| 1 |
root |
1.54 |
#include <cassert> |
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#include <cstdlib> |
| 3 |
root |
1.1 |
#include <algorithm> |
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| 5 |
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using namespace std; |
| 6 |
root |
1.42 |
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| 7 |
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#include "opengl.h" |
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root |
1.1 |
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| 9 |
root |
1.28 |
#include "util.h" |
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root |
1.1 |
#include "entity.h" |
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root |
1.4 |
#include "oct.h" |
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root |
1.13 |
#include "view.h" |
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root |
1.1 |
|
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root |
1.21 |
///////////////////////////////////////////////////////////////////////////// |
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root |
1.38 |
geometry::~geometry () |
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root |
1.1 |
{ |
| 18 |
root |
1.2 |
} |
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root |
1.38 |
template class geometry_opengl1d<GL_POINTS>; |
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template class geometry_opengl1d<GL_LINES>; |
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template class geometry_opengl1d<GL_LINE_STRIP>; |
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template class geometry_opengl1d<GL_LINE_LOOP>; |
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template class geometry_opengl2d<GL_TRIANGLES>; |
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template class geometry_opengl2d<GL_TRIANGLE_STRIP>; |
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template class geometry_opengl2d<GL_TRIANGLE_FAN>; |
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template class geometry_opengl2d<GL_QUADS>; |
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template class geometry_opengl2d<GL_QUAD_STRIP>; |
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template class geometry_opengl2d<GL_POLYGON>; |
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root |
1.21 |
|
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root |
1.38 |
geometry_opengl::geometry_opengl () |
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1.24 |
{ |
| 33 |
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list = glGenLists (1); |
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} |
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root |
1.38 |
geometry_opengl::~geometry_opengl () |
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1.24 |
{ |
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glDeleteLists (list, 1); |
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} |
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root |
1.2 |
template<GLenum type> |
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root |
1.46 |
void geometry_opengl1d<type>::set (const vector<vertex_v3f> &v) |
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1.2 |
{ |
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1.38 |
clear (); |
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insert (end (), v.begin (), v.end ()); |
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root |
1.6 |
bbox.reset (); |
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root |
1.38 |
for (const_iterator i = end (); i-- != begin (); ) |
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root |
1.54 |
bbox.add (i->v); |
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root |
1.6 |
|
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root |
1.38 |
update (); |
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1.2 |
} |
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template<GLenum type> |
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1.38 |
void geometry_opengl1d<type>::draw (view &ctx) |
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1.2 |
{ |
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glBegin (type); |
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for (iterator i = begin (); i < end (); ++i) |
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1.54 |
glVertex3fv ((GLfloat *)&i->v); |
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1.2 |
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glEnd (); |
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} |
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template<GLenum type> |
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1.46 |
