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root |
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/* |
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Copyright (c) 2000-2005 Lee Thomason (www.grinninglizard.com) |
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Grinning Lizard Utilities. |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any |
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damages arising from the use of this software. |
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Permission is granted to anyone to use this software for any |
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purpose, including commercial applications, and to alter it and |
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redistribute it freely, subject to the following restrictions: |
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1. The origin of this software must not be misrepresented; you must |
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not claim that you wrote the original software. If you use this |
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software in a product, an acknowledgment in the product documentation |
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would be appreciated but is not required. |
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2. Altered source versions must be plainly marked as such, and |
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must not be misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source |
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distribution. |
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*/ |
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#ifdef _MSC_VER |
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#pragma warning( disable : 4786 ) // Debugger truncating names. |
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#pragma warning( disable : 4530 ) // Exception handler isn't used |
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#endif |
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#include <cstring> |
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#include <cstdio> |
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#include <vector> |
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#include <map> |
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#include <algorithm> |
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#include <functional> |
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//#define DEBUG_PATH |
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//#define DEBUG_PATH_DEEP |
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#include "micropather.h" |
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using namespace std; |
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using namespace micropather; |
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template<class _Ty> |
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struct PathNodeCompareTotalCost : binary_function<_Ty, _Ty, bool> { |
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bool operator()(const _Ty& _X, const _Ty& _Y) const |
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{return (_X->totalCost > _Y->totalCost ); } |
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}; |
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class OpenQueue |
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{ |
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public: |
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OpenQueue( Graph* _graph ) |
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{ |
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graph = _graph; |
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#ifdef USE_LIST |
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sentinel = (PathNode*) sentinelMem; |
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sentinel->Init( 0, 0, FLT_MAX, FLT_MAX, 0 ); |
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sentinel->totalCost = FLT_MAX; |
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sentinel->next = sentinel; |
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sentinel->prev = sentinel; |
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#ifdef DEBUG |
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sentinel->CheckList(); |
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#endif |
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#endif |
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} |
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~OpenQueue() {} |
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void Push( PathNode* pNode ) |
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{ |
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assert( pNode->inOpen == 0 ); |
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assert( pNode->inClosed == 0 ); |
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#ifdef DEBUG_PATH_DEEP |
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printf( "Open Push: " ); |
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graph->PrintStateInfo( pNode->state ); |
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printf( " total=%.1f\n", pNode->totalCost ); |
