| 1 |
root |
1.67 |
/* |
| 2 |
root |
1.80 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
root |
1.67 |
* |
| 4 |
root |
1.89 |
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 5 |
root |
1.67 |
* |
| 6 |
root |
1.80 |
* Deliantra is free software: you can redistribute it and/or modify |
| 7 |
root |
1.70 |
* it under the terms of the GNU General Public License as published by |
| 8 |
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* the Free Software Foundation, either version 3 of the License, or |
| 9 |
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* (at your option) any later version. |
| 10 |
root |
1.67 |
* |
| 11 |
root |
1.70 |
* This program is distributed in the hope that it will be useful, |
| 12 |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 |
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* GNU General Public License for more details. |
| 15 |
root |
1.67 |
* |
| 16 |
root |
1.70 |
* You should have received a copy of the GNU General Public License |
| 17 |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 18 |
root |
1.67 |
* |
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root |
1.80 |
* The authors can be reached via e-mail to <support@deliantra.net> |
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root |
1.67 |
*/ |
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root |
1.1 |
/* alchemy.c */ |
| 23 |
elmex |
1.12 |
int need_identify (const object *obj); |
| 24 |
elmex |
1.11 |
int apply_shop_mat (object *shop_mat, object *op); |
| 25 |
pippijn |
1.54 |
const char *cost_string_from_value (sint64 cost, int approx); |
| 26 |
root |
1.18 |
void pay_player (object *pl, sint64 amount); |
| 27 |
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sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
| 28 |
pippijn |
1.54 |
void attempt_do_alchemy (object *caster, object *cauldron); |
| 29 |
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int content_recipe_value (object *op); |
| 30 |
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int numb_ob_inside (object *op); |
| 31 |
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object *attempt_recipe (object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
| 32 |
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void adjust_product (object *item, int lvl, int yield); |
| 33 |
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object *make_item_from_recipe (object *cauldron, recipe *rp); |
| 34 |
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object *find_transmution_ob (object *first_ingred, recipe *rp, size_t *rp_arch_index, int create_item); |
| 35 |
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void alchemy_failure_effect (object *op, object *cauldron, recipe *rp, int danger); |
| 36 |
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void remove_contents (object *first_ob, object *save_item); |
| 37 |
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int calc_alch_danger (object *caster, object *cauldron, recipe *rp); |
| 38 |
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| 39 |
root |
1.1 |
/* apply.c */ |
| 40 |
pippijn |
1.54 |
int transport_can_hold (const object *transport, const object *op, int nrof); |
| 41 |
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int apply_transport (object *pl, object *transport, int aflag); |
| 42 |
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int should_director_abort (object *op, object *victim); |
| 43 |
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int apply_potion (object *op, object *tmp); |
| 44 |
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int prepare_weapon (object *op, object *improver, object *weapon); |
| 45 |
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int improve_weapon (object *op, object *improver, object *weapon); |
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int check_improve_weapon (object *op, object *tmp); |
| 47 |
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int improve_armour (object *op, object *improver, object *armour); |
| 48 |
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int apply_container (object *op, object *sack); |
| 49 |
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int esrv_apply_container (object *op, object *sack); |
| 50 |
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void move_apply (object *trap, object *victim, object *originator); |
| 51 |
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void do_learn_spell (object *op, object *spell, int special_prayer); |
| 52 |
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void do_forget_spell (object *op, const char *spell); |
| 53 |
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void apply_scroll (object *op, object *tmp, int dir); |
| 54 |
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int dragon_eat_flesh (object *op, object *meal); |
| 55 |
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void apply_poison (object *op, object *tmp); |
| 56 |
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int is_legal_2ways_exit (object *op, object *exit); |
| 57 |
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int manual_apply (object *op, object *tmp, int aflag); |
| 58 |
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int player_apply (object *pl, object *op, int aflag, int quiet); |
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void player_apply_below (object *pl); |
| 60 |
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int unapply_for_ob (object *who, object *op, int aflags); |
| 61 |
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int can_apply_object (object *who, object *op); |
| 62 |
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int apply_special (object *who, object *op, int aflags); |
| 63 |
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int monster_apply_special (object *who, object *op, int aflags); |
| 64 |
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int auto_apply (object *op); |
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void fix_auto_apply (maptile *m); |
| 66 |
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void eat_special_food (object *who, object *food); |
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void apply_lighter (object *who, object *lighter); |
| 68 |
