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root |
1.1 |
/*****************************************************************************/ |
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/* Crossfire Animator v2.0a */ |
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/* Contacts: yann.chachkoff@myrealbox.com, tchize@myrealbox.com */ |
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/*****************************************************************************/ |
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/* That code is placed under the GNU General Public Licence (GPL) */ |
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/* */ |
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/* (C) 2001 David Delbecq for the original code version. */ |
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/*****************************************************************************/ |
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/* CrossFire, A Multiplayer game for X-windows */ |
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/* */ |
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/* Copyright (C) 2000 Mark Wedel */ |
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/* Copyright (C) 1992 Frank Tore Johansen */ |
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/* */ |
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/* This program is free software; you can redistribute it and/or modify */ |
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/* it under the terms of the GNU General Public License as published by */ |
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/* the Free Software Foundation; either version 2 of the License, or */ |
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/* (at your option) any later version. */ |
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/* */ |
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/* This program is distributed in the hope that it will be useful, */ |
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ |
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ |
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/* GNU General Public License for more details. */ |
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/* */ |
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/* You should have received a copy of the GNU General Public License */ |
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/* along with this program; if not, write to the Free Software */ |
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/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
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/* */ /*****************************************************************************/ |
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/* First let's include the header file needed */ |
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#include <cfanim.h> |
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#include <stdarg.h> |
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f_plug_api gethook; |
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f_plug_api registerGlobalEvent; |
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f_plug_api unregisterGlobalEvent; |
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f_plug_api systemDirectory; |
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f_plug_api reCmp; |
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CFPContext* context_stack; |
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CFPContext* current_context; |
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CFanimation *first_animation=NULL; |
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int get_dir_from_name (char*name) |
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{ |
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if (!strcmp(name,"north")) return 1; |
| 47 |
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if (!strcmp(name,"north_east")) return 2; |
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if (!strcmp(name,"east")) return 3; |
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if (!strcmp(name,"south_east")) return 4; |
| 50 |
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if (!strcmp(name,"south")) return 5; |
| 51 |
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if (!strcmp(name,"south_west")) return 6; |
| 52 |
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if (!strcmp(name,"west")) return 7; |
| 53 |
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if (!strcmp(name,"north_west")) return 8; |
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return -1; |
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} |
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| 57 |
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long int initmovement(char* name,char* parameters, struct CFmovement_struct* move_entity) |
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{ |
| 59 |
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int dir; |
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dir=get_dir_from_name (name); |
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move_entity->parameters=NULL; |
| 62 |
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return dir; |
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} |
| 64 |
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int runmovement(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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object* op=animation->victim; |
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int dir=id; |
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printf ("CFAnim: Moving in direction %ld\n",id); |
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if (op->type==PLAYER) |
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cf_player_move(op->contr,dir); |
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else |
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root |
1.2 |
cf_object_move(op,dir,op); |
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root |
1.1 |
return 1; |
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} |
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| 76 |
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long int initfire(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name(&(name[5])); |
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move_entity->parameters=NULL; |
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return dir; |
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} |
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int runfire(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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printf ("CFAnim: Firing in direction %ld\n",id); |
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return 1; |
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} |
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long int initturn(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name (&(name[5])); |
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move_entity->parameters=NULL; |
