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Revision: 1.878
Committed: Mon Jun 10 16:10:18 2024 UTC (2 years, 3 months ago) by root
Branch: MAIN
Changes since 1.877: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
53    
54 root 1.833 TODO: cspm spell arg
55 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
56 root 1.843
57 root 1.876 - temporary workaorund for an optimiser bug in gcc 10, optimiisng out
58     memsets used to zero-initialize memory.
59 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
60 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
61     illegal mlab access (ephraim).
62 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
63 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
64 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
65     one gold for one platinum only. mea culpa.
66 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
67 root 1.862 - detect stackable containers at load time and make each stack a single item
68     (reported by Saiapatsu).
69 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
70 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
71     crashes due to corrupted face numbers (e.g. in T_MATCH).
72     - fix possible animation update bug in hole animations.
73     - fix gate closing not updating the animation bug.
74 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
75 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
76     been fixed: monsters would snatch arrows/thrown_objs out of the air without
77     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
78     bolts and thrown objects as NO_PICK temporarily.
79 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
80     binary build into non-recursive Makefiles without static archives. hell, automake
81 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
82     - use c++11 headers in preference to tr1 ones.
83 root 1.845 - fix odr violation: struct point.
84 root 1.849 - make the code warnigns-clean, for some definition of warnings.
85 root 1.850 - port to g++ 6.
86 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
87 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
88 root 1.852 by default.
89 root 1.853 - do proper etag caching for resources in http server.
90 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
91 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
92     causing a segfault.
93 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
94     directly referencing freearr_[xy], as the latter is used alot more often then
95     DIRX/DIRY, and this allows us to change freearr_[xy].
96 root 1.864 - tentative port to C++ 17.
97     - fix a potential bug with packet << (const char *)0.
98 root 1.865 - add COPYING.Other.
99     - include libecb and decore compiler.h and other places in preference to it.
100     - include ska's flat_hash_map and use it instead of unordered_map/set.
101 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
102 root 1.868 - level 0 experience valuew as uninitialised. all these years.
103 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
104 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
105 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
106 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
107     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
108     discussion with our resident lvl 115 player ap_po.
109 root 1.845
110 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
111 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
112 root 1.841 - port to perl 5.18 and newer.
113 root 1.844 - switch to xz compressed archives as only dist method.
114     - upgrade to automake 1.15.
115 root 1.724 - (maps) hopefully fix tobias' tower.
116     - (maps) hopefully fix healing potion vendor in arena entrance.
117 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
118 root 1.739 - it was possible to unapply or half-unapply cursed items in many
119     cases, which confused players and also player state. fixed.
120 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
121     some items. also, no longer uncurses spells or other invisibles.
122     - (arch) remove curse and identify now treta the marked tiem first.
123 root 1.725 - creators no longer identify objects that shouldn't be identified
124     (such as money, which won't stack afterwards).
125 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
126 root 1.746 - (maps) implement a wilderness town portal.
127 root 1.748 - (arch) set proper(?) int values for all monsters.
128 root 1.751 - (maps) fire5.map could destroy players.
129 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
130     - clear the spell's applied flag when inscribing scrolls, to make the
131     scrolls mergeable.
132 root 1.791 - redo all build material faces from scratch.
133 root 1.790 - dropall without arguments now drops all containers.
134 root 1.776 - use blitz++ for vector maths (new dependency).
135 root 1.772 - only match archetype names in artifact allowed names.
136 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
137 root 1.751 - altars with match expressions did not work properly.
138 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
139 root 1.749 - god enemy race check fixed ("god detests your race").
140 root 1.861 - gods erroneously allowed any kind of worshipping race, even
141 root 1.749 ones they hate.
142 root 1.726 - use same default config in code as on gameserver.deliantra.net.
143 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
144 root 1.727 our parser.
145 root 1.767 - generate slightly more special exits and avoid warning.
146 root 1.731 - applying a glowing crystal now gives status messages.
147     - fix a memleak in the random map generator.
148 root 1.875 - rework the random map parameter passing a bit to be extendable.
149 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
150     also, improve the quality of the mazes (no longer will the edges
151     almost always form a passage) and add two new types - "rooms"
152     and "braided".
153 root 1.840 - implement --unique option to reset command.
154 root 1.734 - (random maps) add new "cave" layout, which is much more ...
155     cave-like.
156 root 1.744 - (random maps) new layout style "castle" that generates straighish,
157     rogue-ish maps.
158     - (random maps) new layout style "multiple" that simply mixes multiple
159     different styles in different areas.
160 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
161     - rewrite layout management in the random map generator from the
162     ground up.
163 root 1.736 - fix bug in tausworthe rng initialisation.
164     - switched to the faster and hopefully better quality gfsr{24,55} random
165     number generator, the same algorithm that freeciv apparently uses.
166 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
167     memory and imho looks nicer.
168 root 1.741 - (arch) fix samhlaidh archetype.
169 root 1.751 - fix the "archname" match special function.
170 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
171     and other fractal algorithms.
172 root 1.754 - one can no longer emote to logged-out players.
173 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
174     sacks fit on a tile again.
175 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
176 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
177     support background colour for text clients.
178 root 1.763 - (arch) improve automatic name from archname generation.
179 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
180 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
181     match expressions.
182 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
183 root 1.761 - sometimes a special exit wasn't placed when it should have been.
184 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
185 root 1.765 - require EV 4.00.
186 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
187 root 1.766 - add perlxsi.c to cleanfiles.
188 elmex 1.768 - (arch) made speed potions easier for now.
189 root 1.769 - the server didn't properly initialise all client skill slots,
190     no known impact.
191 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
192 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
193 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
194     a generic table/matrix/palette converter to cfutil.
195 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
196     apparently, in the brewery map).
197 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
198     - remove limits of 000..999 from worldmap coordinates, support negative
199     coordinates and introduce z-layers - deliantra is now 3d, in yet another
200     sense.
201 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
202     handle generic "world map areas".
203 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
204 elmex 1.779 - added is_quad flag.
205     - (arch) added quad archetypes.
206     - made the pickaxe mining tool remove quad walls and floors.
207 root 1.780 - move key_values into their own class, simplifiying lots of code and
208     making it possible to use kv pairs easily for maps and other objects as well.
209 root 1.781 - get rid of get_archetype, finally.
210 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
211 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
212     have been removed, and the map "intelligently" changes between active/inactive.
213 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
214 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
215 root 1.787 - server now enforces width/height matches between tiled maps.
216 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
217     for unordered map walks - which should not cause any real issues.
218 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
219 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
220     as all other similar macros - might cause other breakage...
221 root 1.791 - cfutil no longer creates split tiles multiple times due to a
222     off-by-one bug in comparing mtimes.
223     - cfutil now supports type: prefix to derive faces from other faces, which
224     is used for all build materials currently.
225     - require imagemagick >= 6.6.
226 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
227     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
228 root 1.795 - fix the brace command.
229 root 1.799 - implement refcnt_buf.
230     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
231     codesize decrease. wow.
232 root 1.798 - removed version 1 ext/exti command support.
233 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
234 root 1.801 - new extension, ota_update, for online updates of the game client.
235 root 1.802 - implement a simpler config value system for extensions that allows
236     config updates without a reload.
237 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
238 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
239     at it.
240 root 1.805 - make nekosan more disease-resistant.
241     - new event "infect".
242 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
243 root 1.808 - implement simple web server, currently to serve facedata for the html5
244     client.
245 root 1.809 - sort faces by name in the server to improve caching locality in clients.
246 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
247 root 1.811 - add skill_info and spell_paths resources to enable caching the info
248     and removing another command.
249 root 1.827 - send completion info to the client.
250 root 1.812 - assume all clients support the deliantra protocol extensions and allow
251     fxix/extcmd and other protocol "extensions" before setup.
