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1.1 |
=head1 NAME |
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AnyEvent::Fork::Pool - simple process pool manager on top of AnyEvent::Fork |
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1.8 |
THE API IS NOT FINISHED, CONSIDER THIS AN ALPHA RELEASE |
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1.1 |
=head1 SYNOPSIS |
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use AnyEvent; |
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use AnyEvent::Fork::Pool; |
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# use AnyEvent::Fork is not needed |
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1.6 |
# all possible parameters shown, with default values |
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1.3 |
my $pool = AnyEvent::Fork |
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->new |
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->require ("MyWorker") |
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->AnyEvent::Fork::Pool::run ( |
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"MyWorker::run", # the worker function |
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# pool management |
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max => 4, # absolute maximum # of processes |
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idle => 0, # minimum # of idle processes |
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load => 2, # queue at most this number of jobs per process |
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start => 0.1, # wait this many seconds before starting a new process |
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1.6 |
stop => 10, # wait this many seconds before stopping an idle process |
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on_destroy => (my $finish = AE::cv), # called when object is destroyed |
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# parameters passed to AnyEvent::Fork::RPC |
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async => 0, |
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on_error => sub { die "FATAL: $_[0]\n" }, |
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on_event => sub { my @ev = @_ }, |
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init => "MyWorker::init", |
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serialiser => $AnyEvent::Fork::RPC::STRING_SERIALISER, |
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); |
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1.1 |
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for (1..10) { |
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1.3 |
$pool->(doit => $_, sub { |
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1.1 |
print "MyWorker::run returned @_\n"; |
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}); |
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} |
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undef $pool; |
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$finish->recv; |
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=head1 DESCRIPTION |
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This module uses processes created via L<AnyEvent::Fork> and the RPC |
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protocol implement in L<AnyEvent::Fork::RPC> to create a load-balanced |
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pool of processes that handles jobs. |
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Understanding of L<AnyEvent::Fork> is helpful but not critical to be able |
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to use this module, but a thorough understanding of L<AnyEvent::Fork::RPC> |
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is, as it defines the actual API that needs to be implemented in the |
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1.6 |
worker processes. |
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1.1 |
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=head1 EXAMPLES |
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1.2 |
=head1 PARENT USAGE |
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1.1 |
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1.6 |
To create a pool, you first have to create a L<AnyEvent::Fork> object - |
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this object becomes your template process. Whenever a new worker process |
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is needed, it is forked from this template process. Then you need to |
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"hand off" this template process to the C<AnyEvent::Fork::Pool> module by |
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calling its run method on it: |
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my $template = AnyEvent::Fork |
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->new |
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->require ("SomeModule", "MyWorkerModule"); |
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my $pool = $template->AnyEvent::Fork::Pool::run ("MyWorkerModule::myfunction"); |
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The pool "object" is not a regular Perl object, but a code reference that |
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you can call and that works roughly like calling the worker function |
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directly, except that it returns nothing but instead you need to specify a |
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callback to be invoked once results are in: |
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$pool->(1, 2, 3, sub { warn "myfunction(1,2,3) returned @_" }); |
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1.1 |
=over 4 |
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=cut |