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return dir; |
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} |
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int runturn(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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object* op=animation->victim; |
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int dir=id; |
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int face; |
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printf ("CFAnim: Turning in direction %ld\n",id); |
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op->facing=dir; |
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cf_object_set_int_property(op,CFAPI_OBJECT_ANIMATION,face); |
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return 1; |
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} |
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long int initcamera(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name (&(name[7])); |
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move_entity->parameters=NULL; |
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return dir; |
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} |
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int runcamera(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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printf ("CFAnim: Moving the camera in direction %ld\n",id); |
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return 1; |
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/*if (animation->victim->type==PLAYER) |
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hook_scroll_map(animation->victim,id); |
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else printf ("CFAnim: Not a player\n"); |
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return 1;*/ |
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} |
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long int initvisible (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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int result; |
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if (get_boolean (parameters,&result)) |
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return result; |
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printf ("CFAnim: Error in animation - possible values for 'invisible' are 'yes' and 'no'\n"); |
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return -1; |
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} |
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int runvisible(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (id==-1) |
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return 1; |
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animation->invisible=id; |
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return 1; |
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} |
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long int initwizard (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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int result; |
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if (get_boolean (parameters,&result)) |
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return result; |
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printf ("CFAnim: Error in animation - possible values for 'wizard' are 'yes' and 'no'\n"); |
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return -1; |
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} |
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int runwizard(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (id==-1) |
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return 1; |
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animation->wizard=id; |
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return 1; |
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} |
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long int initsay (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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if (parameters) |
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move_entity->parameters=cf_strdup_local (parameters); |
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else |
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move_entity->parameters=NULL; |
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printf ("CFAnim: init say: parameters: %p\n",parameters); |
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return 1; |
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} |
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int runsay(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (parameters) |
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{ |
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cf_object_speak(animation->victim, parameters); |
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free (parameters); |
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} |
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else |
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printf ("CFAnim: Error in animation: nothing to say with say function\n"); |
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return 1; |
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} |
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long int initapply (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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return 1; |
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} |
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int runapply(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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object* current_container; |
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if (animation->victim->type!=PLAYER) |
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return 0; |
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current_container=animation->victim->container; |
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animation->victim->container=NULL; |
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cf_object_apply_below(animation->victim); |
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animation->victim->container=current_container; |
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return 1; |
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} |
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long int initapplyobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
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return 1; |
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} |
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int runapplyobject(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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object* current; |
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int aflag; |
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if (!parameters) |
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return 0; |