void geometry_opengl2d<type>::set (const vector<vertex_t2f_n3f_v3f> &v) |
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1.2 |
{ |
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root |
1.24 |
bbox.reset (); |
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1.46 |
for (vector<vertex_t2f_n3f_v3f>::const_iterator i = v.end (); i-- != v.begin (); ) |
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root |
1.54 |
bbox.add (i->v); |
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1.26 |
|
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root |
1.28 |
update (); |
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root |
1.24 |
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glNewList (list, GL_COMPILE); |
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1.14 |
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1.20 |
#if 0 |
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root |
1.24 |
glBegin (type); |
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1.46 |
for (vector<vertex_t2f_n3f_v3f>::const_iterator i = v.begin (); i < v.end (); ++i) |
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root |
1.24 |
{ |
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glTexCoord2fv ((GLfloat *)&i->t); |
| 84 |
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glNormal3fv ((GLfloat *)&i->n); |
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root |
1.54 |
glVertex3fv ((GLfloat *)&i->v); |
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1.24 |
} |
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1.4 |
|
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root |
1.24 |
glEnd (); |
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root |
1.19 |
#else |
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root |
1.24 |
glEnableClientState (GL_VERTEX_ARRAY); |
| 91 |
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glEnableClientState (GL_NORMAL_ARRAY); |
| 92 |
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glEnableClientState (GL_TEXTURE_COORD_ARRAY); |
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1.54 |
glVertexPointer (3, GL_FLOAT, sizeof (vertex_t2f_n3f_v3f), (void *)&v.begin ()->v); |
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1.46 |
glNormalPointer (GL_FLOAT, sizeof (vertex_t2f_n3f_v3f), (void *)&v.begin ()->n); |
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glTexCoordPointer (2, GL_FLOAT, sizeof (vertex_t2f_n3f_v3f), (void *)&v.begin ()->t); |
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root |
1.19 |
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root |
1.24 |
glDrawArrays (type, 0, v.size ()); |
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1.46 |
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glDisableClientState (GL_VERTEX_ARRAY); |
| 100 |
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glDisableClientState (GL_NORMAL_ARRAY); |
| 101 |
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glDisableClientState (GL_TEXTURE_COORD_ARRAY); |
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1.19 |
#endif |
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1.22 |
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1.24 |
glEndList (); |
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} |
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1.2 |
|
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root |
1.24 |
template<GLenum type> |
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root |
1.38 |
void geometry_opengl2d<type>::draw (view &ctx) |
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root |
1.24 |
{ |
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1.51 |
m->enable (ctx); |
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1.17 |
glCallList (list); |
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root |
1.51 |
m->disable (ctx); |
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root |
1.22 |
} |
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root |
1.44 |
void geometry_sphere::update () |
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{ |
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bbox.reset (); |
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bbox.add (-point (radius, radius, radius)); |
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bbox.add ( point (radius, radius, radius)); |
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geometry::update (); |
| 122 |
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} |
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void geometry_sphere::draw (view &ctx) |
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{ |
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root |
1.48 |
int n = min (100, max (15, (int)(ctx.pixfact * radius) / 10)); |