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void scroll_failure (object *op, int failure, int power); |
| 69 |
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void apply_changes_to_player (object *pl, object *change); |
| 70 |
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void apply_item_transformer (object *pl, object *transformer); |
| 71 |
elmex |
1.72 |
extern void handle_apply_yield (object *op); |
| 72 |
pippijn |
1.54 |
|
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root |
1.1 |
/* attack.c */ |
| 74 |
pippijn |
1.54 |
void cancellation (object *op); |
| 75 |
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int did_make_save_item (object *op, int type, object *originator); |
| 76 |
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void save_throw_object (object *op, int type, object *originator); |
| 77 |
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int hit_map (object *op, int dir, int type, int full_hit); |
| 78 |
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void attack_message (int dam, int type, object *op, object *hitter); |
| 79 |
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int attack_ob (object *op, object *hitter); |
| 80 |
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object *hit_with_arrow (object *op, object *victim); |
| 81 |
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void tear_down_wall (object *op); |
| 82 |
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void scare_creature (object *target, object *hitter); |
| 83 |
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int hit_player_attacktype (object *op, object *hitter, int dam, uint32 attacknum, int magic); |
| 84 |
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int kill_object (object *op, int dam, object *hitter, int type); |
| 85 |
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int friendly_fire (object *op, object *hitter); |
| 86 |
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int hit_player (object *op, int dam, object *hitter, int type, int full_hit); |
| 87 |
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void poison_player (object *op, object *hitter, int dam); |
| 88 |
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void slow_player (object *op, object *hitter, int dam); |
| 89 |
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void confuse_player (object *op, object *hitter, int dam); |
| 90 |
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void blind_player (object *op, object *hitter, int dam); |
| 91 |
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void paralyze_player (object *op, object *hitter, int dam); |
| 92 |
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void deathstrike_player (object *op, object *hitter, int *dam); |
| 93 |
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int adj_attackroll (object *hitter, object *target); |
| 94 |
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int is_aimed_missile (object *op); |
| 95 |
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| 96 |
root |
1.1 |
/* build_map.c */ |
| 97 |
pippijn |
1.54 |
int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
| 98 |
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void remove_marking_runes (struct mapdef *map, short x, short y); |
| 99 |
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int find_unused_connected_value (struct mapdef *map); |
| 100 |
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int find_or_create_connection_for_map (object *pl, short x, short y, object *rune); |
| 101 |
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object *get_connection_rune (object *pl, short x, short y); |
| 102 |
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object *get_msg_book (object *pl, short x, short y); |
| 103 |
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object *get_wall (struct mapdef *map, int x, int y); |
| 104 |
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void fix_walls (maptile *map, int x, int y); |
| 105 |
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void fix_walls_around (maptile *map, int x, int y); |
| 106 |
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void apply_builder_floor (object *pl, object *material, short x, short y); |
| 107 |
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void apply_builder_wall (object *pl, object *material, short x, short y); |
| 108 |
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void apply_builder_item (object *pl, object *item, short x, short y); |
| 109 |
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void apply_builder_remove (object *pl, int dir); |
| 110 |
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void apply_map_builder (object *pl, int dir); |
| 111 |
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int adjust_sign_msg (object *pl, short x, short y, object *tmp); |
| 112 |
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| 113 |
root |
1.1 |
/* c_misc.c */ |
| 114 |
pippijn |
1.54 |
int command_motd (object *op, char *params); |
| 115 |
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int command_bug (object *op, char *params); |
| 116 |
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void malloc_info (object *op); |
| 117 |
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int command_whereabouts (object *op, char *params); |
| 118 |
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int command_malloc (object *op, char *params); |
| 119 |
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int command_maps (object *op, char *params); |
| 120 |
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int command_strings (object *op, char *params); |
| 121 |
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int command_sstable (object *op, char *params); |
| 122 |
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int command_time (object *op, char *params); |
| 123 |
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int command_weather (object *op, char *params); |
| 124 |
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int command_archs (object *op, char *params); |
| 125 |
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int command_hiscore (object *op, char *params); |
| 126 |
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int command_debug (object *op, char *params); |
