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Revision: 1.883
Committed: Sun Dec 1 13:19:01 2024 UTC (22 months ago) by root
Branch: MAIN
Changes since 1.882: +0 -1 lines
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# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
30     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
31 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
32 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
33 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
34 root 1.753
35 root 1.789 TODO: potionimp/stat potion descriptrions
36 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
37     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
38     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
39 root 1.796 TODO: the sepharoth "Kether"
40 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
41 root 1.819 TODO: only store face checksums in C++, store everything else in perl
42 root 1.856 TODO: the motd command is missin
43     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
44     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
45     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
46     missile Fire bolt would be invalid. These changes should be reflected in the
47     spell's description.
48     TODO: bowmode threewide (and possibly others) might not properly respect movetype
49     and arrows might end up in places where they shouldn't, e.g. on top of see-through
50     walls.
51     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
52    
53 root 1.833 TODO: cspm spell arg
54 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
55 root 1.843
56 root 1.880 - temporary workaround for an optimiser bug in gcc 10, optimising out
57 root 1.876 memsets used to zero-initialize memory.
58 root 1.881 - (arch) extend experience table to level 120, as a player reached level 115
59     three times.
60 root 1.882 - (arch) tanning bench size increased form 350kg to 4000kg to accomodate
61     gaelotrolls.
62 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
63 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
64     illegal mlab access (ephraim).
65 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
66 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
67 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
68     one gold for one platinum only. mea culpa.
69 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
70 root 1.862 - detect stackable containers at load time and make each stack a single item
71     (reported by Saiapatsu).
72 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
73 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
74     crashes due to corrupted face numbers (e.g. in T_MATCH).
75     - fix possible animation update bug in hole animations.
76     - fix gate closing not updating the animation bug.
77 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
78 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
79     been fixed: monsters would snatch arrows/thrown_objs out of the air without
80     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
81     bolts and thrown objects as NO_PICK temporarily.
82 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
83     binary build into non-recursive Makefiles without static archives. hell, automake
84 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
85     - use c++11 headers in preference to tr1 ones.
86 root 1.845 - fix odr violation: struct point.
87 root 1.849 - make the code warnigns-clean, for some definition of warnings.
88 root 1.850 - port to g++ 6.
89 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
90 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
91 root 1.852 by default.
92 root 1.853 - do proper etag caching for resources in http server.
93 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
94 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
95     causing a segfault.
96 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
97     directly referencing freearr_[xy], as the latter is used alot more often then
98     DIRX/DIRY, and this allows us to change freearr_[xy].
99 root 1.864 - tentative port to C++ 17.
100     - fix a potential bug with packet << (const char *)0.
101 root 1.865 - add COPYING.Other.
102     - include libecb and decore compiler.h and other places in preference to it.
103     - include ska's flat_hash_map and use it instead of unordered_map/set.
104 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
105 root 1.868 - level 0 experience valuew as uninitialised. all these years.
106 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
107 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
108 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
109 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
110     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
111     discussion with our resident lvl 115 player ap_po.
112 root 1.879 - players at max level would have their experience halved when gaining
113     exp because the difference to the next level would be negative
114     (reported by ap_po).
115 root 1.880 - player-only teleporters (EXIT_PATH set) will trry to teleport
116     the player above them, instead of the first object they find and failing
117     if it's not a player.
118 root 1.845
119 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
120 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
121 root 1.841 - port to perl 5.18 and newer.
122 root 1.844 - switch to xz compressed archives as only dist method.
123     - upgrade to automake 1.15.
124 root 1.724 - (maps) hopefully fix tobias' tower.
125     - (maps) hopefully fix healing potion vendor in arena entrance.
126 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
127 root 1.739 - it was possible to unapply or half-unapply cursed items in many
128     cases, which confused players and also player state. fixed.
129 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
130     some items. also, no longer uncurses spells or other invisibles.
131     - (arch) remove curse and identify now treta the marked tiem first.
132 root 1.725 - creators no longer identify objects that shouldn't be identified
133     (such as money, which won't stack afterwards).
134 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
135 root 1.746 - (maps) implement a wilderness town portal.
136 root 1.748 - (arch) set proper(?) int values for all monsters.
137 root 1.751 - (maps) fire5.map could destroy players.
138 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
139     - clear the spell's applied flag when inscribing scrolls, to make the
140     scrolls mergeable.
141 root 1.791 - redo all build material faces from scratch.
142 root 1.790 - dropall without arguments now drops all containers.
143 root 1.776 - use blitz++ for vector maths (new dependency).
144 root 1.772 - only match archetype names in artifact allowed names.
145 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
146 root 1.751 - altars with match expressions did not work properly.
147 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
148 root 1.749 - god enemy race check fixed ("god detests your race").
149 root 1.861 - gods erroneously allowed any kind of worshipping race, even
150 root 1.749 ones they hate.
151 root 1.726 - use same default config in code as on gameserver.deliantra.net.
152 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
153 root 1.727 our parser.
154 root 1.767 - generate slightly more special exits and avoid warning.
155 root 1.731 - applying a glowing crystal now gives status messages.
156     - fix a memleak in the random map generator.
157 root 1.875 - rework the random map parameter passing a bit to be extendable.
158 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
159     also, improve the quality of the mazes (no longer will the edges
160     almost always form a passage) and add two new types - "rooms"
161     and "braided".
162 root 1.840 - implement --unique option to reset command.
163 root 1.734 - (random maps) add new "cave" layout, which is much more ...
164     cave-like.
165 root 1.744 - (random maps) new layout style "castle" that generates straighish,
166     rogue-ish maps.
167     - (random maps) new layout style "multiple" that simply mixes multiple
168     different styles in different areas.
169 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
170     - rewrite layout management in the random map generator from the
171     ground up.
172 root 1.736 - fix bug in tausworthe rng initialisation.
173     - switched to the faster and hopefully better quality gfsr{24,55} random
174     number generator, the same algorithm that freeciv apparently uses.
175 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
176     memory and imho looks nicer.
177 root 1.741 - (arch) fix samhlaidh archetype.
178 root 1.751 - fix the "archname" match special function.
179 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
180     and other fractal algorithms.
181 root 1.754 - one can no longer emote to logged-out players.
182 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
183     sacks fit on a tile again.
184 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
185 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
186     support background colour for text clients.
187 root 1.763 - (arch) improve automatic name from archname generation.
188 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
189 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
190     match expressions.
191 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
192 root 1.761 - sometimes a special exit wasn't placed when it should have been.
193 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
194 root 1.765 - require EV 4.00.
195 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
196 root 1.766 - add perlxsi.c to cleanfiles.
197 elmex 1.768 - (arch) made speed potions easier for now.
198 root 1.769 - the server didn't properly initialise all client skill slots,
199     no known impact.
200 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
201 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
202 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
203     a generic table/matrix/palette converter to cfutil.
204 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
205     apparently, in the brewery map).
206 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
207     - remove limits of 000..999 from worldmap coordinates, support negative
208     coordinates and introduce z-layers - deliantra is now 3d, in yet another
209     sense.
210 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
211     handle generic "world map areas".
212 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
213 elmex 1.779 - added is_quad flag.
214     - (arch) added quad archetypes.
215     - made the pickaxe mining tool remove quad walls and floors.
216 root 1.780 - move key_values into their own class, simplifiying lots of code and
217     making it possible to use kv pairs easily for maps and other objects as well.
218 root 1.781 - get rid of get_archetype, finally.
219 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
220 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
221     have been removed, and the map "intelligently" changes between active/inactive.
222 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
223 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
224 root 1.787 - server now enforces width/height matches between tiled maps.
225 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
226     for unordered map walks - which should not cause any real issues.
227 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
228 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
229     as all other similar macros - might cause other breakage...
230 root 1.791 - cfutil no longer creates split tiles multiple times due to a
231     off-by-one bug in comparing mtimes.
