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1 root 1.4 =head1 Message Passing for the Non-Blocked Mind
2 elmex 1.1
3 root 1.8 =head1 Introduction and Terminology
4 elmex 1.1
5 root 1.4 This is a tutorial about how to get the swing of the new L<AnyEvent::MP>
6 root 1.23 module, which allows programs to transparently pass messages within the
7     process and to other processes on the same or a different host.
8 elmex 1.1
9 root 1.23 What kind of messages? Basically a message here means a list of Perl
10 root 1.15 strings, numbers, hashes and arrays, anything that can be expressed as a
11 root 1.43 L<JSON> text (as JSON is the default serialiser in the protocol). Here are
12     two examples:
13 elmex 1.1
14 root 1.23 write_log => 1251555874, "action was successful.\n"
15     123, ["a", "b", "c"], { foo => "bar" }
16 elmex 1.21
17 root 1.23 When using L<AnyEvent::MP> it is customary to use a descriptive string as
18 root 1.46 first element of a message that indicates the type of the message. This
19 root 1.23 element is called a I<tag> in L<AnyEvent::MP>, as some API functions
20     (C<rcv>) support matching it directly.
21    
22     Supposedly you want to send a ping message with your current time to
23     somewhere, this is how such a message might look like (in Perl syntax):
24    
25     ping => 1251381636
26    
27     Now that we know what a message is, to which entities are those
28     messages being I<passed>? They are I<passed> to I<ports>. A I<port> is
29     a destination for messages but also a context to execute code: when
30     a runtime error occurs while executing code belonging to a port, the
31     exception will be raised on the port and can even travel to interested
32     parties on other nodes, which makes supervision of distributed processes
33     easy.
34    
35     How do these ports relate to things you know? Each I<port> belongs
36     to a I<node>, and a I<node> is just the UNIX process that runs your
37     L<AnyEvent::MP> application.
38    
39     Each I<node> is distinguished from other I<nodes> running on the same or
40     another host in a network by its I<node ID>. A I<node ID> is simply a
41     unique string chosen manually or assigned by L<AnyEvent::MP> in some way
42     (UNIX nodename, random string...).
43    
44     Here is a diagram about how I<nodes>, I<ports> and UNIX processes relate
45     to each other. The setup consists of two nodes (more are of course
46     possible): Node C<A> (in UNIX process 7066) with the ports C<ABC> and
47     C<DEF>. And the node C<B> (in UNIX process 8321) with the ports C<FOO> and
48     C<BAR>.
49 elmex 1.17
50    
51     |- PID: 7066 -| |- PID: 8321 -|
52     | | | |
53     | Node ID: A | | Node ID: B |
54     | | | |
55     | Port ABC =|= <----\ /-----> =|= Port FOO |
56     | | X | |
57     | Port DEF =|= <----/ \-----> =|= Port BAR |
58     | | | |
59     |-------------| |-------------|
60    
61 root 1.23 The strings for the I<port IDs> here are just for illustrative
62     purposes: Even though I<ports> in L<AnyEvent::MP> are also identified by
63 root 1.43 strings, they can't be chosen manually and are assigned by the system
64 root 1.23 dynamically. These I<port IDs> are unique within a network and can also be
65 root 1.46 used to identify senders, or even as message tags for instance.
66 root 1.23
67     The next sections will explain the API of L<AnyEvent::MP> by going through
68     a few simple examples. Later some more complex idioms are introduced,
69     which are hopefully useful to solve some real world problems.
70 root 1.8
71 root 1.39 =head2 Passing Your First Message
72 elmex 1.16
73 root 1.46 For starters, let's have a look at the messaging API. The following
74     example is just a demo to show the basic elements of message passing with
75 root 1.24 L<AnyEvent::MP>.
76    
77     The example should print: C<Ending with: 123>, in a rather complicated
78     way, by passing some message to a port.
79 elmex 1.16
80     use AnyEvent;
81     use AnyEvent::MP;
82    
83     my $end_cv = AnyEvent->condvar;
84    
85     my $port = port;
86    
87     rcv $port, test => sub {
88     my ($data) = @_;
89     $end_cv->send ($data);
90     };
91    
92     snd $port, test => 123;
93    
94     print "Ending with: " . $end_cv->recv . "\n";
95    
96 root 1.24 It already uses most of the essential functions inside
97 root 1.46 L<AnyEvent::MP>: First there is the C<port> function which creates a
98 root 1.24 I<port> and will return it's I<port ID>, a simple string.
