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#!/opt/bin/perl |
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# cfmap2png - convert deliantra maps to png+metadata |
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# Copyright (C) 2005,2007,2008,2009 Marc Lehmann <cfmaps@schmorp.de> |
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# |
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# CFARCH2PNG is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with gvpe; if not, write to the Free Software |
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# Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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# Quoth The master himself: |
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# |
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# Object ordering is basically like this: |
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# top face: players or monsters. If none on the space, object with highest |
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# visibility value - if equal, then top object in terms of object stacking on the map. |
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# middle face: Object with highest visibility (of monster/player on a space). If |
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# no monster/player, then object with second highest visibility, or if all equal, |
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# second top object relative to map stacking. |
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# Bottom object: the highest object that is a floor type object. |
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# |
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# ... I believe that anytime, but it still doesn't mention the smoothlevel |
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# interaction :( |
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our $VERSION = '2.012'; |
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use strict; |
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use Deliantra; |
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use List::Util qw(max); |
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use Gtk2; |
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sub T (){ 32 } |
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Deliantra::load_archetypes; |
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Deliantra::load_tilecache; |
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sub cfmap_render($;$) { |
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my ($mapa, $mapname) = @_; |
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my %meta; |
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my ($mapx, $mapy); |
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my $map; |
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for (@{ $mapa->{arch} }) { |
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my ($x, $y) = ($_->{x}, $_->{y}); |
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if ($_->{_name} eq "map") { |
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$meta{info} = $_; |
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$mapx = $_->{width} || $x; |
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$mapy = $_->{height} || $y; |
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} else { |
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push @{ $map->[$x][$y] }, $_; |
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# arch map is unreliable w.r.t. width and height |
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$mapx = $x + 1 if $mapx <= $x; |
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$mapy = $y + 1 if $mapy <= $y; |
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#$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
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#$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
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} |
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} |
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$meta{width} = $mapx; |
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$meta{height} = $mapy; |
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my %draw_info; |
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my %map_info; |
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# first pass, gather face stacking order, border and corner info |
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for my $x (0 .. $mapx - 1) { |
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my $col = $map->[$x]; |
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for my $y (0 .. $mapy - 1) { |
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my $as = $col->[$y] || []; |
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for my $layer (0 .. $#$as) { |
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my $a = $as->[$layer]; |
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my $o = $ARCH{$a->{_name}} |
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or (warn "$mapname: arch '$a->{_name}' not found at ($x|$y)\n"), next; |
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my $level = $layer * 256; |
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while ($o) { |
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my $face = $a->{face} || $o->{face}; |
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$FACE{$face} |
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or $face =~ s/\.1(\d\d)$/.x$1/; |
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$FACE{$face} |
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or (warn "$mapname: face '$face' not found for arch '$a->{_name}' at ($x|$y)\n"), last; |
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my $idx = $FACE{$face}{idx}; |
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my $mx = $x + $o->{x}; |
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my $my = $y + $o->{y}; |
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last if 0 > $mx || $mx >= $mapx |
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|| 0 > $my || $my >= $mapy; |
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push @{ $map_info{$level}{$mx, $my} }, $a; |
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$draw_info{$level}{$idx}{$mx, $my} |= 0x2000; |
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if (0) { # disable smoothing for the time being |
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if (my $sface = $FACEDATA{faceinfo}{$face}{smooth}) { |
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$FACE{$sface} |
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or (warn "$mapname: smoothface '$sface' not found for arch '$a->{_name}' at ($x|$y)\n"), last; |
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my $idx = $FACE{$sface}{idx}; |
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my $level = $layer * 256 + $FACEDATA{faceinfo}{$face}{smoothlevel}; |
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# full tile |
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$draw_info{$level}{$idx}{$mx , $my } |= 0x1000; |
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# borders |
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$draw_info{$level}{$idx}{$mx + 1, $my } |= 0x0091; |
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$draw_info{$level}{$idx}{$mx , $my + 1} |= 0x0032; |
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$draw_info{$level}{$idx}{$mx - 1, $my } |= 0x0064; |
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$draw_info{$level}{$idx}{$mx , $my - 1} |= 0x00c8; |
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# corners |
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$draw_info{$level}{$idx}{$mx + 1, $my + 1} |= 0x0100; |
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$draw_info{$level}{$idx}{$mx - 1, $my + 1} |= 0x0200; |
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$draw_info{$level}{$idx}{$mx - 1, $my - 1} |= 0x0400; |
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$draw_info{$level}{$idx}{$mx + 1, $my - 1} |= 0x0800; |
