
|
| 478 |
|
|
AnyEvent::MP supports this by catching exceptions and network problems, |
| 479 |
root |
1.49 |
and notifying interested parties of these. |
| 480 |
root |
1.30 |
|
| 481 |
root |
1.41 |
=head2 Exceptions, Port Context, Network Errors and Monitors |
| 482 |
root |
1.30 |
|
| 483 |
|
|
=head3 Exceptions |
| 484 |
|
|
|
| 485 |
root |
1.49 |
Exceptions are handled on a per-port basis: all receive callbacks are |
| 486 |
|
|
executed in a special context, the so-called I<port-context>: code |
| 487 |
|
|
that throws an otherwise uncaught exception will cause the port to be |
| 488 |
|
|
C<kil>led. Killed ports are destroyed automatically (killing ports is |
| 489 |
|
|
actually the only way to free ports). |
| 490 |
root |
1.30 |
|
| 491 |
root |
1.49 |
Ports can be monitored, even from a different node and host, and when a |
| 492 |
|
|
port is killed, any entity monitoring it will be notified. |
| 493 |
root |
1.30 |
|
| 494 |
|
|
Here is a simple example: |
| 495 |
|
|
|
| 496 |
|
|
use AnyEvent::MP; |
| 497 |
|
|
|
| 498 |
|
|
# create a port, it always dies |
| 499 |
|
|
my $port = port { die "oops" }; |
| 500 |
|
|
|
| 501 |
|
|
# monitor it |
| 502 |
|
|
mon $port, sub { |
| 503 |
|
|
warn "$port was killed (with reason @_)"; |
| 504 |
|
|
}; |
| 505 |
|
|
|
| 506 |
|
|
# now send it some message, causing it to die: |
| 507 |
|
|
snd $port; |
| 508 |
|
|
|
| 509 |
root |
1.49 |
AnyEvent->condvar->recv; |
| 510 |
|
|
|
| 511 |
root |
1.30 |
It first creates a port whose only action is to throw an exception, |
| 512 |
|
|
and the monitors it with the C<mon> function. Afterwards it sends it a |
| 513 |
|
|
message, causing it to die and call the monitoring callback: |
| 514 |
|
|
|
| 515 |
|
|
anon/6WmIpj.a was killed (with reason die oops at xxx line 5.) at xxx line 9. |
| 516 |
|
|
|
| 517 |
root |
1.49 |
The callback was actually passed two arguments: C<die>, to indicate it |
| 518 |
|
|
did throw an I<exception> as opposed to, say, a network error, and the |
| 519 |
|
|
exception message itself. |
| 520 |
root |
1.30 |
|
| 521 |
|
|
What happens when a port is killed before we have a chance to monitor |
| 522 |
|
|
it? Granted, this is highly unlikely in our example, but when you program |
| 523 |
|
|
in a network this can easily happen due to races between nodes. |
| 524 |
|
|
|
| 525 |
|
|
use AnyEvent::MP; |
| 526 |
|
|
|
| 527 |
|
|
my $port = port { die "oops" }; |
| 528 |
|
|
|
| 529 |
|
|
snd $port; |
| 530 |
|
|
|
| 531 |
|
|
mon $port, sub { |
| 532 |
|
|
warn "$port was killed (with reason @_)"; |
| 533 |
|
|
}; |
| 534 |
|
|
|
| 535 |
root |
1.49 |
AnyEvent->condvar->recv; |
| 536 |
|
|
|
| 537 |
root |
1.51 |
This time we will get something else: |
| 538 |
root |
1.30 |
|
| 539 |
root |
1.51 |
2012-03-21 00:50:36 <2> unmonitored local port fADb died with reason: die oops at - line 3. |
| 540 |
|
|
anon/fADb was killed (with reason no_such_port cannot monitor nonexistent port) |
| 541 |
root |
1.30 |
|
| 542 |
root |
1.51 |
The first line is a warning that is printed when a port dies that isn't |
| 543 |
|
|
being monitored, because that is normally a bug. When later a C<mon> is |
| 544 |
|
|
attempted, it is immediately killed, because the port is already gone. The |
| 545 |
|
|
kill reason is now C<no_such_port> with some descriptive (we hope) error |
| 546 |
|
|
message. |
| 547 |
root |
1.30 |
|
| 548 |
root |
1.51 |
As you probably suspect from these examples, the kill reason is usually |
| 549 |
|
|
some identifier as first argument and a human-readable error message as |
| 550 |
|
|
second argument - all kill reasons by AnyEvent::MP itself follow this |
| 551 |
|
|
pattern. But the kill reason can be anything: it is simply a list of |
| 552 |
|
|
values you can choose yourself. It can even be nothing (an empty list) - |
| 553 |
|
|
this is called a "normal" kill. |
| 554 |
|
|
|
| 555 |
|
|
Apart from die'ing, you can kill ports manually using the C<kil> |
| 556 |
|
|
function. Using the C<kil> function will be treated like an error when a |
| 557 |
|
|
non-empty reason is specified: |
| 558 |
root |
1.30 |
|
| 559 |
root |
1.51 |
kil $port, custom_error => "don't like your steenking face"; |
| 560 |
root |
1.30 |
|
| 561 |
root |
1.51 |
And a I<normal> kill without any reason arguments: |
| 562 |
root |
1.30 |
|
| 563 |
|
|
kil $port; |
| 564 |
|
|
|
| 565 |
|
|
By now you probably wonder what this "normal" kill business is: A common |
| 566 |
|
|
idiom is to not specify a callback to C<mon>, but another port, such as |
| 567 |
|
|
C<$SELF>: |
| 568 |
|
|
|
| 569 |
|
|
mon $port, $SELF; |
| 570 |
|
|
|
| 571 |
root |
1.51 |
This basically means "monitor $port and kill me when it crashes" - and |
| 572 |
|
|