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package AnyEvent::Fork::Pool; |
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use common::sense; |
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1.2 |
use Scalar::Util (); |
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1.3 |
use Guard (); |
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1.2 |
use Array::Heap (); |
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1.1 |
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use AnyEvent; |
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use AnyEvent::Fork; # we don't actually depend on it, this is for convenience |
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use AnyEvent::Fork::RPC; |
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1.3 |
# these are used for the first and last argument of events |
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# in the hope of not colliding. yes, I don't like it either, |
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# but didn't come up with an obviously better alternative. |
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1.2 |
my $magic0 = ':t6Z@HK1N%Dx@_7?=~-7NQgWDdAs6a,jFN=wLO0*jD*1%P'; |
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1.3 |
my $magic1 = '<~53rexz.U`!]X[A235^"fyEoiTF\T~oH1l/N6+Djep9b~bI9`\1x%B~vWO1q*'; |
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1.2 |
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1.1 |
our $VERSION = 0.1; |
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1.5 |
=item my $pool = AnyEvent::Fork::Pool::run $fork, $function, [key => value...] |
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1.3 |
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1.6 |
The traditional way to call the pool creation function. But it is way |
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cooler to call it in the following way: |
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1.3 |
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1.5 |
=item my $pool = $fork->AnyEvent::Fork::Pool::run ($function, [key => value...]) |
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1.2 |
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Creates a new pool object with the specified C<$function> as function |
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1.3 |
(name) to call for each request. The pool uses the C<$fork> object as the |
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template when creating worker processes. |
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1.2 |
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You can supply your own template process, or tell C<AnyEvent::Fork::Pool> |
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to create one. |
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A relatively large number of key/value pairs can be specified to influence |
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the behaviour. They are grouped into the categories "pool management", |
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"template process" and "rpc parameters". |
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1.1 |
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=over 4 |
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1.2 |
=item Pool Management |
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The pool consists of a certain number of worker processes. These options |
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decide how many of these processes exist and when they are started and |
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1.5 |
stopped. |
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1.2 |
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1.6 |
The worker pool is dynamically resized, according to (perceived :) |
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load. The minimum size is given by the C<idle> parameter and the maximum |
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size is given by the C<max> parameter. A new worker is started every |
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C<start> seconds at most, and an idle worker is stopped at most every |
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C<stop> second. |
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You can specify the amount of jobs sent to a worker concurrently using the |
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C<load> parameter. |
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1.2 |
=over 4 |
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1.3 |
=item idle => $count (default: 0) |
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1.2 |
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1.3 |
The minimum amount of idle processes in the pool - when there are fewer |
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than this many idle workers, C<AnyEvent::Fork::Pool> will try to start new |
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1.6 |
ones, subject to the limits set by C<max> and C<start>. |
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1.3 |
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1.6 |
This is also the initial amount of workers in the pool. The default of |
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zero means that the pool starts empty and can shrink back to zero workers |
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over time. |
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1.2 |
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=item max => $count (default: 4) |
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The maximum number of processes in the pool, in addition to the template |
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1.6 |
process. C<AnyEvent::Fork::Pool> will never have more than this number of |