| 127 |
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int command_dumpbelow (object *op, char *params); |
| 128 |
root |
1.69 |
int command_dumpfriendlyobjects (object *op, char *params); |
| 129 |
pippijn |
1.54 |
int command_wizpass (object *op, char *params); |
| 130 |
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int command_wizcast (object *op, char *params); |
| 131 |
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int command_printlos (object *op, char *params); |
| 132 |
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int command_version (object *op, char *params); |
| 133 |
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void bug_report (const char *reportstring); |
| 134 |
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int command_statistics (object *pl, char *params); |
| 135 |
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int command_fix_me (object *op, char *params); |
| 136 |
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int command_players (object *op, char *paramss); |
| 137 |
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int command_logs (object *op, char *params); |
| 138 |
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int command_bowmode (object *op, char *params); |
| 139 |
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int command_showpets (object *op, char *params); |
| 140 |
|
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int command_resistances (object *op, char *params); |
| 141 |
|
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int command_help (object *op, char *params); |
| 142 |
|
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int onoff_value (const char *line); |
| 143 |
|
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int command_quit (object *op, char *params); |
| 144 |
|
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int command_real_quit (object *op, char *params); |
| 145 |
|
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void receive_player_name (object *op, char k); |
| 146 |
|
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void receive_player_password (object *op, char k); |
| 147 |
|
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int command_title (object *op, char *params); |
| 148 |
|
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int command_kill_pets (object *op, char *params); |
| 149 |
|
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int command_quests (object *pl, char *params); |
| 150 |
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| 151 |
root |
1.1 |
/* c_move.c */ |
| 152 |
pippijn |
1.54 |
int command_east (object *op, char *params); |
| 153 |
|
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int command_north (object *op, char *params); |
| 154 |
|
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int command_northeast (object *op, char *params); |
| 155 |
|
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int command_northwest (object *op, char *params); |
| 156 |
|
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int command_south (object *op, char *params); |
| 157 |
|
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int command_southeast (object *op, char *params); |
| 158 |
|
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int command_southwest (object *op, char *params); |
| 159 |
|
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int command_west (object *op, char *params); |
| 160 |
|
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int command_stay (object *op, char *params); |
| 161 |
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| 162 |
root |
1.1 |
/* c_new.c */ |
| 163 |
pippijn |
1.54 |
void execute_newserver_command (object *pl, char *command); |
| 164 |
|
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int bad_command (object *op, char *params); |
| 165 |
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|
| 166 |
root |
1.1 |
/* c_object.c */ |
| 167 |
pippijn |
1.54 |
object *find_best_object_match (object *pl, const char *params); |
| 168 |
|
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int command_build (object *pl, char *params); |
| 169 |
|
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int command_uskill (object *pl, char *params); |
| 170 |
|
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int command_rskill (object *pl, char *params); |
| 171 |
|
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int command_search (object *op, char *params); |
| 172 |
|
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int command_disarm (object *op, char *params); |
| 173 |
|
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int command_throw (object *op, char *params); |
| 174 |
|
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int command_apply (object *op, char *params); |
| 175 |
|
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int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
| 176 |
|
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void pick_up (object *op, object *alt); |
| 177 |
|
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int command_take (object *op, char *params); |
| 178 |
|
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void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
| 179 |
|
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void drop_object (object *op, object *tmp, uint32 nrof); |
| 180 |
|
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void drop (object *op, object *tmp); |
| 181 |
|
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int command_dropall (object *op, char *params); |
| 182 |
|
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int command_drop (object *op, char *params); |
| 183 |
|
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int command_examine (object *op, char *params); |
| 184 |
|
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object *find_marked_object (object *op); |
| 185 |
|
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void examine_monster (object *op, object *tmp); |
| 186 |
root |
1.57 |
const char *long_desc (object *tmp, object *pl); |
| 187 |
pippijn |
1.54 |
void examine (object *op, object *tmp); |
| 188 |
|
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int command_pickup (object *op, char *params); |
