| 1 |
elmex |
1.1 |
/* |
| 2 |
root |
1.27 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
pippijn |
1.21 |
* |
| 4 |
root |
1.28 |
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 5 |
root |
1.26 |
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
| 6 |
|
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* Copyright (©) 1992,2007 Frank Tore Johansen |
| 7 |
pippijn |
1.21 |
* |
| 8 |
root |
1.27 |
* Deliantra is free software: you can redistribute it and/or modify |
| 9 |
pippijn |
1.21 |
* it under the terms of the GNU General Public License as published by |
| 10 |
root |
1.26 |
* the Free Software Foundation, either version 3 of the License, or |
| 11 |
pippijn |
1.21 |
* (at your option) any later version. |
| 12 |
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* |
| 13 |
|
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* This program is distributed in the hope that it will be useful, |
| 14 |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 |
root |
1.26 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 16 |
pippijn |
1.21 |
* GNU General Public License for more details. |
| 17 |
|
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* |
| 18 |
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* You should have received a copy of the GNU General Public License |
| 19 |
root |
1.26 |
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 20 |
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* |
| 21 |
root |
1.27 |
* The authors can be reached via e-mail to <support@deliantra.net> |
| 22 |
pippijn |
1.21 |
*/ |
| 23 |
elmex |
1.1 |
|
| 24 |
|
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#include <global.h> |
| 25 |
|
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#include <random_map.h> |
| 26 |
pippijn |
1.6 |
#include <dirent.h> |
| 27 |
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#include <sys/stat.h> |
| 28 |
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#include <unistd.h> |
| 29 |
|
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#include "../include/autoconf.h" |
| 30 |
elmex |
1.1 |
|
| 31 |
root |
1.25 |
// NAME_MAX may not be defined on POSIX systems |
| 32 |
|
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#ifndef NAME_MAX |
| 33 |
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# define NAME_MAX 255 |
| 34 |
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#endif |
| 35 |
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|
| 36 |
root |
1.3 |
static int |
| 37 |
|
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pointer_strcmp (const void *p1, const void *p2) |
| 38 |
elmex |
1.1 |
{ |
| 39 |
root |
1.3 |
const char *s1 = *(const char **) p1; |
| 40 |
|
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const char *s2 = *(const char **) p2; |
| 41 |
elmex |
1.1 |
|
| 42 |
root |
1.3 |
return (strcmp (s1, s2)); |
| 43 |
elmex |
1.1 |
} |
| 44 |
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|
| 45 |
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/* This is our own version of scandir/select_regular_files/sort. |
| 46 |
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* To support having subdirectories in styles, we need to know |
| 47 |
|
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* if in fact the directory we read is a subdirectory. However, |
| 48 |
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* we can't get that through the normal dirent entry. So |
| 49 |
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* instead, we do our own where we do have the full directory |
| 50 |
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* path so can do stat calls to see if in fact it is a directory. |
| 51 |
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* dir is the name of the director to scan. |
| 52 |
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* namelist is the array of file names returned. IT needs to be |
| 53 |
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* freed by the caller. |
| 54 |
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* skip_dirs controls our behavioru - if nonzero, we don't |
| 55 |
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* skip any subdirectories - if zero, we store those away, |
| 56 |
|
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* since there are cases where we want to choose a random |
| 57 |
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* directory. |
| 58 |
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*/ |
| 59 |
root |
1.3 |
int |
| 60 |
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load_dir (const char *dir, char ***namelist, int skip_dirs) |
| 61 |
elmex |
1.1 |
{ |
| 62 |
root |
1.3 |
DIR *dp; |
| 63 |
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struct dirent *d; |
| 64 |
|
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int entries = 0, entry_size = 0; |
