| 1 |
root |
1.49 |
/* |
| 2 |
root |
1.53 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
root |
1.102 |
* |
| 4 |
root |
1.101 |
* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 5 |
root |
1.84 |
* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
| 6 |
|
|
* Copyright (©) 1992 Frank Tore Johansen |
| 7 |
root |
1.102 |
* |
| 8 |
root |
1.74 |
* Deliantra is free software: you can redistribute it and/or modify it under |
| 9 |
|
|
* the terms of the Affero GNU General Public License as published by the |
| 10 |
|
|
* Free Software Foundation, either version 3 of the License, or (at your |
| 11 |
|
|
* option) any later version. |
| 12 |
root |
1.102 |
* |
| 13 |
root |
1.51 |
* This program is distributed in the hope that it will be useful, |
| 14 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
|
|
* GNU General Public License for more details. |
| 17 |
root |
1.102 |
* |
| 18 |
root |
1.74 |
* You should have received a copy of the Affero GNU General Public License |
| 19 |
|
|
* and the GNU General Public License along with this program. If not, see |
| 20 |
|
|
* <http://www.gnu.org/licenses/>. |
| 21 |
root |
1.102 |
* |
| 22 |
root |
1.53 |
* The authors can be reached via e-mail to <support@deliantra.net> |
| 23 |
root |
1.49 |
*/ |
| 24 |
|
|
|
| 25 |
root |
1.58 |
#ifndef LIBPROTO_H_ |
| 26 |
|
|
#define LIBPROTO_H_ |
| 27 |
|
|
|
| 28 |
root |
1.1 |
/* anim.c */ |
| 29 |
root |
1.78 |
void free_all_anim (); |
| 30 |
|
|
void init_anim (); |
| 31 |
|
|
int find_animation (const char *name); |
| 32 |
|
|
void animate_object (object *op, int dir); |
| 33 |
root |
1.1 |
/* arch.c */ |
| 34 |
root |
1.78 |
archetype *find_archetype_by_object_name (const char *name); |
| 35 |
|
|
archetype *find_archetype_by_object_type_name (int type, const char *name); |
| 36 |
|
|
object *get_archetype_by_skill_name (const char *skill, int type); |
| 37 |
|
|
archetype *get_archetype_by_type_subtype (int type, int subtype); |
| 38 |
|
|
object *get_archetype_by_object_name (const char *name); |
| 39 |
|
|
object *find_best_weapon_used_match (object *pl, const char *params); |
| 40 |
|
|
int item_matched_string (object *pl, object *op, const char *name); |
| 41 |
|
|
void arch_info (object *op); |
| 42 |
|
|
void clear_archetable (); |
| 43 |
|
|
void dump_arch (archetype *at); |
| 44 |
|
|
void dump_all_archetypes (); |
| 45 |
|
|
void free_all_archs (); |
| 46 |
|
|
void check_generators (); |
| 47 |
|
|
bool load_archetype_file (const char *filename); |
| 48 |
|
|
unsigned long hasharch (const char *str, int tablesize); |
| 49 |
|
|
object *clone_arch (int type); |
| 50 |
|
|
object *object_create_arch (archetype *at); |
| 51 |
root |
1.1 |
/* button.c */ |
| 52 |
root |
1.78 |
void push_button (object *op, object *originator); |
| 53 |
|
|
void update_button (object *op, object *originator); |
| 54 |
|
|
void use_trigger (object *op, object *originator); |
| 55 |
|
|
void animate_turning (object *op); |
| 56 |
|
|
int check_altar_sacrifice (object *altar, object *sacrifice, object *originator = 0); |
| 57 |
|
|
int operate_altar (object *altar, object **sacrifice, object *originator = 0); |
| 58 |
|
|
int check_trigger (object *op, object *cause, object *originator = 0); |
| 59 |
|
|
int get_button_value (const object *button); |
| 60 |
|
|
void do_mood_floor (object *op, object *source = 0); |
| 61 |
|
|
object *check_inv_recursive (object *op, const object *trig); |
| 62 |
|
|
void check_inv (object *op, object *trig); |
| 63 |
|
|
void verify_button_links (const maptile *map); |
| 64 |
root |
1.1 |
/* exp.c */ |
| 65 |
root |
1.90 |
int exp_to_level (sint64 exp); |
| 66 |
|
|
sint64 level_to_min_exp (int level); |
| 67 |
root |
1.78 |
int new_exp (const object *ob); |
| 68 |
root |
1.98 |
void reload_exp_table (); |
| 69 |
root |
1.1 |
/* friend.c */ |
| 70 |
root |
1.78 |
void add_friendly_object (object *op); |
| 71 |
