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Revision: 1.880
Committed: Mon Jun 10 17:51:28 2024 UTC (2 years, 4 months ago) by root
Branch: MAIN
Changes since 1.879: +4 -1 lines
Log Message:
teleporter tries harder to teleport players

File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
53    
54 root 1.833 TODO: cspm spell arg
55 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
56 root 1.843
57 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
58 root 1.876 memsets used to zero-initialize memory.
59 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
60 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
61     illegal mlab access (ephraim).
62 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
63 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
64 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
65     one gold for one platinum only. mea culpa.
66 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
67 root 1.862 - detect stackable containers at load time and make each stack a single item
68     (reported by Saiapatsu).
69 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
70 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
71     crashes due to corrupted face numbers (e.g. in T_MATCH).
72     - fix possible animation update bug in hole animations.
73     - fix gate closing not updating the animation bug.
74 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
75 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
76     been fixed: monsters would snatch arrows/thrown_objs out of the air without
77     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
78     bolts and thrown objects as NO_PICK temporarily.
79 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
80     binary build into non-recursive Makefiles without static archives. hell, automake
81 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
82     - use c++11 headers in preference to tr1 ones.
83 root 1.845 - fix odr violation: struct point.
84 root 1.849 - make the code warnigns-clean, for some definition of warnings.
85 root 1.850 - port to g++ 6.
86 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
87 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
88 root 1.852 by default.
89 root 1.853 - do proper etag caching for resources in http server.
90 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
91 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
92     causing a segfault.
93 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
94     directly referencing freearr_[xy], as the latter is used alot more often then
95     DIRX/DIRY, and this allows us to change freearr_[xy].
96 root 1.864 - tentative port to C++ 17.
97     - fix a potential bug with packet << (const char *)0.
98 root 1.865 - add COPYING.Other.
99     - include libecb and decore compiler.h and other places in preference to it.
100     - include ska's flat_hash_map and use it instead of unordered_map/set.
101 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
102 root 1.868 - level 0 experience valuew as uninitialised. all these years.
103 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
104 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
105 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
106 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
107     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
108     discussion with our resident lvl 115 player ap_po.
109 root 1.879 - players at max level would have their experience halved when gaining
110     exp because the difference to the next level would be negative
111     (reported by ap_po).
112 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
113     the player above them, instead of the first object they find and failing
114     if it's not a player.
115 root 1.845
116 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
117 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
118 root 1.841 - port to perl 5.18 and newer.
119 root 1.844 - switch to xz compressed archives as only dist method.
120     - upgrade to automake 1.15.
121 root 1.724 - (maps) hopefully fix tobias' tower.
122     - (maps) hopefully fix healing potion vendor in arena entrance.
123 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
124 root 1.739 - it was possible to unapply or half-unapply cursed items in many
125     cases, which confused players and also player state. fixed.
126 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
127     some items. also, no longer uncurses spells or other invisibles.
128     - (arch) remove curse and identify now treta the marked tiem first.
129 root 1.725 - creators no longer identify objects that shouldn't be identified
130     (such as money, which won't stack afterwards).
131 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
132 root 1.746 - (maps) implement a wilderness town portal.
133 root 1.748 - (arch) set proper(?) int values for all monsters.
134 root 1.751 - (maps) fire5.map could destroy players.
135 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
136     - clear the spell's applied flag when inscribing scrolls, to make the
137     scrolls mergeable.
138 root 1.791 - redo all build material faces from scratch.
139 root 1.790 - dropall without arguments now drops all containers.
140 root 1.776 - use blitz++ for vector maths (new dependency).
141 root 1.772 - only match archetype names in artifact allowed names.
142 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
143 root 1.751 - altars with match expressions did not work properly.
144 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
145 root 1.749 - god enemy race check fixed ("god detests your race").
146 root 1.861 - gods erroneously allowed any kind of worshipping race, even
147 root 1.749 ones they hate.
148 root 1.726 - use same default config in code as on gameserver.deliantra.net.
149 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
150 root 1.727 our parser.
151 root 1.767 - generate slightly more special exits and avoid warning.
152 root 1.731 - applying a glowing crystal now gives status messages.
153     - fix a memleak in the random map generator.
154 root 1.875 - rework the random map parameter passing a bit to be extendable.
155 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
156     also, improve the quality of the mazes (no longer will the edges
157     almost always form a passage) and add two new types - "rooms"
158     and "braided".
159 root 1.840 - implement --unique option to reset command.
160 root 1.734 - (random maps) add new "cave" layout, which is much more ...
161     cave-like.
162 root 1.744 - (random maps) new layout style "castle" that generates straighish,
163     rogue-ish maps.
164     - (random maps) new layout style "multiple" that simply mixes multiple
165     different styles in different areas.
166 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
167     - rewrite layout management in the random map generator from the
168     ground up.
169 root 1.736 - fix bug in tausworthe rng initialisation.
170     - switched to the faster and hopefully better quality gfsr{24,55} random
171     number generator, the same algorithm that freeciv apparently uses.
172 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
173     memory and imho looks nicer.
174 root 1.741 - (arch) fix samhlaidh archetype.
175 root 1.751 - fix the "archname" match special function.
176 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
177     and other fractal algorithms.
178 root 1.754 - one can no longer emote to logged-out players.
179 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
180     sacks fit on a tile again.
181 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
182 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
183     support background colour for text clients.
184 root 1.763 - (arch) improve automatic name from archname generation.
185 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
186 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
187     match expressions.
188 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
189 root 1.761 - sometimes a special exit wasn't placed when it should have been.
190 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
191 root 1.765 - require EV 4.00.
192 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
193 root 1.766 - add perlxsi.c to cleanfiles.
194 elmex 1.768 - (arch) made speed potions easier for now.
195 root 1.769 - the server didn't properly initialise all client skill slots,
196     no known impact.
197 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
198 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
199 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
200     a generic table/matrix/palette converter to cfutil.
201 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
202     apparently, in the brewery map).
203 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
204     - remove limits of 000..999 from worldmap coordinates, support negative
205     coordinates and introduce z-layers - deliantra is now 3d, in yet another
206     sense.
207 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
208     handle generic "world map areas".
209 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
210 elmex 1.779 - added is_quad flag.
211     - (arch) added quad archetypes.
212     - made the pickaxe mining tool remove quad walls and floors.
213 root 1.780 - move key_values into their own class, simplifiying lots of code and
214     making it possible to use kv pairs easily for maps and other objects as well.
215 root 1.781 - get rid of get_archetype, finally.
216 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
217 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
218     have been removed, and the map "intelligently" changes between active/inactive.
219 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
220 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
221 root 1.787 - server now enforces width/height matches between tiled maps.
222 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
223     for unordered map walks - which should not cause any real issues.
224 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
225 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
226     as all other similar macros - might cause other breakage...
227 root 1.791 - cfutil no longer creates split tiles multiple times due to a
228     off-by-one bug in comparing mtimes.
229     - cfutil now supports type: prefix to derive faces from other faces, which
230     is used for all build materials currently.
231     - require imagemagick >= 6.6.
232 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
233     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
234 root 1.795 - fix the brace command.
235 root 1.799 - implement refcnt_buf.
236     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
237     codesize decrease. wow.
238 root 1.798 - removed version 1 ext/exti command support.
239 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
240 root 1.801 - new extension, ota_update, for online updates of the game client.
241 root 1.802 - implement a simpler config value system for extensions that allows
242     config updates without a reload.
243 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
244 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
245     at it.
246 root 1.805 - make nekosan more disease-resistant.
247     - new event "infect".
248 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
249 root 1.808 - implement simple web server, currently to serve facedata for the html5
250     client.
251 root 1.809 - sort faces by name in the server to improve caching locality in clients.