| 65 |
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char name[NAME_MAX + 1], **rn = NULL; |
| 66 |
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struct stat sb; |
| 67 |
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| 68 |
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dp = opendir (dir); |
| 69 |
root |
1.23 |
if (!dp) |
| 70 |
root |
1.3 |
return -1; |
| 71 |
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|
| 72 |
root |
1.23 |
while ((d = readdir (dp))) |
| 73 |
root |
1.3 |
{ |
| 74 |
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sprintf (name, "%s/%s", dir, d->d_name); |
| 75 |
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if (skip_dirs) |
| 76 |
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{ |
| 77 |
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stat (name, &sb); |
| 78 |
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if (S_ISDIR (sb.st_mode)) |
| 79 |
root |
1.23 |
continue; |
| 80 |
root |
1.2 |
} |
| 81 |
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|
| 82 |
root |
1.3 |
if (entries == entry_size) |
| 83 |
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{ |
| 84 |
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entry_size += 10; |
| 85 |
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rn = (char **) realloc (rn, sizeof (char *) * entry_size); |
| 86 |
root |
1.2 |
} |
| 87 |
root |
1.7 |
rn[entries] = strdup (d->d_name); |
| 88 |
root |
1.3 |
entries++; |
| 89 |
elmex |
1.1 |
|
| 90 |
|
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} |
| 91 |
root |
1.3 |
(void) closedir (dp); |
| 92 |
elmex |
1.1 |
|
| 93 |
root |
1.3 |
qsort (rn, entries, sizeof (char *), pointer_strcmp); |
| 94 |
elmex |
1.1 |
|
| 95 |
root |
1.3 |
*namelist = rn; |
| 96 |
|
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return entries; |
| 97 |
elmex |
1.1 |
} |
| 98 |
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|
| 99 |
root |
1.5 |
maptile * |
| 100 |
root |
1.3 |
find_style (const char *dirname, const char *stylename, int difficulty) |
| 101 |
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{ |
| 102 |
root |
1.18 |
char style_file_path[1024]; |
| 103 |
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char style_file_full_path[1024]; |
| 104 |
root |
1.5 |
maptile *style_map = NULL; |
| 105 |
root |
1.3 |
struct stat file_stat; |
| 106 |
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int i, only_subdirs = 0; |
| 107 |
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|
| 108 |
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/* if stylename exists, set style_file_path to that file. */ |
| 109 |
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if (stylename && strlen (stylename) > 0) |
| 110 |
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sprintf (style_file_path, "%s/%s", dirname, stylename); |
| 111 |
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else /* otherwise, just use the dirname. We'll pick a random stylefile. */ |
| 112 |
|
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sprintf (style_file_path, "%s", dirname); |
| 113 |
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|
| 114 |
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/* is what we were given a directory, or a file? */ |
| 115 |
root |
1.23 |
sprintf (style_file_full_path, "%s/maps%s.map", settings.datadir, style_file_path); |
| 116 |
root |
1.14 |
|
| 117 |
root |
1.3 |
if (stat (style_file_full_path, &file_stat) == 0 && !S_ISDIR (file_stat.st_mode)) |
| 118 |
root |
1.19 |
style_map = maptile::find_sync (style_file_path); |
| 119 |
root |
1.13 |
|
| 120 |
root |
1.17 |
if (!style_map) /* maybe we were given a directory! */ |
| 121 |
elmex |
1.1 |
{ |
| 122 |
root |
1.3 |
char **namelist; |
| 123 |
|
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int n; |
| 124 |
|
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char style_dir_full_path[256]; |
| 125 |
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|
| 126 |
|
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/* get the names of all the files in that directory */ |
| 127 |
|
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sprintf (style_dir_full_path, "%s/maps%s", settings.datadir, style_file_path); |
| 128 |
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|
| 129 |
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/* First, skip subdirectories. If we don't find anything, then try again |
| 130 |
|
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* without skipping subdirs. |
| 131 |
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*/ |
| 132 |
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n = load_dir (style_dir_full_path, &namelist, 1); |
| 133 |
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|
| 134 |
|
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if (n <= 0) |