252 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
253     to connect.
254 root 1.815 - implement exti doclet request to request documentation,
255     currently for commands only.
256 root 1.816 - created nickmon extension to monitor nicks.
257 root 1.817 - ix now keeps a copy of the face data while sending, in case the
258     face changes.
259     - do not allocate memory for empty refcnt_bufs.
260     - when faces change, invalidate all clients, not just clients with matching
261     faceset, as faceset only applies to tile resources.
262 root 1.818 - remove dependency on Time::HiRes.
263 root 1.819 - move face data to disk, and load it on each and every access. this saves
264     250mb ram on load, and 130mb ram in general, and only reduces the http
265     server hot cache throughput for faces from ~24000 to ~18000 requests/s
266     on my system. this should make it possible to add a lot more media files
267     in the future, and reduces the memory footprint by the server from 180mb
268     to 60mb ram.
269 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
270 root 1.821 - pod processing could deadlock because the child process might try
271 root 1.822 to get a lock.
272     - removed support for ncom packets.
273 root 1.823 - remove drawinfo packets from the server (use msg instead).
274 root 1.828 - skill objects now have their documentation in the msg slot.
275 root 1.875 - no longer allow prefix match when matching spells, spells names must
276 root 1.829 now be written fully.
277 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
278     file in a child process.
279 root 1.831 - implement spellmon v2 protocol - no spell message.
280 root 1.875 - remove ability to cast/invoke seplls by "count".
281     - the "may" mechanism now supports uuids in addition to nicknames.
282 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
283     players must now be configured by adding may_command_dm: ["uuid..."]
284     to the config.
285     - remove nowiz command.
286 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
287 root 1.834 it only affects information commands. use observe instead.
288 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
289 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
290     problems in blitz++.
291 root 1.839 - catch sigfpe in the same way as sigsegv.
292 root 1.724
293 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
294 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
295     now easily reachable, at a price.
296 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
297 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
298 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
299 elmex 1.630 (by Dustfinger).
300 root 1.681 - (maps) fixed bad floor tile in navar apartment.
301 elmex 1.573 - made (wizard) look_at show also uuids.
302     - added cf::object::find_object_uuid (::find_object already exists!).
303 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
304 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
305 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
306 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
307 elmex 1.568 - (arch) made the hill giants loose more body parts.
308 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
309 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
310     and made them a bit more expensive.
311 root 1.633 - (maps) add more glory hole treasure styles.
312 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
313     in a select number of mlab maps.
314 root 1.667 - (maps) the library should be less of a death trap now.
315     - (maps) exits no longer point to auto-apply exits, most affected
316     maps now have proper doors or a similar solution.
317 root 1.682 - (arch) jumping skill has now physical attacktype.
318 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
319 root 1.691 - enter_map did not normalise the map coordinates when the destination
320     space is blocked, causing badness and freezes for the player.
321 root 1.685 - when applying containers, server checks for the key on activate
322     and also allows players to unapply active containers they don't have
323     a key for.
324 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
325     races files to arch, where they belong (exp_table is no longer in
326     confdir but in datadir now!).
327 root 1.677 - jeweler and sound config files are now normal datafiles as well.
328     - quit_character was causing a runtime exception, causing it to not
329 root 1.672 work since 2.93.
330 root 1.671 - entering a map will now respect move_on and other effects,
331     except for auto-apply exits :/
332 root 1.660 - only talk to the items on the nearest mapspace, or, of there
333     are none, to the player, not ALL items in vicinity.
334 root 1.625 - do not update the floorbox while running, to avoid big item
335     updates that cost network bandwidth and processing power.
336 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
337     caused overflows causing monsters to become living deads.
338 root 1.619 - unapply weapons and armour before trying to improve it.
339 root 1.588 - teach the random map generator the ability to read ".rmg" files
340     that specify which actual style map to generate, and use it for
341     the default decorstyle to avoid inappropriate maps to be used.
342 root 1.639 - support (with some limitations) multiple different skills with the
343     same subtype.
344 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
345     so nekosan could end up beign saved AND escaped to another map.
346 root 1.636 - show invisible no longer makes magic mouths visible.
347 root 1.583 - move_type changes (spells, skills etc.) now will correctly
348     take move_on/move_off into account (e.g. buttons).
349 root 1.582 - display (exit) or (random map) in client for those objects.
350 root 1.606 - removed (useless) spell damage columns from spell info and replace
351 root 1.578 it by effective casting level - clients > 2.10 required to display
352     properly.
353 elmex 1.565 - building of levers/doors works again for all kinds of floors.
354 elmex 1.563 - the player can now withdraw and deposit all the available money.
355 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
356     steinwandstadt/celvear.
357 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
358 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
359     mostly based on the spell's level in the spellbook.
360 root 1.718 - the music scheduler did not properly send new music on region
361     changes.
362 root 1.669 - (maps) fix some map regions and the region tree.
363     - the server will now be more picky when parsing the regions file.
364 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
365 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
366 root 1.566 clients.
367 root 1.690 - follow has been rewritten to be, hopefully, more robust.
368     - follow mode will not be aborted when the follower tries to move.
369 root 1.566 - tcp.ext didn't unbind in reloads.
370     - map-tags.ext didn't properly close the database on reloads.
371 root 1.567 - cfutil skips .-directories when scanning.
372 root 1.571 - build.ext prevents players from building on other player's maps.
373     - rent.ext allows the dm to enter anytime.
374     - NPC_Dialogue adds a new predefined variable, $map.
375     - new "build" event hook.
376 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
377 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
378 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
379     them on loading, for old playerfiles and maps.
380 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
381     would be handled differently nowadays anyway.
382 root 1.584 - random map .meta were not being expired at all.
383 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
384 root 1.586 - update to automake 1.10.
385 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
386     require level 4 anymore.
387 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
388 root 1.590 - monsters now rotate through all skills (in chosen_skill).
389 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
390 root 1.661 - detect/sense curse/magic will no longer work on items that don't
391     need identify.
392 elmex 1.593 - added detect mineral vein spell.
393 root 1.592 - support "wall overlays" in the random map generator - not very generic,
394     used by minable veins.
395 elmex 1.594 - (maps) relocated jeweler town to another directoy.
396 root 1.603 - (arch) implement mining pickaxes and mining skill.
397 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
398 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
399 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
400     of the output is only 1/5th (instead of 1/3rd) of ring level.
401 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
402     generated ring/amulet.
403 root 1.601 - generate most constants for perl automatically.
404 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
405     - when player dies, restore his food to at least 200.
406 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
407 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
408 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
409 root 1.600 - the singing skill actually respects the direction now.
410     - oratory and singing now require a direction.
411 root 1.603 - use_skill now requires that you can actually apply the skill tool.
412 root 1.604 - do not invoke perl on every user command anymore by providing
413 root 1.655 a command and an unknown_command event.
414 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
415     perl to C++, for speed reasons (basically undo patchset 1304).
416     - add a client_destroy event, so we don't have to hook the
417     attachable destroy event (which is called much more often).
418 root 1.606 - removed (unused) FLOOR object type.
419 root 1.861 - fix erroneous change_abil messages for rods (and other types).
420 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
421     all into server/commands.C.
422 root 1.609 - save and restore combat/ranged/current slot for players.
423 root 1.610 - the server now batches item's face/fx commands, as opposed
424     to sending one fx per item - helps mostly at connect and
425     with floorbox updates.
426 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
427 root 1.614 - the random map generator now supports selecting difficult for
428     more style categories than just monsters (all except fountains
429     apparently).
430 root 1.617 - object serialiser no longer creates empty "owner" references.
431 root 1.620 - make sure failed castings take some time, too, to avoid being
432     smitten by your god.