| 189 |
|
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void set_pickup_mode (object *op, int i); |
| 190 |
|
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int command_search_items (object *op, char *params); |
| 191 |
|
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int command_rename_item (object *op, char *params); |
| 192 |
|
|
|
| 193 |
root |
1.1 |
/* c_party.c */ |
| 194 |
pippijn |
1.54 |
partylist *get_firstparty (void); |
| 195 |
|
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void remove_party (partylist *target_party); |
| 196 |
|
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void obsolete_parties (void); |
| 197 |
root |
1.57 |
void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
| 198 |
pippijn |
1.54 |
int confirm_party_password (object *op); |
| 199 |
|
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void receive_party_password (object *op, char k); |
| 200 |
root |
1.86 |
void send_party_message (object *op, const char *msg); |
| 201 |
pippijn |
1.54 |
int command_gsay (object *op, char *params); |
| 202 |
|
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int command_party (object *op, char *params); |
| 203 |
|
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|
| 204 |
root |
1.1 |
/* c_range.c */ |
| 205 |
pippijn |
1.54 |
int command_invoke (object *op, char *params); |
| 206 |
|
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int command_cast (object *op, char *params); |
| 207 |
|
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int command_prepare (object *op, char *params); |
| 208 |
|
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int command_cast_spell (object *op, char *params, char command); |
| 209 |
|
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int legal_range (object *op, int r); |
| 210 |
|
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void change_spell (object *op, char k); |
| 211 |
|
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int command_rotateshoottype (object *op, char *params); |
| 212 |
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|
| 213 |
root |
1.1 |
/* c_wiz.c */ |
| 214 |
pippijn |
1.54 |
int command_loadtest (object *op, char *params); |
| 215 |
|
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void do_wizard_hide (object *op, int silent_dm); |
| 216 |
|
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int command_hide (object *op, char *params); |
| 217 |
|
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int command_setgod (object *op, char *params); |
| 218 |
|
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int command_banish (object *op, char *params); |
| 219 |
|
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int command_save_overlay (object *op, char *params); |
| 220 |
|
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int command_freeze (object *op, char *params); |
| 221 |
|
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int command_arrest (object *op, char *params); |
| 222 |
|
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int command_summon (object *op, char *params); |
| 223 |
|
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int command_teleport (object *op, char *params); |
| 224 |
|
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int command_create (object *op, char *params); |
| 225 |
|
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int command_inventory (object *op, char *params); |
| 226 |
|
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int command_skills (object *op, char *params); |
| 227 |
|
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int command_dump (object *op, char *params); |
| 228 |
|
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int command_patch (object *op, char *params); |
| 229 |
|
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int command_remove (object *op, char *params); |
| 230 |
|
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int command_free (object *op, char *params); |
| 231 |
|
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int command_addexp (object *op, char *params); |
| 232 |
|
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int command_speed (object *op, char *params); |
| 233 |
|
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int command_stats (object *op, char *params); |
| 234 |
|
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int command_abil (object *op, char *params); |
| 235 |
|
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int command_reset (object *op, char *params); |
| 236 |
|
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int command_nowiz (object *op, char *params); |
| 237 |
|
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int do_wizard_dm (object *op, char *params, int silent); |
| 238 |
|
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int command_dm (object *op, char *params); |
| 239 |
|
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int command_invisible (object *op, char *params); |
| 240 |
|
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int command_learn_spell (object *op, char *params); |
| 241 |
|
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int command_learn_special_prayer (object *op, char *params); |
| 242 |
|
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int command_forget_spell (object *op, char *params); |
| 243 |
|
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int command_dmhide (object *op, char *params); |
| 244 |
|
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void dm_stack_pop (player *pl); |
| 245 |
|
|
object *dm_stack_peek (player *pl); |
| 246 |
|
|
void dm_stack_push (player *pl, tag_t item); |
| 247 |
|
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object *get_dm_object (player *pl, char **params, int *from); |
| 248 |
|
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int command_stack_pop (object *op, char *params); |
| 249 |
|
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int command_stack_push (object *op, char *params); |
| 250 |
|
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int command_stack_list (object *op, char *params); |
| 251 |
|
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int command_stack_clear (object *op, char *params); |
| 252 |
|