252 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
253 root 1.811 - add skill_info and spell_paths resources to enable caching the info
254     and removing another command.
255 root 1.827 - send completion info to the client.
256 root 1.812 - assume all clients support the deliantra protocol extensions and allow
257     fxix/extcmd and other protocol "extensions" before setup.
258 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
259     to connect.
260 root 1.815 - implement exti doclet request to request documentation,
261     currently for commands only.
262 root 1.816 - created nickmon extension to monitor nicks.
263 root 1.817 - ix now keeps a copy of the face data while sending, in case the
264     face changes.
265     - do not allocate memory for empty refcnt_bufs.
266     - when faces change, invalidate all clients, not just clients with matching
267     faceset, as faceset only applies to tile resources.
268 root 1.818 - remove dependency on Time::HiRes.
269 root 1.819 - move face data to disk, and load it on each and every access. this saves
270     250mb ram on load, and 130mb ram in general, and only reduces the http
271     server hot cache throughput for faces from ~24000 to ~18000 requests/s
272     on my system. this should make it possible to add a lot more media files
273     in the future, and reduces the memory footprint by the server from 180mb
274     to 60mb ram.
275 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
276 root 1.821 - pod processing could deadlock because the child process might try
277 root 1.822 to get a lock.
278     - removed support for ncom packets.
279 root 1.823 - remove drawinfo packets from the server (use msg instead).
280 root 1.828 - skill objects now have their documentation in the msg slot.
281 root 1.875 - no longer allow prefix match when matching spells, spells names must
282 root 1.829 now be written fully.
283 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
284     file in a child process.
285 root 1.831 - implement spellmon v2 protocol - no spell message.
286 root 1.875 - remove ability to cast/invoke seplls by "count".
287     - the "may" mechanism now supports uuids in addition to nicknames.
288 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
289     players must now be configured by adding may_command_dm: ["uuid..."]
290     to the config.
291     - remove nowiz command.
292 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
293 root 1.834 it only affects information commands. use observe instead.
294 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
295 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
296     problems in blitz++.
297 root 1.839 - catch sigfpe in the same way as sigsegv.
298 root 1.724
299 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
300 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
301     now easily reachable, at a price.
302 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
303 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
304 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
305 elmex 1.630 (by Dustfinger).
306 root 1.681 - (maps) fixed bad floor tile in navar apartment.
307 elmex 1.573 - made (wizard) look_at show also uuids.
308     - added cf::object::find_object_uuid (::find_object already exists!).
309 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
310 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
311 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
312 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
313 elmex 1.568 - (arch) made the hill giants loose more body parts.
314 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
315 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
316     and made them a bit more expensive.
317 root 1.633 - (maps) add more glory hole treasure styles.
318 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
319     in a select number of mlab maps.
320 root 1.667 - (maps) the library should be less of a death trap now.
321     - (maps) exits no longer point to auto-apply exits, most affected
322     maps now have proper doors or a similar solution.
323 root 1.682 - (arch) jumping skill has now physical attacktype.
324 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
325 root 1.691 - enter_map did not normalise the map coordinates when the destination
326     space is blocked, causing badness and freezes for the player.
327 root 1.685 - when applying containers, server checks for the key on activate
328     and also allows players to unapply active containers they don't have
329     a key for.
330 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
331     races files to arch, where they belong (exp_table is no longer in
332     confdir but in datadir now!).
333 root 1.677 - jeweler and sound config files are now normal datafiles as well.
334     - quit_character was causing a runtime exception, causing it to not
335 root 1.672 work since 2.93.
336 root 1.671 - entering a map will now respect move_on and other effects,
337     except for auto-apply exits :/
338 root 1.660 - only talk to the items on the nearest mapspace, or, of there
339     are none, to the player, not ALL items in vicinity.
340 root 1.625 - do not update the floorbox while running, to avoid big item
341     updates that cost network bandwidth and processing power.
342 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
343     caused overflows causing monsters to become living deads.
344 root 1.619 - unapply weapons and armour before trying to improve it.
345 root 1.588 - teach the random map generator the ability to read ".rmg" files
346     that specify which actual style map to generate, and use it for
347     the default decorstyle to avoid inappropriate maps to be used.
348 root 1.639 - support (with some limitations) multiple different skills with the
349     same subtype.
350 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
351     so nekosan could end up beign saved AND escaped to another map.
352 root 1.636 - show invisible no longer makes magic mouths visible.
353 root 1.583 - move_type changes (spells, skills etc.) now will correctly
354     take move_on/move_off into account (e.g. buttons).
355 root 1.582 - display (exit) or (random map) in client for those objects.
356 root 1.606 - removed (useless) spell damage columns from spell info and replace
357 root 1.578 it by effective casting level - clients > 2.10 required to display
358     properly.
359 elmex 1.565 - building of levers/doors works again for all kinds of floors.
360 elmex 1.563 - the player can now withdraw and deposit all the available money.
361 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
362     steinwandstadt/celvear.
363 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
364 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
365     mostly based on the spell's level in the spellbook.
366 root 1.718 - the music scheduler did not properly send new music on region
367     changes.
368 root 1.669 - (maps) fix some map regions and the region tree.
369     - the server will now be more picky when parsing the regions file.
370 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
371 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
372 root 1.566 clients.
373 root 1.690 - follow has been rewritten to be, hopefully, more robust.
374     - follow mode will not be aborted when the follower tries to move.
375 root 1.566 - tcp.ext didn't unbind in reloads.
376     - map-tags.ext didn't properly close the database on reloads.
377 root 1.567 - cfutil skips .-directories when scanning.
378 root 1.571 - build.ext prevents players from building on other player's maps.
379     - rent.ext allows the dm to enter anytime.
380     - NPC_Dialogue adds a new predefined variable, $map.
381     - new "build" event hook.
382 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
383 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
384 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
385     them on loading, for old playerfiles and maps.
386 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
387     would be handled differently nowadays anyway.
388 root 1.584 - random map .meta were not being expired at all.
389 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
390 root 1.586 - update to automake 1.10.
391 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
392     require level 4 anymore.
393 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
394 root 1.590 - monsters now rotate through all skills (in chosen_skill).
395 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
396 root 1.661 - detect/sense curse/magic will no longer work on items that don't
397     need identify.
398 elmex 1.593 - added detect mineral vein spell.
399 root 1.592 - support "wall overlays" in the random map generator - not very generic,
400     used by minable veins.
401 elmex 1.594 - (maps) relocated jeweler town to another directoy.
402 root 1.603 - (arch) implement mining pickaxes and mining skill.
403 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
404 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
405 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
406     of the output is only 1/5th (instead of 1/3rd) of ring level.
407 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
408     generated ring/amulet.
409 root 1.601 - generate most constants for perl automatically.
410 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
411     - when player dies, restore his food to at least 200.
412 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
413 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
414 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
415 root 1.600 - the singing skill actually respects the direction now.
416     - oratory and singing now require a direction.
417 root 1.603 - use_skill now requires that you can actually apply the skill tool.
418 root 1.604 - do not invoke perl on every user command anymore by providing
419 root 1.655 a command and an unknown_command event.
420 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
421     perl to C++, for speed reasons (basically undo patchset 1304).
422     - add a client_destroy event, so we don't have to hook the
423     attachable destroy event (which is called much more often).
424 root 1.606 - removed (unused) FLOOR object type.
425 root 1.861 - fix erroneous change_abil messages for rods (and other types).
426 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
427     all into server/commands.C.
428 root 1.609 - save and restore combat/ranged/current slot for players.
429 root 1.610 - the server now batches item's face/fx commands, as opposed
430     to sending one fx per item - helps mostly at connect and
431     with floorbox updates.
432 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
433 root 1.614 - the random map generator now supports selecting difficult for
434     more style categories than just monsters (all except fountains
435     apparently).