433     - many more failmsgs and help texts.
434 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
435 root 1.623 - stop thrown objects when their speed goes too low.
436 root 1.624 - log the number of unique logins seen every minute in a compact
437     format (for statistics).
438 root 1.626 - do not send delitem for players.
439 root 1.627 - support static scalar data members properly in genacc now.
440     - implement "simple" freelist management for objects.
441 root 1.628 - recycle object counts now - to support longer uptimes.
442 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
443     function (and yes, 666 is exact!).
444     - random map generator results should now be fully repeatable.
445 elmex 1.635 - fixed possible crash bug in build code.
446 root 1.638 - rename find_marked_object to ->mark and speed up.
447 root 1.640 - player movers properly destroy themselves when used up, instead
448     of leaking.
449 root 1.642 - do not show msg for unidentified objects that need identification.
450 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
451 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
452     next_line method.
453 root 1.646 - use nicer file format for exp_table and attackmess
454     (more like other resource files).
455     - make parse errors during server startup fatal.
456 root 1.652 - properly initialise all maptile values in constructor.
457     - improved {link} map.
458 root 1.655 - optional unloadable extensions will not lead to an endless loop.
459 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
460 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
461 elmex 1.664 - building listening books is possible again.
462     - (maps, arch) added archetype for building instructions and replaced
463     the copies of the instructions in the maps with it.
464 elmex 1.666 - (arch) made the spark shower spell available in shops.
465 root 1.670 - don't create a second LOGIN event on character creation.
466 root 1.674 - correctly generate "You paid xyz" message in shops.
467 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
468 elmex 1.710 - added a 'password' command, to let DMs change the password of players
469     more conveniently.
470 root 1.680 - correctly save shopitems string, to avoid parse error when reading
471     saved maps.
472     - logging now differentiates between logging levels better.
473 root 1.684 - speed up get_typedata.
474 root 1.689 - fix deadlock problem during server shutdown/reload.
475 root 1.692 - make ext/checkrusage "more" non-blocking.
476     - use common::sense for extensions.
477     - work around a 50.10.0 utf8 caching bug.
478 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
479     "no relation to target" bugs.
480 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
481     modules being loaded from the mainloop, pre-load some more
482     core modules so perl doesn't do it later on.
483 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
484     compiling regexes.
485 root 1.701 - make exp_table and materials file reloadable.
486 root 1.702 - made reload_config non-blocking.
487 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
488 root 1.703 causing server freezes.
489 root 1.704 - store unhashed password, to prepare for safer authentication.
490 root 1.707 - do not log connections from the local host, to help a local
491     watchdog.
492 root 1.714 - fix summon freeze at map borders.
493 root 1.717 - support @group syntax and music config file for music face lists.
494     - run post_init jobs in parallel, they might do I/O.
495 root 1.722 - avoid apply conversion for converters.
496 root 1.562
497 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
498 root 1.558 - (maps) fix travel to valdor and back.
499 root 1.545 - do no longer by default eval map cod ein safe compartments
500     (this can be re-enabled using the safe_eval config option).
501 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
502     in lorak.
503 root 1.559 - fix data corruption issues caused by recursive calls to
504     unordered_mapwalk - now every caller must provide its own
505     buffer.
506 root 1.538 - (maps) improve tindervale maps slightly.
507 root 1.544 - (arch) considerably decrease slag ex price.
508 root 1.540 - (arch) fix filth archetype.
509 root 1.556 - extension dependency resolve was completely broken.
510 root 1.544 - multipart objects would cause save_throw_object to crash - it
511     now acts on the head only.
512 root 1.541 - do not try to connect to an irc server unless explicitly configured.
513 root 1.542 - do not expect decltype() to be available in gcc 4.4.
514 elmex 1.543 - extended the safe perl environment by loops.
515 root 1.547 - (arch) fix "armless cook" facings.
516     - the "experience table" resource item did not have a proper
517     hash associated with it, so updates could not be detected.
518 elmex 1.550 - fixed poison traps in doors.
519 root 1.548 - player->killer_name did not properly flag the name as unicode.
520 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
521     and provide a non-destructive SvPVutf8 variant.
522 root 1.554 - do not allow dragon players to change their title via the settings.
523 elmex 1.552 - ratelimited jeweler skill nugget conversion.
524 root 1.551 - under high load, the server stopped swapping out to make
525     the server more responsive, but making it impossible to reduce
526     the load by... swapping out. slot queuing will now always make
527     some progress.
528     - improve the quality of the load-avg calculation.
529 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
530 root 1.556 - don't fail to write the runtime file if the temporary already exists.
531 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
532     player now.
533 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
534     timestamp and use a tab in the client to increase awareness.
535 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
536     setflag 0 is possible.
537 root 1.560 - make install now deletes old extensions, to ease upgrades in the
538     deliantra vm.
539 root 1.538
540 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
541 root 1.532 - the destruction spell could/would corrupt server memory quite often.
542 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
543     disk, not when it already was in memory.
544 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
545     avoiding livelock during high-load emergency saves.
546 root 1.530 - logging in did not properly unapply all skills.
547 root 1.531 - (maps) make the invite quest marking much more obvious.
548 root 1.533 - (arch) fix warrior archetype names.
549 root 1.532 - map prefetching never prefetch upwards.
550 root 1.534 - wizpass no longer makes you non-blocking.
551 root 1.536 - (maps) add light to some of the special maps, add troll
552     map.
553 root 1.530
554 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
555 root 1.515 - (maps) add gorokh_final mapset from crossfire.
556 root 1.516 - (maps) block most vault-type mlab locations, open up
557     imperial converters for anybody to use.
558 root 1.519 - (maps, arch) replace all permanent stat potions by random
559     variants.
560 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
561 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
562     real player object on player changes.
563 root 1.522 - diseases and maybe other things could sometimes reduce the speed
564     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
565     much grief.
566 root 1.523 - speed_left randomisation was, apparently, totally broken.
567     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
568     of the speed slot internally and in map save files. among other
569     things, this gets rid of all the abs (speed) calls.
570     - reduce map file save files by using abridged keywords aliases.
571 root 1.494 - shop specialisation calculation was totally broken.
572 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
573     now enforced.
574 root 1.498 - fix magic mapping, which only worked for inate spell casting.
575 root 1.495 - godgiven items will now be explicitly described as such.
576 root 1.524 - (arch) dded a quiver of bolts.
577 root 1.504 - materialnames would change "randomly" on every load, only
578     set the material when the materialname was not set before.
579 root 1.497 - balancing change, halve rod recharge speed (instead
580     of 4.8s, the standard rods now recharge in ~10s. not a solution,
581     but still.
582 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
583 root 1.509 the costly flag-checking loop in most cases and using a simple
584     repeat-cache for speed_left.
585 root 1.507 - always delay stats update for players on insert/remove till
586     next tick/command, which saves a lot of cpu cycles on drop/take.
587 root 1.514 - add hint about havign to run to attach unaggressive npcs.
588 root 1.494 - pet monster level was not displayed correctly in "showpets index".
589     - clean up floating point conversions and many similar nitpicks.
590 root 1.502 - fix hanuk altar.
591 root 1.504 - overhaul material system to be much faster, and having less bugs, but
592     still having a lot of cruft :/.
593 root 1.502 - add marble shop floor.
594 root 1.494 - move gcc specifics to new file include/compiler.h.
595     - unrecognised cfpod directives could cause undefined behaviour.
596 root 1.505 - added boes' marble shop to steinwandstadt.
597 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
598     - optimise mapspace updates.
599     - cache volume/items per mapspace.
600 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
601     decrease).
602 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
603     have led to weird item multiplications.
604 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
605 elmex 1.501 - fixed crash bug in learn_spell command.
606 elmex 1.634 - enhanced output of the mapinfo command.