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worker processes, although there can be more temporarily when a worker is |
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shut down and hasn't exited yet. |
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1.2 |
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1.3 |
=item load => $count (default: 2) |
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1.2 |
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1.6 |
The maximum number of concurrent jobs sent to a single worker process. |
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1.1 |
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1.2 |
Jobs that cannot be sent to a worker immediately (because all workers are |
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busy) will be queued until a worker is available. |
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1.1 |
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1.6 |
Setting this low improves latency. For example, at C<1>, every job that |
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is sent to a worker is sent to a completely idle worker that doesn't run |
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any other jobs. The downside is that throughput is reduced - a worker that |
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finishes a job needs to wait for a new job from the parent. |
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The default of C<2> is usually a good compromise. |
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1.3 |
=item start => $seconds (default: 0.1) |
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1.1 |
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1.6 |
When there are fewer than C<idle> workers (or all workers are completely |
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busy), then a timer is started. If the timer elapses and there are still |
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jobs that cannot be queued to a worker, a new worker is started. |
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This sets the minimum time that all workers must be busy before a new |
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worker is started. Or, put differently, the minimum delay between starting |
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new workers. |
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The delay is small by default, which means new workers will be started |
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relatively quickly. A delay of C<0> is possible, and ensures that the pool |
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will grow as quickly as possible under load. |
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Non-zero values are useful to avoid "exploding" a pool because a lot of |
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jobs are queued in an instant. |
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Higher values are often useful to improve efficiency at the cost of |
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latency - when fewer processes can do the job over time, starting more and |
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more is not necessarily going to help. |
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1.1 |
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1.6 |
=item stop => $seconds (default: 10) |
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1.1 |
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1.2 |
When a worker has no jobs to execute it becomes idle. An idle worker that |
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hasn't executed a job within this amount of time will be stopped, unless |
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the other parameters say otherwise. |
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1.6 |
Setting this to a very high value means that workers stay around longer, |
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even when they have nothing to do, which can be good as they don't have to |
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be started on the netx load spike again. |
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Setting this to a lower value can be useful to avoid memory or simply |
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process table wastage. |
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Usually, setting this to a time longer than the time between load spikes |
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is best - if you expect a lot of requests every minute and little work |
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in between, setting this to longer than a minute avoids having to stop |
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and start workers. On the other hand, you have to ask yourself if letting |
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workers run idle is a good use of your resources. Try to find a good |
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balance between resource usage of your workers and the time to start new |
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workers - the processes created by L<AnyEvent::Fork> itself is fats at |
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creating workers while not using much memory for them, so most of the |
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overhead is likely from your own code. |
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1.2 |
=item on_destroy => $callback->() (default: none) |
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1.6 |
When a pool object goes out of scope, the outstanding requests are still |
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handled till completion. Only after handling all jobs will the workers |