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int command_diff (object *op, char *params); |
| 253 |
|
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int command_insert_into (object *op, char *params); |
| 254 |
|
|
|
| 255 |
root |
1.1 |
/* commands.c */ |
| 256 |
pippijn |
1.54 |
void init_commands (void); |
| 257 |
|
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CommFunc find_oldsocket_command (char *cmd); |
| 258 |
|
|
CommFunc find_oldsocket_command2 (char *cmd); |
| 259 |
|
|
|
| 260 |
root |
1.1 |
/* daemon.c */ |
| 261 |
pippijn |
1.54 |
FILE *BecomeDaemon (const char *filename); |
| 262 |
|
|
|
| 263 |
root |
1.1 |
/* disease.c */ |
| 264 |
pippijn |
1.54 |
int move_disease (object *disease); |
| 265 |
|
|
int remove_symptoms (object *disease); |
| 266 |
|
|
object *find_symptom (object *disease); |
| 267 |
|
|
int check_infection (object *disease); |
| 268 |
|
|
int infect_object (object *victim, object *disease, int force); |
| 269 |
|
|
int do_symptoms (object *disease); |
| 270 |
|
|
int grant_immunity (object *disease); |
| 271 |
|
|
int move_symptom (object *symptom); |
| 272 |
|
|
int check_physically_infect (object *victim, object *hitter); |
| 273 |
|
|
object *find_disease (object *victim); |
| 274 |
root |
1.75 |
int cure_disease (object *sufferer, object *caster, object *spell); |
| 275 |
pippijn |
1.54 |
int reduce_symptoms (object *sufferer, int reduction); |
| 276 |
|
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|
| 277 |
root |
1.1 |
/* egoitem.c */ |
| 278 |
pippijn |
1.54 |
int create_artifact (object *op, const char *artifactname); |
| 279 |
|
|
int apply_power_crystal (object *op, object *crystal); |
| 280 |
|
|
|
| 281 |
root |
1.1 |
/* hiscore.c */ |
| 282 |
pippijn |
1.54 |
char *spool (char *bp, char *error); |
| 283 |
|
|
void check_score (object *op); |
| 284 |
|
|
void display_high_score (object *op, int max, const char *match); |
| 285 |
|
|
|
| 286 |
root |
1.1 |
/* gods.c */ |
| 287 |
pippijn |
1.54 |
int lookup_god_by_name (const char *name); |
| 288 |
|
|
object *find_god (const char *name); |
| 289 |
|
|
const char *determine_god (object *op); |
| 290 |
|
|
void pray_at_altar (object *pl, object *altar, object *skill); |
| 291 |
|
|
void become_follower (object *op, object *new_god); |
| 292 |
|
|
int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string); |
| 293 |
|
|
void stop_using_item (object *op, int type, int number); |
| 294 |
|
|
void update_priest_flag (object *god, object *exp_ob, uint32 flag); |
| 295 |
|
|
archetype *determine_holy_arch (object *god, const char *type); |
| 296 |
|
|
void god_intervention (object *op, object *god, object *skill); |
| 297 |
|
|
int god_examines_priest (object *op, object *god); |
| 298 |
|
|
int god_examines_item (object *god, object *item); |
| 299 |
|
|
int get_god (object *priest); |
| 300 |
|
|
const char *get_god_for_race (const char *race); |
| 301 |
|
|
int tailor_god_spell (object *spellop, object *caster); |
| 302 |
|
|
|
| 303 |
root |
1.1 |
/* init.c */ |
| 304 |
pippijn |
1.54 |
void set_logfile (char *val); |
| 305 |
|
|
void call_version (void); |
| 306 |
|
|
void showscores (void); |
| 307 |
|
|
void set_debug (void); |
| 308 |
|
|
void unset_debug (void); |
| 309 |
|
|
void set_mondebug (void); |
| 310 |
|
|
void set_dumpmon1 (void); |
| 311 |
|
|
void set_dumpmon2 (void); |
| 312 |
|
|
void set_dumpmon3 (void); |
| 313 |
|
|
void set_dumpmon4 (void); |
| 314 |
|
|
void set_dumpmon5 (void); |
| 315 |
|
|
void set_dumpmon6 (void); |
| 316 |
|
|
void set_dumpmon7 (void); |
| 317 |
|
|
void set_dumpmon8 (void); |
| 318 |
|
|
void set_dumpmon9 (void); |
| 319 |
|
|
void set_dumpmont (char *name); |
| 320 |
|
|
void set_daemon (void); |
| 321 |
|
|
void set_datadir (char *path); |
| 322 |
|
|
void set_confdir (char *path); |
| 323 |
|
|
void set_localdir (char *path); |
| 324 |
|
|
void set_mapdir (char *path); |
| 325 |
|
|
void set_archetypes (char *path); |
| 326 |
|
|
void set_regions (char *path); |
| 327 |
|
|
void set_treasures (char *path); |
| 328 |
|
|
void set_uniquedir (char *path); |
| 329 |
|
|
void set_templatedir (char *path); |
| 330 |
|
|
void set_playerdir (char *path); |
| 331 |
|
|
void set_tmpdir (char *path); |
| 332 |
|
|
void showscoresparm (char *data); |
| 333 |
|
|
void set_csport (char *val); |
| 334 |
|
|
void init (int argc, char **argv); |
| 335 |
|
|
void usage (void); |
| 336 |
|
|
void help (void); |
| 337 |
|
|
void init_beforeplay (void); |
| 338 |
|
|
void init_signals (void); |
| 339 |
|
|
void init_races (void); |
| 340 |
|
|
void dump_races (void); |
| 341 |
|
|
void add_to_racelist (const char *race_name, object *op); |
| 342 |
|
|
racelink *get_racelist (void); |
| 343 |
|
|
racelink *find_racelink (const char *name); |
| 344 |
|
|
|
| 345 |
root |
1.1 |
/* login.c */ |
| 346 |
pippijn |
1.54 |
void delete_character (const char *name); |
| 347 |
|
|
int verify_player (const char *name, char *password); |
| 348 |
|
|
int check_name (player *me, const char *name); |
| 349 |
|
|
int create_savedir_if_needed (char *savedir); |
| 350 |
|
|
void copy_file (const char *filename, FILE *fpout); |
| 351 |
|
|
|
| 352 |
root |
1.1 |
/* main.c */ |
| 353 |
root |
1.13 |
void server_tick (); |
| 354 |
pippijn |
1.54 |
void version (object *op); |
| 355 |
|
|
void info_keys (object *op); |
| 356 |
|
|
char *crypt_string (char *str, char *salt); |
| 357 |
|
|
void enter_player_savebed (object *op); |
| 358 |
|
|
void leave_map (object *op); |
| 359 |
|
|
void set_map_timeout (maptile *oldmap); |
| 360 |
|
|
char *clean_path (const char *file); |
| 361 |
|
|
char *unclean_path (const char *src); |
| 362 |
|
|
void enter_exit (object *op, object *exit_ob); |
| 363 |
|
|
void process_events (); |
| 364 |
|
|
void clean_tmp_files (void); |
| 365 |
|
|
void leave (player *pl,int draw_exit); |
| 366 |
|
|
void do_specials (void); |
| 367 |
|
|
int main (int argc, char **argv); |
| 368 |
|
|
|
| 369 |
root |
1.1 |
/* monster.c */ |
| 370 |
pippijn |
1.54 |
object *check_enemy (object *npc, rv_vector *rv); |
| 371 |
|
|
object *find_nearest_living_creature (object *npc); |
| 372 |
|
|
object *find_enemy (object *npc, rv_vector *rv); |
| 373 |
|
|
int check_wakeup (object *op, object *enemy, rv_vector *rv); |
| 374 |
|
|
int move_randomly (object *op); |
| 375 |
|
|
int move_monster (object *op); |
| 376 |
