| 1 |
elmex |
1.1 |
/* |
| 2 |
root |
1.55 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
| 3 |
root |
1.100 |
* |
| 4 |
root |
1.105 |
* Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team |
| 5 |
root |
1.101 |
* Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
| 6 |
root |
1.87 |
* Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
| 7 |
|
|
* Copyright (©) 1992 Frank Tore Johansen |
| 8 |
root |
1.100 |
* |
| 9 |
root |
1.79 |
* Deliantra is free software: you can redistribute it and/or modify it under |
| 10 |
|
|
* the terms of the Affero GNU General Public License as published by the |
| 11 |
|
|
* Free Software Foundation, either version 3 of the License, or (at your |
| 12 |
|
|
* option) any later version. |
| 13 |
root |
1.100 |
* |
| 14 |
root |
1.50 |
* This program is distributed in the hope that it will be useful, |
| 15 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 17 |
|
|
* GNU General Public License for more details. |
| 18 |
root |
1.100 |
* |
| 19 |
root |
1.79 |
* You should have received a copy of the Affero GNU General Public License |
| 20 |
|
|
* and the GNU General Public License along with this program. If not, see |
| 21 |
|
|
* <http://www.gnu.org/licenses/>. |
| 22 |
root |
1.100 |
* |
| 23 |
root |
1.55 |
* The authors can be reached via e-mail to <support@deliantra.net> |
| 24 |
root |
1.32 |
*/ |
| 25 |
elmex |
1.1 |
|
| 26 |
|
|
/** |
| 27 |
|
|
* \file |
| 28 |
|
|
* Client/server logic. |
| 29 |
|
|
* |
| 30 |
|
|
* \date 2003-12-02 |
| 31 |
|
|
* |
| 32 |
root |
1.32 |
* This contains item logic for client/server. It doesn't contain |
| 33 |
elmex |
1.1 |
* the actual commands that send the data, but does contain |
| 34 |
|
|
* the logic for what items should be sent. |
| 35 |
|
|
*/ |
| 36 |
|
|
|
| 37 |
|
|
#include <global.h> |
| 38 |
root |
1.32 |
#include <object.h> |
| 39 |
elmex |
1.1 |
#include <sproto.h> |
| 40 |
|
|
|
| 41 |
|
|
/** This is the maximum number of bytes we expect any one item to take up */ |
| 42 |
|
|
#define MAXITEMLEN 300 |
| 43 |
|
|
|
| 44 |
|
|
/******************************************************************************* |
| 45 |
|
|
* |
| 46 |
|
|
* Functions related to sending object data to the client. |
| 47 |
|
|
* |
| 48 |
|
|
******************************************************************************/ |
| 49 |
|
|
|
| 50 |
|
|
/** |
| 51 |
|
|
* This is a similar to query_name, but returns flags |
| 52 |
root |
1.104 |
* to be sent to client. |
| 53 |
elmex |
1.1 |
*/ |
| 54 |
root |
1.82 |
static unsigned int |
| 55 |
root |
1.5 |
query_flags (object *op) |
| 56 |
elmex |
1.1 |
{ |
| 57 |
root |
1.5 |
unsigned int flags = 0; |
| 58 |
elmex |
1.1 |
|
| 59 |
root |
1.92 |
if (op->flag [FLAG_APPLIED]) |
| 60 |
root |
1.63 |
switch (op->type) |
| 61 |
|
|
{ |
| 62 |
|
|
case BOW: |
| 63 |
|
|
case WAND: |
| 64 |
|
|
case ROD: |
| 65 |
|
|
case HORN: |
| 66 |
|
|
flags = a_readied; |
| 67 |
|
|
break; |
| 68 |
|
|
case WEAPON: |
| 69 |
|
|
flags = a_wielded; |
| 70 |
|
|
break; |
| 71 |
|
|
case SKILL: |
| 72 |
|
|
case ARMOUR: |
| 73 |
|
|
case HELMET: |
| 74 |
|
|
case SHIELD: |
| 75 |
|
|
case RING: |
| 76 |
|
|
case BOOTS: |
| 77 |
|
|
case GLOVES: |
| 78 |
|
|
case AMULET: |
| 79 |
|
|
case GIRDLE: |
| 80 |
|
|
case BRACERS: |
| 81 |
|
|
case CLOAK: |
| 82 |
|
|
flags = a_worn; |
| 83 |
|
|
break; |
| 84 |
|
|
case CONTAINER: |
| 85 |
|
|
flags = a_active; |
| 86 |
|
|
break; |
| 87 |
|
|
default: |
| 88 |
|
|
flags = a_applied; |
| 89 |
|
|
break; |
| 90 |
|
|
} |
| 91 |
root |
1.24 |
|
| 92 |
root |
1.80 |
if (op->is_open_container ()) |
| 93 |
root |
1.5 |
flags |= F_OPEN; |
| 94 |
|
|
|
| 95 |
root |
1.92 |
if (op->flag [FLAG_KNOWN_CURSED]) |
| 96 |
root |
1.5 |
{ |
| 97 |
root |
1.92 |
if (op->flag [FLAG_DAMNED]) |
| 98 |
root |
1.5 |
flags |= F_DAMNED; |
| 99 |
root |
1.92 |
else if (op->flag [FLAG_CURSED]) |
| 100 |
root |
1.5 |
flags |= F_CURSED; |
| 101 |
|
|
} |
| 102 |
root |
1.24 |
|
| 103 |
root |
1.92 |