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be destroyed (and also the template process if it isn't referenced |
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otherwise). |
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1.2 |
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1.6 |
To find out when a pool I<really> has finished its work, you can set this |
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callback, which will be called when the pool has been destroyed. |
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1.2 |
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=back |
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=item AnyEvent::Fork::RPC Parameters |
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1.6 |
These parameters are all passed more or less directly to |
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L<AnyEvent::Fork::RPC>. They are only briefly mentioned here, for |
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their full documentation please refer to the L<AnyEvent::Fork::RPC> |
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documentation. Also, the default values mentioned here are only documented |
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as a best effort - the L<AnyEvent::Fork::RPC> documentation is binding. |
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1.2 |
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=over 4 |
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1.1 |
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=item async => $boolean (default: 0) |
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1.6 |
Whether to use the synchronous or asynchronous RPC backend. |
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1.1 |
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1.2 |
=item on_error => $callback->($message) (default: die with message) |
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1.1 |
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1.2 |
The callback to call on any (fatal) errors. |
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1.1 |
|
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1.2 |
=item on_event => $callback->(...) (default: C<sub { }>, unlike L<AnyEvent::Fork::RPC>) |
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1.1 |
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1.2 |
The callback to invoke on events. |
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1.1 |
|
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1.2 |
=item init => $initfunction (default: none) |
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1.1 |
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1.2 |
The function to call in the child, once before handling requests. |
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1.1 |
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1.2 |
=item serialiser => $serialiser (defailt: $AnyEvent::Fork::RPC::STRING_SERIALISER) |
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1.1 |
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1.2 |
The serialiser to use. |
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1.1 |
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1.2 |
=back |
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1.1 |
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=back |
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=cut |
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1.3 |
sub run { |
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my ($template, $function, %arg) = @_; |
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my $max = $arg{max} || 4; |
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my $idle = $arg{idle} || 0, |
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my $load = $arg{load} || 2, |
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my $start = $arg{start} || 0.1, |
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1.6 |
my $stop = $arg{stop} || 10, |
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1.3 |
my $on_event = $arg{on_event} || sub { }, |
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my $on_destroy = $arg{on_destroy}; |
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my @rpc = ( |
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1.5 |
async => $arg{async}, |
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init => $arg{init}, |
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serialiser => delete $arg{serialiser}, |
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on_error => $arg{on_error}, |
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1.3 |
); |
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my (@pool, @queue, $nidle, $start_w, $stop_w, $shutdown); |
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1.5 |
my ($start_worker, $stop_worker, $want_start, $want_stop, $scheduler); |
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1.3 |
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my $destroy_guard = Guard::guard { |
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$on_destroy->() |
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if $on_destroy; |
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}; |
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1.2 |
|
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1.3 |
$template |
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->require ("AnyEvent::Fork::RPC::" . ($arg{async} ? "Async" : "Sync")) |
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1.2 |
->eval (' |
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1.3 |
my ($magic0, $magic1) = @_; |
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1.6 |
sub AnyEvent::Fork::Pool::retire() { |
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AnyEvent::Fork::RPC::event $magic0, "quit", $magic1; |