232     - cfutil now supports type: prefix to derive faces from other faces, which
233     is used for all build materials currently.
234     - require imagemagick >= 6.6.
235 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
236     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
237 root 1.795 - fix the brace command.
238 root 1.799 - implement refcnt_buf.
239     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
240     codesize decrease. wow.
241 root 1.798 - removed version 1 ext/exti command support.
242 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
243 root 1.801 - new extension, ota_update, for online updates of the game client.
244 root 1.802 - implement a simpler config value system for extensions that allows
245     config updates without a reload.
246 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
247 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
248     at it.
249 root 1.805 - make nekosan more disease-resistant.
250     - new event "infect".
251 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
252 root 1.808 - implement simple web server, currently to serve facedata for the html5
253     client.
254 root 1.809 - sort faces by name in the server to improve caching locality in clients.
255 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
256 root 1.811 - add skill_info and spell_paths resources to enable caching the info
257     and removing another command.
258 root 1.827 - send completion info to the client.
259 root 1.812 - assume all clients support the deliantra protocol extensions and allow
260     fxix/extcmd and other protocol "extensions" before setup.
261 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
262     to connect.
263 root 1.815 - implement exti doclet request to request documentation,
264     currently for commands only.
265 root 1.816 - created nickmon extension to monitor nicks.
266 root 1.817 - ix now keeps a copy of the face data while sending, in case the
267     face changes.
268     - do not allocate memory for empty refcnt_bufs.
269     - when faces change, invalidate all clients, not just clients with matching
270     faceset, as faceset only applies to tile resources.
271 root 1.818 - remove dependency on Time::HiRes.
272 root 1.819 - move face data to disk, and load it on each and every access. this saves
273     250mb ram on load, and 130mb ram in general, and only reduces the http
274     server hot cache throughput for faces from ~24000 to ~18000 requests/s
275     on my system. this should make it possible to add a lot more media files
276     in the future, and reduces the memory footprint by the server from 180mb
277     to 60mb ram.
278 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
279 root 1.821 - pod processing could deadlock because the child process might try
280 root 1.822 to get a lock.
281     - removed support for ncom packets.
282 root 1.823 - remove drawinfo packets from the server (use msg instead).
283 root 1.828 - skill objects now have their documentation in the msg slot.
284 root 1.875 - no longer allow prefix match when matching spells, spells names must
285 root 1.829 now be written fully.
286 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
287     file in a child process.
288 root 1.831 - implement spellmon v2 protocol - no spell message.
289 root 1.875 - remove ability to cast/invoke seplls by "count".
290     - the "may" mechanism now supports uuids in addition to nicknames.
291 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
292     players must now be configured by adding may_command_dm: ["uuid..."]
293     to the config.
294     - remove nowiz command.
295 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
296 root 1.834 it only affects information commands. use observe instead.
297 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
298 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
299     problems in blitz++.
300 root 1.839 - catch sigfpe in the same way as sigsegv.
301 root 1.724
302 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
303 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
304     now easily reachable, at a price.
305 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
306 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
307 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
308 elmex 1.630 (by Dustfinger).
309 root 1.681 - (maps) fixed bad floor tile in navar apartment.
310 elmex 1.573 - made (wizard) look_at show also uuids.
311     - added cf::object::find_object_uuid (::find_object already exists!).
312 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
313 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
314 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
315 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
316 elmex 1.568 - (arch) made the hill giants loose more body parts.
317 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
318 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
319     and made them a bit more expensive.
320 root 1.633 - (maps) add more glory hole treasure styles.
321 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
322     in a select number of mlab maps.
323 root 1.667 - (maps) the library should be less of a death trap now.
324     - (maps) exits no longer point to auto-apply exits, most affected
325     maps now have proper doors or a similar solution.
326 root 1.682 - (arch) jumping skill has now physical attacktype.
327 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
328 root 1.691 - enter_map did not normalise the map coordinates when the destination
329     space is blocked, causing badness and freezes for the player.
330 root 1.685 - when applying containers, server checks for the key on activate
331     and also allows players to unapply active containers they don't have
332     a key for.
333 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
334     races files to arch, where they belong (exp_table is no longer in
335     confdir but in datadir now!).
336 root 1.677 - jeweler and sound config files are now normal datafiles as well.
337     - quit_character was causing a runtime exception, causing it to not
338 root 1.672 work since 2.93.
339 root 1.671 - entering a map will now respect move_on and other effects,
340     except for auto-apply exits :/
341 root 1.660 - only talk to the items on the nearest mapspace, or, of there
342     are none, to the player, not ALL items in vicinity.
343 root 1.625 - do not update the floorbox while running, to avoid big item
344     updates that cost network bandwidth and processing power.
345 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
346     caused overflows causing monsters to become living deads.
347 root 1.619 - unapply weapons and armour before trying to improve it.
348 root 1.588 - teach the random map generator the ability to read ".rmg" files
349     that specify which actual style map to generate, and use it for
350     the default decorstyle to avoid inappropriate maps to be used.
351 root 1.639 - support (with some limitations) multiple different skills with the
352     same subtype.
353 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
354     so nekosan could end up beign saved AND escaped to another map.
355 root 1.636 - show invisible no longer makes magic mouths visible.
356 root 1.583 - move_type changes (spells, skills etc.) now will correctly
357     take move_on/move_off into account (e.g. buttons).
358 root 1.582 - display (exit) or (random map) in client for those objects.
359 root 1.606 - removed (useless) spell damage columns from spell info and replace
360 root 1.578 it by effective casting level - clients > 2.10 required to display
361     properly.
362 elmex 1.565 - building of levers/doors works again for all kinds of floors.
363 elmex 1.563 - the player can now withdraw and deposit all the available money.
364 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
365     steinwandstadt/celvear.
366 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
367 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
368     mostly based on the spell's level in the spellbook.
369 root 1.718 - the music scheduler did not properly send new music on region
370     changes.
371 root 1.669 - (maps) fix some map regions and the region tree.
372     - the server will now be more picky when parsing the regions file.
373 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
374 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
375 root 1.566 clients.
376 root 1.690 - follow has been rewritten to be, hopefully, more robust.
377     - follow mode will not be aborted when the follower tries to move.
378 root 1.566 - tcp.ext didn't unbind in reloads.
379     - map-tags.ext didn't properly close the database on reloads.
380 root 1.567 - cfutil skips .-directories when scanning.
381 root 1.571 - build.ext prevents players from building on other player's maps.
382     - rent.ext allows the dm to enter anytime.
383     - NPC_Dialogue adds a new predefined variable, $map.
384     - new "build" event hook.
385 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
386 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
387 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
388     them on loading, for old playerfiles and maps.
389 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
390     would be handled differently nowadays anyway.
391 root 1.584 - random map .meta were not being expired at all.
392 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
393 root 1.586 - update to automake 1.10.
394 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
395     require level 4 anymore.
396 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
397 root 1.590 - monsters now rotate through all skills (in chosen_skill).
398 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
399 root 1.661 - detect/sense curse/magic will no longer work on items that don't
400     need identify.
401 elmex 1.593 - added detect mineral vein spell.
402 root 1.592 - support "wall overlays" in the random map generator - not very generic,
403     used by minable veins.
404 elmex 1.594 - (maps) relocated jeweler town to another directoy.
405 root 1.603 - (arch) implement mining pickaxes and mining skill.
406 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
407 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
408 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
409     of the output is only 1/5th (instead of 1/3rd) of ring level.
410 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
411     generated ring/amulet.
412 root 1.601 - generate most constants for perl automatically.
413 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
414     - when player dies, restore his food to at least 200.
415 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
416 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
417 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
418 root 1.600 - the singing skill actually respects the direction now.
419     - oratory and singing now require a direction.
420 root 1.603 - use_skill now requires that you can actually apply the skill tool.
421 root 1.604 - do not invoke perl on every user command anymore by providing
422 root 1.655 a command and an unknown_command event.