if (op->flag [FLAG_KNOWN_MAGICAL] && !op->flag [FLAG_IDENTIFIED]) |
| 104 |
root |
1.5 |
flags |= F_MAGIC; |
| 105 |
root |
1.92 |
if (op->flag [FLAG_UNPAID]) |
| 106 |
root |
1.5 |
flags |= F_UNPAID; |
| 107 |
root |
1.92 |
if (op->flag [FLAG_INV_LOCKED]) |
| 108 |
root |
1.5 |
flags |= F_LOCKED; |
| 109 |
elmex |
1.1 |
|
| 110 |
root |
1.5 |
return flags; |
| 111 |
elmex |
1.1 |
} |
| 112 |
|
|
|
| 113 |
root |
1.16 |
/* Used in the send_look to put object head into packet |
| 114 |
elmex |
1.1 |
* sl for socket ns. Need socket to know if we need to send |
| 115 |
|
|
* animation of face to the client. |
| 116 |
|
|
*/ |
| 117 |
root |
1.5 |
static void |
| 118 |
root |
1.23 |
add_object_to_socklist (client &ns, packet &sl, object *head) |
| 119 |
elmex |
1.1 |
{ |
| 120 |
root |
1.81 |
int flags = query_flags (head); |
| 121 |
root |
1.5 |
|
| 122 |
root |
1.92 |
if (head->flag [FLAG_NO_PICK]) |
| 123 |
root |
1.5 |
flags |= F_NOPICK; |
| 124 |
|
|
|
| 125 |
root |
1.51 |
ns.send_face (head->face, -50); |
| 126 |
root |
1.5 |
|
| 127 |
root |
1.92 |
if (head->flag [FLAG_ANIMATE] && !ns.anims_sent[head->animation_id]) |
| 128 |
root |
1.42 |
ns.send_animation (head->animation_id); |
| 129 |
root |
1.5 |
|
| 130 |
root |
1.13 |
sl << uint32 (head->count) |
| 131 |
|
|
<< uint32 (flags) |
| 132 |
root |
1.92 |
<< uint32 (head->flag [FLAG_NO_PICK] ? -1 : head->client_weight ()) |
| 133 |
root |
1.41 |
<< uint32 (head->face); |
| 134 |
root |
1.5 |
|
| 135 |
|
|
if (!head->custom_name) |
| 136 |
|
|
{ |
| 137 |
root |
1.81 |
const char *name; |
| 138 |
|
|
uint8 *len = sl.cur++; // patch up length later |
| 139 |
|
|
|
| 140 |
root |
1.105 |
name = query_base_name (head, 0); sl << data_n (name, min (127, strlen (name))); |
| 141 |
root |
1.81 |
sl << uint8 (0); |
| 142 |
root |
1.105 |
name = query_base_name (head, 1); sl << data_n (name, min (127, strlen (name))); |
| 143 |
root |
1.81 |
|
| 144 |
|
|
*len = sl.cur - len - 1; |
| 145 |
root |
1.5 |
} |
| 146 |
|
|
else |
| 147 |
|
|
{ |
| 148 |
root |
1.98 |
int len = min (127, head->custom_name.length ()); |
| 149 |
root |
1.81 |
|
| 150 |
|
|
sl << uint8 (len * 2 + 1) |
| 151 |
root |
1.105 |
<< data_n (head->custom_name, len) |
| 152 |
root |
1.81 |
<< uint8 (0) |
| 153 |
root |
1.105 |
<< data_n (head->custom_name, len); |
| 154 |
root |
1.5 |
} |
| 155 |
root |
1.13 |
|
| 156 |
root |
1.81 |
sl << uint16 (head->animation_id); |
| 157 |
root |
1.13 |
|
| 158 |
root |
1.65 |
int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
| 159 |
|
|
: head->anim_speed ? clamp (head->anim_speed, 1, 255) |
| 160 |
root |
1.85 |
: 1. / clamp (head->speed, 1./255., 1./1.); |
| 161 |
elmex |
1.1 |
|
| 162 |
root |
1.13 |
sl << uint8 (anim_speed) |
| 163 |
|
|
<< uint32 (head->nrof); |
| 164 |
|
|
|
| 165 |
|
|
if (ns.itemcmd == 2) |
| 166 |
|
|
sl << uint16 (head->client_type); |
| 167 |
elmex |
1.1 |
} |
| 168 |
|
|
|
| 169 |
root |
1.64 |
static faceidx |
| 170 |
|
|
need_face_now (player *pl, const char *name) |
| 171 |
|
|
{ |
| 172 |
|
|
faceidx face = face_find (name, empty_face); |
| 173 |
|
|
|
| 174 |
|
|
pl->ns->send_face (face, -50); |
| 175 |
|
|
pl->ns->flush_fx (); |
| 176 |
|
|
|
| 177 |
|
|
return face; |
| 178 |
|
|
} |
| 179 |
|
|
|
| 180 |
|
|
#define FINGER_UP "finger_up.x11" |
| 181 |
|
|
#define FINGER_DOWN "finger_down.x11" |
| 182 |
|
|
|
| 183 |
elmex |
1.1 |
/** |
| 184 |
root |
1.102 |
* Send the look window. Don't need to do animations here |
| 185 |
root |
1.24 |
* This sends all the faces to the client, not just updates. This is |
| 186 |
|
|
* because object ordering would otherwise be inconsistent. |
| 187 |
elmex |
1.1 |
*/ |
| 188 |
root |
1.5 |
void |
| 189 |
root |
1.46 |
esrv_draw_look (player *pl) |
| 190 |
elmex |
1.1 |
{ |
| 191 |
root |
1.46 |
object *ob = pl->ob; |
| 192 |
|
|
|
| 193 |
|
|
if (!pl->ns->update_look) |
| 194 |
root |
1.5 |
{ |
| 195 |
root |
1.46 |
LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
| 196 |
root |
1.5 |
return; |
| 197 |
|
|
} |
| 198 |
root |
1.63 |
|
| 199 |