the thing is, a "normal" kill does not count as a crash. This way you can |
| 573 |
|
|
easily link ports together and make them crash together on errors, while |
| 574 |
|
|
allowing you to remove a port silently when it has done it's job properly. |
| 575 |
root |
1.30 |
|
| 576 |
root |
1.34 |
=head3 Port Context |
| 577 |
|
|
|
| 578 |
root |
1.51 |
Code runs in the so-called "port context". That means C<$SELF> contains |
| 579 |
|
|
its own port ID and exceptions that the code throws will be caught. |
| 580 |
root |
1.34 |
|
| 581 |
|
|
Since AnyEvent::MP is event-based, it is not uncommon to register |
| 582 |
root |
1.51 |
callbacks from within C<rcv> handlers. As example, assume that the |
| 583 |
|
|
following port receive handler wants to C<die> a second later, using |
| 584 |
|
|
C<after>: |
| 585 |
root |
1.34 |
|
| 586 |
|
|
my $port = port { |
| 587 |
|
|
after 1, sub { die "oops" }; |
| 588 |
|
|
}; |
| 589 |
|
|
|
| 590 |
root |
1.51 |
If you try this out, you would find it does not work - when the C<after> |
| 591 |
|
|
callback is executed, it does not run in the port context anymore, so |
| 592 |
|
|
exceptions will not be caught. |
| 593 |
root |
1.34 |
|
| 594 |
root |
1.41 |
For these cases, AnyEvent::MP exports a special "closure constructor" |
| 595 |
root |
1.51 |
called C<psub>, which works mostly like perl's built-in C<sub>: |
| 596 |
root |
1.34 |
|
| 597 |
|
|
my $port = port { |
| 598 |
|
|
after 1, psub { die "oops" }; |
| 599 |
|
|
}; |
| 600 |
|
|
|
| 601 |
root |
1.51 |
C<psub> remembers the port context and returns a code reference. When the |
| 602 |
|
|
code reference is invoked, it will run the code block within the context |
| 603 |
|
|
that it was created in, so exception handling once more works as expected. |
| 604 |
root |
1.34 |
|
| 605 |
root |
1.49 |
There is even a way to temporarily execute code in the context of some |
| 606 |
root |
1.41 |
port, namely C<peval>: |
| 607 |
|
|
|
| 608 |
|
|
peval $port, sub { |
| 609 |
|
|
# die'ing here will kil $port |
| 610 |
|
|
}; |
| 611 |
|
|
|
| 612 |
|
|
The C<peval> function temporarily replaces C<$SELF> by the given C<$port> |
| 613 |
|
|
and then executes the given sub in a port context. |
| 614 |
|
|
|
| 615 |
root |
1.30 |
=head3 Network Errors and the AEMP Guarantee |
| 616 |
|
|
|
| 617 |
|
|
I mentioned another important source of monitoring failures: network |
| 618 |
|
|
problems. When a node loses connection to another node, it will invoke all |
| 619 |
|
|
monitoring actions as if the port was killed, even if it is possible that |
| 620 |
root |
1.49 |
the port is still happily alive on another node (not being able to talk to |
| 621 |
|
|
a node means we have no clue what's going on with it, it could be crashed, |
| 622 |
root |
1.30 |
but also still running without knowing we lost the connection). |
| 623 |
|
|
|
| 624 |
|
|
So another way to view monitors is "notify me when some of my messages |
| 625 |
|
|
couldn't be delivered". AEMP has a guarantee about message delivery to a |
| 626 |
|
|
port: After starting a monitor, any message sent to a port will either |
| 627 |
|
|
be delivered, or, when it is lost, any further messages will also be lost |
| 628 |
elmex |
1.31 |
until the monitoring action is invoked. After that, further messages |
| 629 |
root |
1.30 |
I<might> get delivered again. |
| 630 |
|
|
|
| 631 |
|
|
This doesn't sound like a very big guarantee, but it is kind of the best |
| 632 |
elmex |
1.31 |
you can get while staying sane: Specifically, it means that there will |
| 633 |
|
|
be no "holes" in the message sequence: all messages sent are delivered |
| 634 |
root |
1.30 |
in order, without any missing in between, and when some were lost, you |
| 635 |
|
|
I<will> be notified of that, so you can take recovery action. |
| 636 |
|
|
|
| 637 |
root |
1.49 |
And, obviously, the guarantee only works in the presence of |
| 638 |
|
|
correctly-working hardware, and no relevant bugs inside AEMP itself. |
| 639 |
|
|
|
| 640 |
root |
1.30 |
=head3 Supervising |
| 641 |
|
|
|
| 642 |
root |
1.49 |
OK, so how is this crashing-everything-stuff going to make applications |
| 643 |
|
|
I<more> stable? Well, in fact, the goal is not really to make them more |
| 644 |
root |
1.30 |
stable, but to make them more resilient against actual errors and |
| 645 |
|
|
crashes. And this is not done by crashing I<everything>, but by crashing |
| 646 |
root |
1.49 |
everything except a I<supervisor>. |
| 647 |
root |
1.30 |
|
| 648 |
elmex |
1.31 |
A supervisor is simply some code that ensures that an application (or a |
| 649 |
root |
1.49 |
part of it) is running, and if it crashes, is restarted properly. That is, |
| 650 |
|
|
it supervises a service by starting and restarting it, as necessary. |
| 651 |