436 root 1.617 - object serialiser no longer creates empty "owner" references.
437 root 1.620 - make sure failed castings take some time, too, to avoid being
438     smitten by your god.
439     - many more failmsgs and help texts.
440 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
441 root 1.623 - stop thrown objects when their speed goes too low.
442 root 1.624 - log the number of unique logins seen every minute in a compact
443     format (for statistics).
444 root 1.626 - do not send delitem for players.
445 root 1.627 - support static scalar data members properly in genacc now.
446     - implement "simple" freelist management for objects.
447 root 1.628 - recycle object counts now - to support longer uptimes.
448 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
449     function (and yes, 666 is exact!).
450     - random map generator results should now be fully repeatable.
451 elmex 1.635 - fixed possible crash bug in build code.
452 root 1.638 - rename find_marked_object to ->mark and speed up.
453 root 1.640 - player movers properly destroy themselves when used up, instead
454     of leaking.
455 root 1.642 - do not show msg for unidentified objects that need identification.
456 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
457 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
458     next_line method.
459 root 1.646 - use nicer file format for exp_table and attackmess
460     (more like other resource files).
461     - make parse errors during server startup fatal.
462 root 1.652 - properly initialise all maptile values in constructor.
463     - improved {link} map.
464 root 1.655 - optional unloadable extensions will not lead to an endless loop.
465 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
466 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
467 elmex 1.664 - building listening books is possible again.
468     - (maps, arch) added archetype for building instructions and replaced
469     the copies of the instructions in the maps with it.
470 elmex 1.666 - (arch) made the spark shower spell available in shops.
471 root 1.670 - don't create a second LOGIN event on character creation.
472 root 1.674 - correctly generate "You paid xyz" message in shops.
473 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
474 elmex 1.710 - added a 'password' command, to let DMs change the password of players
475     more conveniently.
476 root 1.680 - correctly save shopitems string, to avoid parse error when reading
477     saved maps.
478     - logging now differentiates between logging levels better.
479 root 1.684 - speed up get_typedata.
480 root 1.689 - fix deadlock problem during server shutdown/reload.
481 root 1.692 - make ext/checkrusage "more" non-blocking.
482     - use common::sense for extensions.
483     - work around a 50.10.0 utf8 caching bug.
484 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
485     "no relation to target" bugs.
486 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
487     modules being loaded from the mainloop, pre-load some more
488     core modules so perl doesn't do it later on.
489 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
490     compiling regexes.
491 root 1.701 - make exp_table and materials file reloadable.
492 root 1.702 - made reload_config non-blocking.
493 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
494 root 1.703 causing server freezes.
495 root 1.704 - store unhashed password, to prepare for safer authentication.
496 root 1.707 - do not log connections from the local host, to help a local
497     watchdog.
498 root 1.714 - fix summon freeze at map borders.
499 root 1.717 - support @group syntax and music config file for music face lists.
500     - run post_init jobs in parallel, they might do I/O.
501 root 1.722 - avoid apply conversion for converters.
502 root 1.562
503 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
504 root 1.558 - (maps) fix travel to valdor and back.
505 root 1.545 - do no longer by default eval map cod ein safe compartments
506     (this can be re-enabled using the safe_eval config option).
507 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
508     in lorak.
509 root 1.559 - fix data corruption issues caused by recursive calls to
510     unordered_mapwalk - now every caller must provide its own
511     buffer.
512 root 1.538 - (maps) improve tindervale maps slightly.
513 root 1.544 - (arch) considerably decrease slag ex price.
514 root 1.540 - (arch) fix filth archetype.
515 root 1.556 - extension dependency resolve was completely broken.
516 root 1.544 - multipart objects would cause save_throw_object to crash - it
517     now acts on the head only.
518 root 1.541 - do not try to connect to an irc server unless explicitly configured.
519 root 1.542 - do not expect decltype() to be available in gcc 4.4.
520 elmex 1.543 - extended the safe perl environment by loops.
521 root 1.547 - (arch) fix "armless cook" facings.
522     - the "experience table" resource item did not have a proper
523     hash associated with it, so updates could not be detected.
524 elmex 1.550 - fixed poison traps in doors.
525 root 1.548 - player->killer_name did not properly flag the name as unicode.
526 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
527     and provide a non-destructive SvPVutf8 variant.
528 root 1.554 - do not allow dragon players to change their title via the settings.
529 elmex 1.552 - ratelimited jeweler skill nugget conversion.
530 root 1.551 - under high load, the server stopped swapping out to make
531     the server more responsive, but making it impossible to reduce
532     the load by... swapping out. slot queuing will now always make
533     some progress.
534     - improve the quality of the load-avg calculation.
535 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
536 root 1.556 - don't fail to write the runtime file if the temporary already exists.
537 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
538     player now.
539 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
540     timestamp and use a tab in the client to increase awareness.
541 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
542     setflag 0 is possible.
543 root 1.560 - make install now deletes old extensions, to ease upgrades in the
544     deliantra vm.
545 root 1.538
546 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
547 root 1.532 - the destruction spell could/would corrupt server memory quite often.
548 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
549     disk, not when it already was in memory.
550 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
551     avoiding livelock during high-load emergency saves.
552 root 1.530 - logging in did not properly unapply all skills.
553 root 1.531 - (maps) make the invite quest marking much more obvious.
554 root 1.533 - (arch) fix warrior archetype names.
555 root 1.532 - map prefetching never prefetch upwards.
556 root 1.534 - wizpass no longer makes you non-blocking.
557 root 1.536 - (maps) add light to some of the special maps, add troll
558     map.
559 root 1.530
560 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
561 root 1.515 - (maps) add gorokh_final mapset from crossfire.
562 root 1.516 - (maps) block most vault-type mlab locations, open up
563     imperial converters for anybody to use.
564 root 1.519 - (maps, arch) replace all permanent stat potions by random
565     variants.
566 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
567 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
568     real player object on player changes.
569 root 1.522 - diseases and maybe other things could sometimes reduce the speed
570     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
571     much grief.
572 root 1.523 - speed_left randomisation was, apparently, totally broken.
573     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
574     of the speed slot internally and in map save files. among other
575     things, this gets rid of all the abs (speed) calls.
576     - reduce map file save files by using abridged keywords aliases.
577 root 1.494 - shop specialisation calculation was totally broken.
578 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
579     now enforced.
580 root 1.498 - fix magic mapping, which only worked for inate spell casting.
581 root 1.495 - godgiven items will now be explicitly described as such.
582 root 1.524 - (arch) dded a quiver of bolts.
583 root 1.504 - materialnames would change "randomly" on every load, only
584     set the material when the materialname was not set before.
585 root 1.497 - balancing change, halve rod recharge speed (instead
586     of 4.8s, the standard rods now recharge in ~10s. not a solution,
587     but still.
588 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
589 root 1.509 the costly flag-checking loop in most cases and using a simple
590     repeat-cache for speed_left.
591 root 1.507 - always delay stats update for players on insert/remove till
592     next tick/command, which saves a lot of cpu cycles on drop/take.
593 root 1.514 - add hint about havign to run to attach unaggressive npcs.
594 root 1.494 - pet monster level was not displayed correctly in "showpets index".
595     - clean up floating point conversions and many similar nitpicks.
596 root 1.502 - fix hanuk altar.
597 root 1.504 - overhaul material system to be much faster, and having less bugs, but
598     still having a lot of cruft :/.
599 root 1.502 - add marble shop floor.
600 root 1.494 - move gcc specifics to new file include/compiler.h.
601     - unrecognised cfpod directives could cause undefined behaviour.
602 root 1.505 - added boes' marble shop to steinwandstadt.
603 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
604     - optimise mapspace updates.
605     - cache volume/items per mapspace.
606 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
607     decrease).