root |
1.94 |
if (pl->ns->need_delinv0) |
| 200 |
|
|
{ |
| 201 |
|
|
pl->ns->need_delinv0 = 0; |
| 202 |
|
|
pl->ns->send_packet ("delinv 0"); |
| 203 |
|
|
} |
| 204 |
root |
1.93 |
|
| 205 |
|
|
if (pl->run_on) |
| 206 |
|
|
return; |
| 207 |
|
|
|
| 208 |
root |
1.94 |
pl->ns->update_look = 0; |
| 209 |
|
|
pl->ns->need_delinv0 = 1; |
| 210 |
root |
1.5 |
|
| 211 |
root |
1.92 |
if (ob->flag [FLAG_REMOVED] |
| 212 |
root |
1.46 |
|| !ob->map |
| 213 |
root |
1.97 |
|| ob->map->state != MAP_ACTIVE |
| 214 |
root |
1.46 |
|| out_of_map (ob->map, ob->x, ob->y)) |
| 215 |
root |
1.5 |
return; |
| 216 |
|
|
|
| 217 |
root |
1.27 |
packet sl; |
| 218 |
root |
1.46 |
sl.printf ("item%d ", pl->ns->itemcmd); |
| 219 |
root |
1.5 |
|
| 220 |
root |
1.13 |
sl << uint32 (0); |
| 221 |
root |
1.5 |
|
| 222 |
root |
1.64 |
int start_pos = pl->ns->look_position; |
| 223 |
|
|
bool dirty = false; |
| 224 |
|
|
|
| 225 |
|
|
mapspace &ms = ob->ms (); |
| 226 |
|
|
|
| 227 |
|
|
// manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
| 228 |
|
|
// start from the top |
| 229 |
|
|
object *items [FLOORBOX_PAGESIZE]; |
| 230 |
|
|
int item_idx = 0, item_cnt = 0; |
| 231 |
|
|
int pos = 0; |
| 232 |
|
|
|
| 233 |
|
|
// find our items by walking down |
| 234 |
|
|
object *item = ms.top; |
| 235 |
root |
1.5 |
|
| 236 |
root |
1.64 |
for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
| 237 |
root |
1.5 |
{ |
| 238 |
root |
1.64 |
if (!item->client_visible ()) |
| 239 |
|
|
continue; |
| 240 |
root |
1.21 |
|
| 241 |
root |
1.64 |
if (++pos < start_pos) |
| 242 |
|
|
continue; |
| 243 |
|
|
|
| 244 |
|
|
// record item |
| 245 |
|
|
items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
| 246 |
|
|
item_cnt++; |
| 247 |
|
|
|
| 248 |
|
|
// stop at first floor |
| 249 |
|
|
if (item->flag [FLAG_IS_FLOOR]) |
| 250 |
|
|
{ |
| 251 |
|
|
// we are finished, don't append "next group of items" |
| 252 |
|
|
// by setting item to ms.bot it becomes zero which is checked after the while loop |
| 253 |
|
|
item = ms.bot; |
| 254 |
|
|
} |
| 255 |
|
|
} |
| 256 |
|
|
|
| 257 |
|
|
// see if there are more if we cared - we ignore invisible objects |
| 258 |
|
|
if (item) |
| 259 |
|
|
{ |
| 260 |
|
|
/* What we basically do is make a 'fake' object - when the user applies it, |
| 261 |
|
|
* we notice the special tag the object has, and act accordingly. |
| 262 |
|
|
*/ |
| 263 |
|
|
sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
| 264 |
root |
1.13 |
<< uint32 (0) |
| 265 |
root |
1.64 |
<< uint32 ((uint32) - 1) |
| 266 |
|
|
<< uint32 (need_face_now (pl, FINGER_DOWN)) |
| 267 |
|
|
<< data8 ("Apply this to see the items below") |
| 268 |
root |
1.21 |
<< uint16 (0) |
| 269 |
root |
1.13 |
<< uint8 (0) |
| 270 |
|
|
<< uint32 (0); |
| 271 |
|
|
|
| 272 |
root |
1.46 |
if (pl->ns->itemcmd == 2) |
| 273 |
root |
1.13 |
sl << uint16 (0); |
| 274 |
root |
1.64 |
|
| 275 |
|
|
dirty = true; |
| 276 |
root |
1.5 |
} |
| 277 |
|
|
|
| 278 |
root |
1.64 |
// now send out all items in the ring buffer in reverse order |
| 279 |
|
|
while (item_cnt) |
| 280 |
root |
1.5 |
{ |
| 281 |
root |
1.64 |
--item_cnt; |
| 282 |
|
|
item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
| 283 |
|
|
object *item = items [item_idx]; |
| 284 |
root |
1.13 |
|
| 285 |
root |
1.64 |
add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
| 286 |
root |
1.13 |
|
| 287 |
root |
1.64 |
dirty = true; |
| 288 |
root |
1.13 |
|
| 289 |
root |
1.64 |
// if packet got too large, send it and begin a new one |
| 290 |
|
|
if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
| 291 |
|
|
{ |
| 292 |
root |
1.91 |
pl->ns->flush_fx (); |
| 293 |
root |
1.64 |
pl->ns->send_packet (sl); |
| 294 |
root |
1.14 |
|
| 295 |
root |
1.64 |
sl.reset (); |
| 296 |
|
|
sl.printf ("item%d ", pl->ns->itemcmd); |
| 297 |
|
|
sl << uint32 (0); |
| 298 |
root |
1.14 |
|
| 299 |
root |
1.64 |
dirty = false; |
| 300 |
|
|
} |
| 301 |
|
|
} |
| 302 |
|
|
|
| 303 |
|
|
if (start_pos) |
| 304 |
|
|
{ |
| 305 |
