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1.4 |
=head1 Message Passing for the Non-Blocked Mind |
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elmex |
1.1 |
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root |
1.8 |
=head1 Introduction and Terminology |
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elmex |
1.1 |
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root |
1.4 |
This is a tutorial about how to get the swing of the new L<AnyEvent::MP> |
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root |
1.8 |
module. Which allows us to transparently pass messages to our own process |
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and to other processes on another or the same host. |
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elmex |
1.1 |
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root |
1.4 |
What kind of messages? Well, basically a message here means a list of |
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Perl strings, numbers, hashes and arrays, mostly everything that can be |
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root |
1.8 |
expressed as a L<JSON> text (as JSON is used by default in the protocol). |
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elmex |
1.1 |
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root |
1.8 |
And next you might ask: between which entities are those messages |
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being "passed"? Basically between C<nodes>: a nodes is basically a |
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process/program that use L<AnyEvent::MP> and can run either on the same or |
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different hosts. |
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elmex |
1.1 |
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root |
1.4 |
In this tutorial I'll show you how to write a simple chat server based on |
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elmex |
1.1 |
L<AnyEvent::MP>. |
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root |
1.8 |
=head1 System Requirements |
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elmex |
1.7 |
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Before we can start we have to make sure some things work on your |
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1.8 |
system. |
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elmex |
1.7 |
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You should of course also make sure that L<AnyEvent> and L<AnyEvent::MP> |
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are installed. But how to do that is out of scope of this tutorial. |
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1.8 |
Then we have to setup a I<shared secret>. For two L<AnyEvent::MP> nodes to |
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be able to communicate with each other and authenticate each other it is |
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necessary to setup the same I<shared secret> for both of them. For testing |
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you can write a random string into the file C<.aemp-secret> in your home |
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directory: |
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elmex |
1.7 |
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1.8 |
mcookie > ~/.aemp-secret |
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# or something more predictable |
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elmex |
1.7 |
echo "secret123#4blabla_please_pick_your_own" > ~/.aemp-secret |
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1.8 |
Connections will only be successful when the nodes that want to connect |
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to each other have the same I<shared secret>. For more security, you can |
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put a self-signed SSL/TLS key/certificate pair into the file (or a normal |
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key/certificate and it's CA certificate). |
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elmex |
1.7 |
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B<If something does not work as expected, and for example tcpdump shows |
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1.8 |
that the connections are closed almost immediatly, you should make sure |
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that F<~/.aemp-secret> is the same on all hosts/user accounts that you try |
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to connect with each other!> |
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=head1 The Chat Client |
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OK, lets start by implementing the "frontend" of the client. We will |
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develop the client first and postpone the server for later, as the most |
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complex things actually happen in the client. |
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We will use L<AnyEvent::Handle> to do non-blocking IO read on standard |
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input (all of this code deals with actually handling user input, no |
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message passing yet): |
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elmex |
1.7 |
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root |
1.8 |
#!perl |
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1.1 |
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use AnyEvent; |
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use AnyEvent::Handle; |
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sub send_message { |
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die "This is where we will send the messages to the server" |
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. "in the next step of this tutorial.\n" |
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} |
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# make an AnyEvent condition variable for the 'quit' condition |
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# (when we want to exit the client). |
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my $quit_cv = AnyEvent->condvar; |
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my $stdin_hdl = AnyEvent::Handle->new ( |
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1.8 |
fh => *STDIN, |
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on_error => sub { $quit_cv->send }, |
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on_read => sub { |
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elmex |
1.1 |
my ($hdl) = @_; |
