| 1 |
elmex |
1.1 |
/* |
| 2 |
root |
1.17 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
root |
1.29 |
* |
| 4 |
root |
1.32 |
* Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
| 5 |
root |
1.30 |
* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 6 |
root |
1.24 |
* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
| 7 |
|
|
* Copyright (©) 1992 Frank Tore Johansen |
| 8 |
root |
1.29 |
* |
| 9 |
root |
1.20 |
* Deliantra is free software: you can redistribute it and/or modify it under |
| 10 |
|
|
* the terms of the Affero GNU General Public License as published by the |
| 11 |
|
|
* Free Software Foundation, either version 3 of the License, or (at your |
| 12 |
|
|
* option) any later version. |
| 13 |
root |
1.29 |
* |
| 14 |
root |
1.16 |
* This program is distributed in the hope that it will be useful, |
| 15 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 17 |
|
|
* GNU General Public License for more details. |
| 18 |
root |
1.29 |
* |
| 19 |
root |
1.20 |
* You should have received a copy of the Affero GNU General Public License |
| 20 |
|
|
* and the GNU General Public License along with this program. If not, see |
| 21 |
|
|
* <http://www.gnu.org/licenses/>. |
| 22 |
root |
1.29 |
* |
| 23 |
root |
1.17 |
* The authors can be reached via e-mail to <support@deliantra.net> |
| 24 |
pippijn |
1.10 |
*/ |
| 25 |
elmex |
1.1 |
|
| 26 |
|
|
#include <global.h> |
| 27 |
|
|
|
| 28 |
|
|
/* |
| 29 |
|
|
* Add a new friendly object to the linked list of friendly objects. |
| 30 |
|
|
* No checking to see if the object is already in the linked list is done. |
| 31 |
|
|
*/ |
| 32 |
root |
1.5 |
void |
| 33 |
|
|
add_friendly_object (object *op) |
| 34 |
|
|
{ |
| 35 |
root |
1.9 |
op->flag [FLAG_FRIENDLY] = 1; |
| 36 |
|
|
|
| 37 |
root |
1.5 |
objectlink *ol; |
| 38 |
elmex |
1.1 |
|
| 39 |
root |
1.5 |
/* Add some error checking. This shouldn't happen, but the friendly |
| 40 |
|
|
* object list usually isn't very long, and remove_friendly_object |
| 41 |
|
|
* won't remove it either. Plus, it is easier to put a breakpoint in |
| 42 |
root |
1.31 |
* the debugger here and see where the problem is happening. |
| 43 |
root |
1.5 |
*/ |
| 44 |
root |
1.9 |
for (ol = first_friendly_object; ol; ol = ol->next) |
| 45 |
root |
1.5 |
{ |
| 46 |
|
|
if (ol->ob == op) |
| 47 |
|
|
{ |
| 48 |
root |
1.15 |
LOG (llevError | logBacktrace, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name); |
| 49 |
root |
1.5 |
return; |
| 50 |
root |
1.2 |
} |
| 51 |
elmex |
1.1 |
} |
| 52 |
|
|
|
| 53 |
root |
1.5 |
ol = first_friendly_object; |
| 54 |
|
|
first_friendly_object = get_objectlink (); |
| 55 |
|
|
first_friendly_object->ob = op; |
| 56 |
|
|
first_friendly_object->next = ol; |
| 57 |
elmex |
1.1 |
} |
| 58 |
|
|
|
| 59 |
|
|
/* |
| 60 |
|
|
* Removes the specified object from the linked list of friendly objects. |