|
|
sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
| 306 |
|
|
<< uint32 (0) |
| 307 |
|
|
<< sint32 (-1) |
| 308 |
|
|
<< uint32 (need_face_now (pl, FINGER_UP)) |
| 309 |
|
|
<< data8 ("Apply this to see the items higher up") |
| 310 |
|
|
<< uint16 (0) |
| 311 |
|
|
<< uint8 (0) |
| 312 |
|
|
<< uint32 (0); |
| 313 |
root |
1.14 |
|
| 314 |
root |
1.64 |
if (pl->ns->itemcmd == 2) |
| 315 |
|
|
sl << uint16 (0); |
| 316 |
root |
1.5 |
|
| 317 |
root |
1.64 |
dirty = true; |
| 318 |
|
|
} |
| 319 |
root |
1.14 |
|
| 320 |
root |
1.64 |
if (dirty) |
| 321 |
root |
1.91 |
{ |
| 322 |
|
|
pl->ns->flush_fx (); |
| 323 |
|
|
pl->ns->send_packet (sl); |
| 324 |
|
|
} |
| 325 |
elmex |
1.1 |
} |
| 326 |
|
|
|
| 327 |
|
|
/** |
| 328 |
|
|
* Sends whole inventory. |
| 329 |
|
|
*/ |
| 330 |
root |
1.5 |
void |
| 331 |
|
|
esrv_send_inventory (object *pl, object *op) |
| 332 |
elmex |
1.1 |
{ |
| 333 |
root |
1.33 |
if (!pl->contr->ns)//D |
| 334 |
|
|
return; |
| 335 |
|
|
|
| 336 |
root |
1.5 |
int got_one = 0; |
| 337 |
|
|
|
| 338 |
root |
1.29 |
pl->contr->ns->send_packet_printf ("delinv %d", op->count); |
| 339 |
root |
1.5 |
|
| 340 |
root |
1.27 |
packet sl; |
| 341 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
| 342 |
root |
1.5 |
|
| 343 |
root |
1.14 |
sl << uint32 (op->count); |
| 344 |
root |
1.5 |
|
| 345 |
root |
1.32 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
| 346 |
root |
1.5 |
{ |
| 347 |
|
|
object *head; |
| 348 |
|
|
|
| 349 |
|
|
if (tmp->head) |
| 350 |
|
|
head = tmp->head; |
| 351 |
|
|
else |
| 352 |
|
|
head = tmp; |
| 353 |
|
|
|
| 354 |
root |
1.32 |
if (head->client_visible ()) |
| 355 |
root |
1.5 |
{ |
| 356 |
root |
1.29 |
add_object_to_socklist (*pl->contr->ns, sl, head); |
| 357 |
root |
1.5 |
|
| 358 |
|
|
got_one++; |
| 359 |
|
|
|
| 360 |
|
|
/* IT is possible for players to accumulate a huge amount of |
| 361 |
|
|
* items (especially with some of the bags out there) to |
| 362 |
|
|
* overflow the buffer. IF so, send multiple item commands. |
| 363 |
|
|
*/ |
| 364 |
root |
1.52 |
if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
| 365 |
root |
1.5 |
{ |
| 366 |
root |
1.91 |
pl->contr->ns->flush_fx (); |
| 367 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
| 368 |
root |
1.17 |
|
| 369 |
|
|
sl.reset (); |
| 370 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
| 371 |
root |
1.14 |
sl << uint32 (op->count); |
| 372 |
root |
1.5 |
got_one = 0; |
| 373 |
root |
1.3 |
} |
| 374 |
root |
1.32 |
} |
| 375 |
elmex |
1.1 |
} |
| 376 |
root |
1.14 |
|
| 377 |
root |
1.5 |
if (got_one) |
| 378 |
root |
1.91 |
{ |
| 379 |
|
|
pl->contr->ns->flush_fx (); |
| 380 |
|
|
pl->contr->ns->send_packet (sl); |
| 381 |
|
|
} |
| 382 |
elmex |
1.1 |
} |
| 383 |
|
|
|
| 384 |
|
|
/** |
| 385 |
|
|
* Updates object *op for player *pl. |
| 386 |
|
|
* |
| 387 |
|
|
* flags is a list of values to update |
| 388 |
|
|
* to the client (as defined in newclient.h - might as well use the |
| 389 |
|
|
* same value both places. |
| 390 |
|
|
*/ |
| 391 |
root |
1.5 |
void |
| 392 |
|
|
esrv_update_item (int flags, object *pl, object *op) |
| 393 |
elmex |
1.1 |
{ |
| 394 |
root |
1.5 |
/* If we have a request to send the player item, skip a few checks. */ |
| 395 |
root |
1.61 |
if (op != pl && !op->client_visible ()) |
| 396 |
|
|
return; |
| 397 |
root |
1.11 |
|
| 398 |
root |
1.31 |
client *ns = pl->contr->ns; |
| 399 |
|
|
if (!ns) |
| 400 |
|
|
return; |
| 401 |
|
|
|
| 402 |
root |
1.27 |
packet sl ("upditem"); |
| 403 |
root |
1.5 |
|
| 404 |
root |
1.27 |
sl << uint8 (flags); |
| 405 |
root |
1.5 |
|
| 406 |
root |
1.63 |
op = op->head_ (); |
| 407 |
root |
1.5 |
|
| 408 |
root |
1.14 |
sl << uint32 (op->count); |
| 409 |
root |
1.5 |
|
| 410 |
|
|
if (flags & UPD_LOCATION) |
| 411 |
root |
1.14 |
sl << uint32 (op->env ? op->env->count : 0); |
| 412 |
root |
1.5 |
|
| 413 |
|
|
if (flags & UPD_FLAGS) |
| 414 |
root |
1.14 |
sl << uint32 (query_flags (op)); |
| 415 |
root |
1.5 |
|
| 416 |
|
|
