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1.1 |
/* |
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1.69 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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1.107 |
* |
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1.121 |
* Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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1.107 |
* |
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1.87 |
* Deliantra is free software: you can redistribute it and/or modify it under |
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* the terms of the Affero GNU General Public License as published by the |
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* Free Software Foundation, either version 3 of the License, or (at your |
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* option) any later version. |
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1.107 |
* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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1.107 |
* |
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1.87 |
* You should have received a copy of the Affero GNU General Public License |
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* and the GNU General Public License along with this program. If not, see |
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* <http://www.gnu.org/licenses/>. |
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1.107 |
* |
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1.69 |
* The authors can be reached via e-mail to <support@deliantra.net> |
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pippijn |
1.26 |
*/ |
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1.1 |
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#ifndef CLIENT_H |
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#define CLIENT_H |
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1.65 |
#if HAVE_TCP_INFO |
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# include <netinet/tcp.h> |
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#else |
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1.74 |
struct tcp_info { |
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1.65 |
// dummy |
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int tcpi_state; |
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int tcpi_ca_state; |
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int tcpi_retransmits; |
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int tcpi_probes; |
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int tcpi_backoff; |
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int tcpi_options; |
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int tcpi_snd_wscale; |
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int tcpi_rcv_wscale; |
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int tcpi_rto; |
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int tcpi_ato; |
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int tcpi_snd_mss; |
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int tcpi_rcv_mss; |
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int tcpi_unacked; |
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int tcpi_sacked; |
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int tcpi_lost; |
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int tcpi_retrans; |
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int tcpi_fackets; |
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int tcpi_last_data_sent; |
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int tcpi_last_ack_sent; |
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int tcpi_last_data_recv; |
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int tcpi_last_ack_recv; |
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int tcpi_pmtu; |
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int tcpi_rcv_ssthresh; |
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int tcpi_rtt; |
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int tcpi_rttvar; |
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int tcpi_snd_ssthresh; |
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int tcpi_snd_cwnd; |
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int tcpi_advmss; |
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int tcpi_reordering; |
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1.65 |
}; |
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#endif |
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//+GPL |
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// (possibly) max. number of objects "per page" in the ground container |
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1.11 |
#define FLOORBOX_PAGESIZE 50 |
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1.1 |
|
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struct MapCell |
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{ |
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1.79 |
tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
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1.37 |
int count; /* This is really darkness in the map1 command */ |
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1.32 |
faceidx faces[MAP_LAYERS]; |
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1.36 |
unsigned char stat_hp; // health of something in this space, or 0 |
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1.1 |
unsigned char flags; |
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uint8_t smooth[MAP_LAYERS]; |
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1.1 |
}; |
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#define MAX_CLIENT_X MAP_CLIENT_X |
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#define MAX_CLIENT_Y MAP_CLIENT_Y |
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struct Map |
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{ |
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struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y]; |
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}; |
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/* True max is 16383 given current map compaction method */ |
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#define MAXANIMNUM 10000 |
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struct statsinfo |
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{ |
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char *range, *title; |
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}; |
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1.15 |
// states the socket can be in |
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enum { |
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ST_DEAD, // socket is dead |
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ST_SETUP, // initial handshake / setup / login |
