| 1 |
root |
1.1 |
// the order of skills MUST stay the same, with no holes, to match |
| 2 |
|
|
// the archetypes. Do not remove or add skills in between. |
| 3 |
|
|
|
| 4 |
root |
1.2 |
// symbol flags |
| 5 |
|
|
def (LOCKPICKING , SF_RANGED) |
| 6 |
|
|
def (HIDING , SF_READY) |
| 7 |
|
|
def (SMITHERY , SF_READY) |
| 8 |
|
|
def (BOWYER , SF_READY) |
| 9 |
|
|
def (JEWELER , SF_READY) |
| 10 |
|
|
def (ALCHEMY , SF_READY) |
| 11 |
|
|
def (STEALING , SF_RANGED) |
| 12 |
|
|
def (LITERACY , SF_READY) |
| 13 |
|
|
def (BARGAINING , SF_READY) |
| 14 |
|
|
def (JUMPING , SF_RANGED) |
| 15 |
|
|
def (DET_MAGIC , SF_READY) |
| 16 |
|
|
def (ORATORY , SF_RANGED) |
| 17 |
|
|
def (SINGING , SF_RANGED) |
| 18 |
|
|
def (DET_CURSE , SF_READY) |
| 19 |
|
|
def (FIND_TRAPS , SF_RANGED) |
| 20 |
|
|
def (MEDITATION , SF_READY) |
| 21 |
|
|
def (PUNCHING , SF_COMBAT) |
| 22 |
|
|
def (FLAME_TOUCH , SF_COMBAT) |
| 23 |
|
|
def (KARATE , SF_COMBAT) |
| 24 |
|
|
def (CLIMBING , 0) |
| 25 |
|
|
def (WOODSMAN , SF_READY) |
| 26 |
|
|
def (INSCRIPTION , SF_READY) |
| 27 |
|
|
def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_WEAPON) |
| 28 |
|
|
def (MISSILE_WEAPON , SF_RANGED | SF_NEED_BOW) |
| 29 |
|
|
def (THROWING , SF_RANGED) |
| 30 |
root |
1.6 |
def (USE_MAGIC_ITEM , SF_RANGED) |
| 31 |
root |
1.2 |
def (DISARM_TRAPS , SF_RANGED) |
| 32 |
root |
1.5 |
def (SET_TRAP , 0) |
| 33 |
root |
1.2 |
def (THAUMATURGY , SF_READY) |
| 34 |
|
|
def (PRAYING , SF_RANGED | SF_GRACE) |
| 35 |
root |
1.4 |
def (CLAWING , SF_COMBAT) |
| 36 |
root |
1.2 |
def (LEVITATION , SF_READY) |
| 37 |
|
|
def (SUMMONING , SF_RANGED | SF_MANA) |
| 38 |
|
|
def (PYROMANCY , SF_RANGED | SF_MANA) |
| 39 |
|
|
def (EVOCATION , SF_RANGED | SF_MANA) |
| 40 |
|
|
def (SORCERY , SF_RANGED | SF_MANA) |
| 41 |
|
|
def (TWO_HANDED_WEAPON , SF_COMBAT) |
| 42 |
|
|
def (SPARK_TOUCH , SF_COMBAT) |
| 43 |
|
|
def (SHIVER , SF_COMBAT) |
| 44 |
|
|
def (ACID_SPLASH , SF_COMBAT) |
| 45 |
|
|
def (POISON_NAIL , SF_COMBAT) |
| 46 |
|
|
|