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$hdl->push_read (line => sub { |
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my ($hdl, $line) = @_; |
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if ($line =~ /^\/quit/) { # /quit will end the client |
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$quit_cv->send; |
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} else { |
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send_message ($line); |
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} |
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}); |
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} |
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); |
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$quit_cv->recv; |
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root |
1.4 |
This is now a very basic client. Explaining explicitly what |
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L<AnyEvent::Handle> does or what a I<condvar> is all about is out of scope |
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of this document, please consult L<AnyEvent::Intro> or the manual pages |
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for L<AnyEvent> and L<AnyEvent::Handle>. |
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elmex |
1.1 |
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root |
1.8 |
=head1 First Step Into Messaging |
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1.1 |
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root |
1.8 |
To supply the C<send_message> function we now take a look at |
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L<AnyEvent::MP>. This is an example of how it might look like: |
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elmex |
1.1 |
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... # the use lines from the above snippet |
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use AnyEvent::MP; |
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sub send_message { |
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my ($msg) = @_; |
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snd $server_port, message => $msg; |
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} |
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... # the rest of the above script |
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root |
1.8 |
The C<snd> function is exported by L<AnyEvent::MP>, it stands for 'send |
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a message'. The first argument is the I<port> (a I<port> is something |
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that can receive messages, represented by a printable string) of the |
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server which will receive the message. How we get this port will be |
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explained in the next step. |
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The remaining arguments of C<snd> are C<message> and C<$msg>, the first |
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two elements of the I<message> (a I<message> in L<AnyEvent::MP> is a |
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simple list of values, which can be sent to a I<port>). |
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So all the function does is send the two values C<message> (a constant |
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string to tell the server what to expect) and the actual message string. |
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Thats all fine and simple so far, but where do we get the |
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C<$server_port>? Well, we need to get the unique I<port id> of the |
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server's port where it wants to receive all the incoming chat messages. A |
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I<port id> is unfortunately a very unique string, which we are unable |
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to know in advance. But L<AnyEvent::MP> supports the concept of 'well |
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known ports', which is basically a port on the server side registered |
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under a well known name. For example, the server has a port for receiving |
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chat messages with a unique I<port id> and registered it under the name |
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C<chatter>. |
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root |
1.4 |
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BTW, these "well known port names" should follow similar rules as Perl |
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identifiers, so you should prefix them with your package/module name to |
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make them unique, unless you use them in the main program. |
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elmex |
1.1 |
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As I<messages> can only be sent to a I<port id> and not just to a name we have |
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to ask the server I<node> what I<port id> has the well known port with the |
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root |
1.4 |
name C<chatter>. |
| 146 |
elmex |
1.1 |
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Another new term, what is a I<node>: The messaging network that can be created with |
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L<AnyEvent::MP> consists of I<nodes>. A I<node> handles all the connection and |
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root |
1.4 |
low level message sending logic for its application. The application in this |
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elmex |
1.1 |
case is the server. Also every client has/is a I<node>. |
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root |
1.8 |
=head1 Getting The Chatter Port |
| 153 |
elmex |
1.1 |
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Ok, lots of talk, now some code. Now we will actually get the C<$server_port> |
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from the backend: |
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... |
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use AnyEvent::MP; |
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my $resolved_cv = AnyEvent->condvar; |
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my $client_port = create_port; |
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my $server_node = "localhost:1299#"; |
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snd $server_node, wkp => "chatter", "$client_port", "resolved"; |