607 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
608 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
609     from perl to c++.
610 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
611     and use it in some "inner" loops.
612 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
613 elmex 1.511 - fixed jeweler experience output to not be floating point.
614 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
615 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
616 root 1.518 - try to prefetch memory inside process_objects, which can give
617     enourmous speed gains.
618     - make some small optimisation to the process_objects loop.
619 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
620     handling different chksum lengths.
621     - check for hash collisions in cfutil.
622     - reduce face checksum size from 6 to 4 bytes.
623 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
624 root 1.523 - removed weather-specific attributes.
625     - fixed genkeywords dependency.
626     - do not clear "randomitems" slot for world underlays.
627     - use "sl" as short-hand for speed_left in save-files, just to make them
628     smaller.
629 root 1.517 - in general, don't crash on value-less resource file lines
630     anymore, due to get_str never returning a 0-pointer.
631 elmex 1.521 - code cleanup in move_symptom.
632 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
633 root 1.494
634 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
635 root 1.481 - some Andrew Madloch wanted, despite being specifically told
636     multiple times that the Deliantra parts additions are under AGPL,
637 root 1.487 lock up the source code of the server within his company.
638 root 1.481 some reorganisations have been done to the sourcecode to make
639     it clearer that this violates the Affero GPL. Help to keep
640     Deliantra free software even for the coming generations
641     and be wary of the promises of Andrew Madloch, he has nothing
642 root 1.487 good in mind for free software.
643 root 1.480 - clarify which files of the server are 100% AGPL.
644 root 1.481 - minor reorganisation, move some GPL code into other files.
645 root 1.483 - implement viewpoint (which is like observe, but only for the map,
646     not stats etc.).
647 root 1.484 - replace magic mapping overlay by a flying bird exposing area
648     on the worldmap (ext/magic_mapping.ext).
649 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
650     - @find results in npc dialogue is now stored in $find.
651 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
652 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
653 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
654     dm instead.
655 root 1.456 - (maps) add town portal to celvear.
656 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
657     mapsets from crossfire, together with associated archetypes.
658 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
659     - (maps) define a new whalingoutpost region.
660 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
661     and most archetypes that go with them (without stoning and swallow effects),
662     casino tokens and stock certificates are also missing.
663 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
664     and santo dominion.
665 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
666     to go with them. also adjusted archetypes to be more korrekt "gotisch".
667 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
668 root 1.460 - properly close client-side dialogue when the player is teleported away.
669 root 1.459 - map-tags did not properly close it's database tables or wait
670     for a quiescent state, causing memory corruption on reload.
671 root 1.454 - support "stat.xyz" accessor in match expressions.
672 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
673 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
674     fixes long answers from npc dialogue).
675 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
676 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
677     and to not add a "put your code here" force needlessly.
678 root 1.463 - (arch) fix or improve many plurals.
679 root 1.465 - markers do no longer add a force if the slaying field is unset.
680 root 1.466 - sped up search-items implementation, but it's still horrible.
681 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
682 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
683     used to reogianise the illogical arch tree a bit.
684 root 1.479 - (maps) import most map names from crossfire.
685 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
686 root 1.483 - fly_high movement gives better los, ignoring blocksview.
687 root 1.488 - the addexp command should now honour skill names with spaces.
688 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
689 root 1.491 - (arch) added many more buildable marble floors.
690 root 1.490 - major namespace cleanup: save 45kb by making functions static
691     that were unnecessarily global.
692 root 1.452
693 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
694 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
695 root 1.451 - fix a memory buffer overflow in the book code.
696 root 1.429 - add @check, @find npc dialogue commands.
697     - (maps) add a number of town interiors.
698 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
699 root 1.451 - (maps) add celvear area from cfextended.
700 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
701     - (server,maps) fix bug causing some library books not to be chained down,
702     cause Scorn/Navar libraries not to have inscribable books.
703 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
704 sf-marcmagus 1.433 inappropriate item power.
705 root 1.448 - (maps) fix intwell balancing issue.
706 root 1.437 - improve the look of generated books.
707 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
708     - fix bug where players could bypass no_drop by putting items in containers.
709 root 1.430 - consecutive commands arriving at the same time in the server would be
710     corrupted if the length was >255.
711 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
712 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
713     and perl.
714 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
715     functionality (and more) inside the same object using the match expressions.
716     - create simpler match expression compiles in many common cases.
717 root 1.439 - reduce object size by removing obsolete "seen_by" member.
718 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
719     of the new dynbuf::splice function (which gave an unexpected net win
720     in code size...).
721 root 1.442 - the server will no longer complain (and subtly fail) when an object
722     being removed from a map causes another object to get removed.
723 root 1.441 - banish strncpy from the server, speed up and simplify sending item
724     descriptions to the client considerably.
725 root 1.442 - add new "in head" set modifier for matches.
726     - new BLOCKED_MOVE event added.
727     - mapscript archetype now has activate_on_xxx true by default, as similar
728     connected elements.
729 root 1.448 - (maps) imported all styles from cfextended except
730 root 1.444 floorstyles/land_plots and monsterstyles.
731 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
732 root 1.446 - don't crash when treasure lists are empty / supply new empty
733     treasurelist for randomitems when none can be found.
734     - implement cf::map::static_maps and use it in map-tags.ext.
735 root 1.449 - fix a bug in map-tag scanning when moving tags.
736 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
737     for a reaction.
738 root 1.447 - implement new "loadall" map loading command, purely for debugging.
739 root 1.429
740 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
741 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
742     but not horns (to make them more useful for content-creators).
743 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
744     2) it skipped spell effects and 3) it didn't handle the case where
745     and object was destroyed while iterating over it correctly. all this
746     allowed players to sometimes walk onto spaces they should not be able to
747     walk on.
748 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
749 root 1.399 - examining an object now dumps the serialised object form when the user
750 root 1.404 is a wizard (wizlook).
751 root 1.421 - altars no longer accept unpaid items.
752 root 1.411 - party spells didn't work all that well.
753 root 1.424 - added complex object matching framework (cf::match), and make altars
754     and pedestals use it.
755 root 1.425 - identified skill-tools show what skill they grant.
756 root 1.399 - display the duration of change_ability spells when examining them
757     (missing: protection spells, but they are a hack...).
758 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
759     adding more variety to the different mushrooms.
760 root 1.398 - fix a minor cfpod formatting bug.
761 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
762     the hintmode setting on the settings page.
763 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
764 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
765 root 1.399 - enable the object loader to also dump archetypes.
766 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
767 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
768 root 1.402 - force the initial face when loading an object that is time-animated
769     or a monster, so it does not have to be specified anymore.
770 root 1.403 - fix a bug where recasting an ability changing spell could shorten
771     its remaining duration.
772 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
773 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
774 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
775     up splay operations as well.
776 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
777 root 1.412 - implement introspection data for C++ classes (%REFLECT).
778 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
779 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
780 root 1.419 - fix transmutation alchemy.
781 root 1.424 - speed up many frequently-invoked C->perl callbacks.
782 root 1.419 - added complex object matching framework, to be used in altars and the like.
783 root 1.426 - switch to YAML::XS from YAML.
784 root 1.396
785 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
786 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
787     that ultimately was not helpful to catch it :)
788 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
789     all callers to use either one or the other, as appropriate. This
790     fixes the (rather fragile) light spell, maybe others.
791     - fixed an overflow and exploit in the bank/payment code.
792     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
793 elmex 1.384 to explain the skill a bit more.
794 root 1.389 - removed a buggy check for zero attacktype. So that we might find
795 elmex 1.388 the real bugs in the archs/maps/objects.
796 elmex 1.394 - Fixed enabling torches with lighters.
797 elmex 1.387 - (maps) Added Heaven Town region.