99    
100     This I<port ID> can be used to send messages to the port and install
101     handlers to receive messages on the port. Since it is a simple string
102     it can be safely passed to other I<nodes> in the network when you want
103     to refer to that specific port (usually used for RPC, where you need
104     to tell the other end which I<port> to send the reply to - messages in
105     L<AnyEvent::MP> have a destination, but no source).
106 elmex 1.17
107 root 1.24 The next function is C<rcv>:
108 elmex 1.16
109 elmex 1.17 rcv $port, test => sub { ... };
110 elmex 1.16
111 root 1.24 It installs a receiver callback on the I<port> that specified as the first
112     argument (it only works for "local" ports, i.e. ports created on the same
113     node). The next argument, in this example C<test>, specifies a I<tag> to
114     match. This means that whenever a message with the first element being
115     the string C<test> is received, the callback is called with the remaining
116 elmex 1.17 parts of that message.
117    
118 root 1.24 Messages can be sent with the C<snd> function, which is used like this in
119     the example above:
120 elmex 1.17
121     snd $port, test => 123;
122    
123 root 1.24 This will send the message C<'test', 123> to the I<port> with the I<port
124     ID> stored in C<$port>. Since in this case the receiver has a I<tag> match
125     on C<test> it will call the callback with the first argument being the
126     number C<123>.
127    
128 root 1.43 The callback is a typical AnyEvent idiom: the callback just passes
129 root 1.24 that number on to the I<condition variable> C<$end_cv> which will then
130     pass the value to the print. Condition variables are out of the scope
131     of this tutorial and not often used with ports, so please consult the
132 elmex 1.17 L<AnyEvent::Intro> about them.
133    
134 root 1.24 Passing messages inside just one process is boring. Before we can move on
135     and do interprocess message passing we first have to make sure some things
136     have been set up correctly for our nodes to talk to each other.
137 elmex 1.17
138 root 1.39 =head2 System Requirements and System Setup
139 elmex 1.17
140 root 1.25 Before we can start with real IPC we have to make sure some things work on
141     your system.
142 elmex 1.17
143 root 1.25 First we have to setup a I<shared secret>: for two L<AnyEvent::MP>
144     I<nodes> to be able to communicate with each other over the network it is
145     necessary to setup the same I<shared secret> for both of them, so they can
146     prove their trustworthyness to each other.
147 elmex 1.17
148     The easiest way is to set this up is to use the F<aemp> utility:
149    
150     aemp gensecret
151    
152 root 1.25 This creates a F<$HOME/.perl-anyevent-mp> config file and generates a
153     random shared secret. You can copy this file to any other system and
154     then communicate over the network (via TCP) with it. You can also select
155     your own shared secret (F<aemp setsecret>) and for increased security
156     requirements you can even create (or configure) a TLS certificate (F<aemp
157     gencert>), causing connections to not just be securely authenticated, but
158     also to be encrypted and protected against tinkering.
159    
160     Connections will only be successfully established when the I<nodes>
161     that want to connect to each other have the same I<shared secret> (or
162     successfully verify the TLS certificate of the other side, in which case
163     no shared secret is required).
164 elmex 1.17
165     B<If something does not work as expected, and for example tcpdump shows
166     that the connections are closed almost immediately, you should make sure
167     that F<~/.perl-anyevent-mp> is the same on all hosts/user accounts that
168     you try to connect with each other!>
169 elmex 1.16
170 root 1.25 Thats is all for now, you will find some more advanced fiddling with the
171     C<aemp> utility later.
172    
173 root 1.35 =head2 Shooting the Trouble
174    
175     Sometimes things go wrong, and AnyEvent::MP, being a professional module,
176 root 1.43 does not gratuitously spill out messages to your screen.
177 root 1.35
178     To help troubleshooting any issues, there are two environment variables
179     that you can set. The first, C<PERL_ANYEVENT_MP_WARNLEVEL> sets the
180     logging level. The default is C<5>, which means nothing much is
181 root 1.43 printed. You can increase it to C<8> or C<9> to get more verbose
182 root 1.35 output. This is example output when starting a node:
183    
184 root 1.46 2012-03-04 19:41:10 <8> node cerebro starting up.
185     2012-03-04 19:41:10 <8> node listens on [10.0.0.1:4040].
186     2012-03-04 19:41:10 <9> trying connect to seed node 10.0.0.19:4040.