|
|
int can_hit (object *ob1, object *ob2, rv_vector *rv); |
| 377 |
|
|
object *monster_choose_random_spell (object *monster); |
| 378 |
|
|
int monster_cast_spell (object *head, object *part, object *pl, int dir, rv_vector *rv); |
| 379 |
|
|
int monster_use_scroll (object *head, object *part, object *pl, int dir, rv_vector *rv); |
| 380 |
|
|
int monster_use_skill (object *head, object *part, object *pl, int dir); |
| 381 |
|
|
int monster_use_range (object *head, object *part, object *pl, int dir); |
| 382 |
|
|
int monster_use_bow (object *head, object *part, object *pl, int dir); |
| 383 |
|
|
int check_good_weapon (object *who, object *item); |
| 384 |
|
|
int check_good_armour (object *who, object *item); |
| 385 |
|
|
void monster_check_pickup (object *monster); |
| 386 |
|
|
int monster_can_pick (object *monster, object *item); |
| 387 |
|
|
void monster_apply_below (object *monster); |
| 388 |
|
|
void monster_check_apply (object *mon, object *item); |
| 389 |
|
|
void npc_call_help (object *op); |
| 390 |
|
|
int dist_att (int dir, object *ob, object *enemy, object *part, rv_vector *rv); |
| 391 |
|
|
int run_att (int dir, object *ob, object *enemy, object *part, rv_vector *rv); |
| 392 |
|
|
int hitrun_att (int dir, object *ob, object *enemy); |
| 393 |
|
|
int wait_att (int dir, object *ob, object *enemy, object *part, rv_vector *rv); |
| 394 |
|
|
int disthit_att (int dir, object *ob, object *enemy, object *part, rv_vector *rv); |
| 395 |
|
|
int wait_att2 (int dir, object *ob, object *enemy, object *part, rv_vector *rv); |
| 396 |
|
|
void circ1_move (object *ob); |
| 397 |
|
|
void circ2_move (object *ob); |
| 398 |
|
|
void pace_movev (object *ob); |
| 399 |
|
|
void pace_moveh (object *ob); |
| 400 |
|
|
void pace2_movev (object *ob); |
| 401 |
|
|
void pace2_moveh (object *ob); |
| 402 |
|
|
void rand_move (object *ob); |
| 403 |
|
|
void check_earthwalls (object *op, maptile *m, int x, int y); |
| 404 |
|
|
void check_doors (object *op, maptile *m, int x, int y); |
| 405 |
|
|
void communicate (object *op, const char *txt); |
| 406 |
|
|
int talk_to_npc (object *op, object *npc, const char *txt); |
| 407 |
|
|
int talk_to_wall (object *pl, object *npc, const char *txt); |
| 408 |
|
|
object *find_mon_throw_ob (object *op); |
| 409 |
|
|
int can_detect_enemy (object *op, object *enemy, rv_vector *rv); |
| 410 |
|
|
int stand_in_light (object *op); |
| 411 |
|
|
int can_see_enemy (object *op, object *enemy); |
| 412 |
|
|
|
| 413 |
root |
1.1 |
/* move.c */ |
| 414 |
pippijn |
1.54 |
int move_object (object *op, int dir); |
| 415 |
|
|
int move_ob (object *op, int dir, object *originator); |
| 416 |
|
|
int transfer_ob (object *op, int x, int y, int randomly, object *originator); |
| 417 |
|
|
int teleport (object *teleporter, uint8 tele_type, object *user); |
| 418 |
|
|
void recursive_roll (object *op, int dir, object *pusher); |
| 419 |
|
|
int try_fit (object *op, maptile *m, int x, int y); |
| 420 |
|
|
int roll_ob (object *op, int dir, object *pusher); |
| 421 |
|
|
int push_ob (object *who, int dir, object *pusher); |
| 422 |
|
|
|
| 423 |
root |
1.1 |
/* pets.c */ |
| 424 |
pippijn |
1.54 |
object *get_pet_enemy (object *pet, rv_vector *rv); |
| 425 |
|
|
void terminate_all_pets (object *owner); |
| 426 |
|
|
void remove_all_pets (maptile *map); |
| 427 |
|
|
int follow_owner (object *ob, object *owner); |
| 428 |
|
|
void pet_move (object *ob); |
| 429 |
|
|
object *fix_summon_pet (archetype *at, object *op, int dir, int is_golem); |
| 430 |
|
|
void move_golem (object *op); |
| 431 |
|
|
void control_golem (object *op, int dir); |
| 432 |
|
|
int summon_golem (object *op, object *caster, int dir, object *spob); |
| 433 |
|
|
object *choose_cult_monster (object *pl, object *god, int summon_level); |
| 434 |
|
|
int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
| 435 |
|
|
object *get_real_owner (object *ob); |
| 436 |
|
|
int should_arena_attack (object *pet, object *owner, object *target); |
| 437 |
|
|
|
| 438 |
root |
1.1 |
/* player.c */ |
| 439 |
pippijn |
1.54 |
player *find_player (const char *plname); |
| 440 |
|
|
player *find_player_partial_name (const char *plname); |
| 441 |
|
|
void display_motd (const object *op); |
| 442 |
|
|
void send_rules (const object *op); |
| 443 |
|
|
void send_news (const object *op); |
| 444 |
|
|
int playername_ok (const char *cp); |
| 445 |
|
|
archetype *get_player_archetype (archetype *at); |
| 446 |
|
|
object *get_nearest_player (object *mon); |
| 447 |
|
|
int path_to_player (object *mon, object *pl, unsigned mindiff); |
| 448 |
|
|
void give_initial_items (object *pl, treasurelist *items); |
| 449 |
|
|
void get_name (object *op); |
| 450 |
|
|
void get_password (object *op); |
| 451 |
|
|
void play_again (object *op); |
| 452 |
|
|
int receive_play_again (object *op, char key); |
| 453 |
|
|
void confirm_password (object *op); |
| 454 |
|
|
void get_party_password (object *op, partylist *party); |
| 455 |
|
|
void Roll_Again (object *op); |
| 456 |
|
|
void Swap_Stat (object *op, int Swap_Second); |
| 457 |
|
|
int key_roll_stat (object *op, char key); |
| 458 |
|
|
int key_change_class (object *op, char key); |
| 459 |
|
|
int key_confirm_quit (object *op, char key); |
| 460 |
|
|
void flee_player (object *op); |
| 461 |
|
|
int check_pick (object *op); |
| 462 |
|
|
object *find_arrow (object *op, const char *type); |
| 463 |
|
|
object *find_better_arrow (object *op, object *target, const char *type, int *better); |
| 464 |
|
|
object *pick_arrow_target (object *op, const char *type, int dir); |
| 465 |
|
|
int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
| 466 |
|
|
int player_fire_bow (object *op, int dir); |
| 467 |
|
|
void fire_misc_object (object *op, int dir); |
| 468 |
root |
1.65 |
bool fire (object *op, int dir); |
| 469 |
pippijn |
1.54 |
object *find_key (object *pl, object *container, object *door); |
| 470 |
root |
1.65 |
bool move_player_attack (object *op, int dir); |
| 471 |
|
|
bool move_player (object *op, int dir); |
| 472 |
|
|
bool handle_newcs_player (object *op); |
| 473 |
pippijn |
1.54 |
int save_life (object *op); |
| 474 |
root |
1.88 |
const char *gravestone_text (object *op); |
| 475 |
pippijn |
1.54 |
void do_some_living (object *op); |
| 476 |
|
|
void kill_player (object *op); |
| 477 |
|
|