|
|
void remove_friendly_object (object *op); |
| 72 |
|
|
void dump_friendly_objects (); |
| 73 |
|
|
void clean_friendly_list (); |
| 74 |
root |
1.1 |
/* holy.c */ |
| 75 |
root |
1.78 |
void init_gods (); |
| 76 |
|
|
godlink *get_rand_god (); |
| 77 |
|
|
object *pntr_to_god_obj (godlink *godlnk); |
| 78 |
|
|
void dump_gods (); |
| 79 |
root |
1.1 |
/* info.c */ |
| 80 |
root |
1.78 |
void dump_abilities (); |
| 81 |
|
|
void print_monsters (); |
| 82 |
|
|
void bitstostring (long bits, int num, char *str); |
| 83 |
root |
1.1 |
/* image.c */ |
| 84 |
root |
1.78 |
void ReadBmapNames (); |
| 85 |
|
|
int FindFace (const char *name, int error); |
| 86 |
|
|
int ReadSmooth (); |
| 87 |
|
|
int FindSmooth (uint16 face, uint16 *smoothed); |
| 88 |
|
|
void free_all_images (); |
| 89 |
root |
1.1 |
/* init.c */ |
| 90 |
root |
1.78 |
void init_library (); |
| 91 |
|
|
void init_environ (); |
| 92 |
|
|
void init_globals (); |
| 93 |
|
|
void init_objects (); |
| 94 |
|
|
void init_defaults (); |
| 95 |
|
|
void init_dynamic (); |
| 96 |
|
|
void init_clocks (); |
| 97 |
|
|
void init_attackmess (); |
| 98 |
root |
1.1 |
/* item.c */ |
| 99 |
root |
1.78 |
int get_power_from_ench (int ench); |
| 100 |
|
|
int calc_item_power (const object *op, int flag); |
| 101 |
|
|
const typedata *get_typedata (int itemtype); |
| 102 |
|
|
const typedata *get_typedata_by_name (const char *name); |
| 103 |
|
|
const char *describe_resistance (const object *op, int newline); |
| 104 |
root |
1.87 |
const char *ordinal (int i); |
| 105 |
root |
1.78 |
const char *describe_item (const object *op, object *owner); |
| 106 |
|
|
int is_magical (const object *op); |
| 107 |
|
|
void identify (object *op); |
| 108 |
|
|
void examine (object *op, object *tmp); |
| 109 |
root |
1.1 |
/* links.c */ |
| 110 |
root |
1.78 |
objectlink *get_objectlink (); |
| 111 |
|
|
oblinkpt *get_objectlinkpt (); |
| 112 |
|
|
void free_objectlink (objectlink *ol); |
| 113 |
|
|
void free_objectlinkpt (oblinkpt *obp); |
| 114 |
root |
1.1 |
/* living.c */ |
| 115 |
root |
1.78 |
void change_attr_value (living *stats, int attr, sint8 value); |
| 116 |
|
|
void check_stat_bounds (living *stats); |
| 117 |
|
|
int change_abil (object *op, object *tmp); |
| 118 |
|
|
int allowed_class (const object *op); |
| 119 |
|
|
void set_dragon_name (object *pl, const object *abil, const object *skin); |
| 120 |
|
|
object *give_skill_by_name (object *op, const char *skill_name); |
| 121 |
|
|
void player_lvl_adj (object *who, object *op); |
| 122 |
|
|
sint64 level_exp (int level, double expmul); |
| 123 |
|
|
void calc_perm_exp (object *op); |
| 124 |
|
|
sint64 check_exp_adjust (const object *op, sint64 exp); |
| 125 |
root |
1.97 |
void change_exp (object *op, sint64 exp, shstr_tmp skill_name, int flag); |
| 126 |
root |
1.78 |
void apply_death_exp_penalty (object *op); |
| 127 |
|
|
int did_make_save (const object *op, int level, int bonus); |
| 128 |
root |
1.1 |
/* los.c */ |
| 129 |
root |
1.78 |
void init_block (); |
| 130 |
|
|
void update_all_map_los (maptile *map); |
| 131 |
|
|
void update_all_los (const maptile *map, int x, int y); |
| 132 |
|
|
void make_sure_seen (const object *op); |
| 133 |
|
|
void make_sure_not_seen (const object *op); |
| 134 |
root |
1.1 |
/* map.c */ |
| 135 |
root |
1.78 |
const char *create_pathname (const char *name); |
| 136 |
|
|
int blocked_link (object *ob, maptile *m, int sx, int sy); |
| 137 |
root |
1.1 |
/* object.c */ |
| 138 |
root |
1.78 |
char *dump_object (object *op); |
| 139 |
|
|
void dump_me (object *op, char *outstr); |
| 140 |
|
|
object *find_object (tag_t i); |
| 141 |
elmex |
1.83 |
object *find_object_uuid (UUID i); |
| 142 |
root |
1.78 |
object *find_object_name (const char *str); |
| 143 |
|
|
void free_all_object_data (); |
| 144 |
|
|
void update_turn_face (object *op); |
| 145 |
|
|
void update_object (object *op, int action); |