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ST_PLAYING, // logged in an playing |
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ST_CUSTOM, // waiting for custom reply |
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ST_GET_PARTY_PASSWORD, |
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}; |
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1.4 |
// a handler for a specific type of packet |
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enum { |
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PF_PLAYER = 0x01, // must have valid player / will by synchronised |
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PF_PLAYING = 0x02, // must be in playing state |
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PF_COMMAND = 0x04, // is a user command |
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1.4 |
}; |
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// face types. bit 0 means "has meta info prepended" |
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enum { |
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FT_IMAGE = 0 * 2 + 0, // images |
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FT_MUSIC = 1 * 2 + 1, // background music |
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FT_SOUND = 2 * 2 + 1, // effects |
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FT_RSRC = 3 * 2 + 0, // generic data files |
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FT_NUM, |
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}; |
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struct packet_type |
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{ |
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const char *name; |
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void *cb; |
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int flags; |
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}; |
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struct command |
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{ |
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tstamp stamp; |
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const packet_type *handler; |
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char *data; |
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int datalen; |
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}; |
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1.89 |
//-GPL |
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1.1 |
/* how many times we are allowed to give the wrong password before being kicked. */ |
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#define MAX_PASSWORD_FAILURES 5 |
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/* This contains basic information on the socket connection. status is its |
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* current state. we set up our on buffers for sending/receiving, so we can |
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* handle some higher level functions. fd is the actual file descriptor we |
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* are using. |
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*/ |
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1.21 |
INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
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struct client : zero_initialised, attachable |
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1.1 |
{ |
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int ACC (RW, fd); |
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1.10 |
unsigned int inbuf_len; // number of bytes valid in inbuf |
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1.20 |
statsinfo stats; |
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1.54 |
object_vector_index ACC (RO, active); |
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1.53 |
player_ptr ACC (RO, pl); |
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1.12 |
|
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1.118 |
char *ACC (RW, host); /* Which host it is connected from (ip:port) */ |
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1.15 |
uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ |
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1.25 |
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sint8 ACC (RW, last_level); /* Last level we sent to client */ |
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uint16 ACC (RW, last_flags); /* fire/run on flags for last tick */ |
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float ACC (RW, last_weapon_sp); /* if diff than weapon_sp, update client */ |
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1.76 |
sint32 ACC (RW, last_weight); /* Last weight as sent to client; -1 means do not send weight */ |
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1.25 |
sint32 ACC (RW, last_weight_limit); /* Last weight limit transmitted to client */ |
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uint32 ACC (RW, last_path_attuned); /* Last spell attunment sent to client */ |
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uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
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uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
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living ACC (RO, last_stats); /* Last stats as sent to client */ |
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float ACC (RW, last_speed); /* Last speed as sent to client */ |
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sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
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1.100 |
sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
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1.10 |
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1.20 |
bool ACC (RW, afk); /* player is afk */ |
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1.111 |
bool ACC (RW, sent_scroll); |
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1.10 |
bool ACC (RW, sound); /* does the client want sound */ |
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1.101 |
bool ACC (RW, bumpmsg); /* give message when bumping into walls */ |
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1.98 |
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1.40 |
bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
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bool ACC (RW, mapinfocmd); // return map info and send map change info |
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1.111 |
uint8 ACC (RW, extcmd); // call into extensions/plugins |
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1.98 |
bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */ |
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1.99 |
|
