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/cvs/ermyth/include/protocol/plexus.h
Revision: 1.1
Committed: Thu Jul 19 08:24:51 2007 UTC (19 years, 2 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Log Message:
initial import. the most important changes since Atheme are:
- fixed many memory leaks
- fixed many bugs
- converted to C++ and use more STL containers
- added a (not very enhanced yet) perl module
- greatly improved XML-RPC speed
- added a JSON-RPC module with code from json-cpp
- added a valgrind memcheck module to operserv
- added a more object oriented base64 implementation
- added a specialised unit test framework
- improved stability
- use gettimeofday() if available
- reworked adding/removing commands
- MemoServ IGNORE DEL can now remove indices

File Contents

# User Rev Content
1 pippijn 1.1 /*
2     * Copyright © 2005 William Pitcock, et al.
3     * Rights to this code are as documented in doc/LICENSE.
4     *
5     * This code contains the channel mode definitions for ratbox ircd.
6     *
7     * $Id: plexus.h 4639 2006-01-21 22:06:41Z jilles $
8     */
9    
10     #ifndef RATBOX_H
11     #define RATBOX_H
12    
13    
14     /* Extended channel modes will eventually go here. */
15    
16     #define CMODE_NOCOLOR 0x00001000 /* bahamut +c */
17     #define CMODE_MODREG 0x00002000 /* bahamut +M */
18     #define CMODE_REGONLY 0x00004000 /* bahamut +R */
19     #define CMODE_OPERONLY 0x00008000 /* bahamut +O */
20     #define CMODE_ADMONLY 0x00010000 /* unreal +A */
21     #define CMODE_PEACE 0x00020000 /* unreal +Q */
22     #define CMODE_STRIP 0x00040000 /* unreal +S */
23     #define CMODE_NOKNOCK 0x00080000 /* unreal +K */
24     #define CMODE_NOINVITE 0x00100000 /* unreal +V */
25     #define CMODE_NOCTCP 0x00200000 /* unreal +C */
26     #define CMODE_HIDING 0x00400000 /* unreal +u */
27     #define CMODE_PERM 0x00800000 /* unreal +z */
28     #define CMODE_STICKY 0x01000000 /* unreal +N */
29     #define CMODE_BWSAVE 0x02000000 /* plexus +Z */
30    
31     #define CMODE_OWNER 0x10000000 /* unreal +q */
32     #define CMODE_PROTECT 0x20000000 /* unreal +a */
33     #define CMODE_HALFOP 0x40000000 /* unreal +h */
34    
35     #endif