| 146 |
|
|
object *merge_ob (object *op, object *top); |
| 147 |
|
|
object *insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y); |
| 148 |
|
|
object *insert_ob_in_map (object *op, maptile *m, object *originator, int flag); |
| 149 |
|
|
void replace_insert_ob_in_map (shstr_tmp archname, object *op); |
| 150 |
|
|
object *insert_ob_in_ob (object *op, object *where); |
| 151 |
root |
1.94 |
int check_move_on (object *op, object *originator, int flags = 0); |
| 152 |
root |
1.78 |
object *present_arch (const archetype *at, maptile *m, int x, int y); |
| 153 |
|
|
object *present (unsigned char type, maptile *m, int x, int y); |
| 154 |
|
|
object *present_in_ob (unsigned char type, const object *op); |
| 155 |
|
|
object *present_in_ob_by_name (int type, const char *str, const object *op); |
| 156 |
|
|
object *present_arch_in_ob (const archetype *at, const object *op); |
| 157 |
|
|
void flag_inv (object *op, int flag); |
| 158 |
|
|
void unflag_inv (object *op, int flag); |
| 159 |
|
|
int find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop); |
| 160 |
|
|
int find_first_free_spot (const object *ob, maptile *m, int x, int y); |
| 161 |
|
|
void get_search_arr (int *search_arr); |
| 162 |
|
|
int find_dir (maptile *m, int x, int y, object *exclude); |
| 163 |
|
|
int distance (const object *ob1, const object *ob2); |
| 164 |
|
|
int find_dir_2 (int x, int y); |
| 165 |
|
|
int dirdiff (int dir1, int dir2); |
| 166 |
|
|
int can_see_monsterP (maptile *m, int x, int y, int dir); |
| 167 |
|
|
int can_pick (const object *who, const object *item); |
| 168 |
|
|
object *find_obj_by_type_subtype (const object *who, int type, int subtype); |
| 169 |
root |
1.2 |
/* path.c */ |
| 170 |
root |
1.78 |
char *path_combine (const char *src, const char *dst); |
| 171 |
|
|
char *path_combine_and_normalize (const char *src, const char *dst); |
| 172 |
root |
1.1 |
/* player.c */ |
| 173 |
root |
1.78 |
void free_player (player *pl); |
| 174 |
|
|
int atnr_is_dragon_enabled (int attacknr); |
| 175 |
root |
1.1 |
/* quest.c */ |
| 176 |
root |
1.78 |
int quest_is_quest_marker (const object *marker, int task); |
| 177 |
|
|
int quest_is_in_progress (const object *marker, int task); |
| 178 |
|
|
int quest_is_completed (const object *marker, int task); |
| 179 |
|
|
const char *quest_get_name (const object *marker); |
| 180 |
|
|
object *quest_get_player_quest (const object *pl, const char *name, const char *name_pl); |
| 181 |
|
|
object *quest_get_override (const object *ob, const object *pl); |
| 182 |
|
|
const char *quest_get_override_slaying (const object *ob, const object *pl); |
| 183 |
|
|
const char *quest_get_override_msg (const object *ob, const object *pl); |
| 184 |
|
|
void quest_apply_items (object *wrapper, player *pl); |
| 185 |
|
|
int quest_on_activate (object *ob, player *pl); |
| 186 |
|
|
int quest_is_override_compatible (const object *marker, const object *pl); |
| 187 |
root |
1.1 |
/* readable.c */ |
| 188 |
root |
1.78 |
void init_readable (); |
| 189 |
|
|
object *get_random_mon (int level); |
| 190 |
|
|
void tailor_readable_ob (object *book, int msg_type); |
| 191 |
|
|
void write_book_archive (); |
| 192 |
|
|
readable_message_type *get_readable_message_type (object *readable); |
| 193 |
root |
1.1 |
/* recipe.c */ |
| 194 |
root |
1.78 |
recipelist *get_formulalist (int i); |
| 195 |
|
|
void init_formulae (); |
| 196 |
|
|
void dump_alchemy (); |
| 197 |
|
|
void dump_alchemy_costs (); |
| 198 |
|
|
int strtoint (const char *buf); |
| 199 |
|
|
artifact *locate_recipe_artifact (const recipe *rp, size_t idx); |
| 200 |
|
|
recipe *get_random_recipe (recipelist *rpl); |
| 201 |
root |
1.1 |
/* region.c */ |
| 202 |
root |
1.78 |
object *get_jail_exit (object *op); |
| 203 |
root |
1.1 |
/* shstr.c */ |
| 204 |
root |
1.78 |
int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
| 205 |
root |
1.1 |
/* time.c */ |
