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Revision: 1.2
Committed: Mon Apr 26 13:28:36 2010 UTC (16 years, 6 months ago) by elmex
Branch: MAIN
CVS Tags: HEAD
Changes since 1.1: +12 -2 lines
Log Message:
added current screenshot.

File Contents

# Content
1 <div id='content'>
2 <h2>What does Deliantra look like?</h2>
3
4 <h3>Deliantra Client</h3>
5
6 <table cellspacing="8" cellpadding="4">
7 <tr><th colspan="2" id="screenshot_note">State at 2010-04-26, with experience bars on top.</th></tr>
8
9 <tr>
10 <td>
11 <a href="sc/sc_client_2010.png"><img src="sc/sc_client_2010_tb.jpg" /></a><br />
12 The current look of the client, with experience progress bar on top of
13 the client window. Showing the dialog with a NPC.
14 </td>
15 <td> </td>
16
17 </tr>
18
19 <tr><th colspan="2" id="screenshot_note">State at 2008-12-19, new scorn.</th></tr>
20
21 <tr>
22
23 <td>
24 <a href="sc/sc_scorn_ppl.png"><img src="sc/sc_scorn_ppl_tb.jpg" /></a><br />
25 A group of people meeting at the new central place in the redesigned main city Scorn.
26 </td>
27 <td> </td>
28
29 </tr>
30
31 <tr><th colspan="2" id="screenshot_note">State at 2008-04-18, mode indicators.</th></tr>
32
33 <tr>
34 <td>
35 <a href="sc/deliantra_09978.png"><img src="sc/deliantra_09978_tb.jpg" /></a><br />
36 Resirs house in Scorn being looted.
37 </td>
38 <td>
39 <a href="sc/sc_goclub.jpg"><img src="sc/sc_goclub_tb.jpg" /></a><br />
40 The new go club with a quick 9x9 game (and mode indicators in the lower left).
41 </td>
42 </tr>
43
44 <tr><th colspan="2" id="screenshot_note">State at 2007-08-23, chat tabs and experience bars.</th></tr>
45
46 <tr>
47 <td>
48 <a href="sc/sc_expbars.png"><img src="sc/sc_expbars_tb.jpg" /></a><br />
49 The skill window, chat tabs and next-level bars in the lower right.
50 </td>
51 </tr>
52
53 <tr><th colspan="2" id="screenshot_note">State at 2007-04-28, lots of ground faces have been changed.</th></tr>
54
55 <tr>
56 <td>
57 <a href="sc/sc_oldscorn.jpg"><img src="sc/sc_oldscorn_tb.jpg" /></a><br />
58 Old Scorn as never seen before.
59 </td>
60 <td>
61 <a href="sc/sc_euthville.jpg"><img src="sc/sc_euthville_tb.jpg" /></a><br />
62 Euthville sure looks deserted.
63 </td>
64 </tr>
65
66 <tr><th colspan="2" id="screenshot_note">State at 2007-04-13, beta version with 64x64 tileset.</th></tr>
67
68 <tr>
69 <td>
70 <a href="sc/cfplus_64x64_nebel.png"><img src="sc/cfplus_64x64_nebel_tb.jpg" /></a><br />
71 Some experiment with smoothing on spell effects - foggy scorn.
72 </td>
73 <td>
74 <a href="sc/cfplus_new_64x64faceset.png"><img src="sc/cfplus_new_64x64faceset_tb.jpg" /></a><br />
75 The new 64x64 tileset monsters. Also with newly rendered Dreads.
76 </td>
77 </tr>
78
79 <tr>
80 <td>
81 <a href="sc/cfplus_new_64x64faceset2.png"><img src="sc/cfplus_new_64x64faceset2_tb.jpg" /></a><br />
82 Eastern part of Scorn with the new 64x64 tileset.
83 </td>
84 <td>
85 <a href="sc/cfplus_new_64x64faceset3.png"><img src="sc/cfplus_new_64x64faceset3_tb.jpg" /></a><br />
86 Western part of Scorn with the new 64x64 tileset.
87 </td>
88 </tr>
89
90 <tr><th colspan="2" id="screenshot_note">State before beta.</th></tr>
91
92 <tr>
93 <td>
94 <a href="sc/cfplus12.png"><img src="sc/cfplus12_tb.jpg" /></a><br />
95 The healthbars that were implemented on 2006-08-17.
96 </td>
97 <td></td>
98 </tr>
99
100 <tr><th colspan="2" id="screenshot_note">State at 2006-07-24 (alpha version)</th></tr>
101
102 <tr>
103 <td>
104 <a href="sc/sc_alpha_npc_dialog.png"><img src="sc/sc_alpha_npc_dialog_tb.jpg" /></a><br />
105 The NPC dialogs.
106 </td>
107 <td></td>
108 </tr>
109
110 <tr>
111 <td>
112 <a href="sc/sc_alpha_overview.png"><img src="sc/sc_alpha_overview_tb.jpg" /></a><br />