798     - (arch+maps) Fixed & normalized warriors on map
799     /quests/peterm/CTower/Barracks.
800 root 1.392 - fix the light spell (and possibly diseases and other lights).
801 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
802 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
803     a long time ago, and similar cases are still to be found in the maps.
804     - make the socket_timeout configurable in the code (but not yet for users).
805 root 1.393 - earth wall health bar is now correct.
806 elmex 1.384
807 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
808 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
809     freeze with IO::AIO anymore due this change.
810 root 1.364 - avoid a crash when a player tries to apply a lighter.
811 root 1.376 - allow a spell argument for dimension door.
812 root 1.362 - move shop item listing and some otherstuff into the info tab.
813 root 1.360 - avoid crashes when non-players cast party spells.
814 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
815 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
816     - small improvement of the number of potions in shops
817     (by Job Vranish).
818     - added a few party spells (by Job Vranish).
819 root 1.362 - use a common message dynbuf.
820 root 1.364 - destroying tear down objects will now use the full hp range
821     for animation and will only destroy/lastframe when hp < 0.
822     - allow monsters to use earth to dust.
823     - use manhattan distance for get_rangevector_from_mapcoord, just as
824     in get_rangevector.
825     - los updates now correctly take tiled maps into account.
826     - do los updates even on maps without darkness.
827 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
828 root 1.375 - upgrade to IO::AIO 3.21.
829 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
830 elmex 1.373 - properly catching exceptions from callback in irc.ext.
831 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
832 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
833 elmex 1.368 - (arch) added hint about usage to Slag Ex.
834 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
835     like the rest.
836 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
837 root 1.378 - (arch+maps) added rate limited converter and adjusted
838     /elmex/mana_fountain.
839     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
840     - reduce size of casting_time, move_status, attack_movement,
841     last_heal and last_sp slots, squeezing some more space out of struct
842 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
843     anywhere.
844 root 1.358
845 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
846     - fixed bug in alchemy, where finding the right object for enhancements
847     didn't work.
848 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
849     effects (w.r.t. put_more) per mapspace, to give the server a chance
850     to survive a hundred deathsheads.
851 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
852     disastrous bug of unfortunately unknown proportions...
853 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
854 root 1.343 - use gender-neutral place descriptions for invite.
855 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
856     Thanks go to Lisa Larsen!
857 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
858     anymore).
859 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
860 root 1.345 - use better dependency tracking for include/keyword.h.
861 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
862     so it is possible to invite somebody out of some stck-till-death traps,
863 root 1.346 or simply to commit suicide.
864 root 1.352 - replace the "ignoring delayed commands" message by something more useful
865     (cf. cunning gnome freezeing issue).
866 elmex 1.349 - various fixes for weapon improvements.
867 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
868 root 1.353 - support T and G sequences in cfpod.
869 root 1.343
870 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
871 root 1.339 - convert me command from per-map to chat, which makes more sense, also
872     document it.
873 elmex 1.336 - more than one spellbooks of same class can now be given
874     in class selection.
875 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
876     spell rebalancements.
877 elmex 1.338 - the IRC gateway filters IRC colors now.
878 elmex 1.336
879 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
880 root 1.331 - (arch) fix quiver of Holding Bolts.
881 root 1.332 - applying unpaid items will now examine them.
882 root 1.330 - add "What" column to body command, showing items in that slot.
883 elmex 1.329 - redesigned and rebalanced lamps and torches.
884 root 1.330 - add "..." to item names that have been shortened.
885     - fixed "assign" function that squeezes strings into fixed length.
886 elmex 1.333 - add cursed effect to lamps and (some) torches.
887 elmex 1.334 - fixed bad assigned crafting skills and their tools.
888 root 1.312
889 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
890 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
891 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
892 root 1.312 - make monster smell logic dependent on their wisdom stat.
893 root 1.324 - put the death reason into a separate tab.
894     - converted "connected" slot to string, cleanly got rid of some ugly
895     hacks such as the path_attuned hack.
896 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
897     - replace one-at-a-time hash by faster than smaller FNV-1a hash
898     when hashing strings.
899 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
900 elmex 1.320 whether the right cauldron is used.
901 root 1.313 - considerably optimise shared string implementation by
902 root 1.316 making its null value a compiletime constant.
903 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
904     as well as using shstr_cmp to pass shared stringsa round efficiently,
905     for lots of code size savings.
906 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
907     they are sleeping: generators now check for the sleeping flag.
908 root 1.318 - tell gcc not to excessively inline some perl interface functions.
909 root 1.322 - remove marking rune length limit.
910 root 1.323 - fix formatting of cfpod when a verbatim block was following
911     a single newline.
912     - move resistances, statistics and showpets command output into tabs.
913 root 1.326 - implement map scripts that can replace the boulder logic without
914     having to write extensions.
915 root 1.310
916 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
917 root 1.302 - fix a longstanding bug that teared multipart monsters
918     at map boundaries apart.
919 root 1.292 - temporarily make permanently invisible player visible when
920     he/she makes noise.
921 root 1.284 - fix being able to see through walls a bit.
922 root 1.303 - improve look at output.
923 root 1.285 - completely replaced the line of sight algorithm with a variant
924     of spiral fov capable of visibility grades and arbitrary
925     shadow angles, that uses less memory and less code.
926     - the new los code supports arbitrary map rectangles and loosens
927 root 1.310 other restrictions of the old code, supporting further optimisations.
928     - update los if blocksview-objects are inserted in a map, not just when
929 root 1.287 removed (e.g. for summon fog).
930 root 1.303 - permanent invisibility doesn't make immune against making noise:
931     implement a noise system that allows monsters to locate the player
932     when he/she makes noise.
933     - implement a primitive smell system that monsters can use to track
934     players.
935 elmex 1.288 - create bomb now also works when casted by door traps.
936 elmex 1.290 - (arch) new torch graphics.
937 root 1.289 - (maps) considerably soften the subway spider.
938 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
939     the guards from being killed by players.
940 root 1.310 - (maps) lots of tweaks in and around scorn.
941     - (maps) use special non-blocksview jungle, mountain and
942     darkforest freely on the worldmap, to get gradual sight obstacles
943     instead of total blackout in those areas.
944 root 1.289 - no maximum darkness for outdoor maps anymore.
945 root 1.291 - add more hints, fix some messages.
946 root 1.292 - fix a bug: firing rods should tell you something about them.
947     - make light additive even within players.
948 root 1.293 - darken xrays effect a bit.
949     - improve handling of los changes when inserting or removing
950     objects, not perfect yet.
951     - make map darkness signed (formerly unsigned) to allow
952 root 1.294 ambient lighting and centrally manage darkness as an offset.
953     - revamped, fixed and documented the server calendrics, also
954     tell users the current time and data, to improve awareness.
955     - implement proper wizlook flag and handling of wizlook, instead
956     of dumbly just clearing los once.
957 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
958     and has a smaller runtime variance.
959 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
960     making them actually useful.
961     - see_in_dark now increases the viewing radius by 3.
962 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
963     speedup, as well as in many other places.
964 root 1.299 - remove support for extended map infos - these are not used
965     by the deliantra client and removing them gives us a 10% speedup
966     when sending map changes.
967 root 1.300 - remove most gcfclient and other client bug workarounds, as well
968     as now obsolete protocol versions, simplying the code.
969 root 1.301 - optimise and simplify generation of random numbers.
970 root 1.303 - correctly provide a non-zero default density for materials, to
971     avoid crashes, fix other bugs in the material handling code.
972     - fix volume calculations.
973     - fix cfpod parsing when multiple verbatim blocks were separated by
974     newlines.
975 root 1.305 - increase monster detection radius from wis/5 to wis/3.
976 root 1.306 - remove old pickup modes.