if (flags & UPD_WEIGHT) |
| 417 |
|
|
{ |
| 418 |
root |
1.72 |
sint32 weight = op->client_weight (); |
| 419 |
root |
1.5 |
|
| 420 |
root |
1.72 |
if (op == pl) |
| 421 |
root |
1.61 |
ns->last_weight = weight; |
| 422 |
root |
1.14 |
|
| 423 |
root |
1.61 |
sl << uint32 (weight); |
| 424 |
root |
1.5 |
} |
| 425 |
|
|
|
| 426 |
|
|
if (flags & UPD_FACE) |
| 427 |
|
|
{ |
| 428 |
root |
1.51 |
ns->send_face (op->face, -50); |
| 429 |
root |
1.43 |
ns->flush_fx (); |
| 430 |
root |
1.41 |
sl << uint32 (op->face); |
| 431 |
root |
1.5 |
} |
| 432 |
root |
1.11 |
|
| 433 |
root |
1.5 |
if (flags & UPD_NAME) |
| 434 |
|
|
{ |
| 435 |
|
|
int len; |
| 436 |
|
|
const char *item_p; |
| 437 |
root |
1.77 |
char item_n[127 * 2]; |
| 438 |
root |
1.5 |
|
| 439 |
|
|
if (!op->custom_name) |
| 440 |
|
|
{ |
| 441 |
root |
1.77 |
len = assign (item_n, query_base_name (op, 0), 127); |
| 442 |
root |
1.5 |
item_p = query_base_name (op, 1); |
| 443 |
|
|
} |
| 444 |
|
|
else |
| 445 |
|
|
{ |
| 446 |
root |
1.77 |
len = assign (item_n, &op->custom_name, 127); |
| 447 |
|
|
item_p = &op->custom_name; |
| 448 |
root |
1.5 |
} |
| 449 |
|
|
|
| 450 |
root |
1.77 |
len += assign (item_n + len, item_p, 127); |
| 451 |
root |
1.14 |
|
| 452 |
|
|
sl << data8 (item_n, len); |
| 453 |
root |
1.5 |
} |
| 454 |
root |
1.11 |
|
| 455 |
root |
1.5 |
if (flags & UPD_ANIM) |
| 456 |
root |
1.14 |
sl << uint16 (op->animation_id); |
| 457 |
root |
1.5 |
|
| 458 |
|
|
if (flags & UPD_ANIMSPEED) |
| 459 |
|
|
{ |
| 460 |
|
|
int anim_speed = 0; |
| 461 |
|
|
|
| 462 |
root |
1.92 |
if (op->flag [FLAG_ANIMATE]) |
| 463 |
root |
1.5 |
{ |
| 464 |
|
|
if (op->anim_speed) |
| 465 |
|
|
anim_speed = op->anim_speed; |
| 466 |
|
|
else |
| 467 |
|
|
{ |
| 468 |
root |
1.85 |
if (op->speed < 0.001) |
| 469 |
root |
1.5 |
anim_speed = 255; |
| 470 |
root |
1.85 |
else if (op->speed >= 1.0) |
| 471 |
root |
1.5 |
anim_speed = 1; |
| 472 |
|
|
else |
| 473 |
root |
1.85 |
anim_speed = 1. / op->speed; |
| 474 |
root |
1.3 |
} |
| 475 |
root |
1.14 |
|
| 476 |
root |
1.5 |
if (anim_speed > 255) |
| 477 |
|
|
anim_speed = 255; |
| 478 |
root |
1.3 |
} |
| 479 |
root |
1.14 |
|
| 480 |
|
|
sl << uint8 (anim_speed); |
| 481 |
elmex |
1.1 |
} |
| 482 |
root |
1.14 |
|
| 483 |
root |
1.5 |
if (flags & UPD_NROF) |
| 484 |
root |
1.14 |
sl << uint32 (op->nrof); |
| 485 |
elmex |
1.1 |
|
| 486 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
| 487 |
elmex |
1.1 |
} |
| 488 |
|
|
|
| 489 |
|
|
/** |
| 490 |
|
|
* Sends item's info to player. |
| 491 |
|
|
*/ |
| 492 |
root |
1.5 |
void |
| 493 |
|
|
esrv_send_item (object *pl, object *op) |
| 494 |
elmex |
1.1 |
{ |
| 495 |
root |
1.34 |
if (!pl->contr->ns) |
| 496 |
|
|
return; |
| 497 |
|
|
|
| 498 |
root |
1.63 |
/* We only send 'visible' objects to the client, and sometimes the player */ |
| 499 |
|
|
if (!op->client_visible () && op->type != PLAYER) |
| 500 |
|
|
return; |
| 501 |
elmex |
1.1 |
|
| 502 |
root |
1.16 |
packet sl; |
| 503 |
elmex |
1.1 |
|
| 504 |
root |
1.29 |
sl.printf ("item%d ", pl->contr->ns->itemcmd); |
| 505 |
elmex |
1.1 |
|
| 506 |
root |
1.63 |
op = op->head_ (); |
| 507 |
elmex |
1.1 |
|
| 508 |
root |
1.14 |
sl << uint32 (op->env ? op->env->count : 0); |
| 509 |
elmex |
1.1 |
|
| 510 |
root |
1.29 |
add_object_to_socklist (*pl->contr->ns, sl, op); |
| 511 |
elmex |
1.1 |
|
| 512 |
root |
1.91 |
pl->contr->ns->flush_fx (); |
| 513 |
root |
1.29 |
pl->contr->ns->send_packet (sl); |
| 514 |
elmex |
1.1 |
} |
| 515 |
|
|
|
| 516 |
|
|
/** |
| 517 |
root |
1.59 |
* Tells the client to delete an item. |
| 518 |
elmex |
1.1 |
*/ |
| 519 |
root |
1.5 |
void |
| 520 |
|
|
esrv_del_item (player *pl, int tag) |
| 521 |
elmex |
1.1 |
{ |
| 522 |
root |
1.36 |
if (!pl->ns) |
| 523 |
|
|
return; |
| 524 |
|
|
|
| 525 |
root |
1.27 |
packet sl ("delitem"); |
| 526 |
elmex |
1.1 |
|
| 527 |
root |
1.27 |
sl << uint32 (tag); |
| 528 |
elmex |
1.1 |
|
| 529 |
root |
1.29 |
pl->ns->send_packet (sl); |
| 530 |
elmex |
1.1 |
} |
| 531 |