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for (current=animation->victim->below;current;current=current->below) |
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if(current->name==parameters) break; |
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if (!current) |
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for (current=animation->victim->inv;current;current=current->below) |
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if(current->name==parameters) break; |
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if (!current) |
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{ |
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cf_free_string (parameters); |
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return 0; |
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} |
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aflag=AP_APPLY; |
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cf_object_apply(animation->victim, current, aflag); |
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cf_free_string(parameters); |
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return 1; |
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} |
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long int initdropobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
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return 1; |
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} |
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int rundropobject(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (!parameters) |
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return 0; |
| 229 |
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cf_object_drop(animation->victim, parameters); |
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cf_free_string(parameters); |
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return 1; |
| 232 |
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} |
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long int initpickup (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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return 1; |
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} |
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int runpickup(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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object* current; |
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current=animation->victim->below; |
| 242 |
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if (!current) |
| 243 |
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return 0; |
| 244 |
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cf_object_pickup(animation->victim, current); |
| 245 |
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return 1; |
| 246 |
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} |
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long int initpickupobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
| 250 |
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move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
| 251 |
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return 1; |
| 252 |
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} |
| 253 |
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int runpickupobject(struct CFanimation_struct* animation, long int id, void* parameters) |
| 254 |
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{ |
| 255 |
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object* current; |
| 256 |
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if (!parameters) return 0; |
| 257 |
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for (current=animation->victim->below;current;current=current->below) |
| 258 |
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if(current->name==parameters) |
| 259 |
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break; |
| 260 |
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if (current) |
| 261 |
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cf_object_pickup(animation->victim, current); |
| 262 |
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cf_free_string(parameters); |
| 263 |
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return 1; |
| 264 |
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} |
| 265 |
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long int initghosted (char* name, char* parameters, struct CFmovement_struct* move_entity) |
| 266 |
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{ |
| 267 |
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int result; |
| 268 |
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if (get_boolean(parameters,&result)) |
| 269 |
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return result; |
| 270 |
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printf ("CFAnim: Error in animation: possible values for 'ghosted' are 'yes' and 'no'\n"); |
| 271 |
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return -1; |
| 272 |
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} |
| 273 |
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int runghosted(struct CFanimation_struct* animation, long int id, void* parameters) |
| 274 |
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{ |
| 275 |
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object* corpse; |
| 276 |
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| 277 |
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if ( (id && animation->ghosted) || |
| 278 |
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(!id && !animation->ghosted) ) |
| 279 |
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runghosted(animation, !id, parameters); |
| 280 |
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if (id) /*Create a ghost/corpse pair*/ |
| 281 |
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{ |
| 282 |
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corpse = cf_object_clone(animation->victim,1); |
| 283 |
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corpse->x=animation->victim->x; |
| 284 |
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corpse->y=animation->victim->y; |
| 285 |
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corpse->type=0; |
| 286 |
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corpse->contr=NULL; |
| 287 |
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cf_map_insert_object_there(animation->victim->map, corpse, NULL, 0); |
| 288 |
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animation->wizard=1; |
| 289 |
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animation->invisible=1; |
| 290 |
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animation->corpse=corpse; |
| 291 |
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} |
| 292 |
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else /*Remove a corpse, make current player visible*/ |
| 293 |
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{ |
| 294 |
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animation->wizard=0; |
| 295 |
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animation->invisible=0; |
| 296 |