423 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
424     perl to C++, for speed reasons (basically undo patchset 1304).
425     - add a client_destroy event, so we don't have to hook the
426     attachable destroy event (which is called much more often).
427 root 1.606 - removed (unused) FLOOR object type.
428 root 1.861 - fix erroneous change_abil messages for rods (and other types).
429 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
430     all into server/commands.C.
431 root 1.609 - save and restore combat/ranged/current slot for players.
432 root 1.610 - the server now batches item's face/fx commands, as opposed
433     to sending one fx per item - helps mostly at connect and
434     with floorbox updates.
435 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
436 root 1.614 - the random map generator now supports selecting difficult for
437     more style categories than just monsters (all except fountains
438     apparently).
439 root 1.617 - object serialiser no longer creates empty "owner" references.
440 root 1.620 - make sure failed castings take some time, too, to avoid being
441     smitten by your god.
442     - many more failmsgs and help texts.
443 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
444 root 1.623 - stop thrown objects when their speed goes too low.
445 root 1.624 - log the number of unique logins seen every minute in a compact
446     format (for statistics).
447 root 1.626 - do not send delitem for players.
448 root 1.627 - support static scalar data members properly in genacc now.
449     - implement "simple" freelist management for objects.
450 root 1.628 - recycle object counts now - to support longer uptimes.
451 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
452     function (and yes, 666 is exact!).
453     - random map generator results should now be fully repeatable.
454 elmex 1.635 - fixed possible crash bug in build code.
455 root 1.638 - rename find_marked_object to ->mark and speed up.
456 root 1.640 - player movers properly destroy themselves when used up, instead
457     of leaking.
458 root 1.642 - do not show msg for unidentified objects that need identification.
459 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
460 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
461     next_line method.
462 root 1.646 - use nicer file format for exp_table and attackmess
463     (more like other resource files).
464     - make parse errors during server startup fatal.
465 root 1.652 - properly initialise all maptile values in constructor.
466     - improved {link} map.
467 root 1.655 - optional unloadable extensions will not lead to an endless loop.
468 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
469 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
470 elmex 1.664 - building listening books is possible again.
471     - (maps, arch) added archetype for building instructions and replaced
472     the copies of the instructions in the maps with it.
473 elmex 1.666 - (arch) made the spark shower spell available in shops.
474 root 1.670 - don't create a second LOGIN event on character creation.
475 root 1.674 - correctly generate "You paid xyz" message in shops.
476 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
477 elmex 1.710 - added a 'password' command, to let DMs change the password of players
478     more conveniently.
479 root 1.680 - correctly save shopitems string, to avoid parse error when reading
480     saved maps.
481     - logging now differentiates between logging levels better.
482 root 1.684 - speed up get_typedata.
483 root 1.689 - fix deadlock problem during server shutdown/reload.
484 root 1.692 - make ext/checkrusage "more" non-blocking.
485     - use common::sense for extensions.
486     - work around a 50.10.0 utf8 caching bug.
487 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
488     "no relation to target" bugs.
489 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
490     modules being loaded from the mainloop, pre-load some more
491     core modules so perl doesn't do it later on.
492 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
493     compiling regexes.
494 root 1.701 - make exp_table and materials file reloadable.
495 root 1.702 - made reload_config non-blocking.
496 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
497 root 1.703 causing server freezes.
498 root 1.704 - store unhashed password, to prepare for safer authentication.
499 root 1.707 - do not log connections from the local host, to help a local
500     watchdog.
501 root 1.714 - fix summon freeze at map borders.
502 root 1.717 - support @group syntax and music config file for music face lists.
503     - run post_init jobs in parallel, they might do I/O.
504 root 1.722 - avoid apply conversion for converters.
505 root 1.562
506 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
507 root 1.558 - (maps) fix travel to valdor and back.
508 root 1.545 - do no longer by default eval map cod ein safe compartments
509     (this can be re-enabled using the safe_eval config option).
510 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
511     in lorak.
512 root 1.559 - fix data corruption issues caused by recursive calls to
513     unordered_mapwalk - now every caller must provide its own
514     buffer.
515 root 1.538 - (maps) improve tindervale maps slightly.
516 root 1.544 - (arch) considerably decrease slag ex price.
517 root 1.540 - (arch) fix filth archetype.
518 root 1.556 - extension dependency resolve was completely broken.
519 root 1.544 - multipart objects would cause save_throw_object to crash - it
520     now acts on the head only.
521 root 1.541 - do not try to connect to an irc server unless explicitly configured.
522 root 1.542 - do not expect decltype() to be available in gcc 4.4.
523 elmex 1.543 - extended the safe perl environment by loops.
524 root 1.547 - (arch) fix "armless cook" facings.
525     - the "experience table" resource item did not have a proper
526     hash associated with it, so updates could not be detected.
527 elmex 1.550 - fixed poison traps in doors.
528 root 1.548 - player->killer_name did not properly flag the name as unicode.
529 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
530     and provide a non-destructive SvPVutf8 variant.
531 root 1.554 - do not allow dragon players to change their title via the settings.
532 elmex 1.552 - ratelimited jeweler skill nugget conversion.
533 root 1.551 - under high load, the server stopped swapping out to make
534     the server more responsive, but making it impossible to reduce
535     the load by... swapping out. slot queuing will now always make
536     some progress.
537     - improve the quality of the load-avg calculation.
538 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
539 root 1.556 - don't fail to write the runtime file if the temporary already exists.
540 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
541     player now.
542 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
543     timestamp and use a tab in the client to increase awareness.
544 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
545     setflag 0 is possible.
546 root 1.560 - make install now deletes old extensions, to ease upgrades in the
547     deliantra vm.
548 root 1.538
549 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
550 root 1.532 - the destruction spell could/would corrupt server memory quite often.
551 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
552     disk, not when it already was in memory.
553 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
554     avoiding livelock during high-load emergency saves.
555 root 1.530 - logging in did not properly unapply all skills.
556 root 1.531 - (maps) make the invite quest marking much more obvious.
557 root 1.533 - (arch) fix warrior archetype names.
558 root 1.532 - map prefetching never prefetch upwards.
559 root 1.534 - wizpass no longer makes you non-blocking.
560 root 1.536 - (maps) add light to some of the special maps, add troll
561     map.
562 root 1.530
563 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
564 root 1.515 - (maps) add gorokh_final mapset from crossfire.
565 root 1.516 - (maps) block most vault-type mlab locations, open up
566     imperial converters for anybody to use.
567 root 1.519 - (maps, arch) replace all permanent stat potions by random
568     variants.
569 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
570 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
571     real player object on player changes.
572 root 1.522 - diseases and maybe other things could sometimes reduce the speed
573     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
574     much grief.
575 root 1.523 - speed_left randomisation was, apparently, totally broken.
576     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
577     of the speed slot internally and in map save files. among other
578     things, this gets rid of all the abs (speed) calls.
579     - reduce map file save files by using abridged keywords aliases.
580 root 1.494 - shop specialisation calculation was totally broken.
581 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
582     now enforced.
583 root 1.498 - fix magic mapping, which only worked for inate spell casting.
584 root 1.495 - godgiven items will now be explicitly described as such.
585 root 1.524 - (arch) dded a quiver of bolts.
586 root 1.504 - materialnames would change "randomly" on every load, only
587     set the material when the materialname was not set before.
588 root 1.497 - balancing change, halve rod recharge speed (instead
589     of 4.8s, the standard rods now recharge in ~10s. not a solution,
590     but still.
591 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
592 root 1.509 the costly flag-checking loop in most cases and using a simple
593     repeat-cache for speed_left.
594 root 1.507 - always delay stats update for players on insert/remove till
595     next tick/command, which saves a lot of cpu cycles on drop/take.
596 root 1.514 - add hint about havign to run to attach unaggressive npcs.
597 root 1.494 - pet monster level was not displayed correctly in "showpets index".