root |
1.30 |
|
| 652 |
|
|
To show how to do all this we will create a simple chat server that can |
| 653 |
|
|
handle many chat clients. Both server and clients can be killed and |
| 654 |
root |
1.49 |
restarted, and even crash, to some extent, without disturbing the chat |
| 655 |
|
|
functionality. |
| 656 |
root |
1.30 |
|
| 657 |
|
|
=head2 Chatting, the Resilient Way |
| 658 |
|
|
|
| 659 |
|
|
Without further ado, here is the chat server (to run it, we assume the |
| 660 |
root |
1.49 |
set-up explained earlier, with a separate F<aemp run seed> node): |
| 661 |
root |
1.30 |
|
| 662 |
|
|
use common::sense; |
| 663 |
|
|
use AnyEvent::MP; |
| 664 |
|
|
use AnyEvent::MP::Global; |
| 665 |
|
|
|
| 666 |
|
|
configure; |
| 667 |
|
|
|
| 668 |
|
|
my %clients; |
| 669 |
|
|
|
| 670 |
|
|
sub msg { |
| 671 |
|
|
print "relaying: $_[0]\n"; |
| 672 |
|
|
snd $_, $_[0] |
| 673 |
|
|
for values %clients; |
| 674 |
|
|
} |
| 675 |
|
|
|
| 676 |
|
|
our $server = port; |
| 677 |
|
|
|
| 678 |
|
|
rcv $server, join => sub { |
| 679 |
|
|
my ($client, $nick) = @_; |
| 680 |
|
|
|
| 681 |
|
|
$clients{$client} = $client; |
| 682 |
|
|
|
| 683 |
|
|
mon $client, sub { |
| 684 |
|
|
delete $clients{$client}; |
| 685 |
|
|
msg "$nick (quits, @_)"; |
| 686 |
|
|
}; |
| 687 |
|
|
msg "$nick (joins)"; |
| 688 |
|
|
}; |
| 689 |
|
|
|
| 690 |
|
|
rcv $server, privmsg => sub { |
| 691 |
|
|
my ($nick, $msg) = @_; |
| 692 |
|
|
msg "$nick: $msg"; |
| 693 |
|
|
}; |
| 694 |
|
|
|
| 695 |
root |
1.49 |
db_set eg_chat_server => $server; |
| 696 |
root |
1.30 |
|
| 697 |
|
|
warn "server ready.\n"; |
| 698 |
|
|
|
| 699 |
|
|
AnyEvent->condvar->recv; |
| 700 |
|
|
|
| 701 |
elmex |
1.31 |
Looks like a lot, but it is actually quite simple: after your usual |
| 702 |
root |
1.30 |
preamble (this time we use common sense), we define a helper function that |
| 703 |
|
|
sends some message to every registered chat client: |
| 704 |
|
|
|
| 705 |
|
|
sub msg { |
| 706 |
|
|
print "relaying: $_[0]\n"; |
| 707 |
|
|
snd $_, $_[0] |
| 708 |
|
|
for values %clients; |
| 709 |
|
|
} |
| 710 |
|
|
|
| 711 |
|
|
The clients are stored in the hash C<%client>. Then we define a server |
| 712 |
|
|
port and install two receivers on it, C<join>, which is sent by clients |
| 713 |
|
|
to join the chat, and C<privmsg>, that clients use to send actual chat |
| 714 |
|
|
messages. |
| 715 |
|
|
|
| 716 |
|
|
C<join> is most complicated. It expects the client port and the nickname |
| 717 |
|
|
to be passed in the message, and registers the client in C<%clients>. |
| 718 |
|
|
|
| 719 |
|
|
rcv $server, join => sub { |
| 720 |
|
|
my ($client, $nick) = @_; |
| 721 |
|
|
|
| 722 |
|
|
$clients{$client} = $client; |
| 723 |
|
|
|
| 724 |
|
|
The next step is to monitor the client. The monitoring action removes the |
| 725 |
|
|
client and sends a quit message with the error to all remaining clients. |
| 726 |
|
|
|
| 727 |
|
|
mon $client, sub { |
| 728 |
|
|
delete $clients{$client}; |
| 729 |
|
|
msg "$nick (quits, @_)"; |
| 730 |
|
|
}; |
| 731 |
|
|
|
| 732 |
|
|
And finally, it creates a join message and sends it to all clients. |
| 733 |
|
|
|
| 734 |
|
|
msg "$nick (joins)"; |
| 735 |
|
|
}; |
| 736 |
|
|
|
| 737 |
|
|
The C<privmsg> callback simply broadcasts the message to all clients: |
| 738 |
|
|
|
| 739 |
|
|
rcv $server, privmsg => sub { |
| 740 |
|
|
my ($nick, $msg) = @_; |
| 741 |
|
|
msg "$nick: $msg"; |
| 742 |
|
|
}; |
| 743 |
|
|
|
| 744 |
elmex |
1.31 |
And finally, the server registers itself in the server group, so that |
| 745 |
root |
1.30 |
clients can find it: |
| 746 |
|
|
|
| 747 |
root |
1.40 |
grp_reg eg_chat_server => $server; |
| 748 |
root |
1.30 |
|
| 749 |
|
|
Well, well... and where is this supervisor stuff? Well... we cheated, |
| 750 |
|
|
it's not there. To not overcomplicate the example, we only put it into |
| 751 |
|
|
the..... CLIENT! |
| 752 |
|
|
|
| 753 |
|
|
=head3 The Client, and a Supervisor! |
| 754 |
|
|
|
| 755 |
|
|
Again, here is the client, including supervisor, which makes it a bit |
| 756 |
|
|
longer: |
| 757 |
|
|
|
| 758 |
|
|
use common::sense; |
| 759 |
|
|
use AnyEvent::MP; |
| 760 |
|
|
|
| 761 |
root |
1.49 |
my $nick = shift || "anonymous"; |
| 762 |
root |
1.30 |
|
| 763 |
|
|
configure; |
| 764 |
|
|
|
| 765 |
|
|
my ($client, $server); |
| 766 |
|
|
|
| 767 |
|
|
sub server_connect { |
| 768 |
root |
1.49 |
my $db_mon; |
| 769 |
|
|
$db_mon = db_mon eg_chat_server => sub { |
| 770 |
|
|
return unless %{ $_[0] }; |
| 771 |
|
|
undef $db_mon; |
| 772 |
|
|
|
| 773 |
|
|
print "\rconnecting...\n"; |
| 774 |
|
|
|
| 775 |
|
|
$client = port { print "\r \r@_\n> " }; |
| 776 |
|
|
mon $client, sub { |
| 777 |
|
|
print "\rdisconnected @_\n"; |
| 778 |
|
|