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cf_object_remove(animation->corpse); |
| 297 |
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cf_object_free(animation->corpse); |
| 298 |
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animation->corpse=NULL; |
| 299 |
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animation->victim->invisible=0; |
| 300 |
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} |
| 301 |
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animation->ghosted=id; |
| 302 |
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return 1; |
| 303 |
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} |
| 304 |
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| 305 |
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typedef struct |
| 306 |
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{ |
| 307 |
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char* mapname; |
| 308 |
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int mapx; |
| 309 |
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int mapy; |
| 310 |
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}teleport_params; |
| 311 |
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| 312 |
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long int initteleport (char* name, char* parameters, struct CFmovement_struct* move_entity) |
| 313 |
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{ |
| 314 |
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char* mapname; |
| 315 |
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int mapx; |
| 316 |
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int mapy; |
| 317 |
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teleport_params* teleport; |
| 318 |
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move_entity->parameters=NULL; |
| 319 |
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printf (".(%s)\n",parameters); |
| 320 |
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if (!parameters) |
| 321 |
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{ |
| 322 |
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printf ("CFAnim: Error - no parameters for teleport\n"); |
| 323 |
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return 0; |
| 324 |
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} |
| 325 |
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mapname=strstr (parameters," "); |
| 326 |
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printf (".(%s)\n",parameters); |
| 327 |
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if (!mapname) |
| 328 |
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return 0; |
| 329 |
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*mapname='\0'; |
| 330 |
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mapx=atoi(parameters); |
| 331 |
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mapname++; |
| 332 |
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parameters=mapname; |
| 333 |
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if (!parameters) |
| 334 |
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{ |
| 335 |
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printf ("CFAnim: Error - not enough parameters for teleport\n"); |
| 336 |
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return 0; |
| 337 |
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} |
| 338 |
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printf (".(%s)\n",parameters); |
| 339 |
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mapname=strstr (parameters," "); |
| 340 |
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printf (".\n"); |
| 341 |
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if (!mapname) |
| 342 |
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return 0; |
| 343 |
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*mapname='\0'; |
| 344 |
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mapy=atoi(parameters); |
| 345 |
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mapname++; |
| 346 |
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if (mapname[0]=='\0') |
| 347 |
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return 0; |
| 348 |
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teleport=(teleport_params*)malloc (sizeof(teleport_params)); |
| 349 |
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teleport->mapname=cf_strdup_local (mapname); |
| 350 |
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teleport->mapx=mapx; |
| 351 |
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teleport->mapy=mapy; |
| 352 |
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move_entity->parameters=teleport; |
| 353 |
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return 1; |
| 354 |
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} |
| 355 |
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int runteleport(struct CFanimation_struct* animation, long int id, void* parameters) |
| 356 |
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{ |
| 357 |
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teleport_params* teleport=(teleport_params*)parameters; |
| 358 |
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if (!parameters) |
| 359 |
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return 0; |
| 360 |
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cf_object_teleport(animation->victim, cf_map_get_map(teleport->mapname), |
| 361 |
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teleport->mapx, teleport->mapy); |
| 362 |
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free(parameters); |
| 363 |
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return 1; |
| 364 |
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} |
| 365 |
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| 366 |
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long int initnotice (char* name, char* parameters, struct CFmovement_struct* move_entity) |
| 367 |
|
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{ |
| 368 |
|
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move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
| 369 |
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return 1; |
| 370 |
|
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} |
| 371 |
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int runnotice(struct CFanimation_struct* animation, long int id, void* parameters) |
| 372 |
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{ |
| 373 |
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int val; |
| 374 |
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| 375 |
|
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val = NDI_NAVY|NDI_UNIQUE; |
| 376 |
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| 377 |
|
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cf_player_message(animation->victim, parameters, val); |
| 378 |
|
|
return 1; |
| 379 |
|
|
} |
| 380 |
|
|
|
| 381 |
|
|
|
| 382 |
|
|
CFanimationHook animationbox[]= |
| 383 |
|
|
{ |
| 384 |
|
|
{"north",initmovement,runmovement}, |
| 385 |
|
|
{"north_east",initmovement,runmovement}, |
| 386 |
|
|
{"east",initmovement,runmovement}, |