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1.10 |
bool ACC (RW, update_look); /* If true, we need to send the look window */ |
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1.91 |
bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
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1.10 |
bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
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1.115 |
uint8 ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
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1.99 |
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1.84 |
bool ACC (RW, smoothing); // deliantra-style smoothing |
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1.40 |
bool ACC (RW, force_newmap); // force a newmap before next map update |
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1.1 |
uint16 ACC (RW, look_position); /* start of drawing of look window */ |
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1.43 |
uint16 ACC (RW, mss); // likely tcp maximum segment size |
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1.101 |
uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
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1.1 |
uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
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1.112 |
uint8 ACC (RW, tileset); // selected tileset |
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1.109 |
uint8 ACC (RW, ws_version); // websocket protocol versio for framing |
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1.1 |
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1.112 |
maptile_ptr ACC (RW, current_map); // last/current player map |
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region_ptr ACC (RW, current_region); // last/current player region |
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1.1 |
int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
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1.53 |
tstamp ACC (RW, last_send); // last data send on socket. |
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1.1 |
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1.86 |
float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
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1.44 |
int ACC (RW, rate_avail); // current rate balance |
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1.38 |
int ACC (RW, max_rate); // max. # of bytes to send per tick |
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1.39 |
faceidx ACC (RW, scrub_idx); // which face to send next |
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int ACC (RW, bg_scrub); // how many ticks till the next background face send |
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1.45 |
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1.65 |
struct tcp_info tcpi; |
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tstamp next_rate_adjust; |
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1.67 |
|
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1.109 |
// websocket frame buffer |
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uint8 ws_inbuf_type; // current frame type |
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uint8 *ws_inbuf; |
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uint32 ws_inbuf_len; |
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uint32 ws_inbuf_alloc; |
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root |
1.67 |
unordered_vector<char *> mapinfo_queue; |
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void mapinfo_queue_clear (); |
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void mapinfo_queue_run (); |
| 219 |
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bool mapinfo_try (char *buf); |
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1.65 |
|
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root |
1.58 |
struct ixsend { |
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1.111 |
sint16 pri; // higher means faces are sent earlier, default 0 |
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1.58 |
faceidx idx; |
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1.111 |
uint32 ofs; // if != 0, need to send remaining bytes of partial_face |
| 225 |
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uint8 *data; |
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SV *data_sv; |
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root |
1.58 |
}; |
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root |
1.122 |
std::vector<ixsend, deliantra_allocator<ixsend> > ixface; // which faces to send to the client using ix |
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root |
1.111 |
MTH void ix_send (faceidx idx, sint16 pri, SV *data_sv); // keeps a copy of data_sv |
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void ix_pop (); // pops topmost ixsend |
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1.45 |
|
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1.122 |
std::vector<faceidx, deliantra_allocator<faceidx> > fxface; // which faces to send using fx |
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1.45 |
MTH void flush_fx (); // send fx if required |
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1.1 |
|
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1.103 |
MTH void invalidate_face (faceidx idx); |
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MTH void invalidate_all_faces (); |
| 237 |
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root |
1.21 |
void do_destroy (); |
| 239 |
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void gather_callbacks (AV *&callbacks, event_type event) const; |
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root |
1.4 |
|
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root |
1.70 |
iow socket_ev; void socket_cb (iow &w, int revents); |
| 242 |
root |
1.1 |
|
| 243 |
root |
1.122 |
std::deque< command, deliantra_allocator<command> > cmd_queue; |
| 244 |
root |
1.4 |
|
| 245 |
root |
1.14 |
// large structures at the end please |
| 246 |
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struct Map lastmap; |
| 247 |
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std::bitset<MAXANIMNUM> anims_sent; |
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1.36 |
std::bitset<MAX_FACES> faces_sent; |
| 249 |
root |
1.63 |
std::bitset<FT_NUM> fx_want; |
| 250 |
root |
1.36 |
|
| 251 |
root |
1.14 |
// if we get an incomplete packet, this is used to hold the data. |
| 252 |
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// we add 2 byte for the header, one for the trailing 0 byte |
| 253 |
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uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
| 254 |
root |
1.108 |
void inbuf_handle (); |
| 255 |
root |
1.14 |
|
| 256 |
root |
1.49 |
enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; |
| 257 |