&server_connect; |
| 779 |
|
|
}; |
| 780 |
root |
1.30 |
|
| 781 |
root |
1.49 |
$server = (keys %{ $_[0] })[0]; |
| 782 |
root |
1.30 |
|
| 783 |
root |
1.49 |
snd $server, join => $client, $nick; |
| 784 |
|
|
mon $server, $client; |
| 785 |
root |
1.30 |
}; |
| 786 |
|
|
} |
| 787 |
|
|
|
| 788 |
|
|
server_connect; |
| 789 |
|
|
|
| 790 |
root |
1.34 |
my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub { |
| 791 |
root |
1.30 |
chomp (my $line = <STDIN>); |
| 792 |
|
|
print "> "; |
| 793 |
|
|
snd $server, privmsg => $nick, $line |
| 794 |
|
|
if $server; |
| 795 |
|
|
}); |
| 796 |
|
|
|
| 797 |
|
|
$| = 1; |
| 798 |
|
|
print "> "; |
| 799 |
|
|
AnyEvent->condvar->recv; |
| 800 |
|
|
|
| 801 |
|
|
The first thing the client does is to store the nick name (which is |
| 802 |
|
|
expected as the only command line argument) in C<$nick>, for further |
| 803 |
|
|
usage. |
| 804 |
|
|
|
| 805 |
|
|
The next relevant thing is... finally... the supervisor: |
| 806 |
|
|
|
| 807 |
root |
1.49 |
#todo#d# |
| 808 |
root |
1.30 |
sub server_connect { |
| 809 |
root |
1.40 |
my $servernodes = grp_get "eg_chat_server" |
| 810 |
root |
1.30 |
or return after 1, \&server_connect; |
| 811 |
|
|
|
| 812 |
|
|
This looks up the server in the C<eg_chat_server> global group. If it |
| 813 |
|
|
cannot find it (which is likely when the node is just starting up), |
| 814 |
|
|
it will wait a second and then retry. This "wait a bit and retry" |
| 815 |
|
|
is an important pattern, as distributed programming means lots of |
| 816 |
|
|
things are going on asynchronously. In practise, one should use a more |
| 817 |
|
|
intelligent algorithm, to possibly warn after an excessive number of |
| 818 |
|
|
retries. Hopefully future versions of AnyEvent::MP will offer some |
| 819 |
|
|
predefined supervisors, for now you will have to code it on your own. |
| 820 |
|
|
|
| 821 |
|
|
Next it creates a local port for the server to send messages to, and |
| 822 |
|
|
monitors it. When the port is killed, it will print "disconnected" and |
| 823 |
|
|
tell the supervisor function to retry again. |
| 824 |
|
|
|
| 825 |
|
|
$client = port { print "\r \r@_\n> " }; |
| 826 |
|
|
mon $client, sub { |
| 827 |
|
|
print "\rdisconnected @_\n"; |
| 828 |
|
|
&server_connect; |
| 829 |
|
|
}; |
| 830 |
|
|
|
| 831 |
|
|
Then everything is ready: the client will send a C<join> message with it's |
| 832 |
|
|
local port to the server, and start monitoring it: |
| 833 |
|
|
|
| 834 |
|
|
$server = $servernodes->[0]; |
| 835 |
|
|
snd $server, join => $client, $nick; |
| 836 |
|
|
mon $server, $client; |
| 837 |
|
|
} |
| 838 |
|
|
|
| 839 |
|
|
The monitor will ensure that if the server crashes or goes away, the |
| 840 |
|
|
client will be killed as well. This tells the user that the client was |
| 841 |
|
|
disconnected, and will then start to connect the server again. |
| 842 |
|
|
|
| 843 |
|
|
The rest of the program deals with the boring details of actually invoking |
| 844 |
|
|
the supervisor function to start the whole client process and handle the |
| 845 |
|
|
actual terminal input, sending it to the server. |
| 846 |
|
|
|
| 847 |
elmex |
1.31 |
You should now try to start the server and one or more clients in different |
| 848 |
root |
1.30 |
terminal windows (and the seed node): |
| 849 |
|
|
|
| 850 |
|
|
perl eg/chat_client nick1 |
| 851 |
|
|
perl eg/chat_client nick2 |
| 852 |
|
|
perl eg/chat_server |
| 853 |
|
|
aemp run profile seed |
| 854 |
|
|
|
| 855 |
|
|
And then you can experiment with chatting, killing one or more clients, or |
| 856 |
|
|
stopping and restarting the server, to see the monitoring in action. |
| 857 |
|
|
|
| 858 |
root |
1.33 |
The crucial point you should understand from this example is that |
| 859 |
|
|
monitoring is usually symmetric: when you monitor some other port, |
| 860 |
|
|
potentially on another node, that other port usually should monitor you, |
| 861 |
|
|
too, so when the connection dies, both ports get killed, or at least both |
| 862 |
|
|
sides can take corrective action. Exceptions are "servers" that serve |
| 863 |
|
|
multiple clients at once and might only wish to clean up, and supervisors, |
| 864 |
|
|
who of course should not normally get killed (unless they, too, have a |
| 865 |
|
|
supervisor). |
| 866 |
|
|
|
| 867 |
|
|
If you often think in object-oriented terms, then treat a port as an |
| 868 |
|
|
object, C<port> is the constructor, the receive callbacks set by C<rcv> |
| 869 |
|
|
act as methods, the C<kil> function becomes the explicit destructor and |
| 870 |
|
|
C<mon> installs a destructor hook. Unlike conventional object oriented |
| 871 |
|
|
programming, it can make sense to exchange ports more freely (for example, |
| 872 |