| 387 |
|
|
{"south_east",initmovement,runmovement}, |
| 388 |
|
|
{"south",initmovement,runmovement}, |
| 389 |
|
|
{"south_west",initmovement,runmovement}, |
| 390 |
|
|
{"west",initmovement,runmovement}, |
| 391 |
|
|
{"north_west",initmovement,runmovement}, |
| 392 |
|
|
{"fire_north",initfire,runfire}, |
| 393 |
|
|
{"fire_north_east",initfire,runfire}, |
| 394 |
|
|
{"fire_east",initfire,runfire}, |
| 395 |
|
|
{"fire_south_east",initfire,runfire}, |
| 396 |
|
|
{"fire_south",initfire,runfire}, |
| 397 |
|
|
{"fire_south_west",initfire,runfire}, |
| 398 |
|
|
{"fire_west",initfire,runfire}, |
| 399 |
|
|
{"fire_north_west",initfire,runfire}, |
| 400 |
|
|
{"turn_north",initturn,runturn}, |
| 401 |
|
|
{"turn_north_east",initturn,runturn}, |
| 402 |
|
|
{"turn_east",initturn,runturn}, |
| 403 |
|
|
{"turn_south_east",initturn,runturn}, |
| 404 |
|
|
{"turn_south",initturn,runturn}, |
| 405 |
|
|
{"turn_south_west",initturn,runturn}, |
| 406 |
|
|
{"turn_west",initturn,runturn}, |
| 407 |
|
|
{"turn_north_west",initturn,runturn}, |
| 408 |
|
|
{"camera_north",initcamera,runcamera}, |
| 409 |
|
|
{"camera_north_east",initcamera,runcamera}, |
| 410 |
|
|
{"camera_east",initcamera,runcamera}, |
| 411 |
|
|
{"camera_south_east",initcamera,runcamera}, |
| 412 |
|
|
{"camera_south",initcamera,runcamera}, |
| 413 |
|
|
{"camera_south_west",initcamera,runcamera}, |
| 414 |
|
|
{"camera_west",initcamera,runcamera}, |
| 415 |
|
|
{"camera_north_west",initcamera,runcamera}, |
| 416 |
|
|
{"invisible",initvisible,runvisible}, |
| 417 |
|
|
{"wizard",initwizard,runwizard}, |
| 418 |
|
|
{"say",initsay,runsay}, |
| 419 |
|
|
{"apply",initapply,runapply}, |
| 420 |
|
|
{"apply_object",initapplyobject,runapplyobject}, |
| 421 |
|
|
{"drop_object",initdropobject,rundropobject}, |
| 422 |
|
|
{"pickup",initpickup,runpickup}, |
| 423 |
|
|
{"pickup_object",initpickupobject,runpickupobject}, |
| 424 |
|
|
{"ghosted",initghosted,runghosted}, |
| 425 |
|
|
{"teleport",initteleport,runteleport}, |
| 426 |
|
|
{"notice",initnotice,runnotice} |
| 427 |
|
|
}; |
| 428 |
|
|
int animationcount=sizeof (animationbox) / sizeof (CFanimationHook); |
| 429 |
|
|
int ordered_commands=0; |
| 430 |
|
|
static int compareAnims (const void *a, const void *b) |
| 431 |
|
|
{ |
| 432 |
|
|
return strcmp ( ((CFanimationHook*)a)->name,((CFanimationHook*)b)->name); |
| 433 |
|
|
} |
| 434 |
|
|
|
| 435 |
|
|
void prepare_commands (void) |
| 436 |
|
|
{ |
| 437 |
|
|
qsort (animationbox,animationcount,sizeof (CFanimationHook),compareAnims); |
| 438 |
|
|
ordered_commands=1; |
| 439 |
|
|
} |
| 440 |
|
|
|
| 441 |
elmex |
1.3 |
static CFanimationHook *get_command(char *command) |
| 442 |
root |
1.1 |
{ |
| 443 |
|
|
CFanimationHook dummy; |
| 444 |
|
|
dummy.name=command; |
| 445 |
|
|
if (!ordered_commands) |
| 446 |
|
|
prepare_commands(); |
| 447 |
|
|
return (CFanimationHook*) |
| 448 |
|
|
bsearch (&dummy,animationbox,animationcount, |
| 449 |
|
|
sizeof(CFanimationHook), compareAnims); |
| 450 |
|
|
} |
| 451 |
|
|
|
| 452 |
elmex |
1.3 |
static CFmovement *parse_animation_block(char *buffer, size_t buffer_size, FILE *fichier, CFanimation *parent) |
| 453 |
root |
1.1 |
{ |
| 454 |
|
|
CFmovement* first=NULL; |
| 455 |
|
|
CFmovement* current=NULL; |
| 456 |
|
|
CFmovement* next; |
| 457 |
|
|
char* time; |
| 458 |
|
|
char* name; |
| 459 |
|
|
char* parameters; |
| 460 |
|
|
int tick; |
| 461 |
|
|
CFanimationHook* animationhook; |
| 462 |
|
|
if (parent->verbose) |
| 463 |
|
|
printf ("CFAnim: In parse block for %s\n",buffer); |
| 464 |
|
|
while (fgets(buffer,buffer_size,fichier)) |
| 465 |
|
|
{ |
| 466 |
|
|
if (buffer[0]=='[') break; |
| 467 |
|
|
if (buffer[0]=='#') continue; |
| 468 |
|
|
buffer[strlen(buffer)-strlen("\n")]='\0'; |
| 469 |
|
|
while (buffer[strlen(buffer)-1]==' ') |
| 470 |
|
|
buffer[strlen(buffer)-1]='\0'; |
| 471 |
|
|
if (strlen (buffer)<=0) |
| 472 |
|
|
continue; |
| 473 |
|
|
time=buffer; |
| 474 |
|
|
|
| 475 |
|
|
name= strstr (buffer," "); |
| 476 |
|
|
if (!name) continue; |
| 477 |
|
|
*name='\0'; |
| 478 |
|
|
name++; |
| 479 |
|
|
while (*name==' ') name++; |
| 480 |
|
|
|
| 481 |
|
|
tick=atoi(time); |
| 482 |
|
|
if (tick<0) continue; |
| 483 |
|
|
|
| 484 |
|
|
parameters=strstr (name," "); |
| 485 |
|
|
if (parameters) /*Parameters may be nul*/ |
| 486 |
|
|
{ |
| 487 |
|
|
*parameters ='\0'; |
| 488 |
|
|
parameters++; |
| 489 |
|
|
while (*parameters==' ') parameters++; |
| 490 |
|
|
if (*parameters=='\0') parameters=NULL; |
| 491 |
|
|
} |
| 492 |
|
|
animationhook= get_command (name); |
| 493 |
|
|
printf ("\n"); |
| 494 |
|
|
if (parent->verbose) |
| 495 |
|
|
{ |
| 496 |
|
|
if (!animationhook) |
| 497 |
|
|
printf ("CFAnim: %s - Unknown animation command\n",name); |
| 498 |
|
|
else |
| 499 |
|
|
printf ("CFAnim: Parsed %s -> %p\n",name,animationhook); |
| 500 |
|
|
} |
| 501 |
|
|
if (!animationhook) |
| 502 |
|
|
{ |
| 503 |
|
|
if (parent->errors_allowed) |
| 504 |
|
|
continue; |
| 505 |
|
|
else |
| 506 |
|
|
break; |
| 507 |
|
|
} |
| 508 |
|
|
next= (CFmovement*) malloc (sizeof (CFmovement)); |
| 509 |
|
|
if (!next) continue; |
| 510 |
|
|
next->parent=parent; |
| 511 |
|
|
next->tick=tick; |
| 512 |
|
|
next->next=NULL; |
| 513 |
|
|
if (animationhook->funcinit) |
| 514 |
|
|
next->id=animationhook->funcinit (name,parameters,next); |
| 515 |
|
|
next->func=animationhook->funcrun; |
| 516 |
|
|
if (current) current->next=next; |
| 517 |
|
|
else first=next; |
| 518 |
|
|
current=next; |
| 519 |
|
|
} |
| 520 |
|
|
printf ("\n"); |
| 521 |
|
|
return first; |
| 522 |
|
|
} |
| 523 |
|
|
|
| 524 |
|
|
/* |
| 525 |
|
|
* This function take buffer with a value like "blabla= things" |
| 526 |
|
|
* Its arguments are: |
| 527 |
|
|
* buffer: where equality is written |
| 528 |
|
|
* variable: the address of a char pointer. It will |
| 529 |
|
|
* be positionned to where in buffer the |
| 530 |
|
|
* variable name starts. leading spaces |
| 531 |
|
|
* will be converted to \0 |
| 532 |
|
|
* value: the same as above but for the value part |
| 533 |
|
|
* Note that variable and value become pointers to internals of |
| 534 |
|
|
* buffer. If buffer chages, they will whange too! |
| 535 |
|
|
*/ |
| 536 |
|
|
int equality_split (char* buffer, char**variable, char**value) |
| 537 |
|
|
{ |
| 538 |
|
|
if (!strcmp (&buffer[strlen(buffer)-strlen("\n")],"\n")) |
| 539 |
|
|
buffer[strlen(buffer)-strlen("\n")]='\0'; |
| 540 |
|
|
*value=strstr (buffer,"="); |
| 541 |
|
|
if (!*value) return 0; |
| 542 |
|
|
**value='\0'; |
| 543 |
|
|
*variable=buffer; |
| 544 |
|
|
(*value)++; |
| 545 |
|
|
while ((strlen(*variable)>0) && ((*variable)[strlen(*variable)-1]==' ')) |
| 546 |
|
|
(*variable)[strlen(*variable)-1]='\0'; |
| 547 |
|
|
while ((strlen(*value)>0) && ((*value)[strlen(*value)-1]==' ')) |
| 548 |
|
|
(*value)[strlen(*value)-1]='\0'; |
| 549 |
|
|
while (**value==' ') (*value)++; |
| 550 |
|
|
if ((**variable=='\0') || (**value=='\0')) return 0; |
| 551 |
|
|
return 1; |
| 552 |
|
|
} |
| 553 |
|
|
/* |
| 554 |
|
|
* This function gets a string containing |
| 555 |
|
|
* [Y/y](es)/[N/n](o), 1/0 |
| 556 |
|
|
* and set bool according to what's read |
| 557 |
|
|