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root |
1.44 |
|
| 128 |
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GLUquadric *quad = gluNewQuadric (); |
| 129 |
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gluQuadricTexture (quad, true); |
| 130 |
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gluSphere (quad, radius, n, n); |
| 131 |
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gluDeleteQuadric (quad); |
| 132 |
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} |
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root |
1.22 |
///////////////////////////////////////////////////////////////////////////// |
| 135 |
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| 136 |
root |
1.38 |
void geometry_transform::update () |
| 137 |
root |
1.22 |
{ |
| 138 |
root |
1.38 |
const box &sub = g->bbox; |
| 139 |
root |
1.27 |
|
| 140 |
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bbox.reset (); |
| 141 |
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bbox.add (m * vec3 (sub.a.x, sub.a.y, sub.a.z)); |
| 142 |
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bbox.add (m * vec3 (sub.b.x, sub.a.y, sub.a.z)); |
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bbox.add (m * vec3 (sub.a.x, sub.b.y, sub.a.z)); |
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bbox.add (m * vec3 (sub.b.x, sub.b.y, sub.a.z)); |
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bbox.add (m * vec3 (sub.a.x, sub.a.y, sub.b.z)); |
| 146 |
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bbox.add (m * vec3 (sub.b.x, sub.a.y, sub.b.z)); |
| 147 |
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bbox.add (m * vec3 (sub.a.x, sub.b.y, sub.b.z)); |
| 148 |
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bbox.add (m * vec3 (sub.b.x, sub.b.y, sub.b.z)); |
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root |
1.22 |
|
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root |
1.38 |
geometry::update (); |
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root |
1.28 |
} |
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| 153 |
root |
1.38 |
#if 0 |
| 154 |
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void geometry_transform::renormalize () |
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root |
1.28 |
{ |
| 156 |
root |
1.34 |
point trans(m(0,3), m(1,3), m(2,3)); |
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::renormalize (e->orig, trans); |
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m(0,3) = trans.x; m(1,3) = trans.y; m(2,3) = trans.z; |
| 159 |
root |
1.38 |
} |
| 160 |
root |
1.28 |
#endif |
| 161 |
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| 162 |
root |
1.38 |
void geometry_transform::update (const matrix &xfrm) |
| 163 |
root |
1.28 |
{ |
| 164 |
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m = m * xfrm; |
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| 166 |
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update (); |
| 167 |
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} |
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root |
1.38 |
void geometry_transform::set_matrix (const matrix &xfrm) |
| 170 |
root |
1.28 |
{ |
| 171 |
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m = xfrm; |
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| 173 |
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update (); |
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root |
1.22 |
} |
| 175 |
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| 176 |
root |
1.38 |
void geometry_transform::draw (view &ctx) |
| 177 |
root |
1.22 |
{ |
| 178 |
root |
1.33 |
glPushMatrix (); |
| 179 |
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glMultMatrixf ((GLfloat *)&m); |
| 180 |
root |
1.38 |
g->draw (ctx); |
| 181 |
root |
1.33 |
glPopMatrix (); |
| 182 |
root |
1.2 |
} |
| 183 |
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| 184 |
root |
1.38 |
void geometry_anim::draw (view &ctx) |
| 185 |
root |
1.23 |
{ |
| 186 |
root |
1.30 |
matrix save_m = m; |
| 187 |
root |
1.23 |
|
| 188 |
root |
1.30 |
update (matrix::rotation (vx * timer.now, vec3 (1, 0, 0)) |
| 189 |
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* matrix::rotation (vy * timer.now, vec3 (0, 1, 0)) |
| 190 |
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* matrix::rotation (vz * timer.now, vec3 (0, 0, 1))); |
| 191 |
root |
1.28 |
|
| 192 |
root |
1.38 |
geometry_transform::draw (ctx); |
| 193 |
root |
1.23 |
|
| 194 |
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m = save_m; |
| 195 |
root |
1.38 |
} |
| 196 |
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| 197 |
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///////////////////////////////////////////////////////////////////////////// |