608 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
609     have led to weird item multiplications.
610 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
611 elmex 1.501 - fixed crash bug in learn_spell command.
612 elmex 1.634 - enhanced output of the mapinfo command.
613 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
614 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
615     from perl to c++.
616 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
617     and use it in some "inner" loops.
618 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
619 elmex 1.511 - fixed jeweler experience output to not be floating point.
620 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
621 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
622 root 1.518 - try to prefetch memory inside process_objects, which can give
623     enourmous speed gains.
624     - make some small optimisation to the process_objects loop.
625 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
626     handling different chksum lengths.
627     - check for hash collisions in cfutil.
628     - reduce face checksum size from 6 to 4 bytes.
629 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
630 root 1.523 - removed weather-specific attributes.
631     - fixed genkeywords dependency.
632     - do not clear "randomitems" slot for world underlays.
633     - use "sl" as short-hand for speed_left in save-files, just to make them
634     smaller.
635 root 1.517 - in general, don't crash on value-less resource file lines
636     anymore, due to get_str never returning a 0-pointer.
637 elmex 1.521 - code cleanup in move_symptom.
638 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
639 root 1.494
640 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
641 root 1.481 - some Andrew Madloch wanted, despite being specifically told
642     multiple times that the Deliantra parts additions are under AGPL,
643 root 1.487 lock up the source code of the server within his company.
644 root 1.481 some reorganisations have been done to the sourcecode to make
645     it clearer that this violates the Affero GPL. Help to keep
646     Deliantra free software even for the coming generations
647     and be wary of the promises of Andrew Madloch, he has nothing
648 root 1.487 good in mind for free software.
649 root 1.480 - clarify which files of the server are 100% AGPL.
650 root 1.481 - minor reorganisation, move some GPL code into other files.
651 root 1.483 - implement viewpoint (which is like observe, but only for the map,
652     not stats etc.).
653 root 1.484 - replace magic mapping overlay by a flying bird exposing area
654     on the worldmap (ext/magic_mapping.ext).
655 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
656     - @find results in npc dialogue is now stored in $find.
657 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
658 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
659 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
660     dm instead.
661 root 1.456 - (maps) add town portal to celvear.
662 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
663     mapsets from crossfire, together with associated archetypes.
664 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
665     - (maps) define a new whalingoutpost region.
666 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
667     and most archetypes that go with them (without stoning and swallow effects),
668     casino tokens and stock certificates are also missing.
669 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
670     and santo dominion.
671 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
672     to go with them. also adjusted archetypes to be more korrekt "gotisch".
673 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
674 root 1.460 - properly close client-side dialogue when the player is teleported away.
675 root 1.459 - map-tags did not properly close it's database tables or wait
676     for a quiescent state, causing memory corruption on reload.
677 root 1.454 - support "stat.xyz" accessor in match expressions.
678 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
679 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
680     fixes long answers from npc dialogue).
681 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
682 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
683     and to not add a "put your code here" force needlessly.
684 root 1.463 - (arch) fix or improve many plurals.
685 root 1.465 - markers do no longer add a force if the slaying field is unset.
686 root 1.466 - sped up search-items implementation, but it's still horrible.
687 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
688 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
689     used to reogianise the illogical arch tree a bit.
690 root 1.479 - (maps) import most map names from crossfire.
691 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
692 root 1.483 - fly_high movement gives better los, ignoring blocksview.
693 root 1.488 - the addexp command should now honour skill names with spaces.
694 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
695 root 1.491 - (arch) added many more buildable marble floors.
696 root 1.490 - major namespace cleanup: save 45kb by making functions static
697     that were unnecessarily global.
698 root 1.452
699 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
700 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
701 root 1.451 - fix a memory buffer overflow in the book code.
702 root 1.429 - add @check, @find npc dialogue commands.
703     - (maps) add a number of town interiors.
704 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
705 root 1.451 - (maps) add celvear area from cfextended.
706 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
707     - (server,maps) fix bug causing some library books not to be chained down,
708     cause Scorn/Navar libraries not to have inscribable books.
709 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
710 sf-marcmagus 1.433 inappropriate item power.
711 root 1.448 - (maps) fix intwell balancing issue.
712 root 1.437 - improve the look of generated books.
713 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
714     - fix bug where players could bypass no_drop by putting items in containers.
715 root 1.430 - consecutive commands arriving at the same time in the server would be
716     corrupted if the length was >255.
717 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
718 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
719     and perl.
720 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
721     functionality (and more) inside the same object using the match expressions.
722     - create simpler match expression compiles in many common cases.
723 root 1.439 - reduce object size by removing obsolete "seen_by" member.
724 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
725     of the new dynbuf::splice function (which gave an unexpected net win
726     in code size...).
727 root 1.442 - the server will no longer complain (and subtly fail) when an object
728     being removed from a map causes another object to get removed.
729 root 1.441 - banish strncpy from the server, speed up and simplify sending item
730     descriptions to the client considerably.
731 root 1.442 - add new "in head" set modifier for matches.
732     - new BLOCKED_MOVE event added.
733     - mapscript archetype now has activate_on_xxx true by default, as similar
734     connected elements.
735 root 1.448 - (maps) imported all styles from cfextended except
736 root 1.444 floorstyles/land_plots and monsterstyles.
737 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
738 root 1.446 - don't crash when treasure lists are empty / supply new empty
739     treasurelist for randomitems when none can be found.
740     - implement cf::map::static_maps and use it in map-tags.ext.
741 root 1.449 - fix a bug in map-tag scanning when moving tags.
742 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
743     for a reaction.
744 root 1.447 - implement new "loadall" map loading command, purely for debugging.
745 root 1.429
746 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
747 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
748     but not horns (to make them more useful for content-creators).
749 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
750     2) it skipped spell effects and 3) it didn't handle the case where
751     and object was destroyed while iterating over it correctly. all this
752     allowed players to sometimes walk onto spaces they should not be able to
753     walk on.
754 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
755 root 1.399 - examining an object now dumps the serialised object form when the user
756 root 1.404 is a wizard (wizlook).
757 root 1.421 - altars no longer accept unpaid items.
758 root 1.411 - party spells didn't work all that well.
759 root 1.424 - added complex object matching framework (cf::match), and make altars
760     and pedestals use it.
761 root 1.425 - identified skill-tools show what skill they grant.
762 root 1.399 - display the duration of change_ability spells when examining them
763     (missing: protection spells, but they are a hack...).
764 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
765     adding more variety to the different mushrooms.
766 root 1.398 - fix a minor cfpod formatting bug.
767 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
768     the hintmode setting on the settings page.
769 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
770 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
771 root 1.399 - enable the object loader to also dump archetypes.
772 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
773 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
774 root 1.402 - force the initial face when loading an object that is time-animated
775     or a monster, so it does not have to be specified anymore.
776 root 1.403 - fix a bug where recasting an ability changing spell could shorten
777     its remaining duration.
778 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
779 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
780 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
781     up splay operations as well.
782 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
783 root 1.412 - implement introspection data for C++ classes (%REFLECT).
784 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
785 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
786 root 1.419 - fix transmutation alchemy.
787 root 1.424 - speed up many frequently-invoked C->perl callbacks.
788 root 1.419 - added complex object matching framework, to be used in altars and the like.
789 root 1.426 - switch to YAML::XS from YAML.
790 root 1.396
791 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
792 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
793     that ultimately was not helpful to catch it :)
794 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
795     all callers to use either one or the other, as appropriate. This
796     fixes the (rather fragile) light spell, maybe others.
797     - fixed an overflow and exploit in the bank/payment code.
798     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
799 elmex 1.384 to explain the skill a bit more.
800 root 1.389 - removed a buggy check for zero attacktype. So that we might find
801 elmex 1.388 the real bugs in the archs/maps/objects.