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my $server_port; |
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# setup a receiver callback for the 'resolved' message: |
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$client_port->rcv (resolved => sub { |
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my ($client_port, $type, $chatter_port_id) = @_; |
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print "Resolved the server port 'chatter' to $chatter_port_id\n"; |
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$server_port = $chatter_port_id; |
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$resolved_cv->send; |
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1 |
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}); |
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# lets block the client until we resolved the server port. |
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$resolved_cv->recv; |
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# now setup another receiver callback for the chat messages: |
| 186 |
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$client_port->rcv (message => sub { |
| 187 |
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my ($client_port, $type, $msg) = @_; |
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print "chat> $msg\n"; |
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0 |
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}); |
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# send the server a 'join' message: |
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snd $server_port, join => "$client_port"; |
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sub send_message { ... |
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Now that was a lot of new stuff. In order to ask the server and receive an |
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answer we need to have a I<port> where we can receive the answer. |
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This is what C<create_port> will do for us, it just creates a new local |
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port and returns us an object (that will btw. stringify to the I<port id>), |
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that we can use to receive messages. |
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Next thing is the C<$server_node>. In order to refer to another node we need |
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some kind of string to reference it. The I<noderef> is basically a comma |
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root |
1.6 |
separated list of C<host:port> pairs. We assume in this tutorial that the |
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elmex |
1.1 |
server runs on your localhost at port 1299, this gives us the noderef |
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root |
1.4 |
C<localhost:1299>. |
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elmex |
1.1 |
|
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root |
1.4 |
Now you might ask what the C<#> at the end in C<$server_node> the above |
| 211 |
elmex |
1.1 |
example is about. Well, what I didn't tell you yet is that each I<node> has a |
| 212 |
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default I<port> to receive messages. The default port is the empty string |
| 213 |
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C<"">. The I<default port> of a I<node> also provides some special services for |
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us, for example resolving a well known port to a I<port id>. |
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Now to this line: |
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snd $server_node, wkp => "chatter", "$client_port", "resolved"; |
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root |
1.4 |
We send a message with first element being C<wkp> (standing for 'well known |
| 221 |
elmex |
1.1 |
port'). Then the well known port name that we want to resolve to a I<port id>: |
| 222 |
root |
1.4 |
C<chatter>. And in order for the server node to be able to send us back the |
| 223 |
elmex |
1.1 |
resolved I<port id> we have to tell it where to send the result message: The |
| 224 |
root |
1.4 |
result message will have as it's first argument the string C<resolved> and |
| 225 |
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will be sent to C<$client_port> (the I<port id> of our own just created |
| 226 |
elmex |
1.1 |
port). |
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root |
1.4 |
Next comes the receiver for this C<wkp> request. |
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elmex |
1.1 |
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$client_port->rcv (resolved => sub { |
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my ($client_port, $type, $chatter_port_id) = @_; |
| 232 |
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... |
| 233 |
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1 |
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}); |
| 235 |
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| 236 |
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This sets up a receiver on our own port for the result message with the first |
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root |
1.4 |
argument being the string C<resolved>. Receivers can match the contents of |
| 238 |
elmex |
1.1 |
the messages before actually 'sending' it to the given callback. |
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B<Please note> that the given callback has to return either a true or a false |
| 241 |
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value for indicating whether it is B<done> (true value) or still wants to |
| 242 |
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B<continue> (false value) receiving messages. |
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In this case we tell the C<$client_port> to look into the received messages and |
| 245 |
root |
1.4 |
look for the string C<resolved> in the first element of the message. If it is |
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elmex |
1.1 |
found, the given callback will be called with the C<$client_port> as first |
| 247 |
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argument, and the message as the remaining arguments. |
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| 249 |
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We name the first element of the message C<$type> in this case. It's a common |
| 250 |
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idiom to code the 'type' of a message into it's first element, this allows for |
| 251 |
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simple matching. |