113 General overview of the client.
114 </td>
115 <td>
116 <a href="sc/sc_alpha_login.png"><img src="sc/sc_alpha_login_tb.jpg" /></a><br />
117 The login/server dialog.
118 </td>
119 </tr>
120
121 <tr>
122 <td>
123 <a href="sc/sc_alpha_command_completer.png"><img src="sc/sc_alpha_command_completer_tb.jpg" /></a><br />
124 The command completer.
125 </td>
126 <td>
127 <a href="sc/sc_alpha_pickup.png"><img src="sc/sc_alpha_pickup_tb.jpg" /></a><br />
128 The pickup dialog.
129 </td>
130 </tr>
131
132 <tr>
133 <td>
134 <a href="sc/sc_alpha_skilllist.png"><img src="sc/sc_alpha_skilllist_tb.jpg" /></a><br />
135 The skill list.
136 </td>
137 <td>
138 <a href="sc/sc_alpha_spelllist.png"><img src="sc/sc_alpha_spelllist_tb.jpg" /></a><br />
139 The spell list.
140 </td>
141 </tr>
142
143 <tr>
144 <td>
145 <a href="sc/sc_alpha_stats.png"><img src="sc/sc_alpha_stats_tb.jpg" /></a><br />
146 The stats window.
147 </td>
148 <td>
149 <a href="sc/sc_alpha_inventory.png"><img src="sc/sc_alpha_inventory_tb.jpg" /></a><br />
150 The inventory.
151 </td>
152 </tr>
153
154 <tr><th colspan="2" id="screenshot_note">State before 2006-07-24</th></tr>
155
156 <tr>
157 <td>
158 <a href="sc/cfplus11.png"><img src="sc/cfplus11_tb.jpg" /></a><br />
159 State of the client on 2006-06-15. The magic map has been implemented!
160 </td>
161 <td>
162 <a href="sc/cfplus10.png"><img src="sc/cfplus10_tb.jpg" /></a><br />
163 State of the client on 2006-06-15. The magic map has been implemented!
164 </td>
165 </tr>
166 <tr>
167 <td>
168 <a href="sc/cfplus9.png"><img src="sc/cfplus9_tb.jpg" /></a><br />
169 State of the client on 2006-06-15. The magic map has been implemented!
170 </td>
171 <td>
172 <a href="sc/cfplus8.png"><img src="sc/cfplus8_tb.jpg" /></a><br />
173 State of the client on 2006-06-12. A NPC-dialog system has been
174 implemented in the client (uses the new perl extendable protocol commands).
175 </td>
176 </tr>
177 <tr>
178 <td>
179 <a href="sc/cfplus6.png"><img src="sc/cfplus6_tb.jpg" /></a><br />
180 State of the client on 2006-06-06. The new character creation dialog.
181 </td>
182 <td>
183 <a href="sc/cfplus7.png"><img src="sc/cfplus7_tb.jpg" /></a><br />
184 State of the client on 2006-06-06. The new character creation dialog.
185 </td>
186 </tr>
187 <tr>
188 <td>
189 <a href="sc/cfplus5.png"><img src="sc/cfplus5_tb.jpg" /></a><br />
190 State of the client on 2006-06-02. Pickup configuration is now in.
191 And some other bugs in the widget system were fixed (window titles).
192 </td>
193 </tr>
194 <tr>
195 <td>
196 <a href="sc/cfplus4.png"><img src="sc/cfplus4_tb.jpg" /></a><br />
197 State of the client on 2006-05-30. Reworked bindings management
198 and first version of the spell dialog.
199 </td>
200 <td>
201 <a href="sc/cfplus3.png"><img src="sc/cfplus3_tb.jpg" /></a><br />
202 State of the client on 2006-05-29. The first version of the action recorder
203 was checked in.
204 </td>
205 </tr>
206 <tr>
207 <td>
208 <a href="sc/cfplus1.png"><img src="sc/cfplus1_tb.jpg" /></a><br />
209 State of the client on 2006-05-27. Mostly playable, only key-bindings
210 are missing.
211 </td>
212 <td>
213 <a href="sc/cfplus2.png"><img src="sc/cfplus2_tb.jpg" /></a><br />
214 The new bank-script on the server. Also from 2006-05-27.
215 </td>
216 </tr>
217 <tr>
218 <td>
219 <a href="sc/pclient4.png"><img src="sc/pclient4_tb.jpg" /></a><br />
220 An old test from pippijn.
221 </td>
222 <td>
223 <a href="sc/pclient5.png"><img src="sc/pclient5_tb.jpg" /></a><br />
224 Old screenshot from 2006-04-23.
225 </td>
226 </tr>
227 </table>
228
229 <h3>Clients from the original Crossfire Project</h3>
230
231 <table cellspacing="8" cellpadding="4">
232 <tr>
233 <td>
234 <a href="sc/cf_plus_sc01.png"><img src="sc/cf_plus_sc01_tb.jpg" /></a><br />
235 The gtk1 client client. (smoothing disabled)
236 </td>
237 </tr>
238 </table>
239
240 </div>