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#endif |
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#ifdef USE_LIST |
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// Add sorted. Lowest to highest cost path. Note that the sentinel has |
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// a value of FLT_MAX, so it should always be sorted in. |
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assert( pNode->totalCost < FLT_MAX ); |
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PathNode* iter = sentinel->next; |
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while ( true ) |
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{ |
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if ( pNode->totalCost < iter->totalCost ) { |
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iter->AddBefore( pNode ); |
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pNode->inOpen = 1; |
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break; |
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} |
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iter = iter->next; |
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} |
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assert( pNode->inOpen ); // make sure this was actually added. |
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#ifdef DEBUG |
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sentinel->CheckList(); |
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#endif |
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#else |
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heapVector.push_back( pNode ); |
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#endif |
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} |
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PathNode* Pop() |
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{ |
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#ifdef USE_LIST |
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assert( sentinel->next != sentinel ); |
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PathNode* pNode = sentinel->next; |
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pNode->Unlink(); |
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#ifdef DEBUG |
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sentinel->CheckList(); |
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#endif |
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#else |
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PathNode* pNode = heapVector[0]; |
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const int size = heapVector.size(); |
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int found = 0; |
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for( int i=1; i<size; ++i ) { |
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if ( heapVector[i]->totalCost < pNode->totalCost ) { |
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pNode = heapVector[i]; |
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found = i; |
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} |
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} |
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if ( found < size-1 ) |
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memcpy( &heapVector[found], &heapVector[found+1], sizeof( PathNode* ) * (size-found-1) ); |
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heapVector.pop_back(); |
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#endif |
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assert( pNode->inClosed == 0 ); |
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assert( pNode->inOpen == 1 ); |
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pNode->inOpen = 0; |
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#ifdef DEBUG_PATH_DEEP |
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printf( "Open Pop: " ); |
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graph->PrintStateInfo( pNode->state ); |
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printf( " total=%.1f\n", pNode->totalCost ); |
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#endif |
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return pNode; |
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} |
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void Update( PathNode* pNode ) |
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{ |
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#ifdef DEBUG_PATH_DEEP |
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printf( "Open Update: " ); |
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graph->PrintStateInfo( pNode->state ); |
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printf( " total=%.1f\n", pNode->totalCost ); |
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#endif |
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#ifdef USE_LIST |
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assert( pNode->inOpen ); |
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// If the node now cost less than the one before it, |
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// move it to the front of the list. |
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if ( pNode->prev != sentinel && pNode->totalCost < pNode->prev->totalCost ) { |