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root |
1.4 |
The result message will contain the I<port id> of the well known port C<chatter> |
| 254 |
elmex |
1.1 |
as next element, and will be put in C<$chatter_port_id>. |
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| 256 |
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Next we just assign C<$server_port> and return a 1 (a true value) |
| 257 |
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from the callback. It indicates that we are done and don't want to receive |
| 258 |
root |
1.4 |
further C<resolved> messages with this callback. |
| 259 |
elmex |
1.1 |
|
| 260 |
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Now we continue to the rest of the client by calling C<send> on |
| 261 |
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C<$resolved_cv>. |
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First new step after this is setting up the chat message receiver callback. |
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$client_port->rcv (message => sub { |
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my ($client_port, $type, $msg) = @_; |
| 267 |
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| 268 |
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print "chat> $msg\n"; |
| 269 |
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0 |
| 270 |
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}); |
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root |
1.4 |
We assume that all messages that are broadcast to all clients by the server |
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will contain the string C<message> as first element, and the actual message as |
| 274 |
elmex |
1.1 |
second element. The callback returns a false value this time, to indicate that |
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it wants to continue receiving messages. |
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Last but not least we actually tell the server to send us |
| 278 |
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the new chat messages from other clients. We do so by sending the |
| 279 |
root |
1.4 |
message type C<join> followed by our own I<port id>. |
| 280 |
elmex |
1.1 |
|
| 281 |
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# send the server a 'join' message: |
| 282 |
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snd $server_port, join => "$client_port"; |
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| 284 |
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Then the server knows where to send all the new messages to. |
| 285 |
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| 286 |
root |
1.8 |
=head1 The Completed Client |
| 287 |
elmex |
1.1 |
|
| 288 |
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This is the complete client script: |
| 289 |
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| 290 |
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#!perl |
| 291 |
root |
1.4 |
|
| 292 |
elmex |
1.1 |
use AnyEvent; |
| 293 |
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use AnyEvent::Handle; |
| 294 |
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use AnyEvent::MP; |
| 295 |
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| 296 |
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my $resolved_cv = AnyEvent->condvar; |
| 297 |
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| 298 |
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my $client_port = create_port; |
| 299 |
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| 300 |
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my $server_node = "localhost:1299#"; |
| 301 |
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| 302 |
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snd $server_node, wkp => "chatter", "$client_port", "resolved"; |
| 303 |
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| 304 |
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my $server_port; |
| 305 |
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| 306 |
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# setup a receiver callback for the 'resolved' message: |
| 307 |
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$client_port->rcv (resolved => sub { |
| 308 |
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my ($client_port, $type, $chatter_port_id) = @_; |
| 309 |
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| 310 |
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print "Resolved the server port 'chatter' to $chatter_port_id\n"; |
| 311 |
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$server_port = $chatter_port_id; |
| 312 |
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| 313 |
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$resolved_cv->send; |
| 314 |
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1 |
| 315 |
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}); |
| 316 |
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| 317 |
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# lets block the client until we resolved the server port. |
| 318 |
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$resolved_cv->recv; |
| 319 |
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| 320 |
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# now setup another receiver callback for the chat messages: |
| 321 |
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$client_port->rcv (message => sub { |
| 322 |
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my ($client_port, $type, $msg) = @_; |
| 323 |
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| 324 |
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print "chat> $msg\n"; |
| 325 |
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0 |
| 326 |
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}); |
| 327 |
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| 328 |
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# send the server a 'join' message: |
| 329 |
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snd $server_port, join => "$client_port"; |
| 330 |
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| 331 |
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sub send_message { |
| 332 |
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my ($msg) = @_; |
| 333 |
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| 334 |
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snd $server_port, message => $msg; |
| 335 |
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} |
| 336 |
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| 337 |
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# make an AnyEvent condition variable for the 'quit' condition |
| 338 |