| 198 |
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| 199 |
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void geometry_filter::set (geometry *g) |
| 200 |
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{ |
| 201 |
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this->g = g; |
| 202 |
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| 203 |
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if (g) |
| 204 |
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g->parent = this; |
| 205 |
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| 206 |
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update (); |
| 207 |
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} |
| 208 |
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| 209 |
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void geometry_filter::update () |
| 210 |
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{ |
| 211 |
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if (g) |
| 212 |
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{ |
| 213 |
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bbox = g->bbox; |
| 214 |
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geometry::update (); |
| 215 |
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} |
| 216 |
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} |
| 217 |
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| 218 |
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void geometry_filter::draw (view &ctx) |
| 219 |
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{ |
| 220 |
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g->draw (ctx); |
| 221 |
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} |
| 222 |
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| 223 |
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geometry_filter::~geometry_filter () |
| 224 |
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{ |
| 225 |
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delete g; |
| 226 |
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} |
| 227 |
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| 228 |
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///////////////////////////////////////////////////////////////////////////// |
| 229 |
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| 230 |
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void geometry_container::update () |
| 231 |
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{ |
| 232 |
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bbox.reset (); |
| 233 |
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| 234 |
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for (iterator i = end (); i-- != begin (); ) |
| 235 |
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bbox.add ((*i)->bbox); |
| 236 |
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| 237 |
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geometry::update (); |
| 238 |
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} |
| 239 |
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| 240 |
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void geometry_container::add (geometry *g) |
| 241 |
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{ |
| 242 |
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push_back (g); |
| 243 |
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g->parent = this; |
| 244 |
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| 245 |
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update (); |
| 246 |
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} |
| 247 |
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| 248 |
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void geometry_container::draw (view &ctx) |
| 249 |
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{ |
| 250 |
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for (iterator i = end (); i-- != begin (); ) |
| 251 |
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(*i)->draw (ctx); |
| 252 |
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} |
| 253 |
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| 254 |
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geometry_container::~geometry_container () |
| 255 |
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{ |
| 256 |
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for (iterator i = end (); i-- != begin (); ) |
| 257 |
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delete *i; |
| 258 |
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| 259 |
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clear (); |
| 260 |
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} |
| 261 |