|
|
to monitor one port from another). |
| 873 |
|
|
|
| 874 |
root |
1.30 |
There is ample room for improvement: the server should probably remember |
| 875 |
|
|
the nickname in the C<join> handler instead of expecting it in every chat |
| 876 |
|
|
message, it should probably monitor itself, and the client should not try |
| 877 |
|
|
to send any messages unless a server is actually connected. |
| 878 |
|
|
|
| 879 |
|
|
=head1 PART 3: TIMTOWTDI: Virtual Connections |
| 880 |
|
|
|
| 881 |
root |
1.34 |
The chat system developed in the previous sections is very "traditional" |
| 882 |
|
|
in a way: you start some server(s) and some clients statically and they |
| 883 |
|
|
start talking to each other. |
| 884 |
|
|
|
| 885 |
|
|
Sometimes applications work more like "services": They can run on almost |
| 886 |
|
|
any node and talks to itself on other nodes. The L<AnyEvent::MP::Global> |
| 887 |
|
|
service for example monitors nodes joining the network and starts itself |
| 888 |
|
|
automatically on other nodes (if it isn't running already). |
| 889 |
|
|
|
| 890 |
|
|
A good way to design such applications is to put them into a module and |
| 891 |
|
|
create "virtual connections" to other nodes - we call this the "bridge |
| 892 |
|
|
head" method, because you start by creating a remote port (the bridge |
| 893 |
|
|
head) and from that you start to bootstrap your application. |
| 894 |
|
|
|
| 895 |
|
|
Since that sounds rather theoretical, let's redesign the chat server and |
| 896 |
|
|
client using this design method. |
| 897 |
|
|
|
| 898 |
|
|
Here is the server: |
| 899 |
|
|
|
| 900 |
|
|
use common::sense; |
| 901 |
|
|
use AnyEvent::MP; |
| 902 |
|
|
use AnyEvent::MP::Global; |
| 903 |
|
|
|
| 904 |
|
|
configure; |
| 905 |
|
|
|
| 906 |
root |
1.40 |
grp_reg eg_chat_server2 => $NODE; |
| 907 |
root |
1.34 |
|
| 908 |
|
|
my %clients; |
| 909 |
|
|
|
| 910 |
|
|
sub msg { |
| 911 |
|
|
print "relaying: $_[0]\n"; |
| 912 |
|
|
snd $_, $_[0] |
| 913 |
|
|
for values %clients; |
| 914 |
|
|
} |
| 915 |
|
|
|
| 916 |
|
|
sub client_connect { |
| 917 |
|
|
my ($client, $nick) = @_; |
| 918 |
|
|
|
| 919 |
|
|
mon $client; |
| 920 |
|
|
mon $client, sub { |
| 921 |
|
|
delete $clients{$client}; |
| 922 |
|
|
msg "$nick (quits, @_)"; |
| 923 |
|
|
}; |
| 924 |
|
|
|
| 925 |
|
|
$clients{$client} = $client; |
| 926 |
|
|
|
| 927 |
|
|
msg "$nick (joins)"; |
| 928 |
|
|
|
| 929 |
|
|
rcv $SELF, sub { msg "$nick: $_[0]" }; |
| 930 |
|
|
} |
| 931 |
|
|
|
| 932 |
|
|
warn "server ready.\n"; |
| 933 |
|
|
|
| 934 |
|
|
AnyEvent->condvar->recv; |
| 935 |
|
|
|
| 936 |
root |
1.39 |
It starts out not much different then the previous example, except that |
| 937 |
|
|
this time, we register the node port in the global group and not any port |
| 938 |
|
|
we created - the clients only want to know which node the server should be |
| 939 |
|
|
running on. In fact, they could also use some kind of election mechanism, |
| 940 |
|
|
to find the node with lowest load or something like that. |
| 941 |
|
|
|
| 942 |
|
|
The more interesting change is that indeed no server port is created - |
| 943 |
|
|
the server consists only of code, and "does" nothing by itself. All it |
| 944 |
|
|
does is define a function C<client_connect>, which expects a client port |
| 945 |
|
|
and a nick name as arguments. It then monitors the client port and binds |
| 946 |
|
|
a receive callback on C<$SELF>, which expects messages that in turn are |
| 947 |
|
|
broadcast to all clients. |
| 948 |
root |
1.34 |
|
| 949 |
|
|
The two C<mon> calls are a bit tricky - the first C<mon> is a shorthand |
| 950 |
|
|
for C<mon $client, $SELF>. The second does the normal "client has gone |
| 951 |
|
|
away" clean-up action. Both could actually be rolled into one C<mon> |
| 952 |
|
|
action. |
| 953 |
|
|
|
| 954 |
root |
1.39 |
C<$SELF> is a good hint that something interesting is going on. And |
| 955 |
|
|
indeed, when looking at the client code, there is a new function, |
| 956 |
|
|
C<spawn>: |
| 957 |
root |
1.34 |
|
| 958 |
|
|
use common::sense; |
| 959 |
|
|
use AnyEvent::MP; |
| 960 |
|
|
use AnyEvent::MP::Global; |
| 961 |
|
|
|
| 962 |
|
|
my $nick = shift; |
| 963 |
|
|
|
| 964 |
|
|
configure; |
| 965 |
|
|
|
| 966 |
|
|
$| = 1; |
| 967 |
|
|
|
| 968 |
|
|
my $port = port; |
| 969 |
|
|
|
| 970 |
|
|
my ($client, $server); |
| 971 |
|
|
|
| 972 |
|
|
sub server_connect { |
| 973 |
root |
1.40 |
my $servernodes = grp_get "eg_chat_server2" |
| 974 |
root |
1.34 |
or return after 1, \&server_connect; |
| 975 |
|
|
|
| 976 |
|
|
print "\rconnecting...\n"; |
| 977 |
|
|
|
| 978 |
|
|
$client = port { print "\r \r@_\n> " }; |
| 979 |
|
|
mon $client, sub { |
| 980 |
|
|
print "\rdisconnected @_\n"; |
| 981 |