802 elmex 1.394 - Fixed enabling torches with lighters.
803 elmex 1.387 - (maps) Added Heaven Town region.
804     - (arch+maps) Fixed & normalized warriors on map
805     /quests/peterm/CTower/Barracks.
806 root 1.392 - fix the light spell (and possibly diseases and other lights).
807 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
808 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
809     a long time ago, and similar cases are still to be found in the maps.
810     - make the socket_timeout configurable in the code (but not yet for users).
811 root 1.393 - earth wall health bar is now correct.
812 elmex 1.384
813 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
814 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
815     freeze with IO::AIO anymore due this change.
816 root 1.364 - avoid a crash when a player tries to apply a lighter.
817 root 1.376 - allow a spell argument for dimension door.
818 root 1.362 - move shop item listing and some otherstuff into the info tab.
819 root 1.360 - avoid crashes when non-players cast party spells.
820 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
821 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
822     - small improvement of the number of potions in shops
823     (by Job Vranish).
824     - added a few party spells (by Job Vranish).
825 root 1.362 - use a common message dynbuf.
826 root 1.364 - destroying tear down objects will now use the full hp range
827     for animation and will only destroy/lastframe when hp < 0.
828     - allow monsters to use earth to dust.
829     - use manhattan distance for get_rangevector_from_mapcoord, just as
830     in get_rangevector.
831     - los updates now correctly take tiled maps into account.
832     - do los updates even on maps without darkness.
833 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
834 root 1.375 - upgrade to IO::AIO 3.21.
835 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
836 elmex 1.373 - properly catching exceptions from callback in irc.ext.
837 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
838 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
839 elmex 1.368 - (arch) added hint about usage to Slag Ex.
840 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
841     like the rest.
842 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
843 root 1.378 - (arch+maps) added rate limited converter and adjusted
844     /elmex/mana_fountain.
845     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
846     - reduce size of casting_time, move_status, attack_movement,
847     last_heal and last_sp slots, squeezing some more space out of struct
848 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
849     anywhere.
850 root 1.358
851 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
852     - fixed bug in alchemy, where finding the right object for enhancements
853     didn't work.
854 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
855     effects (w.r.t. put_more) per mapspace, to give the server a chance
856     to survive a hundred deathsheads.
857 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
858     disastrous bug of unfortunately unknown proportions...
859 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
860 root 1.343 - use gender-neutral place descriptions for invite.
861 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
862     Thanks go to Lisa Larsen!
863 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
864     anymore).
865 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
866 root 1.345 - use better dependency tracking for include/keyword.h.
867 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
868     so it is possible to invite somebody out of some stck-till-death traps,
869 root 1.346 or simply to commit suicide.
870 root 1.352 - replace the "ignoring delayed commands" message by something more useful
871     (cf. cunning gnome freezeing issue).
872 elmex 1.349 - various fixes for weapon improvements.
873 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
874 root 1.353 - support T and G sequences in cfpod.
875 root 1.343
876 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
877 root 1.339 - convert me command from per-map to chat, which makes more sense, also
878     document it.
879 elmex 1.336 - more than one spellbooks of same class can now be given
880     in class selection.
881 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
882     spell rebalancements.
883 elmex 1.338 - the IRC gateway filters IRC colors now.
884 elmex 1.336
885 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
886 root 1.331 - (arch) fix quiver of Holding Bolts.
887 root 1.332 - applying unpaid items will now examine them.
888 root 1.330 - add "What" column to body command, showing items in that slot.
889 elmex 1.329 - redesigned and rebalanced lamps and torches.
890 root 1.330 - add "..." to item names that have been shortened.
891     - fixed "assign" function that squeezes strings into fixed length.
892 elmex 1.333 - add cursed effect to lamps and (some) torches.
893 elmex 1.334 - fixed bad assigned crafting skills and their tools.
894 root 1.312
895 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
896 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
897 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
898 root 1.312 - make monster smell logic dependent on their wisdom stat.
899 root 1.324 - put the death reason into a separate tab.
900     - converted "connected" slot to string, cleanly got rid of some ugly
901     hacks such as the path_attuned hack.
902 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
903     - replace one-at-a-time hash by faster than smaller FNV-1a hash
904     when hashing strings.
905 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
906 elmex 1.320 whether the right cauldron is used.
907 root 1.313 - considerably optimise shared string implementation by
908 root 1.316 making its null value a compiletime constant.
909 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
910     as well as using shstr_cmp to pass shared stringsa round efficiently,
911     for lots of code size savings.
912 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
913     they are sleeping: generators now check for the sleeping flag.
914 root 1.318 - tell gcc not to excessively inline some perl interface functions.
915 root 1.322 - remove marking rune length limit.
916 root 1.323 - fix formatting of cfpod when a verbatim block was following
917     a single newline.
918     - move resistances, statistics and showpets command output into tabs.
919 root 1.326 - implement map scripts that can replace the boulder logic without
920     having to write extensions.
921 root 1.310
922 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
923 root 1.302 - fix a longstanding bug that teared multipart monsters
924     at map boundaries apart.
925 root 1.292 - temporarily make permanently invisible player visible when
926     he/she makes noise.
927 root 1.284 - fix being able to see through walls a bit.
928 root 1.303 - improve look at output.
929 root 1.285 - completely replaced the line of sight algorithm with a variant
930     of spiral fov capable of visibility grades and arbitrary
931     shadow angles, that uses less memory and less code.
932     - the new los code supports arbitrary map rectangles and loosens
933 root 1.310 other restrictions of the old code, supporting further optimisations.
934     - update los if blocksview-objects are inserted in a map, not just when
935 root 1.287 removed (e.g. for summon fog).
936 root 1.303 - permanent invisibility doesn't make immune against making noise:
937     implement a noise system that allows monsters to locate the player
938     when he/she makes noise.
939     - implement a primitive smell system that monsters can use to track
940     players.
941 elmex 1.288 - create bomb now also works when casted by door traps.
942 elmex 1.290 - (arch) new torch graphics.
943 root 1.289 - (maps) considerably soften the subway spider.
944 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
945     the guards from being killed by players.
946 root 1.310 - (maps) lots of tweaks in and around scorn.
947     - (maps) use special non-blocksview jungle, mountain and
948     darkforest freely on the worldmap, to get gradual sight obstacles
949     instead of total blackout in those areas.
950 root 1.289 - no maximum darkness for outdoor maps anymore.
951 root 1.291 - add more hints, fix some messages.
952 root 1.292 - fix a bug: firing rods should tell you something about them.
953     - make light additive even within players.
954 root 1.293 - darken xrays effect a bit.
955     - improve handling of los changes when inserting or removing
956     objects, not perfect yet.
957     - make map darkness signed (formerly unsigned) to allow
958 root 1.294 ambient lighting and centrally manage darkness as an offset.
959     - revamped, fixed and documented the server calendrics, also
960     tell users the current time and data, to improve awareness.
961     - implement proper wizlook flag and handling of wizlook, instead
962     of dumbly just clearing los once.
963 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
964     and has a smaller runtime variance.
965 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
966     making them actually useful.
967     - see_in_dark now increases the viewing radius by 3.
968 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
969     speedup, as well as in many other places.
970 root 1.299 - remove support for extended map infos - these are not used
971     by the deliantra client and removing them gives us a 10% speedup
972     when sending map changes.
973 root 1.300 - remove most gcfclient and other client bug workarounds, as well
974     as now obsolete protocol versions, simplying the code.
975 root 1.301 - optimise and simplify generation of random numbers.
976 root 1.303 - correctly provide a non-zero default density for materials, to
977     avoid crashes, fix other bugs in the material handling code.
978     - fix volume calculations.
979     - fix cfpod parsing when multiple verbatim blocks were separated by
980     newlines.