598     - clean up floating point conversions and many similar nitpicks.
599 root 1.502 - fix hanuk altar.
600 root 1.504 - overhaul material system to be much faster, and having less bugs, but
601     still having a lot of cruft :/.
602 root 1.502 - add marble shop floor.
603 root 1.494 - move gcc specifics to new file include/compiler.h.
604     - unrecognised cfpod directives could cause undefined behaviour.
605 root 1.505 - added boes' marble shop to steinwandstadt.
606 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
607     - optimise mapspace updates.
608     - cache volume/items per mapspace.
609 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
610     decrease).
611 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
612     have led to weird item multiplications.
613 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
614 elmex 1.501 - fixed crash bug in learn_spell command.
615 elmex 1.634 - enhanced output of the mapinfo command.
616 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
617 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
618     from perl to c++.
619 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
620     and use it in some "inner" loops.
621 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
622 elmex 1.511 - fixed jeweler experience output to not be floating point.
623 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
624 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
625 root 1.518 - try to prefetch memory inside process_objects, which can give
626     enourmous speed gains.
627     - make some small optimisation to the process_objects loop.
628 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
629     handling different chksum lengths.
630     - check for hash collisions in cfutil.
631     - reduce face checksum size from 6 to 4 bytes.
632 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
633 root 1.523 - removed weather-specific attributes.
634     - fixed genkeywords dependency.
635     - do not clear "randomitems" slot for world underlays.
636     - use "sl" as short-hand for speed_left in save-files, just to make them
637     smaller.
638 root 1.517 - in general, don't crash on value-less resource file lines
639     anymore, due to get_str never returning a 0-pointer.
640 elmex 1.521 - code cleanup in move_symptom.
641 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
642 root 1.494
643 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
644 root 1.481 - some Andrew Madloch wanted, despite being specifically told
645     multiple times that the Deliantra parts additions are under AGPL,
646 root 1.487 lock up the source code of the server within his company.
647 root 1.481 some reorganisations have been done to the sourcecode to make
648     it clearer that this violates the Affero GPL. Help to keep
649     Deliantra free software even for the coming generations
650     and be wary of the promises of Andrew Madloch, he has nothing
651 root 1.487 good in mind for free software.
652 root 1.480 - clarify which files of the server are 100% AGPL.
653 root 1.481 - minor reorganisation, move some GPL code into other files.
654 root 1.483 - implement viewpoint (which is like observe, but only for the map,
655     not stats etc.).
656 root 1.484 - replace magic mapping overlay by a flying bird exposing area
657     on the worldmap (ext/magic_mapping.ext).
658 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
659     - @find results in npc dialogue is now stored in $find.
660 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
661 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
662 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
663     dm instead.
664 root 1.456 - (maps) add town portal to celvear.
665 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
666     mapsets from crossfire, together with associated archetypes.
667 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
668     - (maps) define a new whalingoutpost region.
669 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
670     and most archetypes that go with them (without stoning and swallow effects),
671     casino tokens and stock certificates are also missing.
672 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
673     and santo dominion.
674 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
675     to go with them. also adjusted archetypes to be more korrekt "gotisch".
676 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
677 root 1.460 - properly close client-side dialogue when the player is teleported away.
678 root 1.459 - map-tags did not properly close it's database tables or wait
679     for a quiescent state, causing memory corruption on reload.
680 root 1.454 - support "stat.xyz" accessor in match expressions.
681 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
682 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
683     fixes long answers from npc dialogue).
684 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
685 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
686     and to not add a "put your code here" force needlessly.
687 root 1.463 - (arch) fix or improve many plurals.
688 root 1.465 - markers do no longer add a force if the slaying field is unset.
689 root 1.466 - sped up search-items implementation, but it's still horrible.
690 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
691 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
692     used to reogianise the illogical arch tree a bit.
693 root 1.479 - (maps) import most map names from crossfire.
694 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
695 root 1.483 - fly_high movement gives better los, ignoring blocksview.
696 root 1.488 - the addexp command should now honour skill names with spaces.
697 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
698 root 1.491 - (arch) added many more buildable marble floors.
699 root 1.490 - major namespace cleanup: save 45kb by making functions static
700     that were unnecessarily global.
701 root 1.452
702 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
703 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
704 root 1.451 - fix a memory buffer overflow in the book code.
705 root 1.429 - add @check, @find npc dialogue commands.
706     - (maps) add a number of town interiors.
707 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
708 root 1.451 - (maps) add celvear area from cfextended.
709 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
710     - (server,maps) fix bug causing some library books not to be chained down,
711     cause Scorn/Navar libraries not to have inscribable books.
712 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
713 sf-marcmagus 1.433 inappropriate item power.
714 root 1.448 - (maps) fix intwell balancing issue.
715 root 1.437 - improve the look of generated books.
716 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
717     - fix bug where players could bypass no_drop by putting items in containers.
718 root 1.430 - consecutive commands arriving at the same time in the server would be
719     corrupted if the length was >255.
720 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
721 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
722     and perl.
723 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
724     functionality (and more) inside the same object using the match expressions.
725     - create simpler match expression compiles in many common cases.
726 root 1.439 - reduce object size by removing obsolete "seen_by" member.
727 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
728     of the new dynbuf::splice function (which gave an unexpected net win
729     in code size...).
730 root 1.442 - the server will no longer complain (and subtly fail) when an object
731     being removed from a map causes another object to get removed.
732 root 1.441 - banish strncpy from the server, speed up and simplify sending item
733     descriptions to the client considerably.
734 root 1.442 - add new "in head" set modifier for matches.
735     - new BLOCKED_MOVE event added.
736     - mapscript archetype now has activate_on_xxx true by default, as similar
737     connected elements.
738 root 1.448 - (maps) imported all styles from cfextended except
739 root 1.444 floorstyles/land_plots and monsterstyles.
740 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
741 root 1.446 - don't crash when treasure lists are empty / supply new empty
742     treasurelist for randomitems when none can be found.
743     - implement cf::map::static_maps and use it in map-tags.ext.
744 root 1.449 - fix a bug in map-tag scanning when moving tags.
745 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
746     for a reaction.
747 root 1.447 - implement new "loadall" map loading command, purely for debugging.
748 root 1.429
749 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
750 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
751     but not horns (to make them more useful for content-creators).
752 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
753     2) it skipped spell effects and 3) it didn't handle the case where
754     and object was destroyed while iterating over it correctly. all this
755     allowed players to sometimes walk onto spaces they should not be able to
756     walk on.
757 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
758 root 1.399 - examining an object now dumps the serialised object form when the user
759 root 1.404 is a wizard (wizlook).
760 root 1.421 - altars no longer accept unpaid items.
761 root 1.411 - party spells didn't work all that well.
762 root 1.424 - added complex object matching framework (cf::match), and make altars
763     and pedestals use it.
764 root 1.425 - identified skill-tools show what skill they grant.
765 root 1.399 - display the duration of change_ability spells when examining them
766     (missing: protection spells, but they are a hack...).
767 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
768     adding more variety to the different mushrooms.
769 root 1.398 - fix a minor cfpod formatting bug.
770 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
771     the hintmode setting on the settings page.
772 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
773 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
774 root 1.399 - enable the object loader to also dump archetypes.
775 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
776 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
777 root 1.402 - force the initial face when loading an object that is time-animated
778     or a monster, so it does not have to be specified anymore.
779 root 1.403 - fix a bug where recasting an ability changing spell could shorten
780     its remaining duration.
781 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
782 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
783 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
784     up splay operations as well.
785 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
786 root 1.412 - implement introspection data for C++ classes (%REFLECT).
787 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
788 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
789 root 1.419 - fix transmutation alchemy.
790 root 1.424 - speed up many frequently-invoked C->perl callbacks.
791 root 1.419 - added complex object matching framework, to be used in altars and the like.
792 root 1.426 - switch to YAML::XS from YAML.