void loot_object (object *op); |
| 478 |
|
|
void fix_weight (void); |
| 479 |
|
|
void fix_luck (void); |
| 480 |
|
|
void cast_dust (object *op, object *throw_ob, int dir); |
| 481 |
|
|
void make_visible (object *op); |
| 482 |
|
|
int is_true_undead (object *op); |
| 483 |
|
|
int hideability (object *ob); |
| 484 |
|
|
void do_hidden_move (object *op); |
| 485 |
|
|
int stand_near_hostile (object *who); |
| 486 |
|
|
int player_can_view (object *pl, object *op); |
| 487 |
|
|
int action_makes_visible (object *op); |
| 488 |
|
|
int op_on_battleground (object *op, int *x, int *y); |
| 489 |
|
|
void dragon_ability_gain (object *who, int atnr, int level); |
| 490 |
|
|
void player_unready_range_ob (player *pl, object *ob); |
| 491 |
|
|
|
| 492 |
root |
1.1 |
/* resurrection.c */ |
| 493 |
pippijn |
1.54 |
int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); |
| 494 |
|
|
int resurrection_fails (int levelcaster, int leveldead); |
| 495 |
|
|
void dead_player (object *op); |
| 496 |
|
|
void dead_character (const char *name); |
| 497 |
|
|
int dead_player_exists (const char *name); |
| 498 |
|
|
|
| 499 |
root |
1.1 |
/* rune.c */ |
| 500 |
pippijn |
1.54 |
int write_rune (object *op, object *caster, object *spell, int dir, const char *runename); |
| 501 |
|
|
void move_rune (object *op); |
| 502 |
|
|
void rune_attack (object *op, object *victim); |
| 503 |
|
|
void spring_trap (object *trap, object *victim); |
| 504 |
|
|
int dispel_rune (object *op, object *caster, object *spell, object *skill, int dir); |
| 505 |
|
|
int trap_see (object *op, object *trap); |
| 506 |
|
|
int trap_show (object *trap, object *where); |
| 507 |
|
|
int trap_disarm (object *disarmer, object *trap, int risk, object *skill); |
| 508 |
|
|
void trap_adjust (object *trap, int difficulty); |
| 509 |
|
|
|
| 510 |
root |
1.1 |
/* shop.c */ |
| 511 |
pippijn |
1.54 |
int get_payment (object *pl); |
| 512 |
|
|
sint64 query_cost (const object *tmp, object *who, int flag); |
| 513 |
|
|
const char *query_cost_string (const object *tmp, object *who, int flag); |
| 514 |
|
|
sint64 query_money (const object *op); |
| 515 |
|
|
int pay_for_amount (sint64 to_pay, object *pl); |
| 516 |
|
|
int pay_for_item (object *op, object *pl); |
| 517 |
|
|
int can_pay (object *pl); |
| 518 |
elmex |
1.87 |
bool sell_item (object *op, object *pl); |
| 519 |
pippijn |
1.54 |
double shopkeeper_approval (const maptile *map, const object *player); |
| 520 |
|
|
int describe_shop (const object *op); |
| 521 |
elmex |
1.58 |
void shop_listing (object *sign, object *op); |
| 522 |
elmex |
1.14 |
bool is_in_shop (object *o); |
| 523 |
root |
1.20 |
bool is_in_shop (maptile *map, int x, int y); |
| 524 |
pippijn |
1.54 |
|
| 525 |
root |
1.1 |
/* skills.c */ |
| 526 |
pippijn |
1.54 |
int steal (object *op, int dir, object *skill); |
| 527 |
|
|
int pick_lock (object *pl, int dir, object *skill); |
| 528 |
|
|
int hide (object *op, object *skill); |
| 529 |
|
|
int jump (object *pl, int dir, object *skill); |
| 530 |
|
|
int do_skill_ident2 (object *tmp, object *pl, int obj_class, object *skill); |
| 531 |
|
|
int skill_ident (object *pl, object *skill); |
| 532 |
|
|
int use_oratory (object *pl, int dir, object *skill); |
| 533 |
|
|
int singing (object *pl, int dir, object *skill); |
| 534 |
|
|
int find_traps (object *pl, object *skill); |
| 535 |
|
|
int remove_trap (object *op, int dir, object *skill); |
| 536 |
|
|
int pray (object *pl, object *skill); |
| 537 |
|
|
void meditate (object *pl, object *skill); |
| 538 |
|
|
int write_on_item (object *pl, const char *params, object *skill); |
| 539 |
|
|
int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
| 540 |
|
|
|
| 541 |
root |
1.1 |
/* skill_util.c */ |
| 542 |
pippijn |
1.54 |
void init_skills (void); |
| 543 |
|
|
void link_player_skills (object *op); |
| 544 |
|
|
int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
| 545 |
|
|
int calc_skill_exp (object *who, object *op, object *skill); |
| 546 |
|
|
int learn_skill (object *pl, object *scroll); |
| 547 |
|
|
void show_skills (object *op, const char *search); |
| 548 |
|
|
int use_skill (object *op, const char *string); |
| 549 |
|
|
int skill_attack (object *tmp, object *pl, int dir, const char *string, object *skill); |
| 550 |
|
|
|
| 551 |
root |
1.1 |
/* spell_attack.c */ |
| 552 |
pippijn |
1.54 |
void check_spell_knockback (object *op); |
| 553 |
|
|
void forklightning (object *op, object *tmp); |
| 554 |
|
|
void move_bolt (object *op); |
| 555 |
|
|
int fire_bolt (object *op, object *caster, int dir, object *spob, object *skill); |
| 556 |
|
|
void explosion (object *op); |
| 557 |
|
|
void explode_bullet (object *op); |
| 558 |
|
|
void check_bullet (object *op); |
| 559 |
|
|
void move_bullet (object *op); |
| 560 |
|
|
int fire_bullet (object *op, object *caster, int dir, object *spob); |
| 561 |
|
|
void cone_drop (object *op); |
| 562 |
|
|
void move_cone (object *op); |
| 563 |
|
|
int cast_cone (object *op, object *caster, int dir, object *spell); |
| 564 |
|
|
void animate_bomb (object *op); |
| 565 |
|
|
int create_bomb (object *op, object *caster, int dir, object *spell); |
| 566 |
|
|
object *get_pointed_target (object *op, int dir, int range, int type); |
| 567 |
|
|
int cast_smite_spell (object *op, object *caster, int dir, object *spell); |
| 568 |
|
|
void move_missile (object *op); |
| 569 |
|
|
int make_object_glow (object *op, int radius, int time); |
| 570 |
|
|
int cast_destruction (object *op, object *caster, object *spell_ob); |
| 571 |
|
|
int cast_curse (object *op, object *caster, object *spell_ob, int dir); |
| 572 |
|
|
int mood_change (object *op, object *caster, object *spell); |
| 573 |
|
|
void move_ball_spell (object *op); |
| 574 |
|
|
void move_swarm_spell (object *op); |
| 575 |
|
|
int fire_swarm (object *op, object *caster, object *spell, int dir); |
| 576 |
|
|
int cast_light (object *op, object *caster, object *spell, int dir); |
| 577 |
|
|
int cast_cause_disease (object *op, object *caster, object *spell, int dir); |
| 578 |
|
|
|
| 579 |
root |
1.1 |
/* spell_effect.c */ |
| 580 |
pippijn |
1.54 |
void cast_magic_storm (object *op, object *tmp, int lvl); |
| 581 |
|
|
int recharge (object *op, object *caster, object *spell_ob); |
| 582 |
|
|
void polymorph_living (object *op); |
| 583 |
|
|