981 root 1.305 - increase monster detection radius from wis/5 to wis/3.
982 root 1.306 - remove old pickup modes.
983     - remove obsolete disarm and search commands (search wasn't working
984     anyways).
985 root 1.308 - fix a crash when an npc applied a sign.
986 root 1.284
987 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
988 root 1.283 - this release is assumed to be very stable.
989     - (maps) radically redesigned and improved tutorial.
990 root 1.280 - directional casting no longer immediately removes the invisible effect.
991 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
992 root 1.272 - fix overflow in lighting calculations.
993     - negative glow radii can no longer cause total darkness.
994 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
995     only maximally-lit ones.
996 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
997     - swashbucklers got the oratory skill now.
998 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
999 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1000 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1001 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1002     (which was probably broken, too).
1003 root 1.281 - support negative glow radii during daytime, too.
1004     - use circular, not rectangular, viewing area.
1005     - use minimum viewing distance of 2 in outdoor maps.
1006     - negative glow is stronger than viewing area or lamps.
1007 root 1.283 - (arch) new darkness spell face.
1008 root 1.272
1009 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1010     - (maps) completely redesigned scorn.
1011 root 1.269 - "cast light" now works on oneself.
1012 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1013     negative glow radii again (they were totally broken before).
1014 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1015 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1016 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1017 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1018 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1019     back to the player.
1020 root 1.251 - attuned/repell and spell base level system reworked.
1021 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1022 root 1.247 be less erratic now.
1023 root 1.248 - refuse to write the uuid file if the uuid is zero
1024     (to avoid writing it in early crashes).
1025 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1026     - speed up emergency_save by not syncing every file separately.
1027     - no longer reattach perl to every object on reload, it's slow, and no longer
1028     necessary since we don't nuke stashes anymore.
1029     - do not bootstrap perl from the commandline args, use separate eval for
1030     better error reporting.
1031 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1032 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1033 root 1.255 - speed up map refresh in server a bit.
1034 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1035 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1036 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1037 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1038     as the current weight of the inventory.
1039 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1040     dragonfire has been introduced for the non-dragon players.
1041 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1042     - change "weapontype" object slot to uint8.
1043     - convert "hide" object slot into flag.
1044     - reorder object members for better locality of reference and codesize
1045     decrease.
1046 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1047 root 1.267 - fix a crash when no skill could be found when killing amonster.
1048 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1049     every completed aio operation.
1050 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1051     and update mapspaces if necessary.
1052 root 1.246
1053 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1054 root 1.241 - removed all command line parsing, only env variables are supported
1055     anymore.
1056 root 1.239 - region-specific monsters will now once more be on the worldmap.
1057 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1058 root 1.225 would grow out of bounds.
1059 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1060 root 1.222 - fixed a double-escaping bug in the pod-parser.
1061     - rewrote the cfpod parser in C++.
1062     - hintmode moved to C++, players need to re-set their hintmode if
1063     they dislike "show".
1064 root 1.231 - fix RIP inscription.
1065 root 1.239 - bump login name length from 18 to 20 char max.
1066 root 1.231 - correctly support gender in emotes.
1067     - correctly support gender in the death messages.
1068     - correctly generate death messages for players only when they really die,
1069     with increased information.
1070 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1071     and data corruption (but apparently was never triggered).
1072 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1073 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1074     data corruption bug.
1075 root 1.223 - tweak coredumping/monitoring a bit.
1076 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1077 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1078     (from a corrupted file).
1079 root 1.241 - redid skills command to send output to proper channel.
1080 root 1.233 - object->map is no longer refcounting.
1081 root 1.228 - add FLAG_DEBUG for internal debugging.
1082 root 1.231 - add NDI_VERBATIM flag to send_msg.
1083 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1084 root 1.240 - player->exists is no longer a sync_job.
1085 root 1.233 - split login.ext's player scheduler into
1086     it's own player-scheduler.ext extension.
1087 root 1.222
1088 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1089 root 1.212 - require perl 5.10.
1090 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1091 root 1.204 - swap player and observed count's on the map when observing.
1092 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1093 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1094 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1095     could be found.
1096 root 1.208 - pits now have a configurable "random spread" range and default
1097 root 1.213 to a radius of two now.
1098 root 1.212 - rewrite pay_player_arch.
1099     - use a more stable perl_reload implementation.
1100     - do not use Symbol::delete_package (causes crashes after perl-reload),
1101     use our own, safer, clear_package instead.
1102     - when asynchronously dumping core, close all file handles to allow
1103     the server to restart concurrently.
1104 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1105     sequences, without double-encoding. it should be faster, too.
1106     - the above fixes wrong display of help tetx and many other issues.
1107 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1108 root 1.218 (0.9976+), use it for long books and other messages.
1109 root 1.210 - eradicate listen command and corresponding code.
1110 root 1.211 - eradicate logs command.
1111 root 1.218 - let the client log into the server log, used for crash backtraces.
1112 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1113     old style spell objects with the spell magic bullet.
1114 root 1.220 - (arch) fixed skill less rods in the archetypes
1115 root 1.204
1116 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1117 elmex 1.197 - made jeweler workbench larger and some other minor map
1118     changes in jeweler town.
1119 root 1.196 - fixed wrong item handling in jeweler skill code.
1120 root 1.198 - (arch) use a special "key_random_map" for random map keys
1121     that are used up.
1122 root 1.199 - fix a crash when the player who was observed has logged out long
1123     enough for his region/map to be gone.
1124 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1125 root 1.201 - add some missing dependencies.
1126 root 1.203 - log to /var/log/deliantra/ by default.
1127     - hack observe code to enable smooth movmenet when observing.
1128 elmex 1.195
1129 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1130 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1131 root 1.179 - correctly move gsay to the party channel.
1132 root 1.178 - fix a crash when animate weapon was used in some areas.
1133 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1134 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1135     with NPCs.
1136 elmex 1.175 - (arch) dragon scales got proper type now
1137 root 1.193 - object::decrease would sometimes cause container weights to
1138     be wrong, this has been fixed.
1139 root 1.194 - do not send time updates for newly-seen items.
1140 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1141 root 1.183 - fix cone spells etc. going through walls sometimes.
1142 root 1.186 - fix a weight update bug that sometimes left containers
1143     with wrong weights.
1144 root 1.194 - added auto_apply event and extension for shop tiles.
1145 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1146     - make sure the map is loaded when using a town portal return.
1147 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1148     where healing spells didn't cost any grace.
1149 root 1.173 - fix starvation kill reason.
1150 root 1.174 - fix pk killer name message.
1151 root 1.189 - don't let people apply signs with @match.
1152 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1153     what seems to be the biggets memleak in the server).
1154 elmex 1.171
1155 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1156 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1157     - use anyevent to manage listen ports (this enables IPv6 support).
1158 root 1.167 - server supports ipv6 client connections now.
1159 root 1.168 - use newly-available Coro::AnyEvent.
1160 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1161     to let it handle AIO requests.
1162 root 1.167
1163 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1164 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1165     processing considerably (especially in the client) and reduces data transfers
1166     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1167 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1168     - (map) fixed npc dialogue in pup_land/s_f/special.
1169     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1170     (swarm spells now stay in the player's inventory).
1171 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1172 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1173     archetype *archname* (chairs of different facings were merged).
1174     - bugfix: fix a potential crash issue in find_object_name (not used
1175     normally).
1176 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1177 root 1.164 (destruction, magic missile etc.).
1178 root 1.163 - swarm spells without a direction now use various spiral patterns
1179     instead of being fully random.
1180 root 1.158 - update AnyEvent API to 3.4 and above.
1181 root 1.156
1182 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1183 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1184 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1185 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1186     and for attacking monsters. it also takes about one second to do a jump.
1187 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1188 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1189 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1190 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1191     were created outside a map.