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pNode->Unlink(); |
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sentinel->next->AddBefore( pNode ); |
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} |
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// If the node is too high, move to the right. |
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if ( pNode->totalCost > pNode->next->totalCost ) { |
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PathNode* it = pNode->next; |
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pNode->Unlink(); |
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while ( pNode->totalCost > it->totalCost ) |
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it = it->next; |
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it->AddBefore( pNode ); |
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#ifdef DEBUG |
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sentinel->CheckList(); |
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#endif |
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} |
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#endif |
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} |
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#ifdef USE_LIST |
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bool Empty() { return sentinel->next == sentinel; } |
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#else |
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bool Empty() { return heapVector.empty(); } |
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#endif |
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private: |
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OpenQueue( const OpenQueue& ); // undefined and unsupported |
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void operator=( const OpenQueue& ); |
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#ifdef USE_LIST |
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PathNode* sentinel; |
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int sentinelMem[ ( sizeof( PathNode ) + sizeof( int ) ) / sizeof( int ) ]; |
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#else |
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vector< PathNode* > heapVector; |
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#endif |
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Graph* graph; // for debugging |
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}; |
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class ClosedSet |
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{ |
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public: |
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ClosedSet( Graph* _graph ) { this->graph = _graph; } |
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~ClosedSet() {} |
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void Add( PathNode* pNode ) |
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{ |
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#ifdef DEBUG_PATH_DEEP |
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printf( "Closed add: " ); |
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graph->PrintStateInfo( pNode->state ); |
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printf( " total=%.1f\n", pNode->totalCost ); |
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#endif |
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#ifdef DEBUG |
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assert( pNode->inClosed == 0 ); |
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assert( pNode->inOpen == 0 ); |
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#endif |
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pNode->inClosed = 1; |
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} |
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void Remove( PathNode* pNode ) |
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{ |
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#ifdef DEBUG_PATH_DEEP |
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printf( "Closed remove: " ); |
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graph->PrintStateInfo( pNode->state ); |
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printf( " total=%.1f\n", pNode->totalCost ); |
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#endif |
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assert( pNode->inClosed == 1 ); |
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assert( pNode->inOpen == 0 ); |
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pNode->inClosed = 0; |
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} |
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private: |
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ClosedSet( const ClosedSet& ); |
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void operator=( const ClosedSet& ); |
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Graph* graph; |
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}; |
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MicroPather::MicroPather( Graph* _graph, unsigned allocate ) |