977     - remove obsolete disarm and search commands (search wasn't working
978     anyways).
979 root 1.308 - fix a crash when an npc applied a sign.
980 root 1.284
981 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
982 root 1.283 - this release is assumed to be very stable.
983     - (maps) radically redesigned and improved tutorial.
984 root 1.280 - directional casting no longer immediately removes the invisible effect.
985 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
986 root 1.272 - fix overflow in lighting calculations.
987     - negative glow radii can no longer cause total darkness.
988 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
989     only maximally-lit ones.
990 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
991     - swashbucklers got the oratory skill now.
992 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
993 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
994 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
995 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
996     (which was probably broken, too).
997 root 1.281 - support negative glow radii during daytime, too.
998     - use circular, not rectangular, viewing area.
999     - use minimum viewing distance of 2 in outdoor maps.
1000     - negative glow is stronger than viewing area or lamps.
1001 root 1.283 - (arch) new darkness spell face.
1002 root 1.272
1003 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1004     - (maps) completely redesigned scorn.
1005 root 1.269 - "cast light" now works on oneself.
1006 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1007     negative glow radii again (they were totally broken before).
1008 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1009 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1010 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1011 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1012 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1013     back to the player.
1014 root 1.251 - attuned/repell and spell base level system reworked.
1015 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1016 root 1.247 be less erratic now.
1017 root 1.248 - refuse to write the uuid file if the uuid is zero
1018     (to avoid writing it in early crashes).
1019 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1020     - speed up emergency_save by not syncing every file separately.
1021     - no longer reattach perl to every object on reload, it's slow, and no longer
1022     necessary since we don't nuke stashes anymore.
1023     - do not bootstrap perl from the commandline args, use separate eval for
1024     better error reporting.
1025 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1026 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1027 root 1.255 - speed up map refresh in server a bit.
1028 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1029 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1030 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1031 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1032     as the current weight of the inventory.
1033 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1034     dragonfire has been introduced for the non-dragon players.
1035 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1036     - change "weapontype" object slot to uint8.
1037     - convert "hide" object slot into flag.
1038     - reorder object members for better locality of reference and codesize
1039     decrease.
1040 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1041 root 1.267 - fix a crash when no skill could be found when killing amonster.
1042 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1043     every completed aio operation.
1044 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1045     and update mapspaces if necessary.
1046 root 1.246
1047 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1048 root 1.241 - removed all command line parsing, only env variables are supported
1049     anymore.
1050 root 1.239 - region-specific monsters will now once more be on the worldmap.
1051 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1052 root 1.225 would grow out of bounds.
1053 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1054 root 1.222 - fixed a double-escaping bug in the pod-parser.
1055     - rewrote the cfpod parser in C++.
1056     - hintmode moved to C++, players need to re-set their hintmode if
1057     they dislike "show".
1058 root 1.231 - fix RIP inscription.
1059 root 1.239 - bump login name length from 18 to 20 char max.
1060 root 1.231 - correctly support gender in emotes.
1061     - correctly support gender in the death messages.
1062     - correctly generate death messages for players only when they really die,
1063     with increased information.
1064 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1065     and data corruption (but apparently was never triggered).
1066 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1067 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1068     data corruption bug.
1069 root 1.223 - tweak coredumping/monitoring a bit.
1070 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1071 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1072     (from a corrupted file).
1073 root 1.241 - redid skills command to send output to proper channel.
1074 root 1.233 - object->map is no longer refcounting.
1075 root 1.228 - add FLAG_DEBUG for internal debugging.
1076 root 1.231 - add NDI_VERBATIM flag to send_msg.
1077 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1078 root 1.240 - player->exists is no longer a sync_job.
1079 root 1.233 - split login.ext's player scheduler into
1080     it's own player-scheduler.ext extension.
1081 root 1.222
1082 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1083 root 1.212 - require perl 5.10.
1084 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1085 root 1.204 - swap player and observed count's on the map when observing.
1086 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1087 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1088 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1089     could be found.
1090 root 1.208 - pits now have a configurable "random spread" range and default
1091 root 1.213 to a radius of two now.
1092 root 1.212 - rewrite pay_player_arch.
1093     - use a more stable perl_reload implementation.
1094     - do not use Symbol::delete_package (causes crashes after perl-reload),
1095     use our own, safer, clear_package instead.
1096     - when asynchronously dumping core, close all file handles to allow
1097     the server to restart concurrently.
1098 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1099     sequences, without double-encoding. it should be faster, too.
1100     - the above fixes wrong display of help tetx and many other issues.
1101 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1102 root 1.218 (0.9976+), use it for long books and other messages.
1103 root 1.210 - eradicate listen command and corresponding code.
1104 root 1.211 - eradicate logs command.
1105 root 1.218 - let the client log into the server log, used for crash backtraces.
1106 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1107     old style spell objects with the spell magic bullet.
1108 root 1.220 - (arch) fixed skill less rods in the archetypes
1109 root 1.204
1110 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1111 elmex 1.197 - made jeweler workbench larger and some other minor map
1112     changes in jeweler town.
1113 root 1.196 - fixed wrong item handling in jeweler skill code.
1114 root 1.198 - (arch) use a special "key_random_map" for random map keys
1115     that are used up.
1116 root 1.199 - fix a crash when the player who was observed has logged out long
1117     enough for his region/map to be gone.
1118 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1119 root 1.201 - add some missing dependencies.
1120 root 1.203 - log to /var/log/deliantra/ by default.
1121     - hack observe code to enable smooth movmenet when observing.
1122 elmex 1.195
1123 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1124 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1125 root 1.179 - correctly move gsay to the party channel.
1126 root 1.178 - fix a crash when animate weapon was used in some areas.
1127 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1128 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1129     with NPCs.
1130 elmex 1.175 - (arch) dragon scales got proper type now
1131 root 1.193 - object::decrease would sometimes cause container weights to
1132     be wrong, this has been fixed.
1133 root 1.194 - do not send time updates for newly-seen items.
1134 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1135 root 1.183 - fix cone spells etc. going through walls sometimes.
1136 root 1.186 - fix a weight update bug that sometimes left containers
1137     with wrong weights.
1138 root 1.194 - added auto_apply event and extension for shop tiles.
1139 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1140     - make sure the map is loaded when using a town portal return.
1141 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1142     where healing spells didn't cost any grace.
1143 root 1.173 - fix starvation kill reason.
1144 root 1.174 - fix pk killer name message.
1145 root 1.189 - don't let people apply signs with @match.
1146 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1147     what seems to be the biggets memleak in the server).
1148 elmex 1.171
1149 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1150 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1151     - use anyevent to manage listen ports (this enables IPv6 support).
1152 root 1.167 - server supports ipv6 client connections now.
1153 root 1.168 - use newly-available Coro::AnyEvent.
1154 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1155     to let it handle AIO requests.
1156 root 1.167
1157 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1158 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1159     processing considerably (especially in the client) and reduces data transfers
1160     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1161 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1162     - (map) fixed npc dialogue in pup_land/s_f/special.
1163     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1164     (swarm spells now stay in the player's inventory).
1165 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1166 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1167     archetype *archname* (chairs of different facings were merged).
1168     - bugfix: fix a potential crash issue in find_object_name (not used
1169     normally).
1170 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1171 root 1.164 (destruction, magic missile etc.).
1172 root 1.163 - swarm spells without a direction now use various spiral patterns
1173     instead of being fully random.
1174 root 1.158 - update AnyEvent API to 3.4 and above.
1175 root 1.156
1176 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1177 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1178 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1179 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1180     and for attacking monsters. it also takes about one second to do a jump.
1181 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1182 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1183 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1184 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1185     were created outside a map.
1186 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1187     (fixed by reversing the logic).