| 61 |
|
|
*/ |
| 62 |
root |
1.5 |
void |
| 63 |
|
|
remove_friendly_object (object *op) |
| 64 |
|
|
{ |
| 65 |
|
|
objectlink *obj; |
| 66 |
elmex |
1.1 |
|
| 67 |
root |
1.26 |
op->clr_flag (FLAG_FRIENDLY); |
| 68 |
elmex |
1.1 |
|
| 69 |
root |
1.11 |
if (op->type == GOLEM |
| 70 |
|
|
&& op->owner |
| 71 |
|
|
&& op->owner->contr |
| 72 |
root |
1.12 |
&& op->owner->contr->golem == op) |
| 73 |
|
|
op->owner->contr->golem = 0; |
| 74 |
root |
1.11 |
|
| 75 |
root |
1.5 |
if (!first_friendly_object) |
| 76 |
|
|
{ |
| 77 |
|
|
LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name); |
| 78 |
|
|
return; |
| 79 |
|
|
} |
| 80 |
root |
1.9 |
|
| 81 |
root |
1.5 |
/* if the first object happens to be the one, processing is pretty |
| 82 |
|
|
* easy. |
| 83 |
|
|
*/ |
| 84 |
|
|
if (first_friendly_object->ob == op) |
| 85 |
|
|
{ |
| 86 |
|
|
obj = first_friendly_object; |
| 87 |
|
|
first_friendly_object = obj->next; |
| 88 |
root |
1.7 |
delete obj; |
| 89 |
elmex |
1.1 |
} |
| 90 |
root |
1.5 |
else |
| 91 |
|
|
{ |
| 92 |
|
|
objectlink *prev = first_friendly_object; |
| 93 |
|
|
|
| 94 |
root |
1.9 |
for (obj = first_friendly_object->next; obj; obj = obj->next) |
| 95 |
root |
1.5 |
{ |
| 96 |
|
|
if (obj->ob == op) |
| 97 |
|
|
break; |
| 98 |
root |
1.11 |
|
| 99 |
root |
1.5 |
prev = obj; |
| 100 |
root |
1.2 |
} |
| 101 |
root |
1.7 |
|
| 102 |
root |
1.5 |
if (obj) |
| 103 |
|
|
{ |
| 104 |
|
|
prev->next = obj->next; |
| 105 |
root |
1.7 |
delete obj; |
| 106 |
root |
1.2 |
} |
| 107 |
elmex |
1.1 |
} |
| 108 |
|
|
} |
| 109 |
|
|
|
| 110 |
|
|
/* New function, MSW 2000-1-14 |
| 111 |
|
|
* It traverses the friendly list removing objects that should not be here |
| 112 |
|
|
* (ie, do not have friendly flag set, freed, etc) |
| 113 |
|
|
*/ |
| 114 |
root |
1.5 |
void |
| 115 |
root |
1.23 |
clean_friendly_list () |
| 116 |
root |
1.5 |
{ |
| 117 |
|
|
objectlink *obj, *prev = NULL, *next; |
| 118 |
|
|
int count = 0; |
| 119 |
|
|
|
| 120 |
root |
1.7 |
for (obj = first_friendly_object; obj; obj = next) |
| 121 |
root |
1.5 |
{ |
| 122 |
|
|
next = obj->next; |
| 123 |
root |
1.26 |
if (obj->ob->flag [FLAG_FREED] || !obj->ob->flag [FLAG_FRIENDLY]) |
| 124 |
root |
1.5 |
{ |
| 125 |
|
|
if (prev) |
| 126 |
root |
1.7 |
prev->next = obj->next; |
| 127 |
root |
1.5 |
else |
| 128 |
root |
1.7 |
first_friendly_object = obj->next; |
| 129 |
|
|
|
| 130 |
root |
1.5 |
count++; |
| 131 |
root |
1.7 |
delete obj; |
| 132 |
root |
1.2 |
} |
| 133 |
root |
1.5 |
else |
| 134 |
root |
1.7 |
/* If we removed the object, then prev is still valid. */ |
| 135 |
root |
1.5 |
prev = obj; |
| 136 |
elmex |
1.1 |
} |
| 137 |
root |
1.7 |
|
| 138 |
root |
1.5 |
if (count) |
| 139 |
|
|
LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count); |
| 140 |
elmex |
1.1 |
} |
| 141 |
|
|
|