| Revision: | 1.2 |
| Committed: | Thu Dec 21 22:41:34 2006 UTC (19 years, 10 months ago) by root |
| Branch: | MAIN |
| Changes since 1.1: | +2 -2 lines |
| Log Message: | - updated cf.pm to use a more generic and extendable syntax, now that it is clear that we will have multiple "attachable" objects. maybe bite the bullet in C++ and make attachable virtual? - completely rework the syntax for attaching and attachments - update all extensions |
| # | User | Rev | Content |
|---|---|---|---|
| 1 | root | 1.1 | #! perl |
| 2 | |||
| 3 | # adjust levels of players at login time in case the experience table changed | ||
| 4 | |||
| 5 | root | 1.2 | cf::player->attach ( |
| 6 | root | 1.1 | on_load => sub { |
| 7 | my ($pl) = @_; | ||
| 8 | my $ob = $pl->ob; | ||
| 9 | |||
| 10 | $ob->message ("\nAdjusting levels to experience table.\n"); | ||
| 11 | |||
| 12 | $ob->player_lvl_adj; | ||
| 13 | $ob->player_lvl_adj ($_) for grep $_->type == cf::SKILL, $ob->inv; | ||
| 14 | |||
| 15 | $ob->message ("\nDone adjusting levels to experience table.\nIf you got a lot of level changes, then this is because the server changed its experience table.\nDo NOT panic!\n"); | ||
| 16 | }, | ||
| 17 | root | 1.2 | ); |
| 18 | root | 1.1 |