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| 262 |
root |
1.52 |
/////////////////////////////////////////////////////////////////////////// |
| 263 |
root |
1.38 |
|
| 264 |
root |
1.39 |
static void nurbs_error (GLenum errorCode) |
| 265 |
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{ |
| 266 |
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const GLubyte *estring; |
| 267 |
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estring = gluErrorString(errorCode); |
| 268 |
|
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fprintf (stderr, "Nurbs error: %s\n", estring); |
| 269 |
|
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} |
| 270 |
root |
1.40 |
|
| 271 |
root |
1.39 |
void errorCallback(GLenum errorCode) |
| 272 |
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{ |
| 273 |
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const GLubyte *estring; |
| 274 |
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| 275 |
|
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estring = gluErrorString(errorCode); |
| 276 |
|
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fprintf (stderr, "Tessellation Error: %s\n", estring); |
| 277 |
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exit (0); |
| 278 |
|
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} |
| 279 |
root |
1.54 |
|
| 280 |
root |
1.41 |
void tcbBegin (GLenum prim) |
| 281 |
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{ |
| 282 |
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glBegin (prim); |
| 283 |
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} |
| 284 |
root |
1.54 |
|
| 285 |
root |
1.41 |
void tcbVertex (void *data) |
| 286 |
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{ |
| 287 |
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glVertex3fv ((GLfloat *)data); |
| 288 |
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} |
| 289 |
root |
1.54 |
|
| 290 |
root |
1.41 |
void tcbEnd () |
| 291 |
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{ |
| 292 |
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glEnd (); |
| 293 |
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} |
| 294 |
root |
1.54 |
|
| 295 |
root |
1.39 |
void geometry_nurbs::set () |
| 296 |
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{ |
| 297 |
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// < XXX >: Testing CODE |
| 298 |
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int u, v; |
| 299 |
|
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for (u = 0; u < 4; u++) { |
| 300 |
|
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for (v = 0; v < 4; v++) { |
| 301 |
|
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ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5); |
| 302 |
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ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5); |
| 303 |
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| 304 |
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if ( (u == 1 || u == 2) && (v == 1 || v == 2)) |
| 305 |
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ctlpoints[u][v][2] = 3.0; |
| 306 |
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else |
| 307 |
|
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ctlpoints[u][v][2] = -3.0; |
| 308 |
|
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} |
| 309 |
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} |
| 310 |
root |
1.41 |
tess = gluNewTess(); |
| 311 |
root |
1.39 |
// </ XXX > |
| 312 |
root |
1.1 |
|
| 313 |
root |
1.39 |
glEnable(GL_AUTO_NORMAL); |
| 314 |
|
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nurb = gluNewNurbsRenderer (); |
| 315 |
root |
1.41 |
gluNurbsProperty (nurb, GLU_AUTO_LOAD_MATRIX, GL_FALSE); |
| 316 |
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gluNurbsProperty (nurb, GLU_DISPLAY_MODE, GLU_FILL); |
| 317 |
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gluNurbsProperty (nurb, GLU_NURBS_MODE, GLU_NURBS_TESSELLATOR); |
| 318 |
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gluNurbsProperty (nurb, GLU_SAMPLING_METHOD, GLU_OBJECT_PATH_LENGTH); |
| 319 |
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gluNurbsProperty (nurb, GLU_SAMPLING_TOLERANCE, 1.0); |
| 320 |
root |
1.39 |
gluNurbsCallback (nurb, GLU_ERROR, (GLvoid (*)()) nurbs_error); |
| 321 |
root |
1.41 |
gluNurbsCallback (nurb, GLU_NURBS_BEGIN, (GLvoid(*)()) tcbBegin); |
| 322 |
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gluNurbsCallback (nurb, GLU_NURBS_VERTEX,(GLvoid(*)()) tcbVertex); |
| 323 |
|
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gluNurbsCallback (nurb, GLU_NURBS_END, tcbEnd); |
| 324 |
root |
1.39 |
glDisable(GL_AUTO_NORMAL); |
| 325 |
root |
1.41 |
|
| 326 |
root |
1.39 |
} |
| 327 |