| 206 |
root |
1.78 |
void reset_sleep (); |
| 207 |
|
|
void log_time (long process_utime); |
| 208 |
|
|
int enough_elapsed_time (); |
| 209 |
|
|
void sleep_delta (); |
| 210 |
|
|
void get_tod (timeofday_t *tod); |
| 211 |
|
|
void print_tod (object *op); |
| 212 |
|
|
void time_info (object *op); |
| 213 |
root |
1.1 |
/* treasure.c */ |
| 214 |
root |
1.78 |
bool load_treasure_file (const char *filename); |
| 215 |
|
|
object *generate_treasure (treasurelist *t, int difficulty); |
| 216 |
|
|
void set_abs_magic (object *op, int magic); |
| 217 |
|
|
void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
| 218 |
|
|
artifactlist *find_artifactlist (int type); |
| 219 |
|
|
void dump_artifacts (); |
| 220 |
|
|
void dump_monster_treasure_rec (const char *name, treasure *t, int depth); |
| 221 |
|
|
void dump_monster_treasure (const char *name); |
| 222 |
|
|
void init_artifacts (); |
| 223 |
|
|
void add_abilities (object *op, object *change); |
| 224 |
|
|
void give_artifact_abilities (object *op, object *artifct); |
| 225 |
|
|
void generate_artifact (object *op, int difficulty); |
| 226 |
|
|
void fix_flesh_item (object *item, object *donor); |
| 227 |
root |
1.1 |
/* utils.c */ |
| 228 |
root |
1.96 |
int random_roll (int min, int max, const object *op, bool prefer_high); |
| 229 |
|
|
sint64 random_roll64 (sint64 min, sint64 max, const object *op, bool prefer_high); |
| 230 |
|
|
int die_roll (int num, int size, const object *op, bool prefer_high); |
| 231 |
root |
1.78 |
void transmute_materialname (object *op, const object *change); |
| 232 |
|
|
void strip_endline (char *buf); |
| 233 |
|
|
void replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize); |
| 234 |
root |
1.1 |
/* loader.c */ |
| 235 |
root |
1.78 |
int set_variable (object *op, char *buf); |
| 236 |
|
|
void init_vars (); |
| 237 |
|
|
char *get_ob_diff (object *op, object *op2); |
| 238 |
root |
1.81 |
bool load_resource_file_ (const char *filename); |
| 239 |
root |
1.61 |
/* map.c */ |
| 240 |
root |
1.88 |
maptile *find_style (const char *dirname, const char *stylename, int difficulty, bool recurse = false); |
| 241 |
root |
1.78 |
object *pick_random_object (maptile *style); |
| 242 |
root |
1.58 |
|
| 243 |
|
|
/* former funcpoint.h */ |
| 244 |
|
|
/* |
| 245 |
|
|
* These function-pointers are defined in common/glue.c |
| 246 |
|
|
* The functions used to set and initialise them are also there. |
| 247 |
|
|
* |
| 248 |
|
|
* Massive change. Those functions are just defined, no callback, and they should be implemented. |
| 249 |
|
|
* This means glue.c code & such can go away almost entirely. |
| 250 |
|
|
* Ryo 2005-07-15 |
| 251 |
|
|
*/ |
| 252 |
|
|
|
| 253 |
root |
1.78 |
void move_apply (object *, object *, object *); |
| 254 |
|
|
void draw_info (int, int, object *, const char *); |
| 255 |
root |
1.79 |
void clean_tmp_files (); |
| 256 |
root |
1.78 |
void fix_auto_apply (maptile *); |
| 257 |
root |
1.79 |
void init_blocksview_players (); |
| 258 |
root |
1.78 |
void monster_check_apply (object *, object *); |
| 259 |
root |
1.79 |
void process_active_maps (); |
| 260 |
root |
1.78 |
void remove_friendly_object (object *); |
| 261 |
|
|
void update_buttons (maptile *); |
| 262 |
|
|
void move_teleporter (object *); |
| 263 |
|
|
void move_firewall (object *); |
| 264 |
|
|
void move_creator (object *); |
| 265 |
|
|
void move_marker (object *); |
| 266 |
|
|
void move_duplicator (object *); |
| 267 |
|
|
void trap_adjust (object *, int); |
| 268 |
|
|
void esrv_send_item (object *, object *); |
| 269 |
|
|
void esrv_del_item (player *, int); |
| 270 |
|
|
void esrv_update_item (int, object *, object *); |
| 271 |
|
|
void esrv_update_spells (player *); |
| 272 |
|
|
void dragon_ability_gain (object *, int, int); |
| 273 |
|
|
object * find_skill_by_number (object *, int); |
| 274 |
root |
1.58 |
|
| 275 |
|
|
#endif |
| 276 |
|
|
|