|
|
|
| 532 |
|
|
|
| 533 |
|
|
/******************************************************************************* |
| 534 |
|
|
* |
| 535 |
|
|
* Client has requested us to do something with an object. |
| 536 |
|
|
* |
| 537 |
|
|
******************************************************************************/ |
| 538 |
|
|
|
| 539 |
|
|
/** |
| 540 |
|
|
* Takes a player and object count (tag) and returns the actual object |
| 541 |
|
|
* pointer, or null if it can't be found. |
| 542 |
|
|
*/ |
| 543 |
root |
1.82 |
static object * |
| 544 |
root |
1.5 |
esrv_get_ob_from_count (object *pl, tag_t count) |
| 545 |
elmex |
1.1 |
{ |
| 546 |
root |
1.5 |
if (pl->count == count) |
| 547 |
|
|
return pl; |
| 548 |
elmex |
1.1 |
|
| 549 |
root |
1.44 |
for (object *op = pl->inv; op; op = op->below) |
| 550 |
root |
1.5 |
if (op->count == count) |
| 551 |
|
|
return op; |
| 552 |
root |
1.80 |
else if (op->type == CONTAINER && pl->container_ () == op) |
| 553 |
root |
1.44 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
| 554 |
root |
1.5 |
if (tmp->count == count) |
| 555 |
|
|
return tmp; |
| 556 |
|
|
|
| 557 |
root |
1.44 |
for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
| 558 |
root |
1.24 |
if (op->head && op->head->count == count) |
| 559 |
root |
1.5 |
return op; |
| 560 |
|
|
else if (op->count == count) |
| 561 |
|
|
return op; |
| 562 |
root |
1.80 |
else if (op->type == CONTAINER && pl->container_ () == op) |
| 563 |
root |
1.44 |
for (object *tmp = op->inv; tmp; tmp = tmp->below) |
| 564 |
root |
1.5 |
if (tmp->count == count) |
| 565 |
|
|
return tmp; |
| 566 |
elmex |
1.1 |
|
| 567 |
root |
1.44 |
#if 0 |
| 568 |
|
|
/* If the high bit is set, player examined a pseudo object. */ |
| 569 |
|
|
if (count & 0x80000000) |
| 570 |
|
|
return 0; |
| 571 |
|
|
#endif |
| 572 |
|
|
|
| 573 |
root |
1.24 |
return 0; |
| 574 |
elmex |
1.1 |
} |
| 575 |
|
|
|
| 576 |
|
|
/** Client wants to examine some object. So lets do so. */ |
| 577 |
root |
1.5 |
void |
| 578 |
|
|
ExamineCmd (char *buf, int len, player *pl) |
| 579 |
elmex |
1.1 |
{ |
| 580 |
root |
1.10 |
tag_t tag = atoi (buf); |
| 581 |
|
|
|
| 582 |
root |
1.64 |
/* If the high bit is set, player applied a pseudo object. */ |
| 583 |
|
|
if (tag & 0x80000000) |
| 584 |
|
|
{ |
| 585 |
|
|
pl->ns->look_position = tag & 0x7fffffff; |
| 586 |
|
|
pl->ns->floorbox_update (); |
| 587 |
|
|
return; |
| 588 |
|
|
} |
| 589 |
|
|
|
| 590 |
root |
1.5 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
| 591 |
elmex |
1.1 |
|
| 592 |
root |
1.5 |
if (!op) |
| 593 |
|
|
{ |
| 594 |
|
|
LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
| 595 |
|
|
return; |
| 596 |
elmex |
1.1 |
} |
| 597 |
root |
1.10 |
|
| 598 |
root |
1.5 |
examine (pl->ob, op); |
| 599 |
elmex |
1.1 |
} |
| 600 |
|
|
|
| 601 |
root |
1.44 |
/** Client wants to examine some object. So lets do so. */ |
| 602 |
|
|
void |
| 603 |
|
|
ExCmd (char *buf, int len, player *pl) |
| 604 |
|
|
{ |
| 605 |
|
|
tag_t tag = atoi (buf); |
| 606 |
|
|
|
| 607 |
|
|
if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
| 608 |
|
|
{ |
| 609 |
|
|
std::string s = op->describe (pl->ob); |
| 610 |
|
|
|
| 611 |
|
|
packet sl ("ex"); |
| 612 |
root |
1.71 |
sl << ber32 (tag) |
| 613 |
root |
1.105 |
<< data_n (*pl->expand_cfpod (s.c_str ())); |
| 614 |
root |
1.44 |
|
| 615 |
|
|
pl->ns->send_packet (sl); |
| 616 |
|
|
} |
| 617 |
|
|
} |
| 618 |
|
|
|
| 619 |
root |
1.24 |
/** Client wants to apply some object. Lets do so. */ |
| 620 |
root |
1.5 |
void |
| 621 |
|
|
ApplyCmd (char *buf, int len, player *pl) |
| 622 |
elmex |
1.1 |
{ |
| 623 |
root |
1.10 |
tag_t tag = atoi (buf); |
| 624 |
elmex |
1.1 |
|
| 625 |
root |
1.5 |
/* If the high bit is set, player applied a pseudo object. */ |
| 626 |
|
|
if (tag & 0x80000000) |
| 627 |
|
|
{ |
| 628 |
root |
1.29 |
pl->ns->look_position = tag & 0x7fffffff; |
| 629 |
|
|
pl->ns->floorbox_update (); |
| 630 |
root |
1.5 |
return; |
| 631 |
|
|
} |
| 632 |
|
|
|
| 633 |
root |
1.95 |