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: ALLOCATE( allocate ), |
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BLOCKSIZE( allocate-1 ), |
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graph( _graph ), |
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pathNodeMem( 0 ), |
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availMem( 0 ), |
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pathNodeCount( 0 ), |
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frame( 0 ), |
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checksum( 0 ) |
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{ |
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memset( hashTable, 0, sizeof( PathNode* )*HASH_SIZE ); |
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} |
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MicroPather::~MicroPather() |
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{ |
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PathNode *temp; |
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while( pathNodeMem ) { |
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temp = pathNodeMem; |
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pathNodeMem = pathNodeMem[ ALLOCATE-1 ].left; |
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free( temp ); // c-allocation |
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} |
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} |
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void MicroPather::DumpHashTable() |
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{ |
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for( int i=0; i<HASH_SIZE; ++i ) |
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{ |
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int count = 0; |
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RecPathNodeWalk( hashTable[i], &count ); |
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if ( count != 0 ) |
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printf( "Hashtable[%3d] has %d items\n", i, count ); |
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} |
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} |
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void MicroPather::RecPathNodeWalk( PathNode* node, int* count ) |
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{ |
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if ( node ) |
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{ |
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*count += 1; |
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if ( node->left ) |
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RecPathNodeWalk( node->left, count ); |
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#ifdef USE_BINARY_HASH |
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if ( node->right ) |
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RecPathNodeWalk( node->right, count ); |
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#endif |
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} |
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} |
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void MicroPather::Reset() |
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{ |
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while( pathNodeMem ) { |
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PathNode* temp = pathNodeMem; |
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pathNodeMem = pathNodeMem[ ALLOCATE-1 ].left; |
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free( temp ); // c-allocation |
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} |
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pathNodeMem = 0; |
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memset( hashTable, 0, sizeof( PathNode* )*HASH_SIZE ); |
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pathNodeMem = 0; |
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availMem = 0; |
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pathNodeCount = 0; |
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frame = 0; |
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checksum = 0; |
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} |
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//void MicroPather::StateCostChange( void* state ) |
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//{ |
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// PathNode* node = FindPathNode( state, true ); |
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// if ( node ) { |
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// node->numAdjacent = -1; // throw away any cached data. |
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// } |
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//} |
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PathNode* MicroPather::AllocatePathNode() |
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{ |
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if ( availMem == 0 ) { |
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PathNode* newBlock = (PathNode*) malloc( sizeof(PathNode) * ALLOCATE ); |
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// set up the "next" pointer |