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1.2 |
} |
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1.3 |
', $magic0, $magic1) |
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1.6 |
; |
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1.3 |
|
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1.5 |
$start_worker = sub { |
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1.3 |
my $proc = [0, 0, undef]; # load, index, rpc |
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1.2 |
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1.3 |
$proc->[2] = $template |
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->fork |
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->AnyEvent::Fork::RPC::run ($function, |
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@rpc, |
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on_event => sub { |
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if (@_ == 3 && $_[0] eq $magic0 && $_[2] eq $magic1) { |
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$destroy_guard if 0; # keep it alive |
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1.2 |
|
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1.5 |
$_[1] eq "quit" and $stop_worker->($proc); |
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1.3 |
return; |
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1.2 |
} |
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1.3 |
&$on_event; |
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}, |
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) |
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; |
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++$nidle; |
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1.5 |
Array::Heap::push_heap_idx @pool, $proc; |
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1.3 |
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Scalar::Util::weaken $proc; |
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}; |
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1.5 |
$stop_worker = sub { |
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1.3 |
my $proc = shift; |
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$proc->[0] |
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or --$nidle; |
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Array::Heap::splice_heap_idx @pool, $proc->[1] |
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if defined $proc->[1]; |
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1.7 |
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@$proc = 0; # tell others to leave it be |
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1.3 |
}; |
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$want_start = sub { |
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undef $stop_w; |
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1.5 |
$start_w ||= AE::timer $start, $start, sub { |
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if (($nidle < $idle || @queue) && @pool < $max) { |
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$start_worker->(); |
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1.3 |
$scheduler->(); |
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1.5 |
} else { |
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undef $start_w; |
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1.3 |
} |
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}; |
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}; |
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$want_stop = sub { |
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1.5 |
$stop_w ||= AE::timer $stop, $stop, sub { |
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$stop_worker->($pool[0]) |
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if $nidle; |
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1.3 |
|
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1.5 |
undef $stop_w |
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if $nidle <= $idle; |
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1.3 |
}; |
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}; |
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$scheduler = sub { |
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if (@queue) { |
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while (@queue) { |
365 |
root |
1.7 |
@pool or $start_worker->(); |
366 |
|
|
|
367 |
root |
1.3 |
my $proc = $pool[0]; |
368 |
|
|
|
369 |
|
|
if ($proc->[0] < $load) { |
370 |
root |
1.5 |
# found free worker, increase load |
371 |
|
|
unless ($proc->[0]++) { |
372 |
|
|
# worker became busy |
373 |
|
|
--$nidle |
374 |
|
|
or undef $stop_w; |
375 |
|
|
|
376 |
|
|
$want_start->() |
377 |
|
|
if $nidle < $idle && @pool < $max; |
378 |
|
|
} |
379 |
root |
1.3 |
|
380 |
root |
1.5 |
Array::Heap::adjust_heap_idx @pool, 0; |
381 |
root |
1.3 |
|
382 |
|
|
my $job = shift @queue; |
383 |
|
|
my $ocb = pop @$job; |
384 |
|
|
|
385 |
|
|
$proc->[2]->(@$job, sub { |
386 |
root |
1.5 |
# reduce load |
387 |
|
|
--$proc->[0] # worker still busy? |
388 |
|
|
or ++$nidle > $idle # not too many idle processes? |
389 |
root |
1.3 |
or $want_stop->(); |
390 |
|
|
|
391 |
root |
1.5 |
Array::Heap::adjust_heap_idx @pool, $proc->[1] |
392 |
|
|
if defined $proc->[1]; |
393 |
root |
1.3 |
|
394 |
root |
1.7 |
&$ocb; |
395 |
|
|
|
396 |
root |
1.3 |
$scheduler->(); |
397 |
|
|
}); |
398 |
|
|
} else { |
399 |
root |
1.5 |
$want_start->() |
400 |
|
|
unless @pool >= $max; |
401 |
root |
1.3 |
|
402 |
|
|
last; |
403 |
|
|
} |
404 |
|
|
} |
405 |
|
|
} elsif ($shutdown) { |
406 |
|
|
@pool = (); |
407 |
|
|
undef $start_w; |
408 |
root |
1.5 |
undef $start_worker; # frees $destroy_guard reference |
409 |
root |
1.3 |
|
410 |
root |
1.5 |
$stop_worker->($pool[0]) |
411 |
root |
1.3 |
while $nidle; |
412 |
|
|
} |