* if return value is true, bool was set successfully |
| 558 |
|
|
* else, an error occured and bool was not touched |
| 559 |
|
|
*/ |
| 560 |
|
|
int get_boolean (char* string,int* bool) |
| 561 |
|
|
{ |
| 562 |
|
|
if (!strncmp (string,"y",1)) |
| 563 |
|
|
*bool=1; |
| 564 |
|
|
else if (!strncmp (string,"n",1)) |
| 565 |
|
|
*bool=0; |
| 566 |
|
|
else if (!strncmp (string,"Y",1)) |
| 567 |
|
|
*bool=1; |
| 568 |
|
|
else if (!strncmp (string,"N",1)) |
| 569 |
|
|
*bool=0; |
| 570 |
|
|
else if (!strncmp (string,"1",1)) |
| 571 |
|
|
*bool=1; |
| 572 |
|
|
else if (!strncmp (string,"0",1)) |
| 573 |
|
|
*bool=0; |
| 574 |
|
|
else return 0; |
| 575 |
|
|
return 1; |
| 576 |
|
|
} |
| 577 |
|
|
|
| 578 |
|
|
int is_animated_player (object* pl) |
| 579 |
|
|
{ |
| 580 |
|
|
CFanimation* current; |
| 581 |
|
|
for (current=first_animation;current;current++) |
| 582 |
|
|
if ((current->victim==pl) && (current->paralyze)) |
| 583 |
|
|
{ |
| 584 |
|
|
if (current->verbose) |
| 585 |
|
|
printf("CFAnim: Getting a command for a paralyzed player %s.\n",pl->name); |
| 586 |
|
|
return 1; |
| 587 |
|
|
} |
| 588 |
|
|
return 0; |
| 589 |
|
|
} |
| 590 |
|
|
|
| 591 |
|
|
/* |
| 592 |
|
|
* return a new animation pointer inserted in the list of animations |
| 593 |
|
|
*/ |
| 594 |
elmex |
1.3 |
static CFanimation *create_animation(void) |
| 595 |
root |
1.1 |
{ |
| 596 |
|
|
CFanimation* new; |
| 597 |
|
|
CFanimation* current; |
| 598 |
|
|
new=(CFanimation*) malloc (sizeof (CFanimation)); |
| 599 |
|
|
if (!new) return NULL; |
| 600 |
|
|
new->name=NULL; |
| 601 |
|
|
new->victim=NULL; |
| 602 |
|
|
new->nextmovement=NULL; |
| 603 |
|
|
new->nextanimation=NULL; |
| 604 |
|
|
for (current=first_animation;(current && current->nextanimation); |
| 605 |
|
|
current=current->nextanimation); |
| 606 |
|
|
if (!current) |
| 607 |
|
|
first_animation=new; |
| 608 |
|
|
else |
| 609 |
|
|
current->nextanimation=new; |
| 610 |
|
|
return new; |
| 611 |
|
|
} |
| 612 |
|
|
|
| 613 |
|
|
void free_events(object* who) |
| 614 |
|
|
{ |
| 615 |
|
|
/*if (who->event_hook[current_event]) |
| 616 |
|
|
{ |
| 617 |
|
|
hook_free_string (who->event_hook[current_event]); |
| 618 |
|
|
who->event_hook[current_event]=NULL; |
| 619 |
|
|
} |
| 620 |
|
|
if (who->event_plugin[current_event]) |
| 621 |
|
|
{ |
| 622 |
|
|
hook_free_string (who->event_plugin[current_event]); |
| 623 |
|
|
who->event_plugin[current_event]=NULL; |
| 624 |
|
|
} |
| 625 |
|
|
if (who->event_hook[current_event]) |
| 626 |
|
|
{ |
| 627 |
|
|
hook_free_string (who->event_options[current_event]); |
| 628 |
|
|
who->event_options[current_event]=NULL; |
| 629 |
|
|
}*/ |
| 630 |
|
|
|
| 631 |
|
|
} |
| 632 |
|
|
|
| 633 |
|
|
/* |
| 634 |
|
|
* Create a new animation object according to file, option and activator (who) |
| 635 |
|
|
*/ |
| 636 |
|
|
int start_animation (object* who,object* activator,char* file, char* options) |
| 637 |
|
|
{ |
| 638 |
|
|
FILE* fichier; |
| 639 |
|
|
char* name=NULL; |
| 640 |
|
|
int victimtype=0; |
| 641 |
|
|
object* victim=NULL; |
| 642 |
|
|
int unique=0; |
| 643 |
|
|
int always_delete=0; |
| 644 |
|
|
int parallel=0; |
| 645 |
|
|
int paralyzed=1; |
| 646 |
|
|
int invisible=0; |
| 647 |
|
|
int wizard=0; |
| 648 |
|
|
enum time_enum timetype; |
| 649 |
|
|
int errors_allowed=0; |
| 650 |
|
|
int verbose=0; |
| 651 |
|
|
char* animationitem; |
| 652 |
|
|
char buffer[HUGE_BUF]; |
| 653 |
|
|
char* variable; |
| 654 |
|
|
char* value; |
| 655 |
|
|
int errors_found=0; |
| 656 |
|
|
CFanimation* current_anim; |
| 657 |
|
|
|
| 658 |
|
|
fichier = fopen(cf_get_maps_directory(file),"r"); |
| 659 |
|
|
if (fichier == NULL) |
| 660 |
|
|
{ |
| 661 |
|
|
printf("CFAnim: Unable to open %s\n", cf_get_maps_directory(file)); |
| 662 |
|
|
return 0; |
| 663 |
|
|
} |
| 664 |
|
|
while (fgets(buffer,HUGE_BUF,fichier)) |
| 665 |
|
|
{ |
| 666 |
|
|
if (buffer[0]=='[') break; |
| 667 |
|
|
if (buffer[0]=='#') continue; |
| 668 |
|
|
if (!strcmp(buffer,"\n")) continue; |
| 669 |
|
|
errors_found=1; |
| 670 |
|
|
printf ("CFAnim: '%s' has an invalid syntax.\n",buffer); |
| 671 |
|
|
} |
| 672 |
|
|
if (feof(fichier)) |
| 673 |
|
|
return 0; |
| 674 |
|
|
if (strncmp (buffer,"[Config]",8)) |
| 675 |
|
|
{ |
| 676 |
|
|
printf ("CFAnim: Fatal error in %s: [Config] must be the first group defined.\n",file); |
| 677 |
|
|
return 0; |
| 678 |
|
|
} |
| 679 |
|
|
while (fgets(buffer,HUGE_BUF,fichier)) |
| 680 |
|
|
{ |
| 681 |
|
|
if (buffer[0]=='[') break; |
| 682 |
|
|
if (buffer[0]=='#') continue; |
| 683 |
|
|
if (!strcmp(buffer,"\n")) continue; |
| 684 |
|
|
if (!equality_split(buffer,&variable,&value)) |
| 685 |
|
|
errors_found=1; |
| 686 |
|
|
else |
| 687 |
|
|
{ |
| 688 |
|
|
if (!strcmp (variable,"name")) |
| 689 |
|
|
{ |
| 690 |
|
|
if (*value=='"') value++; |
| 691 |
|
|
if (value[strlen(value)-1] == '"') value[strlen(value)-1]='\0'; |
| 692 |
|
|
name=cf_strdup_local (value); |
| 693 |
|
|
} |
| 694 |
|
|
else if (!strcmp (variable,"victimtype")) |
| 695 |
|
|
{ |
| 696 |
|
|
if (!strcmp (value,"player")) victimtype=0; |
| 697 |
|
|
else if (!strcmp (value,"object")) victimtype=1; |
| 698 |
|
|
else if (!strcmp (value,"any")) victimtype=2; |
| 699 |
|
|
else errors_found=1; |
| 700 |
|
|
} |
| 701 |
|
|
else if (!strcmp (variable,"victim")) |
| 702 |
|
|
{ |
| 703 |
|
|
printf ("Setting victim to %s\n",value); |
| 704 |
|
|
if (!strcmp (value,"who")) |
| 705 |
|
|
victim=who; |
| 706 |
|
|
else if (!strcmp (value,"activator")) |
| 707 |
|
|
victim=activator; |
| 708 |
|
|
else if (!strcmp (value,"who_owner")) |
| 709 |
|
|
if (!who) |
| 710 |
|
|
{ |
| 711 |
|
|
errors_found=1; |
| 712 |
|
|
printf("Warning: object \"who\" doesn't exist and you victimized it's owner\n"); |
| 713 |
|
|
} |
| 714 |
|
|
else |
| 715 |
|
|
victim=who->env; |
| 716 |
|
|
else if (!strcmp (value,"activator_owner")) |
| 717 |
|
|
if (!activator) |
| 718 |
|
|
{ |
| 719 |
|
|
errors_found=1; |
| 720 |
|
|
printf ("Warning: object \"activator\" doesn't exist and you victimized it's owner\n"); |
| 721 |
|
|
} |
| 722 |
|
|
else |
| 723 |
|
|
victim=activator->env; |
| 724 |
|
|
else |
| 725 |
|
|
errors_found=1; |
| 726 |
|
|
} |
| 727 |
|
|
else if (!strcmp(variable,"unique")) |
| 728 |
|
|
{ |
| 729 |
|
|
if (!get_boolean(value,&unique)) |
| 730 |
|
|
errors_found=1; |
| 731 |
|
|
} |
| 732 |
|
|
else if (!strcmp(variable,"always_delete")) |
| 733 |
|
|
{ |
| 734 |
|
|
if (!get_boolean(value,&always_delete)) |
| 735 |
|
|
errors_found=1; |
| 736 |
|
|
} |
| 737 |
|
|
else if (!strcmp(variable,"parallel")) |
| 738 |
|
|
{ |
| 739 |
|
|
if (!get_boolean(value,¶llel)) |
| 740 |
|
|
errors_found=1; |
| 741 |
|
|
} |
| 742 |
|
|
else if (!strcmp(variable,"paralyzed")) |
| 743 |
|
|
{ |
| 744 |
|
|
if (!get_boolean(value,¶lyzed)) |
| 745 |
|
|
errors_found=1; |
| 746 |
|
|
} |
| 747 |
|
|
else if (!strcmp(variable,"invisible")) |
| 748 |
|
|
{ |
| 749 |
|
|
if (!get_boolean(value,&invisible)) |
| 750 |
|
|
errors_found=1; |
| 751 |
|
|
} |
| 752 |
|
|
else if (!strcmp(variable,"wizard")) |
| 753 |
|
|
{ |
| 754 |
|
|
if (!get_boolean(value,&wizard)) |
| 755 |
|
|
errors_found=1; |
| 756 |
|
|
} |
| 757 |
|
|
else if (!strcmp(variable,"errors_allowed")) |
| 758 |