|
|
&server_connect; |
| 982 |
|
|
}; |
| 983 |
|
|
|
| 984 |
|
|
$server = spawn $servernodes->[0], "::client_connect", $client, $nick; |
| 985 |
|
|
mon $server, $client; |
| 986 |
|
|
} |
| 987 |
|
|
|
| 988 |
|
|
server_connect; |
| 989 |
|
|
|
| 990 |
|
|
my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub { |
| 991 |
|
|
chomp (my $line = <STDIN>); |
| 992 |
|
|
print "> "; |
| 993 |
|
|
snd $server, $line |
| 994 |
|
|
if $server; |
| 995 |
|
|
}); |
| 996 |
|
|
|
| 997 |
|
|
print "> "; |
| 998 |
|
|
AnyEvent->condvar->recv; |
| 999 |
|
|
|
| 1000 |
|
|
The client is quite similar to the previous one, but instead of contacting |
| 1001 |
root |
1.39 |
the server I<port> (which no longer exists), it C<spawn>s (creates) a new |
| 1002 |
|
|
the server I<port on node>: |
| 1003 |
root |
1.34 |
|
| 1004 |
|
|
$server = spawn $servernodes->[0], "::client_connect", $client, $nick; |
| 1005 |
|
|
mon $server, $client; |
| 1006 |
|
|
|
| 1007 |
root |
1.39 |
And of course the first thing after creating it is monitoring it. |
| 1008 |
root |
1.34 |
|
| 1009 |
root |
1.39 |
The C<spawn> function creates a new port on a remote node and returns |
| 1010 |
|
|
its port ID. After creating the port it calls a function on the remote |
| 1011 |
|
|
node, passing any remaining arguments to it, and - most importantly - |
| 1012 |
|
|
executes the function within the context of the new port, so it can be |
| 1013 |
root |
1.43 |
manipulated by referring to C<$SELF>. The init function can reside in a |
| 1014 |
root |
1.39 |
module (actually it normally I<should> reside in a module) - AnyEvent::MP |
| 1015 |
|
|
will automatically load the module if the function isn't defined. |
| 1016 |
|
|
|
| 1017 |
|
|
The C<spawn> function returns immediately, which means you can instantly |
| 1018 |
root |
1.34 |
send messages to the port, long before the remote node has even heard |
| 1019 |
|
|
of our request to create a port on it. In fact, the remote node might |
| 1020 |
|
|
not even be running. Despite these troubling facts, everything should |
| 1021 |
|
|
work just fine: if the node isn't running (or the init function throws an |
| 1022 |
|
|
exception), then the monitor will trigger because the port doesn't exist. |
| 1023 |
|
|
|
| 1024 |
|
|
If the spawn message gets delivered, but the monitoring message is not |
| 1025 |
root |
1.39 |
because of network problems (extremely unlikely, but monitoring, after |
| 1026 |
|
|
all, is implemented by passing a message, and messages can get lost), then |
| 1027 |
|
|
this connection loss will eventually trigger the monitoring action. On the |
| 1028 |
|
|
remote node (which in return monitors the client) the port will also be |
| 1029 |
|
|
cleaned up on connection loss. When the remote node comes up again and our |
| 1030 |
|
|
monitoring message can be delivered, it will instantly fail because the |
| 1031 |
|
|
port has been cleaned up in the meantime. |
| 1032 |
root |
1.34 |
|
| 1033 |
|
|
If your head is spinning by now, that's fine - just keep in mind, after |
| 1034 |
root |
1.39 |
creating a port, monitor it on the local node, and monitor "the other |
| 1035 |
|
|
side" from the remote node, and all will be cleaned up just fine. |
| 1036 |
root |
1.34 |
|
| 1037 |
root |
1.36 |
=head2 Services |
| 1038 |
root |
1.34 |
|
| 1039 |
root |
1.36 |
Above it was mentioned that C<spawn> automatically loads modules, and this |
| 1040 |
|
|
can be exploited in various ways. |
| 1041 |
|
|
|
| 1042 |
|
|
Assume for a moment you put the server into a file called |
| 1043 |
|
|
F<mymod/chatserver.pm> reachable from the current directory. Then you |
| 1044 |
|
|
could run a node there with: |
| 1045 |
|
|
|
| 1046 |
|
|
aemp run |
| 1047 |
|
|
|
| 1048 |
|
|
The other nodes could C<spawn> the server by using |
| 1049 |
|
|
C<mymod::chatserver::client_connect> as init function. |
| 1050 |
|
|
|
| 1051 |
|
|
Likewise, when you have some service that starts automatically (similar to |
| 1052 |
|
|
AnyEvent::MP::Global), then you can configure this service statically: |
| 1053 |
|
|
|
| 1054 |
|
|
aemp profile mysrvnode services mymod::service:: |
| 1055 |
|
|
aemp run profile mysrvnode |
| 1056 |
|
|
|
| 1057 |
root |
1.39 |
And the module will automatically be loaded in the node, as specifying a |
| 1058 |
root |
1.38 |
module name (with C<::>-suffix) will simply load the module, which is then |
| 1059 |
|
|
free to do whatever it wants. |
| 1060 |
root |
1.36 |
|
| 1061 |
|
|
Of course, you can also do it in the much more standard way by writing |
| 1062 |
|
|
a module (e.g. C<BK::Backend::IRC>), installing it as part of a module |
| 1063 |
|
|
distribution and then configure nodes, for example, if I want to run the |
| 1064 |
|
|
