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#ifndef OCT_H |
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#define OCT_H |
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#include <vector> |
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using namespace std; |
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#include "util.h" |
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#include "view.h" |
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struct octant : vector<entity *>, visible |
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{ |
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struct octant *parent; |
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/* front 23 back 67 |
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* 01 45 */ |
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struct octant *sub[8]; |
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int fill; |
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sector orig; // center |
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uoffs extent; // half the edge size, "radius" |
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void add (entity *e); |
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void remove (entity *e); |
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enum { |
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VIS_FULL, |
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VIS_NONE, |
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VIS_OCCLUDED, |
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}; |
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int detect_visibility (view &ctx); // is this octant actually visible? |
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void draw_depth (view &ctx); |
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void draw_postdepth (view &ctx); |
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void draw_lighted (view &ctx); |
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visibility_base *new_visibility (); |
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void clear_visibility (visibility_base *vs); |
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octant (octant *parent, const sector &orig, uoffs extent); |
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~octant (); |
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}; |
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extern octant world; |
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#endif |
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