// the object might be legally gone already |
| 634 |
|
|
if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
| 635 |
|
|
pl->ob->apply (op, AP_TOGGLE); |
| 636 |
elmex |
1.1 |
} |
| 637 |
|
|
|
| 638 |
root |
1.26 |
/** Client wants to lock some object. Lets do so. */ |
| 639 |
root |
1.5 |
void |
| 640 |
root |
1.22 |
LockItem (char *data, int len, player *pl) |
| 641 |
elmex |
1.1 |
{ |
| 642 |
root |
1.12 |
int flag = data[0]; |
| 643 |
root |
1.22 |
tag_t tag = net_uint32 ((uint8 *)data + 1); |
| 644 |
root |
1.12 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
| 645 |
root |
1.5 |
|
| 646 |
|
|
if (!op) |
| 647 |
|
|
{ |
| 648 |
root |
1.103 |
pl->failmsgf ("Could not find object %d to lock/unlock", tag); |
| 649 |
root |
1.5 |
return; |
| 650 |
|
|
} |
| 651 |
root |
1.12 |
|
| 652 |
root |
1.5 |
if (!flag) |
| 653 |
root |
1.92 |
op->clr_flag (FLAG_INV_LOCKED); |
| 654 |
root |
1.5 |
else |
| 655 |
root |
1.92 |
op->set_flag (FLAG_INV_LOCKED); |
| 656 |
root |
1.12 |
|
| 657 |
root |
1.5 |
esrv_update_item (UPD_FLAGS, pl->ob, op); |
| 658 |
elmex |
1.1 |
} |
| 659 |
|
|
|
| 660 |
root |
1.26 |
/** Client wants to mark some object. Lets do so. */ |
| 661 |
root |
1.5 |
void |
| 662 |
root |
1.22 |
MarkItem (char *data, int len, player *pl) |
| 663 |
elmex |
1.1 |
{ |
| 664 |
root |
1.22 |
tag_t tag = net_uint32 ((uint8 *)data); |
| 665 |
root |
1.12 |
object *op = esrv_get_ob_from_count (pl->ob, tag); |
| 666 |
root |
1.9 |
|
| 667 |
root |
1.5 |
if (!op) |
| 668 |
|
|
{ |
| 669 |
root |
1.103 |
pl->failmsgf ("Could not find object %d to mark", tag); |
| 670 |
root |
1.5 |
return; |
| 671 |
|
|
} |
| 672 |
root |
1.9 |
|
| 673 |
root |
1.5 |
pl->mark = op; |
| 674 |
elmex |
1.57 |
pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
| 675 |
elmex |
1.1 |
} |
| 676 |
|
|
|
| 677 |
|
|
/** |
| 678 |
|
|
* look_at prints items on the specified square. |
| 679 |
|
|
* |
| 680 |
|
|
* [ removed EARTHWALL check and added check for containers inventory. |
| 681 |
|
|
* Tero.Haatanen@lut.fi ] |
| 682 |
|
|
*/ |
| 683 |
root |
1.47 |
static void |
| 684 |
|
|
look_at (player *pl, int dx, int dy) |
| 685 |
root |
1.5 |
{ |
| 686 |
root |
1.78 |
dynbuf_text &buf = msg_dynbuf; buf.clear (); |
| 687 |
root |
1.47 |
object *ob = pl->ob; |
| 688 |
root |
1.5 |
|
| 689 |
root |
1.54 |
if (!pl->observe->map) |
| 690 |
|
|
return; |
| 691 |
|
|
|
| 692 |
root |
1.76 |
bool wiz = ob->flag [FLAG_WIZ] || ob->flag [FLAG_WIZLOOK]; |
| 693 |
|
|
|
| 694 |
root |
1.53 |
mapxy pos (pl->observe); |
| 695 |
|
|
pos.move (dx, dy); |
| 696 |
root |
1.5 |
|
| 697 |
root |
1.76 |
if (wiz) |
| 698 |
|
|
{ |
| 699 |
|
|
if (pos.normalise ()) |
| 700 |
|
|
{ |
| 701 |
|
|
mapspace &ms = *pos; |
| 702 |
|
|
ms.update (); |
| 703 |
|
|
|
| 704 |
|
|
buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
| 705 |
root |
1.84 |
" smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n", |
| 706 |
root |
1.76 |
&pos.m->path, pos.x, pos.y, dx, dy, |
| 707 |
|
|
(unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
| 708 |
root |
1.84 |
ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume () |
| 709 |
root |
1.76 |
); |
| 710 |
|
|
} |
| 711 |
|
|
else |
| 712 |
|
|
buf << "off-map\n\n"; |
| 713 |
|
|
} |
| 714 |
|
|
|
| 715 |
|
|
int darkness = pl->blocked_los (dx, dy); |
| 716 |
|
|
|
| 717 |
|
|
if (darkness == LOS_BLOCKED) |
| 718 |
|
|
buf << "You cannot see that place from your position. H<Something is in between or it is too far away.>"; |
| 719 |
|
|
else if (darkness == LOS_MAX) |
| 720 |
|
|
buf << "That place is too dark to see anything. H<Move nearer or find better lighting.>"; |
| 721 |
|
|
else |
| 722 |
|
|
{ |
| 723 |
|
|
if (pos.normalise ()) |
| 724 |
|
|
for (object *tmp = pos->top; tmp; tmp = tmp->below) |
| 725 |
|
|
{ |
| 726 |
root |
1.92 |
if (tmp->invisible && !ob->flag [FLAG_WIZ]) |
| 727 |
root |
1.76 |
continue; |
| 728 |
|
|
|
| 729 |
|
|
if (wiz) |
| 730 |
elmex |
1.86 |
buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ()); |