1188 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1189 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1190 root 1.154 - bugfix: support random maps >127x127.
1191 root 1.152 - (maps) fixed the death certificate system in nimbus.
1192 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1193 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1194 root 1.147 - (arch) give ball lightning a real name.
1195 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1196 root 1.155 - support cfpod in ex replies (client item tooltips).
1197 root 1.143 - unapply item in range slow when readying a spell.
1198 root 1.148 - bugfix: account for rounding errors in weight updates.
1199 root 1.139 - remove synchronous mkdir in chargen_race_done.
1200     - fix per-race starting maps.
1201 root 1.142 - check hiscore on suicide and quit as well.
1202 root 1.138 - tell players when they are starving.
1203 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1204     - fix map difficulty calculation for generators.
1205 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1206 root 1.149 - support no_drop map header flag (before it was only available internally).
1207 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1208 root 1.133
1209 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1210 root 1.119 - bugfix: custom skill settings were not saved by the server.
1211     - bugfix: remove did not actually remove items from the inventory, leaving
1212 root 1.116 ghost items.
1213 root 1.119 - bugfix: properly update items identified on the ground.
1214 root 1.120 - bugfix: use localtime_r in the logger thread.
1215 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1216     - bugfix: archetype reloads could crash the server.
1217 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1218 elmex 1.114 player is not logged in.
1219 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1220 root 1.117 server startup.
1221 root 1.128 - bugfix: fix the door surround check in the random map generator.
1222     - (maps) fix heaven quest difficulty progression.
1223     - (maps) fix some random map styles.
1224     - dropping items a shop is not interested in won't sell them anymore.
1225     - rods and horns with a too low maximum charge allow now at least one discharge.
1226     - implement kill & death statistics.
1227     - random map preparation is no longer synchronous.
1228     - rewrite find_style in perl, no longer does synchronous I/O.
1229     - improve random map specials placement.
1230     - make the killer a real object pointer instead of a string, improved
1231     kill reason messages.
1232 root 1.117 - take advantage of new aio_close and aio_chmod.
1233 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1234 root 1.125 - change_abil is much faster.
1235 root 1.126 - update the floorbox more often to work around the reverses item order
1236     display in clients.
1237 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1238 root 1.126 - add hints to the invite messages.
1239 root 1.127 - rewrote key<->value pair handling.
1240 root 1.128 - use an independent random number generator for the random map generator.
1241 elmex 1.113
1242 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1243 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1244     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1245     - completely automate the weight handling, should fix all weight
1246     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1247 root 1.103 - reloading archetypes while a user was in the character creation phase
1248     could crash the server.
1249 root 1.106 - fix a nontrivial number of cases of code commented similar
1250     to "is this really correct?", as many of those cases are now handles
1251     automatically by lower level code.
1252     - replace many ad-hoc checks for client visibility by object::visible_to,
1253     should result in broader applicability of functions using it.
1254 root 1.104 - merge items with different arch pointers refering to the same arch
1255     (due to archetype reloads).
1256 root 1.106 - refactored the object remove/insert functions and most related
1257     functions (decrease, split, merge_ob etc.).
1258 root 1.105 - make it compile better on freebsd (reported by pippijn).
1259 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1260 root 1.108 - fix the longstanding "container stays open" bug.
1261 root 1.107 - improved floorbox updating to be incremental and other protocol
1262     optimisations.
1263     - get rid of update_after_inventory_change and only do update stats
1264     for weight once/tick/player at max.
1265 root 1.109 - rewrite party commands, use party channel.
1266 root 1.103
1267 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1268 root 1.97 - properly link against libgthread as that is needed to make the slice
1269     allocator thread-safe.
1270 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1271     recommended configuration) (reported by Samuel Gondouin).
1272 root 1.94 - always put godgiven items into the player inventory, never any containers.
1273 root 1.92 - (maps, arch) the scorn go club was founded!
1274 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1275 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1276     became a real spell-class.
1277 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1278     - (arch) considerably strengthened spark shower and destruction.
1279     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1280     finally reloadable at runtime.
1281     - changed archetype loading algorithm to only require one pass and
1282     use delayed resolving of references.
1283 root 1.101 - examine command now uses the examine infobox.
1284 root 1.102 - implement an "incremental garbage collector" for archetypes.
1285 root 1.98 - enable slice allocator again.
1286 root 1.96 - implement optional free memory poisoning.
1287 root 1.91
1288 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1289 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1290 root 1.85 skill.
1291 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1292     names (also update all maps to use money instead of coins).
1293 root 1.78 - add uuid accessors to perl.
1294     - add coin names and archetype accessors to perl.
1295 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1296 root 1.78 - change perl extensions to not use hardcoded coins and values.
1297 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1298     and be more parsimonous of uuid usage by the exact value out on exit.
1299 root 1.86 - write log messages in another thread, removing another sync point.
1300     - support multi-line log messages in a nicer way.
1301 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1302 root 1.81 - fix a minor memleak in the random map generator.
1303     - some parts of the random map generator are not coroutine-safe,
1304     so only call it "single-threaded".
1305     - major cleanup of memory management in random map generator.
1306 root 1.87 - slight refactoring of the random map generator, faster too.
1307 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1308     bookkeeping bug.
1309 root 1.87 - work around "player is on active list" problem by deactivating player
1310     after loading.
1311 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1312     there have in fact been allocations.
1313 root 1.82 - fix object::insert to do as documented and insert into the env
1314     if necessary.
1315     - fix cf::map::unique_maps.
1316     - fix nrof overflow check in can_merge_slow.
1317     - fix converter code to handle >31 bit values.
1318 elmex 1.83 - added support for the player_sold flag
1319 root 1.84 - converters no longer accept unpaid items.
1320 root 1.88 - canonicalize random map meta files for better unification.
1321 root 1.77
1322 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1323 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1324     when mlockall has been used.
1325 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1326 root 1.72 - use separate thread for ticker timing (and more in the future).
1327     this greatly increases timing accuracy and gets rid of an enourmous
1328     number of gettimeofday calls.
1329 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1330 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1331 root 1.71
1332 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1333 root 1.68 - rebalanced default experience table to be more exponential
1334     and much easier up to level ~40, then moderately harder.
1335 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1336 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1337     - do not exit on reload/load errors but properly cleanup.
1338 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1339 root 1.66
1340 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1341 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1342     (this fixes the jeweler skill).
1343 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1344 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1345 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1346     it has reset, which is better than putting it on the savebed, also as
1347 root 1.321 proof that the player didn't use a savebed).
1348 root 1.59
1349 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1350 root 1.56 - work around perl bug in configure perl module version check.
1351 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1352 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1353 root 1.52 - fix a bug in animate_weapon, causing a crash.
1354 root 1.54 - no longer exit when a coroutine throws an exception.
1355 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1356 root 1.53 - fix the "<player> is nuts" message.
1357 root 1.58 - fix an exception at logout due to the json_coder being gone.
1358 root 1.43 - upgrade to EV version 2.0 API.
1359 root 1.47 - when players don't apply a savebed correctly but stand above one,
1360     do not move or kill them.
1361 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1362 root 1.43 - implement generic framework for server-side resource files.
1363     - implement resource file update event.
1364     - hook experience table update into the framework.
1365     - move jeweler.yaml to resources (arch/).
1366 root 1.44 - switch from Crossfire to Deliantra perl module.
1367     - implement json2json arch filter.
1368 root 1.45 - implement widget protocol version 2, support for ui templates.
1369 root 1.54 - mapinfo is now handled fully asynchronously.
1370 root 1.48 - ext/irc: also log irc messages.
1371 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1372 root 1.43
1373 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1374 elmex 1.41 - limited the number of items that can be picked up and dropped
1375 root 1.42 as temporary measurement against bad performance or dropping things
1376     (this lead to long freezes and triggered the watchdog).