Bummskraut IRC backend on a machine named "ruth", I could do this: |
| 1065 |
|
|
|
| 1066 |
|
|
aemp profile ruth addservice BK::Backend::IRC:: |
| 1067 |
|
|
|
| 1068 |
root |
1.43 |
And any F<aemp run> on that host will automatically have the Bummskraut |
| 1069 |
|
|
IRC backend running. |
| 1070 |
root |
1.36 |
|
| 1071 |
|
|
That's plenty of possibilities you can use - it's all up to you how you |
| 1072 |
|
|
structure your application. |
| 1073 |
elmex |
1.7 |
|
| 1074 |
root |
1.42 |
=head1 PART 4: Coro::MP - selective receive |
| 1075 |
|
|
|
| 1076 |
|
|
Not all problems lend themselves naturally to an event-based solution: |
| 1077 |
|
|
sometimes things are easier if you can decide in what order you want to |
| 1078 |
|
|
receive messages, irregardless of the order in which they were sent. |
| 1079 |
|
|
|
| 1080 |
|
|
In these cases, L<Coro::MP> can provide a nice solution: instead of |
| 1081 |
|
|
registering callbacks for each message type, C<Coro::MP> attached a |
| 1082 |
|
|
(coro-) thread to a port. The thread can then opt to selectively receive |
| 1083 |
|
|
messages it is interested in. Other messages are not lost, but queued, and |
| 1084 |
|
|
can be received at a later time. |
| 1085 |
|
|
|
| 1086 |
root |
1.43 |
The C<Coro::MP> module is not part of L<AnyEvent::MP>, but a separate |
| 1087 |
root |
1.42 |
module. It is, however, tightly integrated into C<AnyEvent::MP> - the |
| 1088 |
|
|
ports it creates are fully compatible to C<AnyEvent::MP> ports. |
| 1089 |
|
|
|
| 1090 |
|
|
In fact, C<Coro::MP> is more of an extension than a separate module: all |
| 1091 |
|
|
functions exported by C<AnyEvent::MP> are exported by it as well. |
| 1092 |
|
|
|
| 1093 |
|
|
To illustrate how programing with C<Coro::MP> looks like, consider the |
| 1094 |
|
|
following (slightly contrived) example: Let's implement a server that |
| 1095 |
|
|
accepts a C<< (write_file =>, $port, $path) >> message with a (source) |
| 1096 |
|
|
port and a filename, followed by as many C<< (data => $port, $data) >> |
| 1097 |
|
|
messages as required to fill the file, followed by an empty C<< (data => |
| 1098 |
|
|
$port) >> message. |
| 1099 |
|
|
|
| 1100 |
|
|
The server only writes a single file at a time, other requests will stay |
| 1101 |
|
|
in the queue until the current file has been finished. |
| 1102 |
|
|
|
| 1103 |
|
|
Here is an example implementation that uses L<Coro::AIO> and largely |
| 1104 |
|
|
ignores error handling: |
| 1105 |
|
|
|
| 1106 |
|
|
my $ioserver = port_async { |
| 1107 |
|
|
while () { |
| 1108 |
|
|
my ($tag, $port, $path) = get_cond; |
| 1109 |
|
|
|
| 1110 |
|
|
$tag eq "write_file" |
| 1111 |
|
|
or die "only write_file messages expected"; |
| 1112 |
|
|
|
| 1113 |
|
|
my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666 |
| 1114 |
|
|
or die "$path: $!"; |
| 1115 |
|
|
|
| 1116 |
|
|
while () { |
| 1117 |
|
|
my (undef, undef, $data) = get_cond { |
| 1118 |
|
|
$_[0] eq "data" && $_[1] eq $port |
| 1119 |
|
|
} 5 |
| 1120 |
|
|
or die "timeout waiting for data message from $port\n"; |
| 1121 |
|
|
|
| 1122 |
|
|
length $data or last; |
| 1123 |
|
|
|
| 1124 |
|
|
aio_write $fh, undef, undef, $data, 0; |
| 1125 |
|
|
}; |
| 1126 |
|
|
} |
| 1127 |
|
|
}; |
| 1128 |
|
|
|
| 1129 |
|
|
mon $ioserver, sub { |
| 1130 |
|
|
warn "ioserver was killed: @_\n"; |
| 1131 |
|
|
}; |
| 1132 |
|
|
|
| 1133 |
|
|
Let's go through it part by part. |
| 1134 |
|
|
|
| 1135 |
|
|
my $ioserver = port_async { |
| 1136 |
|
|
|
| 1137 |
root |
1.43 |
Ports can be created by attaching a thread to an existing port via |
| 1138 |
|
|
C<rcv_async>, or as here by calling C<port_async> with the code to execute |
| 1139 |
root |
1.42 |
as a thread. The C<async> component comes from the fact that threads are |
| 1140 |
|
|
created using the C<Coro::async> function. |
| 1141 |
|
|
|
| 1142 |
|
|
The thread runs in a normal port context (so C<$SELF> is set). In |
| 1143 |
|
|
addition, when the thread returns, it will be C<kil> I<normally>, i.e. |
| 1144 |
|
|
without a reason argument. |
| 1145 |
|
|
|
| 1146 |
|
|
while () { |
| 1147 |
|
|
my ($tag, $port, $path) = get_cond; |
| 1148 |
|
|
or die "only write_file messages expected"; |
| 1149 |
|
|
|
| 1150 |
|
|
The thread is supposed to serve many file writes, which is why it executes |
| 1151 |
|
|
in a loop. The first thing it does is fetch the next message, using |
| 1152 |
|
|
C<get_cond>, the "conditional message get". Without a condition, it simply |
| 1153 |
|
|
fetches the next message from the queue, which I<must> be a C<write_file> |
| 1154 |
|
|
message. |
| 1155 |
|
|
|
| 1156 |
|
|
The message contains the C<$path> to the file, which is then created: |
| 1157 |
|
|
|
| 1158 |
|
|
my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666 |