root |
1.40 |
|
| 328 |
root |
1.39 |
void geometry_nurbs::draw (view &ctx) |
| 329 |
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{ |
| 330 |
|
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GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0}; |
| 331 |
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| 332 |
|
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GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 }; |
| 333 |
|
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GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 }; |
| 334 |
|
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GLfloat mat_shininess[] = { 100.0 }; |
| 335 |
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| 336 |
|
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glClearColor (0.0, 0.0, 0.0, 0.0); |
| 337 |
|
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glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 338 |
|
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glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 339 |
|
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glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); |
| 340 |
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| 341 |
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| 342 |
|
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glEnable(GL_AUTO_NORMAL); |
| 343 |
|
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gluBeginSurface (nurb); |
| 344 |
|
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gluNurbsSurface (nurb, 8, knots, 8, knots, 4 * 3, 3, &ctlpoints[0][0][0], 4, 4, GL_MAP2_VERTEX_3); |
| 345 |
root |
1.41 |
gluEndSurface (nurb); |
| 346 |
|
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/* |
| 347 |
|
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glEnable(GL_AUTO_NORMAL); |
| 348 |
|
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glPushMatrix(); |
| 349 |
|
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GL_LG_DEBUG; |
| 350 |
|
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======= |
| 351 |
root |
1.39 |
|
| 352 |
root |
1.40 |
gluEndSurface (nurb); |
| 353 |
root |
1.41 |
>>>>>>> 1.40 |
| 354 |
root |
1.39 |
glDisable(GL_AUTO_NORMAL); |
| 355 |
root |
1.41 |
glPopMatrix(); |
| 356 |
|
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glFlush(); |
| 357 |
|
|
*/ |
| 358 |
root |
1.39 |
} |
| 359 |
root |
1.52 |
|
| 360 |
|
|
///////////////////////////////////////////////////////////////////////////// |
| 361 |
|
|
|
| 362 |
|
|
entity::entity (geometry *g) |
| 363 |
|
|
: geometry_filter(g) |
| 364 |
|
|
, p(0,0,0) |
| 365 |
|
|
{ |
| 366 |
|
|
update (); |
| 367 |
|
|
} |
| 368 |
|
|
|
| 369 |
|
|
entity::~entity () |
| 370 |
|
|
{ |
| 371 |
|
|
hide (); |
| 372 |
|
|
} |
| 373 |
|
|
|
| 374 |
|
|
void entity::move (const vec3 &v) |
| 375 |
|
|
{ |
| 376 |
|
|
p = p + v; |
| 377 |
|
|
|
| 378 |
|
|
renormalize (orig, p); |
| 379 |
|
|
|
| 380 |
|
|
update (); |
| 381 |
|
|
} |
| 382 |
|
|
|
| 383 |
|
|
void entity::show () |
| 384 |
|
|
{ |
| 385 |
|
|
if (!o.size ()) |
| 386 |
|
|
world.add (this); |
| 387 |
|
|
} |
| 388 |
|
|
|
| 389 |
|
|
void entity::hide () |
| 390 |
|
|
{ |
| 391 |
|
|
for (vector<octant *>::iterator i = o.end (); i-- != o.begin (); ) |
| 392 |
|
|
(*i)->remove (this); |
| 393 |
|
|
|
| 394 |
|
|
o.clear (); |
| 395 |
|
|
} |
| 396 |
|
|
|
| 397 |
|
|
void entity::update () |
| 398 |
|
|
{ |
| 399 |
|
|
if (!g) |
| 400 |
|
|
return; |
| 401 |
|
|
|
| 402 |
|
|
bbox = g->bbox; |
| 403 |
|
|
|
| 404 |
|
|
a.x = orig.x + (soffs)floorf (bbox.a.x + p.x); |
| 405 |
|
|
a.y = orig.y + (soffs)floorf (bbox.a.y + p.y); |
| 406 |
|
|
a.z = orig.z + (soffs)floorf (bbox.a.z + p.z); |
| 407 |
|
|
b.x = orig.x + (soffs)ceilf (bbox.b.x + p.x); |
| 408 |
|
|
b.y = orig.y + (soffs)ceilf (bbox.b.y + p.y); |
| 409 |
|
|
b.z = orig.z + (soffs)ceilf (bbox.b.z + p.z); |
| 410 |
|
|
|
| 411 |
|
|
if (o.size ()) |
| 412 |
|
|
{ |
| 413 |
|
|
hide (); |
| 414 |
|
|
show (); |
| 415 |
|
|
} |
| 416 |
|
|
} |
| 417 |
|
|
|
| 418 |
|
|
void entity::draw (view &ctx) |
| 419 |
|
|
{ |
| 420 |
|
|
sector diff = orig - ctx.orig; |
| 421 |
|
|
|
| 422 |
|
|
glPushMatrix (); |
| 423 |
|
|
glTranslatef (diff.x + p.x, diff.y + p.y, diff.z + p.z); |
| 424 |
|
|
g->draw (ctx); |
| 425 |
|
|
glPopMatrix (); |
| 426 |
|
|
} |
| 427 |
|
|
|
| 428 |
|
|
///////////////////////////////////////////////////////////////////////////// |
| 429 |
|
|
// |
| 430 |
|
|
|
| 431 |
|
|
#define SIZE 33 |
| 432 |
|
|
|
| 433 |
|
|
struct geometry_heightfield::node |
| 434 |
|
|
{ |
| 435 |
root |
1.54 |
vertex_t2f_n3f_v3f vd[SIZE][SIZE]; |
| 436 |
root |
1.52 |
gl::vertex_buffer vb; |
| 437 |
root |
1.53 |
GLushort *ibp; |
| 438 |
root |
1.54 |
GLfloat hvar; |