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newBlock[ALLOCATE-1].left = pathNodeMem; |
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pathNodeMem = newBlock; |
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availMem = BLOCKSIZE; |
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} |
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assert( availMem ); |
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PathNode* result = pathNodeMem + (BLOCKSIZE - availMem ); |
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--availMem; |
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++pathNodeCount; |
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return result; |
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} |
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PathNode* MicroPather::NewPathNode( void* state, float costFromStart, float estToEnd, PathNode* parent ) |
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{ |
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// Try to find an existing node for this state. |
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unsigned key = Hash( state ); //(HASH_SIZE-1) & ( (unsigned)state + (((unsigned)state)>>8) + (((unsigned)state)>>16) + (((unsigned)state)>>24) ); |
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if ( !hashTable[key] ) { |
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// There isn't even a hashtable yet - create and initialize the PathNode. |
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hashTable[key] = AllocatePathNode(); |
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hashTable[key]->Init( frame, state, costFromStart, estToEnd, parent ); |
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return hashTable[key]; |
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} |
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PathNode* root = hashTable[key]; |
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PathNode* up = 0; |
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while ( root ) { |
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up = root; |
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if ( root->state == state ) { |
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root->Reuse( frame, costFromStart, estToEnd, parent ); |
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assert( root->state == state ); |
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return root; |
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} |
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#ifdef USE_BINARY_HASH |
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else if ( state > root->state ) { |
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root = root->right; |
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} |
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#endif |
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else { |
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#ifdef USE_BINARY_HASH |
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assert( state < root->state ); |
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#endif |
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root = root->left; |
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} |
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} |
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assert( up ); |
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PathNode* pNode = AllocatePathNode(); |
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pNode->Init( frame, state, costFromStart, estToEnd, parent ); |
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#ifdef USE_BINARY_HASH |
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if ( state > up->state ) { |
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assert( up->right == 0 ); |
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up->right = pNode; |
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} |
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else { |
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assert( up->left == 0 ); |
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up->left = pNode; |
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} |
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#else |
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up->left = pNode; |
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#endif |
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return pNode; |
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} |
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void MicroPather::GoalReached( PathNode* node, void* start, void* end, vector< void* > *path ) |
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{ |
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path->clear(); |
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// We have reached the goal. |
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// How long is the path? Used to allocate the vector which is returned. |
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int count = 1; |
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PathNode* it = node; |
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while( it->parent ) |