|
|
{ |
| 759 |
|
|
if (!get_boolean(value,&errors_allowed)) |
| 760 |
|
|
errors_found=1; |
| 761 |
|
|
} |
| 762 |
|
|
else if (!strcmp(variable,"verbose")) |
| 763 |
|
|
{ |
| 764 |
|
|
if (!get_boolean(value,&verbose)) |
| 765 |
|
|
errors_found=1; |
| 766 |
|
|
} |
| 767 |
|
|
else if (!strcmp(variable,"time_representation")) |
| 768 |
|
|
{ |
| 769 |
|
|
if (!strcmp (value,"second")) timetype=time_second; |
| 770 |
|
|
else if (!strcmp (value,"tick")) timetype=time_tick; |
| 771 |
|
|
else errors_found=1; |
| 772 |
|
|
} |
| 773 |
|
|
else if (!strcmp(variable,"animation")) |
| 774 |
|
|
{ |
| 775 |
|
|
animationitem=cf_strdup_local(value); |
| 776 |
|
|
} |
| 777 |
|
|
else errors_found=1; |
| 778 |
|
|
} |
| 779 |
|
|
} |
| 780 |
|
|
if (buffer[0]=='\0') |
| 781 |
|
|
{ |
| 782 |
|
|
printf ("CFAnim: Errors occurred during the parsing of %s\n", cf_get_maps_directory(file)); |
| 783 |
|
|
return 0; |
| 784 |
|
|
} |
| 785 |
|
|
if (!(current_anim=create_animation())) |
| 786 |
|
|
{ |
| 787 |
|
|
printf ("CFAnim: Fatal error - Not enough memory.\n"); |
| 788 |
|
|
return 0; |
| 789 |
|
|
} |
| 790 |
|
|
if (always_delete) |
| 791 |
|
|
{ |
| 792 |
|
|
/*if (verbose) printf("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
| 793 |
|
|
free_events(who); |
| 794 |
|
|
} |
| 795 |
|
|
if (!victim) |
| 796 |
|
|
{ |
| 797 |
|
|
printf ("CFAnim: Fatal error - victim is NULL"); |
| 798 |
|
|
return 0; |
| 799 |
|
|
} |
| 800 |
|
|
if ( ( (victim->type==PLAYER) && (victimtype==1)) || |
| 801 |
|
|
( (victim->type!=PLAYER) && (victimtype==0)) || |
| 802 |
|
|
( errors_found && !errors_allowed) ) |
| 803 |
|
|
{ |
| 804 |
|
|
if (verbose) printf ("CFAnim: No correct victim found or errors found, aborting.\n"); |
| 805 |
|
|
return 0; |
| 806 |
|
|
} |
| 807 |
|
|
if (unique && !always_delete) |
| 808 |
|
|
{ |
| 809 |
|
|
/*if (verbose) printf ("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
| 810 |
|
|
free_events(who); |
| 811 |
|
|
} |
| 812 |
|
|
current_anim->name = name; |
| 813 |
|
|
current_anim->victim = victim; |
| 814 |
|
|
current_anim->paralyze = paralyzed; |
| 815 |
|
|
current_anim->invisible = invisible; |
| 816 |
|
|
current_anim->wizard = wizard; |
| 817 |
|
|
current_anim->unique = unique; |
| 818 |
|
|
current_anim->ghosted = 0; |
| 819 |
|
|
current_anim->corpse = NULL; |
| 820 |
|
|
current_anim->time_representation=timetype; |
| 821 |
|
|
current_anim->verbose = verbose; |
| 822 |
|
|
current_anim->tick_left = 0; |
| 823 |
|
|
current_anim->errors_allowed=errors_allowed; |
| 824 |
|
|
while (buffer[0]=='[') |
| 825 |
|
|
{ |
| 826 |
|
|
if (strncmp (&buffer[1],animationitem,strlen(animationitem))) |
| 827 |
|
|
while (fgets(buffer,HUGE_BUF,fichier)) |
| 828 |
|
|
if (buffer[0]=='[') break; |
| 829 |
|
|
current_anim->nextmovement=parse_animation_block(buffer,HUGE_BUF,fichier,current_anim); |
| 830 |
|
|
if (current_anim->nextmovement) break; |
| 831 |
|
|
} |
| 832 |
|
|
fclose (fichier); |
| 833 |
|
|
return 1; |
| 834 |
|
|
} |
| 835 |
elmex |
1.3 |
static void animate_one(CFanimation *animation, long int milliseconds) |
| 836 |
root |
1.1 |
{ |
| 837 |
|
|
CFmovement* current; |
| 838 |
|
|
|
| 839 |
|
|
if (animation->time_representation==time_second) |
| 840 |
|
|
animation->tick_left+=milliseconds; |
| 841 |
|
|
else animation->tick_left++; |
| 842 |
|
|
if (animation->verbose) |
| 843 |
|
|
printf("CFAnim: Ticking %s for %s. Tickleft is %ld\n", |
| 844 |
|
|
animation->name,animation->victim->name,animation->tick_left); |
| 845 |
|
|
if (animation->invisible) |
| 846 |
|
|
animation->victim->invisible=10; |
| 847 |
|
|
if (animation->wizard) |
| 848 |
|
|
{ |
| 849 |
|
|
if (animation->verbose) |
| 850 |
|
|
printf ("CFAnim: Setting wizard flags\n"); |
| 851 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZPASS,1); |
| 852 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZCAST,1); |
| 853 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZ,1); |
| 854 |
|
|
|
| 855 |
|
|
} |
| 856 |
|
|
cf_object_update(animation->victim,UP_OBJ_CHANGE); |
| 857 |
|
|
|
| 858 |
|
|
if (animation->nextmovement) |
| 859 |
|
|
while ( animation->tick_left> animation->nextmovement->tick) |
| 860 |
|
|
{ |
| 861 |
|
|
animation->tick_left-=animation->nextmovement->tick; |
| 862 |
|
|
animation->nextmovement->func (animation, |
| 863 |
|
|
animation->nextmovement->id, |
| 864 |
|
|
animation->nextmovement->parameters); |
| 865 |
|
|
current=animation->nextmovement; |
| 866 |
|
|
animation->nextmovement=animation->nextmovement->next; |
| 867 |
|
|
free (current); |
| 868 |
|
|
if (!animation->nextmovement) break; |
| 869 |
|
|
} |
| 870 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZPASS,0); |
| 871 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZCAST,0); |
| 872 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZ,0); |
| 873 |
|
|
} |
| 874 |
|
|
|
| 875 |
|
|
void animate(void) |
| 876 |
|
|
{ |
| 877 |
|
|
CFanimation* current; |
| 878 |
|
|
CFanimation* next; |
| 879 |
|
|
struct timeval now; |
| 880 |
|
|
static struct timeval yesterday; |
| 881 |
|
|
static int already_passed=0; |
| 882 |
|
|
long int delta_milli; |
| 883 |
|
|
(void) GETTIMEOFDAY(&now); |
| 884 |
|
|
if (!already_passed) |
| 885 |
|
|
{ |
| 886 |
|
|
already_passed=1; |
| 887 |
|
|
memcpy (&yesterday,&now,sizeof (struct timeval)); |
| 888 |
|
|
return; |
| 889 |
|
|
} |
| 890 |
|
|
delta_milli=(now.tv_sec-yesterday.tv_sec)*1000+(now.tv_usec/1000-yesterday.tv_usec/1000); |
| 891 |
|
|
/*printf ("Working for %ld milli seconds\n",delta_milli);*/ |
| 892 |
|
|
memcpy (&yesterday,&now,sizeof (struct timeval)); |
| 893 |
|
|
for (current=first_animation;current;current=current->nextanimation) |
| 894 |
|
|
animate_one(current,delta_milli); |
| 895 |
|
|
current=first_animation; |
| 896 |
|
|
while (current) |
| 897 |
|
|
{ |
| 898 |
|
|
if (!current->nextmovement) |
| 899 |
|
|
{ |
| 900 |
|
|
next=current->nextanimation; |
| 901 |
|
|
if (first_animation==current) |
| 902 |
|
|
first_animation=next; |
| 903 |
|
|
if (current->name) |
| 904 |
|
|
free (current->name); |
| 905 |
|
|
free (current); |
| 906 |
|
|
current=next; |
| 907 |
|
|
} |
| 908 |
|
|
else |
| 909 |
|
|
current=current->nextanimation; |
| 910 |
|
|
} |
| 911 |
|
|
} |
| 912 |
|
|
|
| 913 |
|
|
|
| 914 |
|
|
|
| 915 |
|
|
|
| 916 |
|
|
|
| 917 |
|
|
|
| 918 |
|
|
|
| 919 |
|
|
|
| 920 |
|
|
void initContextStack(void) |
| 921 |
|
|
{ |
| 922 |
|
|
current_context = NULL; |
| 923 |
|
|
context_stack = NULL; |
| 924 |
|
|
} |
| 925 |
|
|
|
| 926 |
|
|
void pushContext(CFPContext* context) |
| 927 |
|
|
{ |
| 928 |
|
|
if (current_context == NULL) |
| 929 |
|
|
{ |
| 930 |
|
|
context_stack = context; |
| 931 |
|
|
context->down = NULL; |
| 932 |
|
|
} |
| 933 |
|
|
else |
| 934 |
|
|
{ |
| 935 |
|
|
context->down = current_context; |
| 936 |
|
|
} |
| 937 |
|
|
current_context = context; |
| 938 |
|
|
} |
| 939 |
|
|
|
| 940 |
|
|
CFPContext* popContext() |
| 941 |
|
|
{ |
| 942 |
|
|
CFPContext* oldcontext; |
| 943 |
|
|
if (current_context != NULL) |
| 944 |
|
|
{ |
| 945 |
|
|
oldcontext = current_context; |
| 946 |
|
|
current_context = current_context->down; |
| 947 |
|
|
return oldcontext; |
| 948 |
|
|
} |