void polymorph_melt (object *who, object *op); |
| 584 |
|
|
void polymorph_item (object *who, object *op); |
| 585 |
|
|
void polymorph (object *op, object *who); |
| 586 |
|
|
int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); |
| 587 |
|
|
int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *stringarg); |
| 588 |
|
|
int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
| 589 |
|
|
int probe (object *op, object *caster, object *spell_ob, int dir); |
| 590 |
|
|
int makes_invisible_to (object *pl, object *mon); |
| 591 |
|
|
int cast_invisible (object *op, object *caster, object *spell_ob); |
| 592 |
|
|
int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
| 593 |
|
|
void execute_word_of_recall (object *op); |
| 594 |
|
|
int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
| 595 |
|
|
int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
| 596 |
|
|
int perceive_self (object *op); |
| 597 |
|
|
int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
| 598 |
|
|
int dimension_door (object *op, object *caster, object *spob, int dir); |
| 599 |
|
|
int cast_heal (object *op, object *caster, object *spell, int dir); |
| 600 |
|
|
int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
| 601 |
|
|
int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
| 602 |
|
|
int alchemy (object *op, object *caster, object *spell_ob); |
| 603 |
|
|
int remove_curse (object *op, object *caster, object *spell); |
| 604 |
|
|
int cast_identify (object *op, object *caster, object *spell); |
| 605 |
|
|
int cast_detection (object *op, object *caster, object *spell, object *skill); |
| 606 |
|
|
int cast_transfer (object *op, object *caster, object *spell, int dir); |
| 607 |
|
|
void counterspell (object *op, int dir); |
| 608 |
|
|
int cast_consecrate (object *op, object *caster, object *spell); |
| 609 |
|
|
int animate_weapon (object *op, object *caster, object *spell, int dir); |
| 610 |
|
|
int cast_change_map_lightlevel (object *op, object *caster, object *spell); |
| 611 |
|
|
int create_aura (object *op, object *caster, object *spell); |
| 612 |
|
|
void move_aura (object *aura); |
| 613 |
|
|
void move_peacemaker (object *op); |
| 614 |
|
|
int write_mark (object *op, object *spell, const char *msg); |
| 615 |
|
|
|
| 616 |
root |
1.1 |
/* spell_util.c */ |
| 617 |
pippijn |
1.54 |
object *find_random_spell_in_ob (object *ob, const char *skill); |
| 618 |
|
|
void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
| 619 |
|
|
void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
| 620 |
|
|
int min_casting_level (object *caster, object *spell); |
| 621 |
|
|
int caster_level (object *caster, object *spell); |
| 622 |
|
|
sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
| 623 |
|
|
int SP_level_dam_adjust (object *caster, object *spob); |
| 624 |
|
|
int SP_level_duration_adjust (object *caster, object *spob); |
| 625 |
|
|
int SP_level_range_adjust (object *caster, object *spob); |
| 626 |
|
|
object *check_spell_known (object *op, const char *name); |
| 627 |
|
|
object *lookup_spell_by_name (object *op, const char *spname); |
| 628 |
|
|
int reflwall (maptile *m, int x, int y, object *sp_op); |
| 629 |
|
|
int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
| 630 |
|
|
int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
| 631 |
|
|
int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
| 632 |
|
|
void regenerate_rod (object *rod); |
| 633 |
|
|
void drain_rod_charge (object *rod); |
| 634 |
|
|
object *find_target_for_friendly_spell (object *op, int dir); |
| 635 |
|
|
int spell_find_dir (maptile *m, int x, int y, object *exclude); |
| 636 |
|
|
void put_a_monster (object *op, const char *monstername); |
| 637 |
|
|
int summon_hostile_monsters (object *op, int n, const char *monstername); |
| 638 |
|
|
void shuffle_attack (object *op, int change_face); |
| 639 |
|
|
void prayer_failure (object *op, int failure, int power); |
| 640 |
|
|
void spell_failure (object *op, int failure, int power, object *skill); |
| 641 |
|
|
int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
| 642 |
|
|
int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
| 643 |
|
|
void move_spell_effect (object *op); |
| 644 |
|
|
void check_spell_effect (object *op); |
| 645 |
|
|
void apply_spell_effect (object *spell, object *victim); |
| 646 |
|
|
|
| 647 |
root |
1.1 |
/* swamp.c */ |
| 648 |
pippijn |
1.54 |
void walk_on_deep_swamp (object *op, object *victim); |
| 649 |
|
|
void move_deep_swamp (object *op); |
| 650 |
|
|
|
| 651 |
root |
1.1 |
/* swap.c */ |
| 652 |
pippijn |
1.54 |
void read_map_log (void); |
| 653 |
|
|
void swap_map (maptile *map); |
| 654 |
|
|
void check_active_maps (void); |
| 655 |
|
|
maptile *map_least_timeout (char *except_level); |
| 656 |
|
|
void swap_below_max (char *except_level); |
| 657 |
|
|
int players_on_map (maptile *m, int show_all); |
| 658 |
|
|
void flush_old_maps (void); |
| 659 |
|
|
|
| 660 |
root |
1.1 |
/* time.c */ |
| 661 |
pippijn |
1.54 |
void remove_door (object *op); |
| 662 |
|
|
void remove_door2 (object *op); |
| 663 |
|
|
void generate_monster (object *gen); |
| 664 |
|
|
void remove_force (object *op); |
| 665 |
|
|
void remove_blindness (object *op); |
| 666 |
|
|
void poison_more (object *op); |
| 667 |
|
|
void move_gate (object *op); |
| 668 |
|
|
void move_timed_gate (object *op); |
| 669 |
|
|
void move_detector (object *op); |
| 670 |
|
|
void animate_trigger (object *op); |
| 671 |
|
|
void move_hole (object *op); |
| 672 |
|
|
object *stop_item (object *op); |
| 673 |
|
|
void fix_stopped_item (object *op, maptile *map, object *originator); |
| 674 |
|
|
object *fix_stopped_arrow (object *op); |
| 675 |
|
|
void move_arrow (object *op); |
| 676 |
|
|
void change_object (object *op); |
| 677 |
|
|
void move_teleporter (object *op); |
| 678 |
|
|
void move_player_changer (object *op); |
| 679 |
|
|
void move_firewall (object *op); |
| 680 |
|
|
void move_player_mover (object *op); |
| 681 |
|
|
void move_duplicator (object *op); |
| 682 |
|
|
void move_creator (object *creator); |
| 683 |
|
|
void move_marker (object *op); |
| 684 |
root |
1.66 |
void process_object (object *op); |
| 685 |
pippijn |
1.54 |
|
| 686 |
root |
1.1 |
/* weather.c */ |
| 687 |
pippijn |
1.54 |
void set_darkness_map (maptile *m); |
| 688 |
root |
1.56 |
void adjust_daylight (void); |