1192 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1193     (fixed by reversing the logic).
1194 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1195 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1196 root 1.154 - bugfix: support random maps >127x127.
1197 root 1.152 - (maps) fixed the death certificate system in nimbus.
1198 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1199 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1200 root 1.147 - (arch) give ball lightning a real name.
1201 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1202 root 1.155 - support cfpod in ex replies (client item tooltips).
1203 root 1.143 - unapply item in range slow when readying a spell.
1204 root 1.148 - bugfix: account for rounding errors in weight updates.
1205 root 1.139 - remove synchronous mkdir in chargen_race_done.
1206     - fix per-race starting maps.
1207 root 1.142 - check hiscore on suicide and quit as well.
1208 root 1.138 - tell players when they are starving.
1209 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1210     - fix map difficulty calculation for generators.
1211 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1212 root 1.149 - support no_drop map header flag (before it was only available internally).
1213 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1214 root 1.133
1215 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1216 root 1.119 - bugfix: custom skill settings were not saved by the server.
1217     - bugfix: remove did not actually remove items from the inventory, leaving
1218 root 1.116 ghost items.
1219 root 1.119 - bugfix: properly update items identified on the ground.
1220 root 1.120 - bugfix: use localtime_r in the logger thread.
1221 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1222     - bugfix: archetype reloads could crash the server.
1223 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1224 elmex 1.114 player is not logged in.
1225 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1226 root 1.117 server startup.
1227 root 1.128 - bugfix: fix the door surround check in the random map generator.
1228     - (maps) fix heaven quest difficulty progression.
1229     - (maps) fix some random map styles.
1230     - dropping items a shop is not interested in won't sell them anymore.
1231     - rods and horns with a too low maximum charge allow now at least one discharge.
1232     - implement kill & death statistics.
1233     - random map preparation is no longer synchronous.
1234     - rewrite find_style in perl, no longer does synchronous I/O.
1235     - improve random map specials placement.
1236     - make the killer a real object pointer instead of a string, improved
1237     kill reason messages.
1238 root 1.117 - take advantage of new aio_close and aio_chmod.
1239 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1240 root 1.125 - change_abil is much faster.
1241 root 1.126 - update the floorbox more often to work around the reverses item order
1242     display in clients.
1243 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1244 root 1.126 - add hints to the invite messages.
1245 root 1.127 - rewrote key<->value pair handling.
1246 root 1.128 - use an independent random number generator for the random map generator.
1247 elmex 1.113
1248 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1249 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1250     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1251     - completely automate the weight handling, should fix all weight
1252     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1253 root 1.103 - reloading archetypes while a user was in the character creation phase
1254     could crash the server.
1255 root 1.106 - fix a nontrivial number of cases of code commented similar
1256     to "is this really correct?", as many of those cases are now handles
1257     automatically by lower level code.
1258     - replace many ad-hoc checks for client visibility by object::visible_to,
1259     should result in broader applicability of functions using it.
1260 root 1.104 - merge items with different arch pointers refering to the same arch
1261     (due to archetype reloads).
1262 root 1.106 - refactored the object remove/insert functions and most related
1263     functions (decrease, split, merge_ob etc.).
1264 root 1.105 - make it compile better on freebsd (reported by pippijn).
1265 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1266 root 1.108 - fix the longstanding "container stays open" bug.
1267 root 1.107 - improved floorbox updating to be incremental and other protocol
1268     optimisations.
1269     - get rid of update_after_inventory_change and only do update stats
1270     for weight once/tick/player at max.
1271 root 1.109 - rewrite party commands, use party channel.
1272 root 1.103
1273 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1274 root 1.97 - properly link against libgthread as that is needed to make the slice
1275     allocator thread-safe.
1276 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1277     recommended configuration) (reported by Samuel Gondouin).
1278 root 1.94 - always put godgiven items into the player inventory, never any containers.
1279 root 1.92 - (maps, arch) the scorn go club was founded!
1280 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1281 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1282     became a real spell-class.
1283 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1284     - (arch) considerably strengthened spark shower and destruction.
1285     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1286     finally reloadable at runtime.
1287     - changed archetype loading algorithm to only require one pass and
1288     use delayed resolving of references.
1289 root 1.101 - examine command now uses the examine infobox.
1290 root 1.102 - implement an "incremental garbage collector" for archetypes.
1291 root 1.98 - enable slice allocator again.
1292 root 1.96 - implement optional free memory poisoning.
1293 root 1.91
1294 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1295 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1296 root 1.85 skill.
1297 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1298     names (also update all maps to use money instead of coins).
1299 root 1.78 - add uuid accessors to perl.
1300     - add coin names and archetype accessors to perl.
1301 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1302 root 1.78 - change perl extensions to not use hardcoded coins and values.
1303 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1304     and be more parsimonous of uuid usage by the exact value out on exit.
1305 root 1.86 - write log messages in another thread, removing another sync point.
1306     - support multi-line log messages in a nicer way.
1307 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1308 root 1.81 - fix a minor memleak in the random map generator.
1309     - some parts of the random map generator are not coroutine-safe,
1310     so only call it "single-threaded".
1311     - major cleanup of memory management in random map generator.
1312 root 1.87 - slight refactoring of the random map generator, faster too.
1313 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1314     bookkeeping bug.
1315 root 1.87 - work around "player is on active list" problem by deactivating player
1316     after loading.
1317 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1318     there have in fact been allocations.
1319 root 1.82 - fix object::insert to do as documented and insert into the env
1320     if necessary.
1321     - fix cf::map::unique_maps.
1322     - fix nrof overflow check in can_merge_slow.
1323     - fix converter code to handle >31 bit values.
1324 elmex 1.83 - added support for the player_sold flag
1325 root 1.84 - converters no longer accept unpaid items.
1326 root 1.88 - canonicalize random map meta files for better unification.
1327 root 1.77
1328 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1329 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1330     when mlockall has been used.
1331 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1332 root 1.72 - use separate thread for ticker timing (and more in the future).
1333     this greatly increases timing accuracy and gets rid of an enourmous
1334     number of gettimeofday calls.
1335 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1336 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1337 root 1.71
1338 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1339 root 1.68 - rebalanced default experience table to be more exponential
1340     and much easier up to level ~40, then moderately harder.
1341 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1342 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1343     - do not exit on reload/load errors but properly cleanup.
1344 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1345 root 1.66
1346 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1347 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1348     (this fixes the jeweler skill).
1349 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1350 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1351 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1352     it has reset, which is better than putting it on the savebed, also as
1353 root 1.321 proof that the player didn't use a savebed).
1354 root 1.59
1355 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1356 root 1.56 - work around perl bug in configure perl module version check.
1357 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1358 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1359 root 1.52 - fix a bug in animate_weapon, causing a crash.
1360 root 1.54 - no longer exit when a coroutine throws an exception.
1361 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1362 root 1.53 - fix the "<player> is nuts" message.
1363 root 1.58 - fix an exception at logout due to the json_coder being gone.
1364 root 1.43 - upgrade to EV version 2.0 API.
1365 root 1.47 - when players don't apply a savebed correctly but stand above one,
1366     do not move or kill them.
1367 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1368 root 1.43 - implement generic framework for server-side resource files.
1369     - implement resource file update event.
1370     - hook experience table update into the framework.
1371     - move jeweler.yaml to resources (arch/).
1372 root 1.44 - switch from Crossfire to Deliantra perl module.
1373     - implement json2json arch filter.
1374 root 1.45 - implement widget protocol version 2, support for ui templates.
1375 root 1.54 - mapinfo is now handled fully asynchronously.
1376 root 1.48 - ext/irc: also log irc messages.
1377 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1378 root 1.43
1379 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1380 elmex 1.41 - limited the number of items that can be picked up and dropped
1381 root 1.42 as temporary measurement against bad performance or dropping things
1382     (this lead to long freezes and triggered the watchdog).