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# (when we want to exit the client). |
| 339 |
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my $quit_cv = AnyEvent->condvar; |
| 340 |
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| 341 |
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my $stdin_hdl = AnyEvent::Handle->new ( |
| 342 |
|
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fh => \*STDIN, |
| 343 |
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on_read => sub { |
| 344 |
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my ($hdl) = @_; |
| 345 |
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| 346 |
|
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$hdl->push_read (line => sub { |
| 347 |
|
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my ($hdl, $line) = @_; |
| 348 |
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| 349 |
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if ($line =~ /^\/quit/) { # /quit will end the client |
| 350 |
|
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$quit_cv->send; |
| 351 |
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| 352 |
|
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} else { |
| 353 |
|
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send_message ($line); |
| 354 |
|
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} |
| 355 |
|
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}); |
| 356 |
|
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} |
| 357 |
|
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); |
| 358 |
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|
| 359 |
|
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$quit_cv->recv; |
| 360 |
|
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|
| 361 |
root |
1.8 |
=head1 The Server |
| 362 |
elmex |
1.1 |
|
| 363 |
|
|
Ok, now finally to the server. What do we need? Well, we need to setup |
| 364 |
root |
1.4 |
the well known port C<chatter> where all clients send their messages to. |
| 365 |
elmex |
1.1 |
|
| 366 |
|
|
Up and into code right now: |
| 367 |
|
|
|
| 368 |
|
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#!perl |
| 369 |
root |
1.4 |
|
| 370 |
elmex |
1.1 |
use AnyEvent; |
| 371 |
|
|
use AnyEvent::MP; |
| 372 |
|
|
|
| 373 |
|
|
become_public "localhost:1299"; |
| 374 |
|
|
|
| 375 |
|
|
my $chatter_port = create_port; |
| 376 |
|
|
$chatter_port->register ("chatter"); |
| 377 |
|
|
|
| 378 |
|
|
my %client_ports; |
| 379 |
|
|
|
| 380 |
|
|
$chatter_port->rcv (join => sub { |
| 381 |
|
|
my ($chatter_port, $type, $client_port) = @_; |
| 382 |
|
|
|
| 383 |
elmex |
1.5 |
print "got new client port: $client_port\n"; |
| 384 |
|
|
|
| 385 |
elmex |
1.1 |
$client_ports{$client_port} = 1; |
| 386 |
|
|
0 |
| 387 |
|
|
}); |
| 388 |
|
|
|
| 389 |
|
|
$chatter_port->rcv (message => sub { |
| 390 |
|
|
my ($chatter_port, $type, $msg) = @_; |
| 391 |
|
|
|
| 392 |
elmex |
1.5 |
print "message> $msg\n"; |
| 393 |
|
|
|
| 394 |
elmex |
1.1 |
snd $_, message => $msg for keys %client_ports; |
| 395 |
|
|
0 |
| 396 |
|
|
}); |
| 397 |
|
|
|
| 398 |
|
|
AnyEvent->condvar->recv; |
| 399 |
|
|
|
| 400 |
|
|
This is all. Looks much easier, doesn't it? I'll explain it only shortly, as |
| 401 |
|
|
we had the discussion of the C<rcv> method in the client part of this tutorial |
| 402 |
elmex |
1.2 |
above. |
| 403 |
|
|
|
| 404 |
|
|
First this: |
| 405 |
|
|
|
| 406 |
|
|
become_public "localhost:1299"; |
| 407 |
|
|
|
| 408 |
|
|
This will tell our I<node> to become a I<public> node, which means that it can |
| 409 |
|
|
be contacted via TCP. The first argument should be the I<noderef> the server |
| 410 |
|
|
wants to be reachable at. In this case it's the TCP port 1299 on localhost. |
| 411 |
|
|
|
| 412 |
elmex |
1.7 |
Next we basically setup two receivers, one for the C<join> messages and |
| 413 |
elmex |
1.1 |
another one for the actual messages of type C<messsage>. |
| 414 |
|
|
|
| 415 |
|
|
In the C<join> message we get the client's port, which we just remember in the |
| 416 |
|
|
C<%client_ports> hash. In the receiver for the message type C<message> we will |
| 417 |
|
|
just iterate through all known C<%client_ports> and relay the message to them. |
| 418 |
|
|
|
| 419 |
elmex |
1.2 |
And thats it. |
| 420 |
|
|
|
| 421 |
root |
1.8 |
=head1 The Remaining Problems |
| 422 |
elmex |
1.1 |
|
| 423 |
|
|
The shown implementation still has some bugs. For instance: How does the |
| 424 |
|
|
server know that the client isn't there anymore, and can cleanup the |
| 425 |
|
|
C<%client_ports> hash? And also the chat messages have no originator, |
| 426 |
|
|
so we don't know who actually sent the message (which would be quite useful |
| 427 |
|
|
for human-to-human interaction: to know who the other one is :). |
| 428 |
|
|
|
| 429 |
|
|
But aside from these issues I hope this tutorial got you the swing of |
| 430 |
|
|
L<AnyEvent::MP> and explained some common idioms. |
| 431 |
|
|
|
| 432 |
elmex |
1.7 |
How to solve the reliability and C<%client_ports> cleanup problem will |
| 433 |
|
|
be explained later in this tutorial (TODO). |
| 434 |
|
|
|
| 435 |
root |
1.8 |
=head1 Inside The Protocol |
| 436 |
elmex |
1.7 |
|
| 437 |
|
|
Now, for the interested parties, let me explain some details about the protocol |
| 438 |
|
|
that L<AnyEvent::MP> nodes use to communicate to each other. If you are not |
| 439 |
|
|
interested you can skip this section. |
| 440 |
|
|
|
| 441 |
|
|
Usually TCP is used for communication. Each I<node>, if configured to be a |
| 442 |
|
|
I<public> node with the C<become_public> function will listen on the configured |
| 443 |
|
|
TCP port (default is usually 4040). |
| 444 |
|
|
|
| 445 |
|
|
If now one I<node> wants to send a message to another I<node> it will connect |
| 446 |
|
|
to the host and port given in the I<port id>. |
| 447 |
|
|
|
| 448 |
|
|
Then some handshaking occurs to check whether both I<nodes> have the same |
| 449 |
|
|
I<shared secret> configured. Optionally even TLS can be enabled (about how to |
| 450 |
|
|
do this exactly please consult the L<AnyEvent::MP> man pages, just a hint: It |
| 451 |
|
|
should be enough to put the private key and (self signed) certificate in the |
| 452 |
|
|
C<~/.aemp-secret> file of all nodes). |
| 453 |
|
|
|
| 454 |
|
|
Now the serialized (usually L<JSON> is used for this, but it is also possible |
| 455 |
|
|
to use other serialization formats, like L<Storable>) messages are sent over |
| 456 |
|
|
the wire using a simple framing protocol. |
| 457 |
|
|
|
| 458 |
elmex |
1.1 |
=head1 SEE ALSO |
| 459 |
|
|
|
| 460 |
|
|
L<AnyEvent> |
| 461 |
|
|
|
| 462 |
|
|
L<AnyEvent::Handle> |
| 463 |
|
|
|
| 464 |
|
|
L<AnyEvent::MP> |
| 465 |
|
|
|
| 466 |
|
|
=head1 AUTHOR |
| 467 |
|
|
|
| 468 |
|
|
Robin Redeker <elmex@ta-sa.org> |
| 469 |
root |
1.4 |
|