| 135 |
|
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{ |
| 136 |
|
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n = load_dir (style_dir_full_path, &namelist, 0); |
| 137 |
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only_subdirs = 1; |
| 138 |
root |
1.2 |
} |
| 139 |
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|
| 140 |
root |
1.3 |
if (n <= 0) |
| 141 |
|
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return 0; /* nothing to load. Bye. */ |
| 142 |
root |
1.2 |
|
| 143 |
root |
1.3 |
/* Picks a random map. Note that if this is all directories, |
| 144 |
|
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* we know it won't be able to load, so save a few ticks. |
| 145 |
|
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* the door handling checks for this failure and handles |
| 146 |
|
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* it properly. |
| 147 |
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*/ |
| 148 |
|
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if (difficulty == -1) |
| 149 |
|
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{ /* pick a random style from this dir. */ |
| 150 |
|
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if (only_subdirs) |
| 151 |
root |
1.13 |
style_map = 0; |
| 152 |
root |
1.3 |
else |
| 153 |
|
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{ |
| 154 |
|
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strcat (style_file_path, "/"); |
| 155 |
root |
1.22 |
strcat (style_file_path, namelist[rndm (n)]); |
| 156 |
root |
1.19 |
style_map = maptile::find_sync (style_file_path); |
| 157 |
root |
1.2 |
} |
| 158 |
|
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} |
| 159 |
root |
1.3 |
else |
| 160 |
|
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{ /* find the map closest in difficulty */ |
| 161 |
|
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int min_dist = 32000, min_index = -1; |
| 162 |
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|
| 163 |
|
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for (i = 0; i < n; i++) |
| 164 |
|
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{ |
| 165 |
|
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int dist; |
| 166 |
|
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char *mfile_name = strrchr (namelist[i], '_') + 1; |
| 167 |
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|
| 168 |
|
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if ((mfile_name - 1) == NULL) |
| 169 |
|
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{ /* since there isn't a sequence, */ |
| 170 |
|
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int q; |
| 171 |
|
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|
| 172 |
|
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/*pick one at random to recurse */ |
| 173 |
root |
1.22 |
style_map = find_style (style_file_path, namelist[rndm (n)], difficulty); |
| 174 |
root |
1.3 |
for (q = 0; q < n; q++) |
| 175 |
|
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free (namelist[q]); |
| 176 |
|
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free (namelist); |
| 177 |
|
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return style_map; |
| 178 |
|
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} |
| 179 |
|
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else |
| 180 |
|
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{ |
| 181 |
|
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dist = abs (difficulty - atoi (mfile_name)); |
| 182 |
|
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if (dist < min_dist) |
| 183 |
|
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{ |
| 184 |
|
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min_dist = dist; |
| 185 |
|
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min_index = i; |
| 186 |
root |
1.2 |
} |
| 187 |
|
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} |
| 188 |
|
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} |
| 189 |
root |
1.15 |
|
| 190 |
root |
1.3 |
/* presumably now we've found the "best" match for the |
| 191 |
|
|
difficulty. */ |
| 192 |
|
|
strcat (style_file_path, "/"); |
| 193 |
|
|
strcat (style_file_path, namelist[min_index]); |
| 194 |
root |
1.19 |
style_map = maptile::find_sync (style_file_path); |
| 195 |
root |
1.2 |
} |
| 196 |
root |
1.13 |
|
| 197 |
root |
1.3 |
for (i = 0; i < n; i++) |
| 198 |
|
|
free (namelist[i]); |
| 199 |
root |
1.13 |
|
| 200 |
root |
1.3 |
free (namelist); |
| 201 |
elmex |
1.1 |
} |
| 202 |
root |
1.13 |
|
| 203 |
root |
1.15 |
if (style_map) |
| 204 |
root |
1.19 |
{ |
| 205 |
|
|
style_map->load_sync (); |
| 206 |
|
|
style_map->deactivate (); |
| 207 |
|
|
} |
| 208 |
root |
1.15 |
|
| 209 |
elmex |
1.1 |
return style_map; |
| 210 |
|
|
} |