| 1159 |
|
|
or die "$path: $!"; |
| 1160 |
|
|
|
| 1161 |
|
|
Then we enter a loop again, to serve as many C<data> messages as |
| 1162 |
root |
1.43 |
necessary: |
| 1163 |
root |
1.42 |
|
| 1164 |
|
|
while () { |
| 1165 |
|
|
my (undef, undef, $data) = get_cond { |
| 1166 |
|
|
$_[0] eq "data" && $_[1] eq $port |
| 1167 |
|
|
} 5 |
| 1168 |
|
|
or die "timeout waiting for data message from $port\n"; |
| 1169 |
|
|
|
| 1170 |
|
|
This time, the condition is not empty, but instead a code block: similarly |
| 1171 |
|
|
to grep, the code block will be called with C<@_> set to each message in |
| 1172 |
|
|
the queue, and it has to return whether it wants to receive the message or |
| 1173 |
|
|
not. |
| 1174 |
|
|
|
| 1175 |
|
|
In this case we are interested in C<data> messages (C<< $_[0] eq "data" |
| 1176 |
|
|
>>), whose first element is the source port (C<< $_[1] eq $port >>). |
| 1177 |
|
|
|
| 1178 |
|
|
The condition must be this strict, as it is possible to receive both |
| 1179 |
|
|
C<write_file> messages and C<data> messages from other ports while we |
| 1180 |
|
|
handle the file writing. |
| 1181 |
|
|
|
| 1182 |
|
|
The lone C<5> at the end is a timeout - when no matching message is |
| 1183 |
|
|
received within C<5> seconds, we assume an error and C<die>. |
| 1184 |
|
|
|
| 1185 |
|
|
When an empty C<data> message is received we are done and can close the |
| 1186 |
|
|
file (which is done automatically as C<$fh> goes out of scope): |
| 1187 |
|
|
|
| 1188 |
|
|
length $data or last; |
| 1189 |
|
|
|
| 1190 |
|
|
Otherwise we need to write the data: |
| 1191 |
|
|
|
| 1192 |
|
|
aio_write $fh, undef, undef, $data, 0; |
| 1193 |
|
|
|
| 1194 |
root |
1.43 |
That's basically it. Note that every process should have some kind of |
| 1195 |
root |
1.42 |
supervisor. In our case, the supervisor simply prints any error message: |
| 1196 |
|
|
|
| 1197 |
|
|
mon $ioserver, sub { |
| 1198 |
|
|
warn "ioserver was killed: @_\n"; |
| 1199 |
|
|
}; |
| 1200 |
|
|
|
| 1201 |
|
|
Here is a usage example: |
| 1202 |
|
|
|
| 1203 |
|
|
port_async { |
| 1204 |
|
|
snd $ioserver, write_file => $SELF, "/tmp/unsafe"; |
| 1205 |
|
|
snd $ioserver, data => $SELF, "abc\n"; |
| 1206 |
|
|
snd $ioserver, data => $SELF, "def\n"; |
| 1207 |
|
|
snd $ioserver, data => $SELF; |
| 1208 |
|
|
}; |
| 1209 |
|
|
|
| 1210 |
|
|
The messages are sent without any flow control or acknowledgement (feel |
| 1211 |
|
|
free to improve). Also, the source port does not actually need to be a |
| 1212 |
|
|
port - any unique ID will do - but port identifiers happen to be a simple |
| 1213 |
|
|
source of network-wide unique IDs. |
| 1214 |
|
|
|
| 1215 |
|
|
Apart from C<get_cond> as seen above, there are other ways to receive |
| 1216 |
|
|
messages. The C<write_file> message above could also selectively be |
| 1217 |
|
|
received using a C<get> call: |
| 1218 |
|
|
|
| 1219 |
|
|
my ($port, $path) = get "write_file"; |
| 1220 |
|
|
|
| 1221 |
|
|
This is simpler, but when some other code part sends an unexpected message |
| 1222 |
|
|
to the C<$ioserver> it will stay in the queue forever. As a rule of thumb, |
| 1223 |
|
|
every threaded port should have a "fetch next message unconditionally" |
| 1224 |
|
|
somewhere, to avoid filling up the queue. |
| 1225 |
|
|
|
| 1226 |
|
|
It is also possible to switch-like C<get_conds>: |
| 1227 |
|
|
|
| 1228 |
|
|
get_cond { |
| 1229 |
|
|
$_[0] eq "msg1" and return sub { |
| 1230 |
|
|
my (undef, @msg1_data) = @_; |
| 1231 |
|
|
...; |
| 1232 |
|
|
}; |
| 1233 |
|
|
|
| 1234 |
|
|
$_[0] eq "msg2" and return sub { |
| 1235 |
|
|
my (undef, @msg2_data) = @_; |
| 1236 |
|
|
...; |
| 1237 |
|
|
}; |
| 1238 |
|
|
|
| 1239 |
|
|
die "unexpected message $_[0] received"; |
| 1240 |
|
|
}; |
| 1241 |
|
|
|
| 1242 |
root |
1.37 |
=head1 THE END |
| 1243 |
|
|
|
| 1244 |
|
|
This is the end of this introduction, but hopefully not the end of |
| 1245 |
root |
1.43 |
your career as AEMP user. I hope the tutorial was enough to make the |
| 1246 |
root |
1.37 |
basic concepts clear. Keep in mind that distributed programming is not |
| 1247 |
|
|
completely trivial, that AnyEvent::MP is still in it's infancy, and I hope |
| 1248 |
|
|
it will be useful to create exciting new applications. |
| 1249 |
|
|
|
| 1250 |
elmex |
1.1 |
=head1 SEE ALSO |
| 1251 |
|
|
|
| 1252 |
|
|
L<AnyEvent::MP> |
| 1253 |
|
|
|
| 1254 |
elmex |
1.20 |
L<AnyEvent::MP::Global> |
| 1255 |
|
|
|
| 1256 |
root |
1.42 |
L<Coro::MP> |
| 1257 |
|
|
|
| 1258 |
root |
1.34 |
L<AnyEvent> |
| 1259 |
|
|
|
| 1260 |
elmex |
1.1 |
=head1 AUTHOR |
| 1261 |
|
|
|
| 1262 |
|
|
Robin Redeker <elmex@ta-sa.org> |
| 1263 |
root |
1.32 |
Marc Lehmann <schmorp@schmorp.de> |
| 1264 |
root |
1.4 |
|