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struct msg_buf |
| 258 |
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{ |
| 259 |
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tick_t expire; |
| 260 |
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int len; |
| 261 |
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int count; |
| 262 |
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char msg[MSG_BUF_SIZE]; |
| 263 |
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} msgbuf[MSG_BUF_COUNT]; |
| 264 |
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root |
1.92 |
MTH bool msg_suppressed (const_utf8_string msg); |
| 266 |
root |
1.49 |
|
| 267 |
root |
1.82 |
/* The following is the setup for a ring buffer for storing output |
| 268 |
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* data that the OS can't handle right away. |
| 269 |
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* TODO: this member is enourmously large - optimise? |
| 270 |
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*/ |
| 271 |
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struct |
| 272 |
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{ |
| 273 |
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char data[SOCKETBUFSIZE]; |
| 274 |
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int start; |
| 275 |
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int len; |
| 276 |
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} outputbuffer; |
| 277 |
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| 278 |
root |
1.4 |
bool may_execute (const packet_type *pkt) const; |
| 279 |
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void execute (const packet_type *pkt, char *data, int datalen); |
| 280 |
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| 281 |
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void queue_command (packet_type *handler, char *data, int datalen); |
| 282 |
root |
1.22 |
MTH bool handle_command (); |
| 283 |
root |
1.14 |
// resets movement state |
| 284 |
root |
1.22 |
MTH void reset_state (); |
| 285 |
root |
1.25 |
// resets variable data used to send stat diffs |
| 286 |
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MTH void reset_stats (); |
| 287 |
root |
1.1 |
|
| 288 |
root |
1.22 |
MTH bool handle_packet (); |
| 289 |
root |
1.4 |
int next_packet (); // returns length of packet or 0 |
| 290 |
root |
1.1 |
void skip_packet (int len); // we have processed the packet, skip it |
| 291 |
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| 292 |
root |
1.22 |
MTH void flush (); |
| 293 |
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MTH void write_outputbuffer (); |
| 294 |
root |
1.38 |
MTH int outputbuffer_len () const { return outputbuffer.len; } |
| 295 |
root |
1.109 |
void send_raw (void *buf_, int len); |
| 296 |
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| 297 |
root |
1.1 |
void send (void *buf_, int len); |
| 298 |
root |
1.92 |
void send_packet (const_octet_string buf); |
| 299 |
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void send_packet (const_octet_string buf, int len); |
| 300 |
root |
1.120 |
void send_packet_printf (const_utf8_string format, ...) ecb_attribute ((format (printf, 2, 3))); |
| 301 |
root |
1.1 |
void send_packet (packet &sl); |
| 302 |
root |
1.7 |
|
| 303 |
root |
1.63 |
MTH void send_face (faceidx facenum, int pri = 0); |
| 304 |
root |
1.35 |
MTH void send_faces (object *ob); |
| 305 |
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MTH void send_animation (short anim_num); |
| 306 |
root |
1.92 |
void send_msg (int color, const_utf8_string type, const_utf8_string msg); |
| 307 |
root |
1.35 |
|
| 308 |
root |
1.64 |
MTH void play_sound (faceidx sound, int dx = 0, int dy = 0); |
| 309 |
root |
1.10 |
// called when something under the player changes |
| 310 |
root |
1.22 |
MTH void floorbox_update () { update_look = 1; } |
| 311 |
root |
1.10 |
// called when the player has been moved |
| 312 |
root |
1.22 |
MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
| 313 |
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|
| 314 |
root |
1.39 |
MTH void tick (); // called every server tick to do housekeeping etc. |
| 315 |
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| 316 |
root |
1.22 |
MTH static client *create (int fd, const char *peername); |
| 317 |
root |
1.66 |
MTH static void clock (); |
| 318 |
|
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MTH static void flush_sockets (); |
| 319 |
root |
1.10 |
|
| 320 |
root |
1.109 |
MTH void run (); // start handshake after init |
| 321 |
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|
| 322 |
root |
1.22 |
protected: |
| 323 |
|
|
client (int fd, const char *from_ip); |
| 324 |
|
|
~client (); |
| 325 |
root |
1.1 |
}; |
| 326 |
|
|
|
| 327 |
root |
1.67 |
#if FOR_PERL |
| 328 |
|
|
ACC (RW, tcpi.tcpi_state); |
| 329 |
|
|
ACC (RW, tcpi.tcpi_ca_state); |
| 330 |
|
|
ACC (RW, tcpi.tcpi_retransmits); |
| 331 |
|
|
ACC (RW, tcpi.tcpi_probes); |
| 332 |
|
|
ACC (RW, tcpi.tcpi_backoff); |
| 333 |
|
|
ACC (RW, tcpi.tcpi_options); |
| 334 |
|
|
ACC (RO, tcpi.tcpi_snd_wscale); |
| 335 |
|
|
ACC (RO, tcpi.tcpi_rcv_wscale); |
| 336 |
|
|
ACC (RW, tcpi.tcpi_rto); |
| 337 |
|
|
ACC (RW, tcpi.tcpi_ato); |
| 338 |
|
|
ACC (RW, tcpi.tcpi_snd_mss); |
| 339 |
|
|
ACC (RW, tcpi.tcpi_rcv_mss); |
| 340 |
|
|
ACC (RW, tcpi.tcpi_unacked); |
| 341 |
|
|
ACC (RW, tcpi.tcpi_sacked); |
| 342 |
|
|
ACC (RW, tcpi.tcpi_lost); |
| 343 |
|
|
ACC (RW, tcpi.tcpi_retrans); |
| 344 |
|
|
ACC (RW, tcpi.tcpi_fackets); |
| 345 |
|
|
ACC (RW, tcpi.tcpi_last_data_sent); |
| 346 |
|
|
ACC (RW, tcpi.tcpi_last_ack_sent); |
| 347 |
|
|
ACC (RW, tcpi.tcpi_last_data_recv); |
| 348 |
|
|
ACC (RW, tcpi.tcpi_last_ack_recv); |
| 349 |
|
|
ACC (RW, tcpi.tcpi_pmtu); |
| 350 |
|
|
ACC (RW, tcpi.tcpi_rcv_ssthresh); |
| 351 |
|
|
ACC (RW, tcpi.tcpi_rtt); |
| 352 |
|
|
ACC (RW, tcpi.tcpi_rttvar); |
| 353 |
|
|
ACC (RW, tcpi.tcpi_snd_ssthresh); |
| 354 |
|
|
ACC (RW, tcpi.tcpi_snd_cwnd); |
| 355 |
|
|
ACC (RW, tcpi.tcpi_advmss); |
| 356 |
|
|
ACC (RW, tcpi.tcpi_reordering); |
| 357 |
|
|
#endif |
| 358 |
|
|
|
| 359 |
root |
1.24 |
typedef object_vector<client, &client::active> sockvec; |
| 360 |
root |
1.1 |
|
| 361 |
|
|
extern sockvec clients; |
| 362 |
root |
1.24 |
|
| 363 |
|
|
#define for_all_clients(var) \ |
| 364 |
|
|
for (int _i = 0; _i < clients.size (); ++_i) \ |
| 365 |
root |
1.52 |
statementvar (client *, var, clients [_i]) |
| 366 |
root |
1.24 |
|
| 367 |
root |
1.78 |
// returns true when the message needs special (read: perl) treatment |
| 368 |
|
|
static inline bool |
| 369 |
root |
1.92 |
msg_is_special (const_any_string msg, bool nl_special = true) |
| 370 |
root |
1.119 |
{ |
| 371 |
root |
1.81 |
return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; |
| 372 |
root |
1.78 |
} |
| 373 |
|
|
|
| 374 |
root |
1.1 |
#endif |
| 375 |
|
|
|