793 root 1.396
794 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
795 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
796     that ultimately was not helpful to catch it :)
797 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
798     all callers to use either one or the other, as appropriate. This
799     fixes the (rather fragile) light spell, maybe others.
800     - fixed an overflow and exploit in the bank/payment code.
801     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
802 elmex 1.384 to explain the skill a bit more.
803 root 1.389 - removed a buggy check for zero attacktype. So that we might find
804 elmex 1.388 the real bugs in the archs/maps/objects.
805 elmex 1.394 - Fixed enabling torches with lighters.
806 elmex 1.387 - (maps) Added Heaven Town region.
807     - (arch+maps) Fixed & normalized warriors on map
808     /quests/peterm/CTower/Barracks.
809 root 1.392 - fix the light spell (and possibly diseases and other lights).
810 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
811 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
812     a long time ago, and similar cases are still to be found in the maps.
813     - make the socket_timeout configurable in the code (but not yet for users).
814 root 1.393 - earth wall health bar is now correct.
815 elmex 1.384
816 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
817 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
818     freeze with IO::AIO anymore due this change.
819 root 1.364 - avoid a crash when a player tries to apply a lighter.
820 root 1.376 - allow a spell argument for dimension door.
821 root 1.362 - move shop item listing and some otherstuff into the info tab.
822 root 1.360 - avoid crashes when non-players cast party spells.
823 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
824 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
825     - small improvement of the number of potions in shops
826     (by Job Vranish).
827     - added a few party spells (by Job Vranish).
828 root 1.362 - use a common message dynbuf.
829 root 1.364 - destroying tear down objects will now use the full hp range
830     for animation and will only destroy/lastframe when hp < 0.
831     - allow monsters to use earth to dust.
832     - use manhattan distance for get_rangevector_from_mapcoord, just as
833     in get_rangevector.
834     - los updates now correctly take tiled maps into account.
835     - do los updates even on maps without darkness.
836 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
837 root 1.375 - upgrade to IO::AIO 3.21.
838 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
839 elmex 1.373 - properly catching exceptions from callback in irc.ext.
840 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
841 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
842 elmex 1.368 - (arch) added hint about usage to Slag Ex.
843 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
844     like the rest.
845 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
846 root 1.378 - (arch+maps) added rate limited converter and adjusted
847     /elmex/mana_fountain.
848     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
849     - reduce size of casting_time, move_status, attack_movement,
850     last_heal and last_sp slots, squeezing some more space out of struct
851 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
852     anywhere.
853 root 1.358
854 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
855     - fixed bug in alchemy, where finding the right object for enhancements
856     didn't work.
857 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
858     effects (w.r.t. put_more) per mapspace, to give the server a chance
859     to survive a hundred deathsheads.
860 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
861     disastrous bug of unfortunately unknown proportions...
862 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
863 root 1.343 - use gender-neutral place descriptions for invite.
864 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
865     Thanks go to Lisa Larsen!
866 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
867     anymore).
868 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
869 root 1.345 - use better dependency tracking for include/keyword.h.
870 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
871     so it is possible to invite somebody out of some stck-till-death traps,
872 root 1.346 or simply to commit suicide.
873 root 1.352 - replace the "ignoring delayed commands" message by something more useful
874     (cf. cunning gnome freezeing issue).
875 elmex 1.349 - various fixes for weapon improvements.
876 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
877 root 1.353 - support T and G sequences in cfpod.
878 root 1.343
879 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
880 root 1.339 - convert me command from per-map to chat, which makes more sense, also
881     document it.
882 elmex 1.336 - more than one spellbooks of same class can now be given
883     in class selection.
884 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
885     spell rebalancements.
886 elmex 1.338 - the IRC gateway filters IRC colors now.
887 elmex 1.336
888 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
889 root 1.331 - (arch) fix quiver of Holding Bolts.
890 root 1.332 - applying unpaid items will now examine them.
891 root 1.330 - add "What" column to body command, showing items in that slot.
892 elmex 1.329 - redesigned and rebalanced lamps and torches.
893 root 1.330 - add "..." to item names that have been shortened.
894     - fixed "assign" function that squeezes strings into fixed length.
895 elmex 1.333 - add cursed effect to lamps and (some) torches.
896 elmex 1.334 - fixed bad assigned crafting skills and their tools.
897 root 1.312
898 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
899 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
900 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
901 root 1.312 - make monster smell logic dependent on their wisdom stat.
902 root 1.324 - put the death reason into a separate tab.
903     - converted "connected" slot to string, cleanly got rid of some ugly
904     hacks such as the path_attuned hack.
905 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
906     - replace one-at-a-time hash by faster than smaller FNV-1a hash
907     when hashing strings.
908 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
909 elmex 1.320 whether the right cauldron is used.
910 root 1.313 - considerably optimise shared string implementation by
911 root 1.316 making its null value a compiletime constant.
912 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
913     as well as using shstr_cmp to pass shared stringsa round efficiently,
914     for lots of code size savings.
915 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
916     they are sleeping: generators now check for the sleeping flag.
917 root 1.318 - tell gcc not to excessively inline some perl interface functions.
918 root 1.322 - remove marking rune length limit.
919 root 1.323 - fix formatting of cfpod when a verbatim block was following
920     a single newline.
921     - move resistances, statistics and showpets command output into tabs.
922 root 1.326 - implement map scripts that can replace the boulder logic without
923     having to write extensions.
924 root 1.310
925 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
926 root 1.302 - fix a longstanding bug that teared multipart monsters
927     at map boundaries apart.
928 root 1.292 - temporarily make permanently invisible player visible when
929     he/she makes noise.
930 root 1.284 - fix being able to see through walls a bit.
931 root 1.303 - improve look at output.
932 root 1.285 - completely replaced the line of sight algorithm with a variant
933     of spiral fov capable of visibility grades and arbitrary
934     shadow angles, that uses less memory and less code.
935     - the new los code supports arbitrary map rectangles and loosens
936 root 1.310 other restrictions of the old code, supporting further optimisations.
937     - update los if blocksview-objects are inserted in a map, not just when
938 root 1.287 removed (e.g. for summon fog).
939 root 1.303 - permanent invisibility doesn't make immune against making noise:
940     implement a noise system that allows monsters to locate the player
941     when he/she makes noise.
942     - implement a primitive smell system that monsters can use to track
943     players.
944 elmex 1.288 - create bomb now also works when casted by door traps.
945 elmex 1.290 - (arch) new torch graphics.
946 root 1.289 - (maps) considerably soften the subway spider.
947 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
948     the guards from being killed by players.
949 root 1.310 - (maps) lots of tweaks in and around scorn.
950     - (maps) use special non-blocksview jungle, mountain and
951     darkforest freely on the worldmap, to get gradual sight obstacles
952     instead of total blackout in those areas.
953 root 1.289 - no maximum darkness for outdoor maps anymore.
954 root 1.291 - add more hints, fix some messages.
955 root 1.292 - fix a bug: firing rods should tell you something about them.
956     - make light additive even within players.
957 root 1.293 - darken xrays effect a bit.
958     - improve handling of los changes when inserting or removing
959     objects, not perfect yet.
960     - make map darkness signed (formerly unsigned) to allow
961 root 1.294 ambient lighting and centrally manage darkness as an offset.
962     - revamped, fixed and documented the server calendrics, also
963     tell users the current time and data, to improve awareness.
964     - implement proper wizlook flag and handling of wizlook, instead
965     of dumbly just clearing los once.
966 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
967     and has a smaller runtime variance.
968 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
969     making them actually useful.
970     - see_in_dark now increases the viewing radius by 3.
971 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
972     speedup, as well as in many other places.
973 root 1.299 - remove support for extended map infos - these are not used
974     by the deliantra client and removing them gives us a 10% speedup
975     when sending map changes.
976 root 1.300 - remove most gcfclient and other client bug workarounds, as well
977     as now obsolete protocol versions, simplying the code.