| 731 |
root |
1.76 |
else |
| 732 |
|
|
buf.printf (" - %s.\n", query_name (tmp)); |
| 733 |
|
|
|
| 734 |
|
|
object *head = tmp->head_ (); |
| 735 |
|
|
|
| 736 |
|
|
if (head->inv) |
| 737 |
|
|
if ((head->type != CONTAINER && head->type != FLESH) |
| 738 |
root |
1.92 |
|| ob->flag [FLAG_WIZ]) |
| 739 |
root |
1.76 |
buf << head->query_inventory (ob, " "); |
| 740 |
|
|
|
| 741 |
root |
1.92 |
if (tmp->flag [FLAG_IS_FLOOR] && !wiz) /* don't continue under the floor */ |
| 742 |
root |
1.76 |
break; |
| 743 |
|
|
} |
| 744 |
|
|
} |
| 745 |
root |
1.47 |
|
| 746 |
root |
1.53 |
if (buf.empty ()) |
| 747 |
root |
1.76 |
buf << "You see nothing there."; |
| 748 |
|
|
|
| 749 |
|
|
pl->infobox (MSG_CHANNEL ("lookat"), buf); |
| 750 |
elmex |
1.1 |
} |
| 751 |
|
|
|
| 752 |
|
|
/** Client wants to look at some object. Lets do so. */ |
| 753 |
root |
1.5 |
void |
| 754 |
|
|
LookAt (char *buf, int len, player *pl) |
| 755 |
elmex |
1.1 |
{ |
| 756 |
root |
1.5 |
char *cp; |
| 757 |
elmex |
1.1 |
|
| 758 |
root |
1.48 |
int dx = atoi (buf); |
| 759 |
root |
1.5 |
if (!(cp = strchr (buf, ' '))) |
| 760 |
root |
1.44 |
return; |
| 761 |
|
|
|
| 762 |
root |
1.48 |
int dy = atoi (cp); |
| 763 |
elmex |
1.1 |
|
| 764 |
root |
1.47 |
look_at (pl, dx, dy); |
| 765 |
elmex |
1.1 |
} |
| 766 |
|
|
|
| 767 |
|
|
/** Move an object to a new location */ |
| 768 |
root |
1.5 |
void |
| 769 |
|
|
esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
| 770 |
elmex |
1.1 |
{ |
| 771 |
root |
1.66 |
object *op = esrv_get_ob_from_count (pl, tag); |
| 772 |
root |
1.5 |
if (!op) |
| 773 |
|
|
{ |
| 774 |
|
|
LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
| 775 |
|
|
return; |
| 776 |
elmex |
1.1 |
} |
| 777 |
|
|
|
| 778 |
root |
1.5 |
if (!to) |
| 779 |
|
|
{ /* drop it to the ground */ |
| 780 |
|
|
if (op->map && !op->env) |
| 781 |
root |
1.14 |
return; |
| 782 |
root |
1.5 |
|
| 783 |
|
|
/* If it is an active container, then we should drop all objects |
| 784 |
|
|
* in the container and not the container itself. |
| 785 |
|
|
*/ |
| 786 |
root |
1.92 |
if (op->inv && op->flag [FLAG_APPLIED]) |
| 787 |
root |
1.5 |
{ |
| 788 |
root |
1.84 |
int cnt = MAX_ITEM_PER_ACTION; |
| 789 |
elmex |
1.56 |
|
| 790 |
root |
1.66 |
for (object *current = op->inv; current && cnt--; ) |
| 791 |
root |
1.5 |
{ |
| 792 |
root |
1.60 |
object *next = current->below; |
| 793 |
root |
1.5 |
drop_object (pl, current, 0); |
| 794 |
root |
1.60 |
current = next; |
| 795 |
root |
1.3 |
} |
| 796 |
root |
1.14 |
|
| 797 |
elmex |
1.56 |
if (cnt <= 0) |
| 798 |
elmex |
1.57 |
op->failmsg ("Only dropped some items, can't drop that many items at once."); |
| 799 |
root |
1.3 |
} |
| 800 |
root |
1.5 |
else |
| 801 |
root |
1.24 |
drop_object (pl, op, nrof); |
| 802 |
|
|
|
| 803 |
root |
1.5 |
return; |
| 804 |
|
|
} |
| 805 |
|
|
else if (to == pl->count) |
| 806 |
|
|
{ /* pick it up to the inventory */ |
| 807 |
|
|
/* return if player has already picked it up */ |
| 808 |
|
|
if (op->env == pl) |
| 809 |
root |
1.3 |
return; |
| 810 |
root |
1.5 |
|
| 811 |
|
|
pl->contr->count = nrof; |
| 812 |
|
|
pick_up (pl, op); |
| 813 |
|
|
return; |
| 814 |
|
|
} |
| 815 |
root |
1.14 |
|
| 816 |
root |
1.67 |
object *env = esrv_get_ob_from_count (pl, to); |
| 817 |
root |
1.5 |
if (!env) |
| 818 |
|
|
{ |
| 819 |
|
|
LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
| 820 |
|
|
return; |
| 821 |
|
|
} |
| 822 |
root |
1.14 |
|
| 823 |
root |
1.5 |
/* put_object_in_sack presumes that necessary sanity checking |
| 824 |
|
|
* has already been done (eg, it can be picked up and fits in |
| 825 |
|
|
* in a sack, so check for those things. We should also check |
| 826 |
|
|
* an make sure env is in fact a container for that matter. |
| 827 |
|
|
*/ |
| 828 |
root |
1.62 |
if (env->type == CONTAINER |
| 829 |
|
|
&& can_pick (pl, op) |
| 830 |
|
|
&& sack_can_hold (pl, env, op, nrof)) |
| 831 |
|
|
put_object_in_sack (pl, env, op, nrof); |
| 832 |
elmex |
1.1 |
} |
| 833 |
root |
1.14 |
|