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/cvs/cvsroot/deliantra/dclient/src/backend/communicator/inventory_manager.cpp
Revision: 1.4
Committed: Wed Oct 20 08:33:40 2010 UTC (15 years, 11 months ago) by sf-pippijn
Branch: MAIN
Changes since 1.3: +5 -4 lines
Log Message:
2 glyphs / map space

File Contents

# User Rev Content
1 sf-pippijn 1.1 #include "deliantra/inventory_manager.h"
2     #include "deliantra/data/constants.h"
3    
4     #include "adt/array.h"
5    
6     #include <algorithm>
7     #include <cassert>
8    
9     static bool
10     type_name_compare (data::item const &a, data::item const &b)
11     {
12     return a.type != b.type ? a.type < b.type : a.singular < b.singular;
13     }
14    
15    
16     inventory_manager::inventory_manager ()
17     : player_item { }
18     , ground_item { "Floor" }
19     , container_item (&ground_item)
20     , inventory_view (nullptr)
21     , container_view (nullptr)
22     {
23     }
24    
25     inventory_manager::~inventory_manager ()
26     {
27     }
28    
29     void
30     inventory_manager::set_inventory_view (interface::inventory_handler &view)
31     {
32     inventory_view = &view;
33     }
34    
35     void
36     inventory_manager::set_container_view (interface::inventory_handler &view)
37     {
38     container_view = &view;
39     }
40    
41    
42     void
43     inventory_manager::update_container ()
44     {
45     container_item = &ground_item;
46     foreach (data::item const &item, inventories[player_item.tag])
47     if (item.flags & F_OPEN)
48     {
49     assert (container_item == &ground_item);
50     container_item = &item;
51     #if NDEBUG
52     break;
53     #endif
54     }
55     }
56    
57     void
58     inventory_manager::sort ()
59     {
60     foreach (u32 tag, array (player_item.tag, container_item->tag))
61 sf-pippijn 1.4 if (tag)
62     {
63     data::inventory &inv = inventories[tag];
64     std::stable_sort (inv.begin (), inv.end (), type_name_compare);
65     }
66 sf-pippijn 1.1 }
67    
68     void
69     inventory_manager::update_view () const
70     {
71     foreach (auto pair, array (std::make_pair (&player_item, inventory_view),
72     std::make_pair (container_item, container_view)))
73     {
74     auto found = inventories.find (pair.first->tag);
75     if (found != inventories.end ())
76     pair.second->update (found->second, pair.first->singular);
77     }
78     }
79    
80     void
81     inventory_manager::update ()
82     {
83     update_container ();
84     sort ();
85     update_view ();
86     }
87    
88    
89     data::item &
90     inventory_manager::get (u32 tag)
91     {
92     if (tag == player_item.tag)
93     return player_item;
94     foreach (auto &pair, inventories)
95     foreach (data::item &item, pair.second)
96     if (item.tag == tag)
97     return item;
98     throw "item not found";
99     }
100    
101     void
102     inventory_manager::delinv (u32 tag)
103     {
104     inventories.erase (tag);
105     }
106    
107     void
108     inventory_manager::delitem (std::vector<u32> const &itemtags)
109     {
110     assert (player_item.tag != 0);
111    
112     foreach (auto &pair, inventories)
113 sf-pippijn 1.2 foreach (u32 tag, itemtags)
114     {
115     auto found = std::find_if (
116     pair.second.begin (),
117     pair.second.end (),
118     [tag] (data::item const &item) {
119     return item.tag == tag;
120 sf-pippijn 1.1 }
121 sf-pippijn 1.2 );
122    
123     if (found != pair.second.end ())
124     pair.second.erase (found);
125     }
126 sf-pippijn 1.1
127     update ();
128     }
129    
130     static data::item &
131     merge (data::inventory &inv, data::item const &item)
132     {
133     foreach (data::item &inv_item, inv)
134     if (inv_item.tag == item.tag)
135     return inv_item = item;
136     inv.push_back (item);
137     return inv.back ();
138     }
139    
140     void
141     inventory_manager::item2 (u32 location, std::vector<data::item> const &items)
142     {
143     assert (player_item.tag != 0);
144    
145     data::inventory &inv = inventories[location];
146     foreach (data::item const &item, items)
147     merge (inv, item);
148    
149     update ();
150     }
151    
152     void
153     inventory_manager::player (u32 tag, u32 weight, u32 face, std::string const &name)
154     {
155     player_item.tag = tag;
156     player_item.weight = weight;
157     player_item.face = face;
158     player_item.singular = name;
159     }
160    
161     void
162     inventory_manager::upditem (u08 flags, u32 location, data::item const &item)
163     {
164     data::item *current = &get (item.tag);
165    
166     if (flags & UPD_LOCATION)
167     {
168     data::item save = *current;
169     delitem ({ item.tag });
170     current = &merge (inventories[location], save);
171     }
172    
173     if (flags & UPD_ANIM) current->anim = item.anim;
174     if (flags & UPD_ANIMSPEED) current->animspeed = item.animspeed;
175     if (flags & UPD_FACE) current->face = item.face;
176     if (flags & UPD_FLAGS) current->flags = item.flags;
177     if (flags & UPD_NROF) current->nrof = item.nrof;
178     if (flags & UPD_WEIGHT) current->weight = item.weight;
179    
180     if (flags & UPD_NAME)
181     {
182     current->singular = item.singular;
183     current->plural = item.plural;
184     }
185    
186     update ();
187     }