978 root 1.301 - optimise and simplify generation of random numbers.
979 root 1.303 - correctly provide a non-zero default density for materials, to
980     avoid crashes, fix other bugs in the material handling code.
981     - fix volume calculations.
982     - fix cfpod parsing when multiple verbatim blocks were separated by
983     newlines.
984 root 1.305 - increase monster detection radius from wis/5 to wis/3.
985 root 1.306 - remove old pickup modes.
986     - remove obsolete disarm and search commands (search wasn't working
987     anyways).
988 root 1.308 - fix a crash when an npc applied a sign.
989 root 1.284
990 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
991 root 1.283 - this release is assumed to be very stable.
992     - (maps) radically redesigned and improved tutorial.
993 root 1.280 - directional casting no longer immediately removes the invisible effect.
994 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
995 root 1.272 - fix overflow in lighting calculations.
996     - negative glow radii can no longer cause total darkness.
997 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
998     only maximally-lit ones.
999 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
1000     - swashbucklers got the oratory skill now.
1001 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
1002 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
1003 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
1004 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
1005     (which was probably broken, too).
1006 root 1.281 - support negative glow radii during daytime, too.
1007     - use circular, not rectangular, viewing area.
1008     - use minimum viewing distance of 2 in outdoor maps.
1009     - negative glow is stronger than viewing area or lamps.
1010 root 1.283 - (arch) new darkness spell face.
1011 root 1.272
1012 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1013     - (maps) completely redesigned scorn.
1014 root 1.269 - "cast light" now works on oneself.
1015 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1016     negative glow radii again (they were totally broken before).
1017 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1018 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1019 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1020 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1021 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1022     back to the player.
1023 root 1.251 - attuned/repell and spell base level system reworked.
1024 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1025 root 1.247 be less erratic now.
1026 root 1.248 - refuse to write the uuid file if the uuid is zero
1027     (to avoid writing it in early crashes).
1028 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1029     - speed up emergency_save by not syncing every file separately.
1030     - no longer reattach perl to every object on reload, it's slow, and no longer
1031     necessary since we don't nuke stashes anymore.
1032     - do not bootstrap perl from the commandline args, use separate eval for
1033     better error reporting.
1034 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1035 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1036 root 1.255 - speed up map refresh in server a bit.
1037 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1038 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1039 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1040 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1041     as the current weight of the inventory.
1042 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1043     dragonfire has been introduced for the non-dragon players.
1044 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1045     - change "weapontype" object slot to uint8.
1046     - convert "hide" object slot into flag.
1047     - reorder object members for better locality of reference and codesize
1048     decrease.
1049 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1050 root 1.267 - fix a crash when no skill could be found when killing amonster.
1051 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1052     every completed aio operation.
1053 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1054     and update mapspaces if necessary.
1055 root 1.246
1056 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1057 root 1.241 - removed all command line parsing, only env variables are supported
1058     anymore.
1059 root 1.239 - region-specific monsters will now once more be on the worldmap.
1060 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1061 root 1.225 would grow out of bounds.
1062 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1063 root 1.222 - fixed a double-escaping bug in the pod-parser.
1064     - rewrote the cfpod parser in C++.
1065     - hintmode moved to C++, players need to re-set their hintmode if
1066     they dislike "show".
1067 root 1.231 - fix RIP inscription.
1068 root 1.239 - bump login name length from 18 to 20 char max.
1069 root 1.231 - correctly support gender in emotes.
1070     - correctly support gender in the death messages.
1071     - correctly generate death messages for players only when they really die,
1072     with increased information.
1073 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1074     and data corruption (but apparently was never triggered).
1075 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1076 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1077     data corruption bug.
1078 root 1.223 - tweak coredumping/monitoring a bit.
1079 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1080 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1081     (from a corrupted file).
1082 root 1.241 - redid skills command to send output to proper channel.
1083 root 1.233 - object->map is no longer refcounting.
1084 root 1.228 - add FLAG_DEBUG for internal debugging.
1085 root 1.231 - add NDI_VERBATIM flag to send_msg.
1086 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1087 root 1.240 - player->exists is no longer a sync_job.
1088 root 1.233 - split login.ext's player scheduler into
1089     it's own player-scheduler.ext extension.
1090 root 1.222
1091 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1092 root 1.212 - require perl 5.10.
1093 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1094 root 1.204 - swap player and observed count's on the map when observing.
1095 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1096 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1097 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1098     could be found.
1099 root 1.208 - pits now have a configurable "random spread" range and default
1100 root 1.213 to a radius of two now.
1101 root 1.212 - rewrite pay_player_arch.
1102     - use a more stable perl_reload implementation.
1103     - do not use Symbol::delete_package (causes crashes after perl-reload),
1104     use our own, safer, clear_package instead.
1105     - when asynchronously dumping core, close all file handles to allow
1106     the server to restart concurrently.
1107 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1108     sequences, without double-encoding. it should be faster, too.
1109     - the above fixes wrong display of help tetx and many other issues.
1110 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1111 root 1.218 (0.9976+), use it for long books and other messages.
1112 root 1.210 - eradicate listen command and corresponding code.
1113 root 1.211 - eradicate logs command.
1114 root 1.218 - let the client log into the server log, used for crash backtraces.
1115 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1116     old style spell objects with the spell magic bullet.
1117 root 1.220 - (arch) fixed skill less rods in the archetypes
1118 root 1.204
1119 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1120 elmex 1.197 - made jeweler workbench larger and some other minor map
1121     changes in jeweler town.
1122 root 1.196 - fixed wrong item handling in jeweler skill code.
1123 root 1.198 - (arch) use a special "key_random_map" for random map keys
1124     that are used up.
1125 root 1.199 - fix a crash when the player who was observed has logged out long
1126     enough for his region/map to be gone.
1127 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1128 root 1.201 - add some missing dependencies.
1129 root 1.203 - log to /var/log/deliantra/ by default.
1130     - hack observe code to enable smooth movmenet when observing.
1131 elmex 1.195
1132 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1133 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1134 root 1.179 - correctly move gsay to the party channel.
1135 root 1.178 - fix a crash when animate weapon was used in some areas.
1136 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1137 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1138     with NPCs.
1139 elmex 1.175 - (arch) dragon scales got proper type now
1140 root 1.193 - object::decrease would sometimes cause container weights to
1141     be wrong, this has been fixed.
1142 root 1.194 - do not send time updates for newly-seen items.
1143 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1144 root 1.183 - fix cone spells etc. going through walls sometimes.
1145 root 1.186 - fix a weight update bug that sometimes left containers
1146     with wrong weights.
1147 root 1.194 - added auto_apply event and extension for shop tiles.
1148 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1149     - make sure the map is loaded when using a town portal return.
1150 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1151     where healing spells didn't cost any grace.
1152 root 1.173 - fix starvation kill reason.
1153 root 1.174 - fix pk killer name message.
1154 root 1.189 - don't let people apply signs with @match.
1155 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1156     what seems to be the biggets memleak in the server).
1157 elmex 1.171
1158 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1159 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1160     - use anyevent to manage listen ports (this enables IPv6 support).
1161 root 1.167 - server supports ipv6 client connections now.
1162 root 1.168 - use newly-available Coro::AnyEvent.
1163 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1164     to let it handle AIO requests.
1165 root 1.167
1166 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1167 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1168     processing considerably (especially in the client) and reduces data transfers
1169     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1170 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1171     - (map) fixed npc dialogue in pup_land/s_f/special.
1172     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1173     (swarm spells now stay in the player's inventory).
1174 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1175 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1176     archetype *archname* (chairs of different facings were merged).
1177     - bugfix: fix a potential crash issue in find_object_name (not used
1178     normally).
1179 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1180 root 1.164 (destruction, magic missile etc.).
1181 root 1.163 - swarm spells without a direction now use various spiral patterns
1182     instead of being fully random.