| 949 |
|
|
else |
| 950 |
|
|
return NULL; |
| 951 |
|
|
} |
| 952 |
|
|
|
| 953 |
|
|
CF_PLUGIN int initPlugin(const char* iversion, f_plug_api gethooksptr) |
| 954 |
|
|
{ |
| 955 |
|
|
gethook = gethooksptr; |
| 956 |
|
|
|
| 957 |
|
|
printf("CFAnim 2.0a init\n"); |
| 958 |
|
|
|
| 959 |
|
|
/* Place your initialization code here */ |
| 960 |
|
|
return 0; |
| 961 |
|
|
} |
| 962 |
|
|
|
| 963 |
|
|
CF_PLUGIN void* getPluginProperty(int* type, ...) |
| 964 |
|
|
{ |
| 965 |
|
|
va_list args; |
| 966 |
|
|
char* propname; |
| 967 |
|
|
|
| 968 |
|
|
va_start(args, type); |
| 969 |
|
|
propname = va_arg(args, char *); |
| 970 |
|
|
|
| 971 |
|
|
if (!strcmp(propname, "Identification")) |
| 972 |
|
|
{ |
| 973 |
|
|
va_end(args); |
| 974 |
|
|
return PLUGIN_NAME; |
| 975 |
|
|
} |
| 976 |
|
|
else if (!strcmp(propname, "FullName")) |
| 977 |
|
|
{ |
| 978 |
|
|
va_end(args); |
| 979 |
|
|
return PLUGIN_VERSION; |
| 980 |
|
|
} |
| 981 |
|
|
return NULL; |
| 982 |
|
|
} |
| 983 |
|
|
|
| 984 |
|
|
CF_PLUGIN int runPluginCommand(object* op, char* params) |
| 985 |
|
|
{ |
| 986 |
|
|
return -1; |
| 987 |
|
|
} |
| 988 |
|
|
|
| 989 |
|
|
CF_PLUGIN int postInitPlugin(void) |
| 990 |
|
|
{ |
| 991 |
|
|
int hooktype = 1; |
| 992 |
|
|
int rtype = 0; |
| 993 |
|
|
|
| 994 |
|
|
printf("CFAnim 2.0a post init\n"); |
| 995 |
|
|
registerGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_register_global_event"); |
| 996 |
|
|
unregisterGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_unregister_global_event"); |
| 997 |
|
|
systemDirectory = gethook(&rtype,hooktype,"cfapi_system_directory"); |
| 998 |
|
|
reCmp = gethook(&rtype,hooktype,"cfapi_system_re_cmp"); |
| 999 |
|
|
cf_init_plugin( gethook ); |
| 1000 |
|
|
initContextStack(); |
| 1001 |
|
|
/* Pick the global events you want to monitor from this plugin */ |
| 1002 |
|
|
registerGlobalEvent(NULL,EVENT_CLOCK,PLUGIN_NAME,globalEventListener); |
| 1003 |
|
|
return 0; |
| 1004 |
|
|
} |
| 1005 |
|
|
|
| 1006 |
|
|
CF_PLUGIN void* globalEventListener(int* type, ...) |
| 1007 |
|
|
{ |
| 1008 |
|
|
va_list args; |
| 1009 |
|
|
static int rv=0; |
| 1010 |
|
|
CFPContext* context; |
| 1011 |
|
|
char* buf; |
| 1012 |
|
|
player* pl; |
| 1013 |
|
|
context = malloc(sizeof(CFPContext)); |
| 1014 |
|
|
|
| 1015 |
|
|
va_start(args, type); |
| 1016 |
|
|
context->event_code = va_arg(args, int); |
| 1017 |
|
|
|
| 1018 |
|
|
context->message[0]=0; |
| 1019 |
|
|
|
| 1020 |
|
|
context->who = NULL; |
| 1021 |
|
|
context->activator = NULL; |
| 1022 |
|
|
context->third = NULL; |
| 1023 |
|
|
rv = context->returnvalue = 0; |
| 1024 |
|
|
switch(context->event_code) |
| 1025 |
|
|
{ |
| 1026 |
|
|
case EVENT_CRASH: |
| 1027 |
|
|
printf( "Unimplemented for now\n"); |
| 1028 |
|
|
break; |
| 1029 |
|
|
case EVENT_BORN: |
| 1030 |
|
|
context->activator = va_arg(args, object*); |
| 1031 |
|
|
break; |
| 1032 |
|
|
case EVENT_PLAYER_DEATH: |
| 1033 |
|
|
context->who = va_arg(args, object*); |
| 1034 |
|
|
break; |
| 1035 |
|
|
case EVENT_GKILL: |
| 1036 |
|
|
context->who = va_arg(args, object*); |
| 1037 |
|
|
context->activator = va_arg(args, object*); |
| 1038 |
|
|
break; |
| 1039 |
|
|
case EVENT_LOGIN: |
| 1040 |
|
|
pl = va_arg(args, player*); |
| 1041 |
|
|
context->activator = pl->ob; |
| 1042 |
|
|
buf = va_arg(args, char*); |
| 1043 |
|
|
if (buf !=0) |
| 1044 |
|
|
strcpy(context->message,buf); |
| 1045 |
|
|
break; |
| 1046 |
|
|
case EVENT_LOGOUT: |
| 1047 |
|
|
pl = va_arg(args, player*); |
| 1048 |
|
|
context->activator = pl->ob; |
| 1049 |
|
|
buf = va_arg(args, char*); |
| 1050 |
|
|
if (buf !=0) |
| 1051 |
|
|
strcpy(context->message,buf); |
| 1052 |
|
|
break; |
| 1053 |
|
|
case EVENT_REMOVE: |
| 1054 |
|
|
context->activator = va_arg(args, object*); |
| 1055 |
|
|
break; |
| 1056 |
|
|
case EVENT_SHOUT: |
| 1057 |
|
|
context->activator = va_arg(args, object*); |
| 1058 |
|
|
buf = va_arg(args, char*); |
| 1059 |
|
|
if (buf !=0) |
| 1060 |
|
|
strcpy(context->message,buf); |
| 1061 |
|
|
break; |
| 1062 |
|
|
case EVENT_MUZZLE: |
| 1063 |
|
|
context->activator = va_arg(args, object*); |
| 1064 |
|
|
buf = va_arg(args, char*); |
| 1065 |
|
|
if (buf !=0) |
| 1066 |
|
|
strcpy(context->message,buf); |
| 1067 |
|
|
break; |
| 1068 |
|
|
case EVENT_KICK: |
| 1069 |
|
|
context->activator = va_arg(args, object*); |
| 1070 |
|
|
buf = va_arg(args, char*); |
| 1071 |
|
|
if (buf !=0) |
| 1072 |
|
|
strcpy(context->message,buf); |
| 1073 |
|
|
break; |
| 1074 |
|
|
case EVENT_MAPENTER: |
| 1075 |
|
|
context->activator = va_arg(args, object*); |
| 1076 |
|
|
break; |
| 1077 |
|
|
case EVENT_MAPLEAVE: |
| 1078 |
|
|
context->activator = va_arg(args, object*); |
| 1079 |
|
|
break; |
| 1080 |
|
|
case EVENT_CLOCK: |
| 1081 |
|
|
break; |
| 1082 |
|
|
case EVENT_MAPRESET: |
| 1083 |
|
|
buf = va_arg(args, char*); |
| 1084 |
|
|
if (buf !=0) |
| 1085 |
|
|
strcpy(context->message,buf); |
| 1086 |
|
|
break; |
| 1087 |
|
|
case EVENT_TELL: |
| 1088 |
|
|
break; |
| 1089 |
|
|
} |
| 1090 |
|
|
va_end(args); |
| 1091 |
|
|
context->returnvalue = 0; |
| 1092 |
|
|
|
| 1093 |
|
|
pushContext(context); |
| 1094 |
|
|
/* Put your plugin action(s) here */ |
| 1095 |
|
|
|
| 1096 |
|
|
context = popContext(); |
| 1097 |
|
|
rv = context->returnvalue; |
| 1098 |
|
|
free(context); |
| 1099 |
|
|
|
| 1100 |
|
|
return &rv; |
| 1101 |
|
|
} |
| 1102 |
|
|
|
| 1103 |
|
|
CF_PLUGIN void* eventListener(int* type, ...) |
| 1104 |
|
|
{ |
| 1105 |
|
|
static int rv=0; |
| 1106 |
|
|
va_list args; |
| 1107 |
|
|
char* buf; |
| 1108 |
|
|
CFPContext* context; |
| 1109 |
|
|
|
| 1110 |
|
|
context = malloc(sizeof(CFPContext)); |
| 1111 |
|
|
|
| 1112 |
|
|
context->message[0]=0; |
| 1113 |
|
|
|
| 1114 |
|
|
va_start(args,type); |
| 1115 |
|
|
|
| 1116 |
|
|
context->who = va_arg(args, object*); |
| 1117 |
|
|
context->event_code = va_arg(args,int); |
| 1118 |
|
|
context->activator = va_arg(args, object*); |
| 1119 |
|
|
context->third = va_arg(args, object*); |
| 1120 |
|
|
buf = va_arg(args, char*); |
| 1121 |
|
|
if (buf !=0) |
| 1122 |
|
|
strcpy(context->message,buf); |
| 1123 |
|
|
context->fix = va_arg(args, int); |
| 1124 |
|
|
strcpy(context->script,cf_get_maps_directory(va_arg(args, char*))); |
| 1125 |
|
|
strcpy(context->options,va_arg(args, char*)); |
| 1126 |
|
|
context->returnvalue = 0; |
| 1127 |
|
|
va_end(args); |
| 1128 |
|
|
|
| 1129 |
|
|
pushContext(context); |
| 1130 |
|
|
/* Put your plugin action(s) here */ |
| 1131 |
|
|
printf("CFAnim: %s called animator script %s, options are %s\n", |
| 1132 |
|
|
context->activator->name, |
| 1133 |
|
|
context->script, |
| 1134 |
|
|
context->options); |
| 1135 |
|
|
|
| 1136 |
|
|
context->returnvalue = start_animation(context->who, context->activator, |
| 1137 |
|
|
context->script, context->options); |
| 1138 |
|
|
|
| 1139 |
|
|
context = popContext(); |
| 1140 |
|
|
rv = context->returnvalue; |
| 1141 |
|
|
free(context); |
| 1142 |
|
|
printf("Execution complete"); |
| 1143 |
|
|
return &rv; |
| 1144 |
|
|
} |
| 1145 |
|
|
|
| 1146 |
|
|
CF_PLUGIN int closePlugin() |
| 1147 |
|
|
{ |
| 1148 |
|
|
printf("CFAnim 2.0a closing\n"); |
| 1149 |
|
|
return 0; |
| 1150 |
|
|
} |
| 1151 |
|
|
|