1383 elmex 1.41 - improved the performance of the drop command a bit.
1384 root 1.38 - switch from Event to EV for higher performance, easier usage,
1385     less bugs...
1386 root 1.39 - updated to release version of the gnu affero license.
1387 root 1.38
1388 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1389 root 1.36 - more thoroughly rename the binaries, contact addresses.
1390     - update the copyrights.
1391 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1392     crashes.
1393 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1394     potentially causing crashes.
1395 root 1.35 - assign weapons on user load time, not login-time, avoiding
1396     crashes.
1397    
1398 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1399 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1400 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1401     in some of the maps.
1402 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1403     which is now trivial to do.
1404 root 1.33 - removed all traces of the old (and never working) plug-in interface
1405     (70kb code less on amd64).
1406 root 1.34 - improve/tune scheduling priorities.
1407     - fix some freezing bugs.
1408     - fix a memory corruption problem in dynbuf.printf.
1409     - use channels for chat and many informational commands.
1410     - improved the tutorial.
1411     - create missile is now fixed.
1412     - race fields must now contain archetypes.
1413     - jumping skill now works as advertised.
1414 root 1.31
1415 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1416 root 1.24 - relicense under the gnu affero license.
1417 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1418 root 1.24 - implement server-side framework for generic resources.
1419     - use resource framework for server-provided ambient
1420     music.
1421 root 1.27 - save object owners (players only atm).
1422 root 1.24 - replace limited sound api with server-provided sound effects.
1423     - new sc (sound control) protocol command.
1424     - improve fxix protocol to include types.
1425     - exactly fill tcp segments, if possible.
1426     - output-rate is now an upper limit, the server will automatically
1427     (and quite perfectly) adjust to the network conditions, ensuring
1428     low latency even during bulk transfers (music, images, sounds etc.).
1429     - implement server-side widgets (i.e. client widgets controlled
1430     in the server side). this will allow future expansion without
1431     having to upgrade clients.
1432     - implement a (artwork) world map with realtime player position
1433     tracking.
1434     - new and more efficient extcmd (server still supports old extcmd
1435     protocol).
1436 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1437     calcluation that could be easily exploited by users.
1438     - rebalanced diseases to spread more naturally/evenly.
1439     - completely asynchronous map loading even for tiled maps.
1440 root 1.24 - replace simple messaging protocol with channels carrying metadata
1441     (similar to message types, but more directed at the user).
1442     - reduce command processing latency by a whopping 120ms by
1443     reordering some processing steps inside the server. this directly
1444     reduces lag by 120ms.
1445     - actually send spell faces to the client.
1446 root 1.23 - implement player genders.
1447 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1448     otherwise return to savebed and possible kill if the log-out
1449     was for too long.
1450     - fast socket-dead detection (kick player after 8 seconds without ack).
1451     - greatly reduce the cpu time needed to draw maps _again_.
1452     - archetypes are now subclasses of objects.
1453     - rebalanced shop greed and approval functions to be more realistic
1454     (and likely match the actual intention).
1455 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1456     italic, gender-specific text, paragraphs etc.
1457 root 1.24 - implemented hint framework, players can opt to receive hints.
1458     - implemented (long) book framework, added some books from the cf wiki.
1459 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1460     protocol and is capable of transmitting generic meta information.
1461 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1462     - replace the nexus by a per-player tutorial map that teaches stuff
1463     better than the newbie house.
1464 root 1.18 - fix the magicmap colours.
1465 root 1.19 - optimise map update even more by removing unneeded code and checks.
1466     - decouple map and stats update from pl->ob and use pl->observe instead.
1467     - implement observe command.
1468 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1469     calls with a simple comparison.
1470     - fix a latent crossfire bug that could crash the server because the
1471     map refresh did not update the mapspace.
1472 root 1.24 - support custom keys for regions and maps, regions are now
1473     refcount-managed.
1474     - allow worldmap overlays anywhere in the 000..999 range.
1475     - new system to acquire time slices for background jobs, to reduce
1476     jitter.
1477 root 1.27 - semi-persistent object-referencing framework (currently only players
1478     supported).
1479 root 1.22 - dependency tracking for perl extensions.
1480 root 1.24 - new slag-ex extension for cleaning cauldrons.
1481     - fix invoke result processing.
1482     - there are even less i/o syncpoints in the server now.
1483 root 1.29 - added map-tags extension that scans all maps for object tags
1484     and records them in the database (not used yet).
1485 root 1.28 - metaserver 2 support.
1486 root 1.22 - many more bugfixes and minor optimisations.
1487 root 1.16
1488 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1489 root 1.14 - optimised event invocation (non-wanted events can now be
1490     skipped with 4-5 inlined instructions).
1491 root 1.12 - complete rewrite of town_portal: it now creates a portal
1492     to the "nearest" town only, travel is only possible
1493 root 1.13 to the town and back, anybody can use it (also removes
1494     one of the remaining syncpoints in the server).
1495 root 1.10 - complete rewrite of the range/attack skill slot system:
1496     there are now two slots, one for combat, one for ranged
1497     attacks.
1498     - introduce the concept of a current weapon (either a ranged
1499     or a combat weapon/skill/tool) and switch between them as
1500     needed.
1501     - rewrite bow code so bows get more useful: apply damage,
1502     attacktype and other stats to the arrows and treat
1503     bows as weapons. also rebalance the missile weapons skill
1504     so its damage increases with level.
1505     - rewrite the complete player speed logic: weapon_speed now
1506     works as documented and there are no unnatural speed boosts.
1507 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1508     installation, replacing the old collect scripts and
1509 root 1.9 simplying deployment by scaling and cutting faces as required.
1510     - simplify the map protocol extensively by taking advantage
1511     of missing bigfaces, speeding up map generation immensely.
1512 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1513     other archetypes.
1514     - rationalise archetype, region and treasurelist file format
1515     into a single file format and make them reloadable asynchronously.
1516 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1517     reloadable at runtime.
1518 root 1.6 - implement 64x64 faceset support.
1519     - implement fxixsx protocol that saves
1520     a lot of bandwidth over the old image/face/smooth packets
1521 root 1.11 and allows images > packetsize, incremental and background
1522     transfers.
1523 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1524     on a face basis as opposed to a mapspace basis.
1525 root 1.7 - the server can now rate-limit image uploads to not exceed
1526     a certain (client-configurable) speed while guarenteeing full
1527     freedom of movement.
1528 root 1.8 - implement new ex command to request item descriptions.
1529     - implement new msg command for in-game messages with meta
1530     information (using xml).
1531 root 1.9 - enforce utf-8 for all text messages.
1532 root 1.13 - added micropather (not used yet).
1533 root 1.6 - many, many bugfixes.
1534 root 1.1
1535 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1536 root 1.1 - make coroapi accessible to cf+.
1537     - moved map handling logic completely to perl
1538     - per player maps are now marked in the map
1539 root 1.2 - maps are saved completely differently now,
1540     and much more often.
1541 root 1.17 - rewrote map header parser and writer, to be much faster.
1542 pippijn 1.4 - maps and players are now (in the average case) loaded
1543 root 1.2 and saved completely asynchronously, I/O contention will no
1544     longer freeze the server.
1545 pippijn 1.4 - players and maps can be loaded anytime, without the player
1546 root 1.2 being logged in.
1547 root 1.1 - automatically generate method interfaces for perl from headers
1548     - unbundled freezethaw
1549     - mostly rewrote common/map.C
1550     - completely rewrite server/swap.C
1551     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1552     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1553     - better message for apply failures due to applymode
1554     - removed most all of the weather code
1555     - unified logging to stderr and file
1556     - too many minor changes to document
1557 root 1.615