1183 root 1.158 - update AnyEvent API to 3.4 and above.
1184 root 1.156
1185 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1186 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1187 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1188 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1189     and for attacking monsters. it also takes about one second to do a jump.
1190 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1191 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1192 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1193 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1194     were created outside a map.
1195 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1196     (fixed by reversing the logic).
1197 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1198 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1199 root 1.154 - bugfix: support random maps >127x127.
1200 root 1.152 - (maps) fixed the death certificate system in nimbus.
1201 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1202 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1203 root 1.147 - (arch) give ball lightning a real name.
1204 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1205 root 1.155 - support cfpod in ex replies (client item tooltips).
1206 root 1.143 - unapply item in range slow when readying a spell.
1207 root 1.148 - bugfix: account for rounding errors in weight updates.
1208 root 1.139 - remove synchronous mkdir in chargen_race_done.
1209     - fix per-race starting maps.
1210 root 1.142 - check hiscore on suicide and quit as well.
1211 root 1.138 - tell players when they are starving.
1212 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1213     - fix map difficulty calculation for generators.
1214 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1215 root 1.149 - support no_drop map header flag (before it was only available internally).
1216 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1217 root 1.133
1218 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1219 root 1.119 - bugfix: custom skill settings were not saved by the server.
1220     - bugfix: remove did not actually remove items from the inventory, leaving
1221 root 1.116 ghost items.
1222 root 1.119 - bugfix: properly update items identified on the ground.
1223 root 1.120 - bugfix: use localtime_r in the logger thread.
1224 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1225     - bugfix: archetype reloads could crash the server.
1226 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1227 elmex 1.114 player is not logged in.
1228 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1229 root 1.117 server startup.
1230 root 1.128 - bugfix: fix the door surround check in the random map generator.
1231     - (maps) fix heaven quest difficulty progression.
1232     - (maps) fix some random map styles.
1233     - dropping items a shop is not interested in won't sell them anymore.
1234     - rods and horns with a too low maximum charge allow now at least one discharge.
1235     - implement kill & death statistics.
1236     - random map preparation is no longer synchronous.
1237     - rewrite find_style in perl, no longer does synchronous I/O.
1238     - improve random map specials placement.
1239     - make the killer a real object pointer instead of a string, improved
1240     kill reason messages.
1241 root 1.117 - take advantage of new aio_close and aio_chmod.
1242 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1243 root 1.125 - change_abil is much faster.
1244 root 1.126 - update the floorbox more often to work around the reverses item order
1245     display in clients.
1246 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1247 root 1.126 - add hints to the invite messages.
1248 root 1.127 - rewrote key<->value pair handling.
1249 root 1.128 - use an independent random number generator for the random map generator.
1250 elmex 1.113
1251 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1252 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1253     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1254     - completely automate the weight handling, should fix all weight
1255     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1256 root 1.103 - reloading archetypes while a user was in the character creation phase
1257     could crash the server.
1258 root 1.106 - fix a nontrivial number of cases of code commented similar
1259     to "is this really correct?", as many of those cases are now handles
1260     automatically by lower level code.
1261     - replace many ad-hoc checks for client visibility by object::visible_to,
1262     should result in broader applicability of functions using it.
1263 root 1.104 - merge items with different arch pointers refering to the same arch
1264     (due to archetype reloads).
1265 root 1.106 - refactored the object remove/insert functions and most related
1266     functions (decrease, split, merge_ob etc.).
1267 root 1.105 - make it compile better on freebsd (reported by pippijn).
1268 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1269 root 1.108 - fix the longstanding "container stays open" bug.
1270 root 1.107 - improved floorbox updating to be incremental and other protocol
1271     optimisations.
1272     - get rid of update_after_inventory_change and only do update stats
1273     for weight once/tick/player at max.
1274 root 1.109 - rewrite party commands, use party channel.
1275 root 1.103
1276 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1277 root 1.97 - properly link against libgthread as that is needed to make the slice
1278     allocator thread-safe.
1279 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1280     recommended configuration) (reported by Samuel Gondouin).
1281 root 1.94 - always put godgiven items into the player inventory, never any containers.
1282 root 1.92 - (maps, arch) the scorn go club was founded!
1283 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1284 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1285     became a real spell-class.
1286 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1287     - (arch) considerably strengthened spark shower and destruction.
1288     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1289     finally reloadable at runtime.
1290     - changed archetype loading algorithm to only require one pass and
1291     use delayed resolving of references.
1292 root 1.101 - examine command now uses the examine infobox.
1293 root 1.102 - implement an "incremental garbage collector" for archetypes.
1294 root 1.98 - enable slice allocator again.
1295 root 1.96 - implement optional free memory poisoning.
1296 root 1.91
1297 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1298 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1299 root 1.85 skill.
1300 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1301     names (also update all maps to use money instead of coins).
1302 root 1.78 - add uuid accessors to perl.
1303     - add coin names and archetype accessors to perl.
1304 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1305 root 1.78 - change perl extensions to not use hardcoded coins and values.
1306 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1307     and be more parsimonous of uuid usage by the exact value out on exit.
1308 root 1.86 - write log messages in another thread, removing another sync point.
1309     - support multi-line log messages in a nicer way.
1310 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1311 root 1.81 - fix a minor memleak in the random map generator.
1312     - some parts of the random map generator are not coroutine-safe,
1313     so only call it "single-threaded".
1314     - major cleanup of memory management in random map generator.
1315 root 1.87 - slight refactoring of the random map generator, faster too.
1316 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1317     bookkeeping bug.
1318 root 1.87 - work around "player is on active list" problem by deactivating player
1319     after loading.
1320 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1321     there have in fact been allocations.
1322 root 1.82 - fix object::insert to do as documented and insert into the env
1323     if necessary.
1324     - fix cf::map::unique_maps.
1325     - fix nrof overflow check in can_merge_slow.
1326     - fix converter code to handle >31 bit values.
1327 elmex 1.83 - added support for the player_sold flag
1328 root 1.84 - converters no longer accept unpaid items.
1329 root 1.88 - canonicalize random map meta files for better unification.
1330 root 1.77
1331 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1332 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1333     when mlockall has been used.
1334 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1335 root 1.72 - use separate thread for ticker timing (and more in the future).
1336     this greatly increases timing accuracy and gets rid of an enourmous
1337     number of gettimeofday calls.
1338 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1339 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1340 root 1.71
1341 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1342 root 1.68 - rebalanced default experience table to be more exponential
1343     and much easier up to level ~40, then moderately harder.
1344 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1345 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1346     - do not exit on reload/load errors but properly cleanup.
1347 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1348 root 1.66
1349 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1350 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1351     (this fixes the jeweler skill).
1352 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1353 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1354 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1355     it has reset, which is better than putting it on the savebed, also as
1356 root 1.321 proof that the player didn't use a savebed).
1357 root 1.59
1358 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1359 root 1.56 - work around perl bug in configure perl module version check.
1360 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1361 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1362 root 1.52 - fix a bug in animate_weapon, causing a crash.
1363 root 1.54 - no longer exit when a coroutine throws an exception.
1364 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1365 root 1.53 - fix the "<player> is nuts" message.
1366 root 1.58 - fix an exception at logout due to the json_coder being gone.
1367 root 1.43 - upgrade to EV version 2.0 API.
1368 root 1.47 - when players don't apply a savebed correctly but stand above one,
1369     do not move or kill them.
1370 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1371 root 1.43 - implement generic framework for server-side resource files.
1372     - implement resource file update event.
1373     - hook experience table update into the framework.
1374     - move jeweler.yaml to resources (arch/).
1375 root 1.44 - switch from Crossfire to Deliantra perl module.
1376     - implement json2json arch filter.
1377 root 1.45 - implement widget protocol version 2, support for ui templates.
1378 root 1.54 - mapinfo is now handled fully asynchronously.
1379 root 1.48 - ext/irc: also log irc messages.