413 |
|
|
}; |
414 |
|
|
|
415 |
|
|
my $shutdown_guard = Guard::guard { |
416 |
|
|
$shutdown = 1; |
417 |
|
|
$scheduler->(); |
418 |
|
|
}; |
419 |
|
|
|
420 |
root |
1.5 |
$start_worker->() |
421 |
root |
1.3 |
while @pool < $idle; |
422 |
|
|
|
423 |
|
|
sub { |
424 |
|
|
$shutdown_guard if 0; # keep it alive |
425 |
root |
1.2 |
|
426 |
root |
1.5 |
$start_worker->() |
427 |
root |
1.3 |
unless @pool; |
428 |
|
|
|
429 |
|
|
push @queue, [@_]; |
430 |
|
|
$scheduler->(); |
431 |
|
|
} |
432 |
root |
1.2 |
} |
433 |
|
|
|
434 |
root |
1.5 |
=item $pool->(..., $cb->(...)) |
435 |
root |
1.2 |
|
436 |
|
|
Call the RPC function of a worker with the given arguments, and when the |
437 |
root |
1.5 |
worker is done, call the C<$cb> with the results, just like calling the |
438 |
root |
1.6 |
RPC object durectly - see the L<AnyEvent::Fork::RPC> documentation for |
439 |
|
|
details on the RPC API. |
440 |
root |
1.2 |
|
441 |
root |
1.6 |
If there is no free worker, the call will be queued until a worker becomes |
442 |
|
|
available. |
443 |
root |
1.2 |
|
444 |
|
|
Note that there can be considerable time between calling this method and |
445 |
|
|
the call actually being executed. During this time, the parameters passed |
446 |
|
|
to this function are effectively read-only - modifying them after the call |
447 |
|
|
and before the callback is invoked causes undefined behaviour. |
448 |
|
|
|
449 |
|
|
=cut |
450 |
root |
1.1 |
|
451 |
|
|
=back |
452 |
|
|
|
453 |
root |
1.6 |
=head1 CHILD USAGE |
454 |
|
|
|
455 |
|
|
In addition to the L<AnyEvent::Fork::RPC> API, this module implements one |
456 |
|
|
more child-side function: |
457 |
|
|
|
458 |
|
|
=over 4 |
459 |
|
|
|
460 |
|
|
=item AnyEvent::Fork::Pool::retire () |
461 |
|
|
|
462 |
|
|
This function sends an event to the parent process to request retirement: |
463 |
|
|
the worker is removed from the pool and no new jobs will be sent to it, |
464 |
|
|
but it has to handle the jobs that are already queued. |
465 |
|
|
|
466 |
|
|
The parentheses are part of the syntax: the function usually isn't defined |
467 |
|
|
when you compile your code (because that happens I<before> handing the |
468 |
|
|
template process over to C<AnyEvent::Fork::Pool::run>, so you need the |
469 |
|
|
empty parentheses to tell Perl that the function is indeed a function. |
470 |
|
|
|
471 |
|
|
Retiring a worker can be useful to gracefully shut it down when the worker |
472 |
|
|
deems this useful. For example, after executing a job, one could check |
473 |
|
|
the process size or the number of jobs handled so far, and if either is |
474 |
|
|
too high, the worker could ask to get retired, to avoid memory leaks to |
475 |
|
|
accumulate. |
476 |
|
|
|
477 |
|
|
=back |
478 |
|
|
|
479 |
|
|
=head1 POOL PARAMETERS RECIPES |
480 |
|
|
|
481 |
|
|
This section describes some recipes for pool paramaters. These are mostly |
482 |
|
|
meant for the synchronous RPC backend, as the asynchronous RPC backend |
483 |
|
|
changes the rules considerably, making workers themselves responsible for |
484 |
|
|
their scheduling. |
485 |
|
|
|
486 |
|
|
=over 4 |
487 |
|
|
|
488 |
|
|
=item low latency - set load = 1 |
489 |
|
|
|
490 |
|
|
If you need a deterministic low latency, you should set the C<load> |
491 |
|
|
parameter to C<1>. This ensures that never more than one job is sent to |
492 |
|
|
each worker. This avoids having to wait for a previous job to finish. |
493 |
|
|
|
494 |
|
|
This makes most sense with the synchronous (default) backend, as the |
495 |
|
|
asynchronous backend can handle multiple requests concurrently. |
496 |
|
|
|
497 |
|
|
=item lowest latency - set load = 1 and idle = max |
498 |
|
|
|
499 |
|
|
To achieve the lowest latency, you additionally should disable any dynamic |
500 |
|
|
resizing of the pool by setting C<idle> to the same value as C<max>. |
501 |
|
|
|
502 |
|
|
=item high throughput, cpu bound jobs - set load >= 2, max = #cpus |
503 |
|
|
|
504 |
|
|
To get high throughput with cpu-bound jobs, you should set the maximum |
505 |
|
|
pool size to the number of cpus in your system, and C<load> to at least |
506 |
|
|
C<2>, to make sure there can be another job waiting for the worker when it |
507 |
|
|
has finished one. |
508 |
|
|
|
509 |
|
|
The value of C<2> for C<load> is the minimum value that I<can> achieve |
510 |
|
|
100% throughput, but if your parent process itself is sometimes busy, you |
511 |
|
|
might need higher values. Also there is a limit on the amount of data that |
512 |
|
|
can be "in flight" to the worker, so if you send big blobs of data to your |
513 |
|
|
worker, C<load> might have much less of an effect. |
514 |
|
|
|
515 |
|
|
=item high throughput, I/O bound jobs - set load >= 2, max = 1, or very high |
516 |
|
|
|
517 |
|
|
When your jobs are I/O bound, using more workers usually boils down to |
518 |
|
|
higher throughput, depending very much on your actual workload - sometimes |
519 |
|
|
having only one worker is best, for example, when you read or write big |
520 |
|
|
files at maixmum speed, as a second worker will increase seek times. |
521 |
|
|
|
522 |
|
|
=back |
523 |
|
|
|
524 |
root |
1.7 |
=head1 EXCEPTIONS |
525 |
|
|
|
526 |
|
|
The same "policy" as with L<AnyEvent::Fork::RPC> applies - exceptins will |
527 |
|
|
not be caught, and exceptions in both worker and in callbacks causes |
528 |
|
|
undesirable or undefined behaviour. |
529 |
|
|
|
530 |
root |
1.1 |
=head1 SEE ALSO |
531 |
|
|
|
532 |
|
|
L<AnyEvent::Fork>, to create the processes in the first place. |
533 |
|
|
|
534 |
|
|
L<AnyEvent::Fork::RPC>, which implements the RPC protocol and API. |
535 |
|
|
|
536 |
|
|
=head1 AUTHOR AND CONTACT INFORMATION |
537 |
|
|
|
538 |
|
|
Marc Lehmann <schmorp@schmorp.de> |
539 |
|
|
http://software.schmorp.de/pkg/AnyEvent-Fork-Pool |
540 |
|
|
|
541 |
|
|
=cut |
542 |
|
|
|
543 |
|
|
1 |
544 |
|
|
|