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/* |
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* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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* |
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* Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
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* Copyright (©) 1992 Frank Tore Johansen |
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* |
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* Deliantra is free software: you can redistribute it and/or modify it under |
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* the terms of the Affero GNU General Public License as published by the |
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* Free Software Foundation, either version 3 of the License, or (at your |
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* option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the Affero GNU General Public License |
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* and the GNU General Public License along with this program. If not, see |
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* <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <support@deliantra.net> |
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*/ |
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|
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#ifndef DYNBUF_H__ |
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#define DYNBUF_H__ |
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|
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#include <cstring> |
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#include <cassert> |
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|
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#include "ecb.h" |
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#include "util.h" |
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#include "shstr.h" |
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|
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// this is a "buffer" that can grow fast |
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// and is still somewhat space-efficient. |
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// unlike obstacks or other data structures, |
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// it never moves data around. basically, |
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// this is a fast strstream without the overhead. |
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|
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struct dynbuf |
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{ |
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protected: |
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struct chunk |
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{ |
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chunk *next; |
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int alloc; |
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int size; |
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char data[0]; |
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}; |
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|
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char *ptr, *end; |
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int _size; |
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|
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int extend, cextend; |
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chunk *first, *last; |
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|
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void reserve (int size); |
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void init (int initial); // allocate sinitial chunk |
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void free_chain (chunk *&chain); // free chain of chunks |
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char *_linearise (int extra = 0); |
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void finalise (); |
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|
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public: |
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|
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// initial - the size of the initial chunk to be allocated |
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// extend - first incremental step when buffer size exceeded |
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dynbuf (int initial = 4096 - 64, int extend = 16384 - 64) |
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: extend (extend) |
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{ |
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init (initial); |
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} |
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|
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~dynbuf () |
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{ |
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free (first); |
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} |
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|
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// resets the dynbuf, but does not free the first chunk |
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// which is either of size "initial" or the size of the last |
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// linearise |
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void clear (); |
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|
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int size () const { return _size + (ptr - last->data); } |
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bool empty () const { return !size (); } |
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|
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void linearise (void *data); |
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char *linearise () // does not 0-terminate(!) |
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{ |
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return first->next ? _linearise () : first->data; |
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} |
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|
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int room () const { return end - ptr; } |
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|
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// make sure we have "size" extra room |
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char *force (int size) |
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{ |
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if (ecb_expect_false (ptr + size > end)) |
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reserve (size); |
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|
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ecb_assume (ptr + size <= end); |
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|
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return ptr; |
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} |
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|
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// used for force + alloc combo |
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void alloc (char *p) |
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{ |
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ptr = p; |
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} |
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|
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// allocate size bytes and return pointer to them (caller must force()) |
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char *falloc (int size) |
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{ |
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char *res = ptr; |
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ptr += size; |
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return res; |
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} |
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|
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// allocate size bytes and return pointer to them |
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char *alloc (int size) |
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{ |
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force (size); |
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return falloc (size); |
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} |
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|
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void fadd (char c) { *ptr++ = c; } |
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void fadd (unsigned char c) { fadd (char (c)); } |
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void fadd (const void *p, int len) |
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{ |
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memcpy (falloc (len), p, len); |
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} |
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|
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void add (const void *p, int len) |
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{ |
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force (len); |
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fadd (p, len); |
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} |
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|
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void add (char c) |
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{ |
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alloc (1)[0] = c; |
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} |
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|
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void add (const char *s) |
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{ |
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add (s, strlen (s)); |
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} |
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|
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void add (shstr_tmp s) |
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{ |
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add (s.s, s.length ()); |
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} |
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|
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// rather inefficient |
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void splice (int offset, int olen, const char *s, int slen); |
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void splice (int offset, int olen) { splice (offset, olen, "", 0); } |
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|
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//TODO |
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//void add_destructive (dynbuf &buf); |
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|
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dynbuf &operator << (char c) { add (c); return *this; } |
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dynbuf &operator << (unsigned char c) { return *this << char (c); } |
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dynbuf &operator << (const char *s) { add (s); return *this; } |
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dynbuf &operator << (shstr_tmp s) { add (s); return *this; } |
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dynbuf &operator << (const std::string &s) { add (s.data(), s.size ()); return *this; } |
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|
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operator std::string (); |
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}; |
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|
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struct dynbuf_text : dynbuf |
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{ |
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dynbuf_text (int initial = 4096, int extend = 16384) |
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: dynbuf (initial, extend) |
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{ } |
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|
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using dynbuf::add; |
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void add (sint32 i); |
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void add (sint64 i); |
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|
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//TODO: should optimise the case printf "(name %+d)" as it comes up extremely often |
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|
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//using dynbuf::operator <<; // doesn't work, sometimes C++ just suxx |
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// instead we use an ugly template function |
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template<typename T> |
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dynbuf_text &operator << (T c) { *(dynbuf *)this << c; return *this; } |
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|
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dynbuf_text &operator << (sint16 i) { add (sint32 (i)); return *this; } |
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dynbuf_text &operator << (uint16 i) { add (sint32 (i)); return *this; } |
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dynbuf_text &operator << (sint32 i) { add (sint32 (i)); return *this; } |
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dynbuf_text &operator << (sint64 i) { add (sint64 (i)); return *this; } |
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dynbuf_text &operator << (uint32 i) { add (sint64 (i)); return *this; } |
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dynbuf_text &operator << (uint64 i) { add (sint64 (i)); return *this; } |
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|
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void printf (const char *format, ...) ecb_attribute ((format (printf, 2, 3))); |
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void vprintf (const char *format, va_list ap); |
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|
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void add_abilities (const char *name, uint32 abilities); |
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void add_paths (const char *name, uint32 paths); |
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|
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// we need to redefine, to keep the API :/ |
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using dynbuf::splice; |
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void splice (int offset, int olen, const char *s) |
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{ |
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dynbuf::splice (offset, olen, s, strlen (s)); |
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} |
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|
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// returns the string, linearised and with trailing \0 |
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operator char *(); |
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}; |
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|
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#endif |
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|