1380 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1381 root 1.43
1382 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1383 elmex 1.41 - limited the number of items that can be picked up and dropped
1384 root 1.42 as temporary measurement against bad performance or dropping things
1385     (this lead to long freezes and triggered the watchdog).
1386 elmex 1.41 - improved the performance of the drop command a bit.
1387 root 1.38 - switch from Event to EV for higher performance, easier usage,
1388     less bugs...
1389 root 1.39 - updated to release version of the gnu affero license.
1390 root 1.38
1391 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1392 root 1.36 - more thoroughly rename the binaries, contact addresses.
1393     - update the copyrights.
1394 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1395     crashes.
1396 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1397     potentially causing crashes.
1398 root 1.35 - assign weapons on user load time, not login-time, avoiding
1399     crashes.
1400    
1401 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1402 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1403 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1404     in some of the maps.
1405 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1406     which is now trivial to do.
1407 root 1.33 - removed all traces of the old (and never working) plug-in interface
1408     (70kb code less on amd64).
1409 root 1.34 - improve/tune scheduling priorities.
1410     - fix some freezing bugs.
1411     - fix a memory corruption problem in dynbuf.printf.
1412     - use channels for chat and many informational commands.
1413     - improved the tutorial.
1414     - create missile is now fixed.
1415     - race fields must now contain archetypes.
1416     - jumping skill now works as advertised.
1417 root 1.31
1418 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1419 root 1.24 - relicense under the gnu affero license.
1420 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1421 root 1.24 - implement server-side framework for generic resources.
1422     - use resource framework for server-provided ambient
1423     music.
1424 root 1.27 - save object owners (players only atm).
1425 root 1.24 - replace limited sound api with server-provided sound effects.
1426     - new sc (sound control) protocol command.
1427     - improve fxix protocol to include types.
1428     - exactly fill tcp segments, if possible.
1429     - output-rate is now an upper limit, the server will automatically
1430     (and quite perfectly) adjust to the network conditions, ensuring
1431     low latency even during bulk transfers (music, images, sounds etc.).
1432     - implement server-side widgets (i.e. client widgets controlled
1433     in the server side). this will allow future expansion without
1434     having to upgrade clients.
1435     - implement a (artwork) world map with realtime player position
1436     tracking.
1437     - new and more efficient extcmd (server still supports old extcmd
1438     protocol).
1439 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1440     calcluation that could be easily exploited by users.
1441     - rebalanced diseases to spread more naturally/evenly.
1442     - completely asynchronous map loading even for tiled maps.
1443 root 1.24 - replace simple messaging protocol with channels carrying metadata
1444     (similar to message types, but more directed at the user).
1445     - reduce command processing latency by a whopping 120ms by
1446     reordering some processing steps inside the server. this directly
1447     reduces lag by 120ms.
1448     - actually send spell faces to the client.
1449 root 1.23 - implement player genders.
1450 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1451     otherwise return to savebed and possible kill if the log-out
1452     was for too long.
1453     - fast socket-dead detection (kick player after 8 seconds without ack).
1454     - greatly reduce the cpu time needed to draw maps _again_.
1455     - archetypes are now subclasses of objects.
1456     - rebalanced shop greed and approval functions to be more realistic
1457     (and likely match the actual intention).
1458 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1459     italic, gender-specific text, paragraphs etc.
1460 root 1.24 - implemented hint framework, players can opt to receive hints.
1461     - implemented (long) book framework, added some books from the cf wiki.
1462 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1463     protocol and is capable of transmitting generic meta information.
1464 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1465     - replace the nexus by a per-player tutorial map that teaches stuff
1466     better than the newbie house.
1467 root 1.18 - fix the magicmap colours.
1468 root 1.19 - optimise map update even more by removing unneeded code and checks.
1469     - decouple map and stats update from pl->ob and use pl->observe instead.
1470     - implement observe command.
1471 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1472     calls with a simple comparison.
1473     - fix a latent crossfire bug that could crash the server because the
1474     map refresh did not update the mapspace.
1475 root 1.24 - support custom keys for regions and maps, regions are now
1476     refcount-managed.
1477     - allow worldmap overlays anywhere in the 000..999 range.
1478     - new system to acquire time slices for background jobs, to reduce
1479     jitter.
1480 root 1.27 - semi-persistent object-referencing framework (currently only players
1481     supported).
1482 root 1.22 - dependency tracking for perl extensions.
1483 root 1.24 - new slag-ex extension for cleaning cauldrons.
1484     - fix invoke result processing.
1485     - there are even less i/o syncpoints in the server now.
1486 root 1.29 - added map-tags extension that scans all maps for object tags
1487     and records them in the database (not used yet).
1488 root 1.28 - metaserver 2 support.
1489 root 1.22 - many more bugfixes and minor optimisations.
1490 root 1.16
1491 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1492 root 1.14 - optimised event invocation (non-wanted events can now be
1493     skipped with 4-5 inlined instructions).
1494 root 1.12 - complete rewrite of town_portal: it now creates a portal
1495     to the "nearest" town only, travel is only possible
1496 root 1.13 to the town and back, anybody can use it (also removes
1497     one of the remaining syncpoints in the server).
1498 root 1.10 - complete rewrite of the range/attack skill slot system:
1499     there are now two slots, one for combat, one for ranged
1500     attacks.
1501     - introduce the concept of a current weapon (either a ranged
1502     or a combat weapon/skill/tool) and switch between them as
1503     needed.
1504     - rewrite bow code so bows get more useful: apply damage,
1505     attacktype and other stats to the arrows and treat
1506     bows as weapons. also rebalance the missile weapons skill
1507     so its damage increases with level.
1508     - rewrite the complete player speed logic: weapon_speed now
1509     works as documented and there are no unnatural speed boosts.
1510 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1511     installation, replacing the old collect scripts and
1512 root 1.9 simplying deployment by scaling and cutting faces as required.
1513     - simplify the map protocol extensively by taking advantage
1514     of missing bigfaces, speeding up map generation immensely.
1515 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1516     other archetypes.
1517     - rationalise archetype, region and treasurelist file format
1518     into a single file format and make them reloadable asynchronously.
1519 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1520     reloadable at runtime.
1521 root 1.6 - implement 64x64 faceset support.
1522     - implement fxixsx protocol that saves
1523     a lot of bandwidth over the old image/face/smooth packets
1524 root 1.11 and allows images > packetsize, incremental and background
1525     transfers.
1526 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1527     on a face basis as opposed to a mapspace basis.
1528 root 1.7 - the server can now rate-limit image uploads to not exceed
1529     a certain (client-configurable) speed while guarenteeing full
1530     freedom of movement.
1531 root 1.8 - implement new ex command to request item descriptions.
1532     - implement new msg command for in-game messages with meta
1533     information (using xml).
1534 root 1.9 - enforce utf-8 for all text messages.
1535 root 1.13 - added micropather (not used yet).
1536 root 1.6 - many, many bugfixes.
1537 root 1.1
1538 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1539 root 1.1 - make coroapi accessible to cf+.
1540     - moved map handling logic completely to perl
1541     - per player maps are now marked in the map
1542 root 1.2 - maps are saved completely differently now,
1543     and much more often.
1544 root 1.17 - rewrote map header parser and writer, to be much faster.
1545 pippijn 1.4 - maps and players are now (in the average case) loaded
1546 root 1.2 and saved completely asynchronously, I/O contention will no
1547     longer freeze the server.
1548 pippijn 1.4 - players and maps can be loaded anytime, without the player
1549 root 1.2 being logged in.
1550 root 1.1 - automatically generate method interfaces for perl from headers
1551     - unbundled freezethaw
1552     - mostly rewrote common/map.C
1553     - completely rewrite server/swap.C
1554     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1555     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1556     - better message for apply failures due to applymode
1557     - removed most all of the weather code
1558     - unified logging to stderr and file
1559     - too many minor changes to document
1560 root 1.615