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{ |
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++count; |
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it = it->parent; |
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} |
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// Now that the path has a known length, allocate |
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|
|
// and fill the vector that will be returned. |
| 404 |
|
|
if ( count < 3 ) |
| 405 |
|
|
{ |
| 406 |
|
|
// Handle the short, special case. |
| 407 |
|
|
path->resize(2); |
| 408 |
|
|
(*path)[0] = start; |
| 409 |
|
|
(*path)[1] = end; |
| 410 |
|
|
} |
| 411 |
|
|
else |
| 412 |
|
|
{ |
| 413 |
|
|
path->resize(count); |
| 414 |
|
|
|
| 415 |
|
|
(*path)[0] = start; |
| 416 |
|
|
(*path)[count-1] = end; |
| 417 |
|
|
|
| 418 |
|
|
count-=2; |
| 419 |
|
|
it = node->parent; |
| 420 |
|
|
|
| 421 |
|
|
while ( it->parent ) |
| 422 |
|
|
{ |
| 423 |
|
|
(*path)[count] = it->state; |
| 424 |
|
|
it = it->parent; |
| 425 |
|
|
--count; |
| 426 |
|
|
} |
| 427 |
|
|
} |
| 428 |
|
|
checksum = 0; |
| 429 |
|
|
#ifdef DEBUG_PATH |
| 430 |
|
|
printf( "Path: " ); |
| 431 |
|
|
int counter=0; |
| 432 |
|
|
#endif |
| 433 |
|
|
for ( unsigned k=0; k<path->size(); ++k ) |
| 434 |
|
|
{ |
| 435 |
|
|
checksum += ((UPTR)((*path)[k])) << (k%8); |
| 436 |
|
|
|
| 437 |
|
|
#ifdef DEBUG_PATH |
| 438 |
|
|
graph->PrintStateInfo( (*path)[k] ); |
| 439 |
|
|
printf( " " ); |
| 440 |
|
|
++counter; |
| 441 |
|
|
if ( counter == 8 ) |
| 442 |
|
|
{ |
| 443 |
|
|
printf( "\n" ); |
| 444 |
|
|
counter = 0; |
| 445 |
|
|
} |
| 446 |
|
|
#endif |
| 447 |
|
|
} |
| 448 |
|
|
#ifdef DEBUG_PATH |
| 449 |
|
|
printf( "Cost=%.1f Checksum %d\n", node->costFromStart, checksum ); |
| 450 |
|
|
#endif |
| 451 |
|
|
} |
| 452 |
|
|
|
| 453 |
|
|
|
| 454 |
|
|
NodeCost* MicroPather::GetNodeNeighbors( PathNode* node, std::vector< StateCost >* neighbor, std::vector< NodeCost >* neighborNode ) |
| 455 |
|
|
{ |
| 456 |
|
|
NodeCost* nodeCost = 0; |
| 457 |
|
|
|
| 458 |
|
|
if ( node->numAdjacent < 0 |
| 459 |
|
|
|| node->numAdjacent > PathNode::MAX_CACHE ) |
| 460 |
|
|
{ |
| 461 |
|
|
// It has not been computed yet (<0) or |
| 462 |
|
|
// can not be cached (>MAX) |
| 463 |
|
|
neighbor->resize( 0 ); |
| 464 |
|
|
graph->AdjacentCost( node->state, neighbor ); |
| 465 |
|
|
#ifdef DEBUG |
| 466 |
|
|
{ |
| 467 |
|
|
// If this assert fires, you have passed a state |
| 468 |
|
|
// as its own neighbor state. This is impossible -- |
| 469 |
|
|
// bad things will happen. |
| 470 |
|
|
for ( unsigned i=0; i<neighbor->size(); ++i ) |
| 471 |
|
|
assert( (*neighbor)[i].state != node->state ); |
| 472 |
|
|
} |
| 473 |
|
|
#endif |
| 474 |
|
|
node->numAdjacent = (int) neighbor->size(); |
| 475 |
|
|
|
| 476 |
|
|
// Now convert to pathNodes, and put in cache if possible. |
| 477 |
|
|
if ( node->numAdjacent <= PathNode::MAX_CACHE ) |
| 478 |
|
|
{ |
| 479 |
|
|
// Can fit in the cache: |
| 480 |
|
|
for( int i=0; i<node->numAdjacent; ++i ) |
| 481 |
|
|
{ |
| 482 |
|
|
node->adjacent[i].cost = (*neighbor)[i].cost; |
| 483 |
|
|
node->adjacent[i].node = FindPathNode( (*neighbor)[i].state ); |
| 484 |
|
|
if ( !node->adjacent[i].node ) |
| 485 |
|
|
{ |
| 486 |
|
|
node->adjacent[i].node = NewPathNode( (*neighbor)[i].state, FLT_BIG, FLT_BIG, 0 ); |
| 487 |
|
|
} |
| 488 |
|
|
} |
| 489 |
|
|
nodeCost = node->adjacent; |
| 490 |
|
|
|
| 491 |
|
|
#ifdef DEBUG_PATH_DEEP |
| 492 |
|
|
printf( "State " ); |
| 493 |
|
|
graph->PrintStateInfo( node->state ); |
| 494 |
|
|
printf( "--> cache\n" ); |
| 495 |
|
|
#endif |
| 496 |
|
|
} |
| 497 |
|
|
else { |
| 498 |
|
|
// Too big for cache. |
| 499 |
|
|
node->numAdjacent = (int) neighbor->size(); |
| 500 |
|
|
|
| 501 |
|
|
neighborNode->resize( neighbor->size() ); |
| 502 |
|
|
|
| 503 |
|
|
for( unsigned i=0; i<neighborNode->size(); ++i ) { |
| 504 |
|
|
(*neighborNode)[i].cost = (*neighbor)[i].cost; |
| 505 |
|
|
(*neighborNode)[i].node = FindPathNode( (*neighbor)[i].state ); |
| 506 |
|
|
if ( !(*neighborNode)[i].node ) |
| 507 |
|
|
{ |
| 508 |
|
|
(*neighborNode)[i].node = NewPathNode( (*neighbor)[i].state, FLT_BIG, FLT_BIG, 0 ); |
| 509 |
|
|
} |
| 510 |
|
|
} |
| 511 |
|
|
nodeCost = &(*neighborNode)[0]; |
| 512 |
|
|
#ifdef DEBUG_PATH_DEEP |
| 513 |
|
|
printf( "State " ); |
| 514 |
|
|
graph->PrintStateInfo( node->state ); |
| 515 |
|
|
printf( "no cache\n" ); |
| 516 |
|
|
#endif |
| 517 |
|
|
} |
| 518 |
|
|
} |
| 519 |
|
|
else { |
| 520 |
|
|
// In the cache! |
| 521 |
|
|
nodeCost = node->adjacent; |
| 522 |
|
|
|
| 523 |
|
|
for( int i=0; i<node->numAdjacent; ++i ) { |
| 524 |
|
|
if ( node->adjacent[i].node->frame != frame ) |
| 525 |
|
|
node->adjacent[i].node->Reuse( frame, FLT_BIG, FLT_BIG, 0 ); |
| 526 |
|
|
} |
| 527 |
|
|
#ifdef DEBUG_PATH_DEEP |
| 528 |
|
|
printf( "State " ); |
| 529 |
|
|
graph->PrintStateInfo( node->state ); |
| 530 |
|
|
printf( "cache HIT\n" ); |
| 531 |
|
|
#endif |
| 532 |
|
|
} |
| 533 |
|
|
assert( nodeCost ); |
| 534 |
|
|
|
| 535 |
|
|
return nodeCost; |
| 536 |
|
|
} |
| 537 |
|
|
|
| 538 |
|
|
|
| 539 |
|
|
#ifdef DEBUG |
| 540 |
|
|
void MicroPather::DumpStats() |
| 541 |
|
|
{ |
| 542 |
|
|
int hashTableEntries = 0; |
| 543 |
|
|
for( int i=0; i<HASH_SIZE; ++i ) |