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} |
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} |
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$o = $o->{more}; |
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} |
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} |
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} |
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} |
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my $map_pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, $mapx * T, $mapy * T |
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or die; |
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$map_pb->fill (0xffffff00); |
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# second pass, render the map |
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for my $level (sort { $a <=> $b } keys %draw_info) { |
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my $v = $draw_info{$level}; |
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while (my ($face, $info) = each %$v) { |
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while (my ($xy, $bits) = each %$info) { |
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my ($x, $y) = split $;, $xy; |
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next if $x < 0 || $x >= $mapx |
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|| $y < 0 || $y >= $mapy; |
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# bits is __fn cccc CCCC bbbb |
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# f full tile draw with x|y bigface displacement |
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# n do not draw borders&corners |
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# c draw these corners, but... |
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# C ... not these |
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# b draw these borders |
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if ($bits & 0x2000) { |
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my $ix = $face % CACHESTRIDE; |
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my $iy = int $face / CACHESTRIDE; |
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$TILE->composite ($map_pb, |
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$x * T, $y * T, |
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T, T, |
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($x - $ix) * T, ($y - $iy) * T, 1, 1, |
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"nearest", |
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255 |
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); |
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} |
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unless ($bits & 0x1000) { |
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my $border = $face + ($bits & 0xf); |
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my $bx = $border % CACHESTRIDE; |
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my $by = int $border / CACHESTRIDE; |
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$TILE->composite ($map_pb, |
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$x * T, $y * T, |
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T, T, |
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($x - $bx) * T, ($y - $by) * T, 1, 1, |
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"nearest", |
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255 |
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) if $border; |
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my $corner = $face + (($bits >> 8) & ~($bits >> 4) & 0xf); |
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my $cx = $corner % CACHESTRIDE; |
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my $cy = int $corner / CACHESTRIDE; |
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$TILE->composite ($map_pb, |
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$x * T, $y * T, |
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T, T, |
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($x - $cx) * T, ($y - $cy) * T, 1, 1, |
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"nearest", |
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255 |
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) if $corner; |
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} |
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} |
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} |
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} |
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# third pass, gather meta info |
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for my $level (sort { $a <=> $b } keys %map_info) { |
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my $info = $map_info{$level}; |
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while (my ($xy, $as) = each %$info) { |
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my ($x, $y) = split $;, $xy; |
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next if $x < 0 || $x >= $mapx |
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|| $y < 0 || $y >= $mapy; |
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push @{ $meta{map}[$x][$y] }, $_ for @$as; |
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} |
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} |
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($map_pb, \%meta) |
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} |
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for my $file (@ARGV) { |
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my $stderr; |
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$SIG{__WARN__} = sub { |
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$stderr .= $_[0]; |
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print STDERR $_[0]; |
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}; |
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$file =~ s/\.map$//; |
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eval { |
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my $mapa = read_arch "$file.map"; |
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my ($pb, $meta) = cfmap_render $mapa, $file; |
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$pb->save ("$file.png~~", "png"); |
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system "gm", "convert", "$file.png~~", "-filter" => "lanczos", "-geometry" => "3.125%", "-quality" => 85, "$file.jpg"; |
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#system "mogrify", "-colors" => 65536, "$file.png~"; # destroys transparency |
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system "optipng", "-q", "-out", "$file.png~", "$file.png~~"; |
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# system "pngnq <\Q$file.png~\E >\Q$file.png\E"; |
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unlink "$file.png~~"; |
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utime +(stat "$file.map")[8,9], "$file.jpg" or die "$file.jpg: $!"; |
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utime +(stat "$file.map")[8,9], "$file.png~" or die "$file.png~: $!"; |
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rename "$file.png~", "$file.png"; |
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} or $stderr .= $@; |
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if (length $stderr) { |
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open my $fh, ">$file.png.err~" |
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or die "$file.png.err~: $!"; |
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syswrite $fh, $stderr; |
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close $fh; |
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rename "$file.png.err~", "$file.png.err"; |
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} else { |
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unlink "$file.png.err"; |
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} |
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} |
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