1377 elmex 1.41 - improved the performance of the drop command a bit.
1378 root 1.38 - switch from Event to EV for higher performance, easier usage,
1379     less bugs...
1380 root 1.39 - updated to release version of the gnu affero license.
1381 root 1.38
1382 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1383 root 1.36 - more thoroughly rename the binaries, contact addresses.
1384     - update the copyrights.
1385 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1386     crashes.
1387 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1388     potentially causing crashes.
1389 root 1.35 - assign weapons on user load time, not login-time, avoiding
1390     crashes.
1391    
1392 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1393 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1394 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1395     in some of the maps.
1396 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1397     which is now trivial to do.
1398 root 1.33 - removed all traces of the old (and never working) plug-in interface
1399     (70kb code less on amd64).
1400 root 1.34 - improve/tune scheduling priorities.
1401     - fix some freezing bugs.
1402     - fix a memory corruption problem in dynbuf.printf.
1403     - use channels for chat and many informational commands.
1404     - improved the tutorial.
1405     - create missile is now fixed.
1406     - race fields must now contain archetypes.
1407     - jumping skill now works as advertised.
1408 root 1.31
1409 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1410 root 1.24 - relicense under the gnu affero license.
1411 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1412 root 1.24 - implement server-side framework for generic resources.
1413     - use resource framework for server-provided ambient
1414     music.
1415 root 1.27 - save object owners (players only atm).
1416 root 1.24 - replace limited sound api with server-provided sound effects.
1417     - new sc (sound control) protocol command.
1418     - improve fxix protocol to include types.
1419     - exactly fill tcp segments, if possible.
1420     - output-rate is now an upper limit, the server will automatically
1421     (and quite perfectly) adjust to the network conditions, ensuring
1422     low latency even during bulk transfers (music, images, sounds etc.).
1423     - implement server-side widgets (i.e. client widgets controlled
1424     in the server side). this will allow future expansion without
1425     having to upgrade clients.
1426     - implement a (artwork) world map with realtime player position
1427     tracking.
1428     - new and more efficient extcmd (server still supports old extcmd
1429     protocol).
1430 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1431     calcluation that could be easily exploited by users.
1432     - rebalanced diseases to spread more naturally/evenly.
1433     - completely asynchronous map loading even for tiled maps.
1434 root 1.24 - replace simple messaging protocol with channels carrying metadata
1435     (similar to message types, but more directed at the user).
1436     - reduce command processing latency by a whopping 120ms by
1437     reordering some processing steps inside the server. this directly
1438     reduces lag by 120ms.
1439     - actually send spell faces to the client.
1440 root 1.23 - implement player genders.
1441 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1442     otherwise return to savebed and possible kill if the log-out
1443     was for too long.
1444     - fast socket-dead detection (kick player after 8 seconds without ack).
1445     - greatly reduce the cpu time needed to draw maps _again_.
1446     - archetypes are now subclasses of objects.
1447     - rebalanced shop greed and approval functions to be more realistic
1448     (and likely match the actual intention).
1449 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1450     italic, gender-specific text, paragraphs etc.
1451 root 1.24 - implemented hint framework, players can opt to receive hints.
1452     - implemented (long) book framework, added some books from the cf wiki.
1453 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1454     protocol and is capable of transmitting generic meta information.
1455 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1456     - replace the nexus by a per-player tutorial map that teaches stuff
1457     better than the newbie house.
1458 root 1.18 - fix the magicmap colours.
1459 root 1.19 - optimise map update even more by removing unneeded code and checks.
1460     - decouple map and stats update from pl->ob and use pl->observe instead.
1461     - implement observe command.
1462 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1463     calls with a simple comparison.
1464     - fix a latent crossfire bug that could crash the server because the
1465     map refresh did not update the mapspace.
1466 root 1.24 - support custom keys for regions and maps, regions are now
1467     refcount-managed.
1468     - allow worldmap overlays anywhere in the 000..999 range.
1469     - new system to acquire time slices for background jobs, to reduce
1470     jitter.
1471 root 1.27 - semi-persistent object-referencing framework (currently only players
1472     supported).
1473 root 1.22 - dependency tracking for perl extensions.
1474 root 1.24 - new slag-ex extension for cleaning cauldrons.
1475     - fix invoke result processing.
1476     - there are even less i/o syncpoints in the server now.
1477 root 1.29 - added map-tags extension that scans all maps for object tags
1478     and records them in the database (not used yet).
1479 root 1.28 - metaserver 2 support.
1480 root 1.22 - many more bugfixes and minor optimisations.
1481 root 1.16
1482 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1483 root 1.14 - optimised event invocation (non-wanted events can now be
1484     skipped with 4-5 inlined instructions).
1485 root 1.12 - complete rewrite of town_portal: it now creates a portal
1486     to the "nearest" town only, travel is only possible
1487 root 1.13 to the town and back, anybody can use it (also removes
1488     one of the remaining syncpoints in the server).
1489 root 1.10 - complete rewrite of the range/attack skill slot system:
1490     there are now two slots, one for combat, one for ranged
1491     attacks.
1492     - introduce the concept of a current weapon (either a ranged
1493     or a combat weapon/skill/tool) and switch between them as
1494     needed.
1495     - rewrite bow code so bows get more useful: apply damage,
1496     attacktype and other stats to the arrows and treat
1497     bows as weapons. also rebalance the missile weapons skill
1498     so its damage increases with level.
1499     - rewrite the complete player speed logic: weapon_speed now
1500     works as documented and there are no unnatural speed boosts.
1501 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1502     installation, replacing the old collect scripts and
1503 root 1.9 simplying deployment by scaling and cutting faces as required.
1504     - simplify the map protocol extensively by taking advantage
1505     of missing bigfaces, speeding up map generation immensely.
1506 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1507     other archetypes.
1508     - rationalise archetype, region and treasurelist file format
1509     into a single file format and make them reloadable asynchronously.
1510 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1511     reloadable at runtime.
1512 root 1.6 - implement 64x64 faceset support.
1513     - implement fxixsx protocol that saves
1514     a lot of bandwidth over the old image/face/smooth packets
1515 root 1.11 and allows images > packetsize, incremental and background
1516     transfers.
1517 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1518     on a face basis as opposed to a mapspace basis.
1519 root 1.7 - the server can now rate-limit image uploads to not exceed
1520     a certain (client-configurable) speed while guarenteeing full
1521     freedom of movement.
1522 root 1.8 - implement new ex command to request item descriptions.
1523     - implement new msg command for in-game messages with meta
1524     information (using xml).
1525 root 1.9 - enforce utf-8 for all text messages.
1526 root 1.13 - added micropather (not used yet).
1527 root 1.6 - many, many bugfixes.
1528 root 1.1
1529 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1530 root 1.1 - make coroapi accessible to cf+.
1531     - moved map handling logic completely to perl
1532     - per player maps are now marked in the map
1533 root 1.2 - maps are saved completely differently now,
1534     and much more often.
1535 root 1.17 - rewrote map header parser and writer, to be much faster.
1536 pippijn 1.4 - maps and players are now (in the average case) loaded
1537 root 1.2 and saved completely asynchronously, I/O contention will no
1538     longer freeze the server.
1539 pippijn 1.4 - players and maps can be loaded anytime, without the player
1540 root 1.2 being logged in.
1541 root 1.1 - automatically generate method interfaces for perl from headers
1542     - unbundled freezethaw
1543     - mostly rewrote common/map.C
1544     - completely rewrite server/swap.C
1545     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1546     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1547     - better message for apply failures due to applymode
1548     - removed most all of the weather code
1549     - unified logging to stderr and file
1550     - too many minor changes to document
1551 root 1.615