| 439 |
|
|
GLfloat x, y, e; |
| 440 |
root |
1.53 |
|
| 441 |
root |
1.54 |
// 23 |
| 442 |
|
|
// 01 |
| 443 |
|
|
struct geometry_heightfield::node *sub[4]; |
| 444 |
|
|
|
| 445 |
root |
1.56 |
void update_normals (); |
| 446 |
|
|
void draw (view &ctx); |
| 447 |
|
|
|
| 448 |
root |
1.54 |
node (); |
| 449 |
root |
1.52 |
}; |
| 450 |
root |
1.53 |
|
| 451 |
root |
1.54 |
geometry_heightfield::node::node () |
| 452 |
root |
1.53 |
{ |
| 453 |
root |
1.54 |
sub[0] = sub[1] = sub[2] = sub[3] = 0; |
| 454 |
|
|
//vb.set (vd); |
| 455 |
root |
1.53 |
} |
| 456 |
root |
1.52 |
|
| 457 |
root |
1.54 |
static index_buffer ib; |
| 458 |
|
|
static GLushort *ibp; |
| 459 |
|
|
static int icnt; |
| 460 |
|
|
|
| 461 |
|
|
geometry_heightfield::geometry_heightfield (GLfloat sx, GLfloat sy) |
| 462 |
root |
1.55 |
: sx(sx), sy(sy) |
| 463 |
|
|
, sm (max (sx, sy)) |
| 464 |
root |
1.52 |
{ |
| 465 |
root |
1.54 |
if (!ib) |
| 466 |
|
|
{ |
| 467 |
|
|
ib.set<GLushort> (SIZE * SIZE * 6, GL_DYNAMIC_DRAW); |
| 468 |
|
|
ibp = (GLushort *)ib.map (); |
| 469 |
|
|
|
| 470 |
|
|
GLushort *p = ibp; |
| 471 |
|
|
|
| 472 |
|
|
for (int x = 0; x < SIZE - 1; x++) |
| 473 |
|
|
for (int y = 0; y < SIZE - 1; y++) |
| 474 |
|
|
{ |
| 475 |
|
|
unsigned short a = (y + 0) * SIZE + (x + 0); |
| 476 |
|
|
unsigned short b = (y + 0) * SIZE + (x + 1); |
| 477 |
|
|
unsigned short c = (y + 1) * SIZE + (x + 1); |
| 478 |
|
|
unsigned short d = (y + 1) * SIZE + (x + 0); |
| 479 |
|
|
|
| 480 |
|
|
*p++ = c; *p++ = b; *p++ = a; |
| 481 |
|
|
*p++ = d; *p++ = c; *p++ = a; |
| 482 |
|
|
} |
| 483 |
|
|
|
| 484 |
|
|
icnt = p - ibp; |
| 485 |
|
|
|
| 486 |
|
|
ib.unmap (); |
| 487 |
|
|
} |
| 488 |
|
|
|
| 489 |
root |
1.52 |
update (); |
| 490 |
root |
1.54 |
|
| 491 |
|
|
tree = new node; |
| 492 |
|
|
tree->hvar = 0.01F * sx; |
| 493 |
|
|
tree->x = tree->y = 0.F; |
| 494 |
root |
1.56 |
tree->e = sm; |
| 495 |
root |
1.54 |
|
| 496 |
|
|
for (int x = 0; x < SIZE; x++) |
| 497 |
|
|
for (int y = 0; y < SIZE; y++) |
| 498 |
|
|
{ |
| 499 |
|
|
vertex_t2f_n3f_v3f &v = tree->vd[y][x]; |
| 500 |
|
|
|
| 501 |
|
|
v.t = tex2 ((GLfloat)x / (SIZE - 1), (GLfloat)y / (SIZE - 1)); |
| 502 |
|
|
v.v = vec3 (sx * x / (SIZE - 1), tree->hvar * rand () / RAND_MAX, sy * y / (SIZE - 1)); |
| 503 |
|
|
|
| 504 |
|
|
} |
| 505 |
|
|
|
| 506 |
root |
1.56 |
tree->update_normals (); |
| 507 |
|
|
|
| 508 |
root |
1.54 |
tree->vb.set (&tree->vd[0][0], SIZE * SIZE); |
| 509 |
|
|
|
| 510 |
|
|
bbox.reset (); |
| 511 |
|
|
bbox.add (vec3 (0, 0, 0)); |
| 512 |
|
|
bbox.add (vec3 (sx, tree->hvar, sy)); |
| 513 |
root |
1.52 |
} |
| 514 |
|
|
|
| 515 |
|
|
void geometry_heightfield::update () |
| 516 |
|
|
{ |
| 517 |
|
|
geometry::update (); |
| 518 |
|
|
} |
| 519 |
|
|
|
| 520 |
|
|
void geometry_heightfield::draw (view &ctx) |
| 521 |
|
|
{ |
| 522 |
root |
1.56 |
tree->draw (ctx); |
| 523 |
|
|
} |
| 524 |
|
|
|
| 525 |
|
|
void geometry_heightfield::node::update_normals () |
| 526 |
|
|
{ |
| 527 |
|
|
for (int x = 0; x < SIZE; x++) |
| 528 |
|
|
for (int y = 0; y < SIZE; y++) |
| 529 |
|
|
{ |
| 530 |
|
|
vertex_t2f_n3f_v3f &v = vd[y][x]; |
| 531 |
|
|
|
| 532 |
|
|
if (x && y) |
| 533 |
|
|
v.n = normalize (cross (vd[y-1][x].v - v.v, vd[y][x-1].v - v.v)); |
| 534 |
|
|
else |
| 535 |
|
|
v.n = vec3 (0, 1, 0); |
| 536 |
|
|
} |
| 537 |
|
|
} |
| 538 |
|
|
|
| 539 |
|
|
void geometry_heightfield::node::draw (view &ctx) |
| 540 |
|
|
{ |
| 541 |
|
|
if (ctx.pixfact * e < 10 * SIZE || 1) |
| 542 |
root |
1.55 |
{ |
| 543 |
root |
1.56 |
vb.bind (); |
| 544 |
root |
1.55 |
ib.draw (GL_TRIANGLES, 0, icnt); |
| 545 |
root |
1.56 |
} |
| 546 |
|
|
else |
| 547 |
|
|
{ |
| 548 |
|
|
for (int i = 0; i < 4; i++) |
| 549 |
|
|
{ |
| 550 |
|
|
if (!sub[i]) |
| 551 |
|
|
{ |
| 552 |
|
|
node *n = sub[i] = new node; |
| 553 |
|
|
|
| 554 |
|
|
n->hvar = hvar * 0.7; |
| 555 |
|
|
n->x = x + (i & 1 ? e * .5F : 0.F); |
| 556 |
|
|
n->y = y + (i & 2 ? e * .5F : 0.F); |
| 557 |
|
|
n->e = e * .5F; |
| 558 |
|
|
|
| 559 |
|
|
for (int x = 0; x < SIZE; x++) |
| 560 |
|
|
for (int y = 0; y < SIZE; y++) |
| 561 |
|
|
n->vd[y][x] = vd[(y >> 1) + (i & 2 ? SIZE / 2 : 0)][(x >> 1) + (i & 1 ? SIZE / 2 : 0)]; |
| 562 |
|
|
|
| 563 |
|
|
for (int x = 0; x < SIZE - 1; x++) |
| 564 |
|
|
for (int y = 0; y < SIZE - 1; y++) |
| 565 |
|
|
{ |
| 566 |
|
|
if (x & 1 || y & 1) |
| 567 |
|
|
{ |
| 568 |
|
|
n->vd[y][x] = vd[(y >> 1) + (i & 2 ? SIZE / 2 : 0)][(x >> 1) + (i & 1 ? SIZE / 2 : 0)]; |
| 569 |
|
|
} |
| 570 |
|
|
} |
| 571 |
|
|
|
| 572 |
|
|
n->update_normals (); |
| 573 |
|
|
|
| 574 |
|
|
n->vb.set (&n->vd[0][0], SIZE * SIZE); |
| 575 |
|
|
} |
| 576 |
|
|
|
| 577 |
|
|
sub[i]->draw (ctx); |
| 578 |
|
|
} |
| 579 |
root |
1.55 |
} |
| 580 |
root |
1.52 |
} |
| 581 |
|
|
|