| 544 |
|
|
if ( hashTable[i] ) |
| 545 |
|
|
++hashTableEntries; |
| 546 |
|
|
|
| 547 |
|
|
int pathNodeBlocks = 0; |
| 548 |
|
|
for( PathNode* node = pathNodeMem; node; node = node[ALLOCATE-1].left ) |
| 549 |
|
|
++pathNodeBlocks; |
| 550 |
|
|
|
| 551 |
|
|
printf( "HashTableEntries=%d/%d PathNodeBlocks=%d [%dk] PathNodes=%d SolverCalled=%d\n", |
| 552 |
|
|
hashTableEntries, HASH_SIZE, pathNodeBlocks, |
| 553 |
|
|
pathNodeBlocks*ALLOCATE*sizeof(PathNode)/1024, |
| 554 |
|
|
pathNodeCount, |
| 555 |
|
|
frame ); |
| 556 |
|
|
} |
| 557 |
|
|
#endif |
| 558 |
|
|
|
| 559 |
|
|
|
| 560 |
|
|
void MicroPather::StatesInPool( std::vector< void* >* stateVec ) |
| 561 |
|
|
{ |
| 562 |
|
|
stateVec->clear(); |
| 563 |
|
|
|
| 564 |
|
|
for ( PathNode* mem = pathNodeMem; mem; mem = mem[ALLOCATE-1].left ) |
| 565 |
|
|
{ |
| 566 |
|
|
unsigned count = BLOCKSIZE; |
| 567 |
|
|
if ( mem == pathNodeMem ) |
| 568 |
|
|
count = BLOCKSIZE - availMem; |
| 569 |
|
|
|
| 570 |
|
|
for( unsigned i=0; i<count; ++i ) |
| 571 |
|
|
{ |
| 572 |
|
|
if ( mem[i].frame == frame ) |
| 573 |
|
|
stateVec->push_back( mem[i].state ); |
| 574 |
|
|
} |
| 575 |
|
|
} |
| 576 |
|
|
} |
| 577 |
|
|
|
| 578 |
|
|
|
| 579 |
|
|
int MicroPather::Solve( void* startNode, void* endNode, vector< void* >* path, float* cost ) |
| 580 |
|
|
{ |
| 581 |
|
|
#ifdef DEBUG_PATH |
| 582 |
|
|
printf( "Path: " ); |
| 583 |
|
|
graph->PrintStateInfo( startNode ); |
| 584 |
|
|
printf( " --> " ); |
| 585 |
|
|
graph->PrintStateInfo( endNode ); |
| 586 |
|
|
printf( " min cost=%f\n", graph->LeastCostEstimate( startNode, endNode ) ); |
| 587 |
|
|
#endif |
| 588 |
|
|
|
| 589 |
|
|
*cost = 0.0f; |
| 590 |
|
|
|
| 591 |
|
|
if ( startNode == endNode ) |
| 592 |
|
|
return START_END_SAME; |
| 593 |
|
|
|
| 594 |
|
|
++frame; |
| 595 |
|
|
// // In "reuse" mode, reset the costs. |
| 596 |
|
|
// if ( pathNodeMem ) |
| 597 |
|
|
// ReuseAll(); |
| 598 |
|
|
|
| 599 |
|
|
OpenQueue open( graph ); |
| 600 |
|
|
ClosedSet closed( graph ); |
| 601 |
|
|
|
| 602 |
|
|
open.Push( NewPathNode( startNode, // node |
| 603 |
|
|
0, // cost from start |
| 604 |
|
|
graph->LeastCostEstimate( startNode, endNode ), |
| 605 |
|
|
0 ) ); |
| 606 |
|
|
|
| 607 |
|
|
//vector< StateCost > neighbor; |
| 608 |
|
|
//vector< NodeCost > neighborNode; |
| 609 |
|
|
neighborVec.resize(0); |
| 610 |
|
|
neighborNodeVec.resize(0); |
| 611 |
|
|
|
| 612 |
|
|
while ( !open.Empty() ) |
| 613 |
|
|
{ |
| 614 |
|
|
PathNode* node = open.Pop(); |
| 615 |
|
|
|
| 616 |
|
|
if ( node->state == endNode ) |
| 617 |
|
|
{ |
| 618 |
|
|
GoalReached( node, startNode, endNode, path ); |
| 619 |
|
|
*cost = node->costFromStart; |
| 620 |
|
|
#ifdef DEBUG_PATH |
| 621 |
|
|
DumpStats(); |
| 622 |
|
|
#endif |
| 623 |
|
|
return SOLVED; |
| 624 |
|
|
} |
| 625 |
|
|
else |
| 626 |
|
|
{ |
| 627 |
|
|
// We have not reached the goal - add the neighbors. |
| 628 |
|
|
NodeCost* nodeCost = GetNodeNeighbors( node, &neighborVec, &neighborNodeVec ); |
| 629 |
|
|
|
| 630 |
|
|
for( int i=0; i<node->numAdjacent; ++i ) |
| 631 |
|
|
{ |
| 632 |
|
|
if ( nodeCost[i].cost == FLT_MAX ) { |
| 633 |
|
|
continue; |
| 634 |
|
|
} |
| 635 |
|
|
|
| 636 |
|
|
float newCost = node->costFromStart + nodeCost[i].cost; |
| 637 |
|
|
|
| 638 |
|
|
PathNode* inOpen = nodeCost[i].node->inOpen ? nodeCost[i].node : 0; |
| 639 |
|
|
PathNode* inClosed = nodeCost[i].node->inClosed ? nodeCost[i].node : 0; |
| 640 |
|
|
assert( !( inOpen && inClosed ) ); |
| 641 |
|
|
PathNode* inEither = inOpen ? inOpen : inClosed; |
| 642 |
|
|
|
| 643 |
|
|
assert( inEither != node ); |
| 644 |
|
|
|
| 645 |
|
|
if ( inEither ) |
| 646 |
|
|
{ |
| 647 |
|
|
// Is this node is in use, and the cost is not an improvement, |
| 648 |
|
|
// continue on. |
| 649 |
|
|
if ( inEither->costFromStart <= newCost ) |
| 650 |
|
|
continue; // Do nothing. This path is not better than existing. |
| 651 |
|
|
|
| 652 |
|
|
// Groovy. We have new information or improved information. |
| 653 |
|
|
inEither->parent = node; |
| 654 |
|
|
inEither->costFromStart = newCost; |
| 655 |
|
|
inEither->estToGoal = graph->LeastCostEstimate( inEither->state, endNode ); |
| 656 |
|
|
inEither->totalCost = inEither->costFromStart + inEither->estToGoal; |
| 657 |
|
|
} |
| 658 |
|
|
|
| 659 |
|
|
if ( inClosed ) |
| 660 |
|
|
{ |
| 661 |
|
|
closed.Remove( inClosed ); |
| 662 |
|
|
open.Push( inClosed ); |
| 663 |
|
|
} |
| 664 |
|
|
else if ( inOpen ) |
| 665 |
|
|
{ |
| 666 |
|
|
// Need to update the sort! |
| 667 |
|
|
open.Update( inOpen ); |
| 668 |
|
|
} |
| 669 |
|
|
else if (!inEither) |
| 670 |
|
|
{ |
| 671 |
|
|
assert( !inEither ); |
| 672 |
|
|
assert( nodeCost[i].node ); |
| 673 |
|
|
|
| 674 |
|
|
PathNode* pNode = nodeCost[i].node; |
| 675 |
|
|
pNode->parent = node; |
| 676 |
|
|
pNode->costFromStart = newCost; |
| 677 |
|
|
pNode->estToGoal = graph->LeastCostEstimate( pNode->state, endNode ), |
| 678 |
|
|
pNode->totalCost = pNode->costFromStart + pNode->estToGoal; |
| 679 |
|
|
|
| 680 |
|
|
open.Push( pNode ); |
| 681 |
|
|
} |
| 682 |
|
|
} |
| 683 |
|
|
} |
| 684 |
|
|
closed.Add( node ); |
| 685 |
|
|
} |
| 686 |
|
|
#ifdef DEBUG_PATH |
| 687 |
|
|
DumpStats(); |
| 688 |
|
|
#endif |
| 689 |
|
|
return NO_SOLUTION; |
| 690 |
|
|
} |
| 691 |
|
|
|
| 692 |
|
|
|