187     2012-03-04 19:41:10 <9> 10.0.0.19:4040 connected as rain
188     2012-03-04 19:41:10 <7> rain is up ()
189 root 1.35
190     A lot of info, but at least you can see that it does something.
191    
192     The other environment variable that can be useful is
193     C<PERL_ANYEVENT_MP_TRACE>, which, when set to a true value, will cause
194 root 1.46 most messages that are sent or received to be printed. For example, F<aemp
195     restart rijk> might output these message exchanges:
196 root 1.35
197 root 1.46 SND rijk <- [null,"eval","AnyEvent::Watchdog::Util::restart; ()","aemp/cerebro/z4kUPp2JT4#b"]
198     SND rain <- [null,"g_slave",{"'l":{"aemp/cerebro/z4kUPp2JT4":["10.0.0.1:48168"]}}]
199     SND rain <- [null,"g_find","rijk"]
200     RCV rain -> ["","g_found","rijk",["10.0.0.23:4040"]]
201     RCV rijk -> ["b",""]
202 elmex 1.18
203 root 1.30 =head1 PART 1: Passing Messages Between Processes
204 elmex 1.18
205     =head2 The Receiver
206    
207 root 1.25 Lets split the previous example up into two programs: one that contains
208     the sender and one for the receiver. First the receiver application, in
209     full:
210 elmex 1.18
211     use AnyEvent;
212     use AnyEvent::MP;
213    
214 root 1.45 configure nodeid => "eg_receiver/%u", binds => ["*:4040"];
215 elmex 1.18
216     my $port = port;
217 root 1.47 db_set eg_receivers => $port;
218 elmex 1.18
219     rcv $port, test => sub {
220     my ($data, $reply_port) = @_;
221    
222     print "Received data: " . $data . "\n";
223     };
224    
225     AnyEvent->condvar->recv;
226    
227     =head3 AnyEvent::MP::Global
228    
229 root 1.43 Now, that wasn't too bad, was it? OK, let's step through the new functions
230 root 1.47 that have been used.
231 elmex 1.18
232 root 1.44 =head3 C<configure> and Joining and Maintaining the Network
233 elmex 1.18
234 root 1.47 First let's have a look at C<configure>:
235 elmex 1.18
236 root 1.47 configure nodeid => "eg_receiver/%u", binds => ["*:4040"];
237 elmex 1.18
238     Before we are able to send messages to other nodes we have to initialise
239 root 1.26 ourself to become a "distributed node". Initialising a node means naming
240 root 1.47 the node and binding some TCP listeners so that other nodes can
241     contact it.
242    
243     Additionally, to actually link all nodes in a network together, you can
244     specify a number of seed addresses, which will be used by the node to
245     connect itself into an existing network, as we will see shortly.
246 root 1.26
247 root 1.28 All of this (and more) can be passed to the C<configure> function - later
248     we will see how we can do all this without even passing anything to
249     C<configure>!
250    
251     The first parameter, C<nodeid>, specified the node ID (in this case
252 root 1.47 C<eg_receiver/%u> - the default is to use the node name of the current
253     host plus C</%u>, which goves the node a name with a random suffix to
254     make it unique, but for this example we want the node to have a bit more
255     personality, and name it C<eg_receiver> with a random suffix.
256    
257     Why the random suffix? Node IDs need to be unique within the network and
258     appending a random suffix is the easiest way to do that.
259 root 1.28
260     The second parameter, C<binds>, specifies a list of C<address:port> pairs
261     to bind TCP listeners on. The special "address" of C<*> means to bind on
262 root 1.47 every local IP address (this might not work on every OS, so explicit IP
263     addresses are best).
264 root 1.28
265     The reason to bind on a TCP port is not just that other nodes can connect
266     to us: if no binds are specified, the node will still bind on a dynamic
267     port on all local addresses - but in this case we won't know the port, and
268     cannot tell other nodes to connect to it as seed node.
269    
270 root 1.47 Now, a I<seed> is simply the TCP address of some other node in the
271     network, often the same string as used for the C<binds> parameter of the
272     other node. The need for seeds is easy to explain: I<somehow> the nodes
273     of an aemp network have to find each other, and often this means over the
274     internet. So broadcasts are out.
275    
276     Instead, a node usually specifies the addresses of a few (for redundancy)
277     other nodes, some of which should be up. Two nodes can set each other as
278     seeds without any issues. You could even specify all nodes as seeds for
279     all nodes, for total redundancy. But the common case is to have some more
280     or less central, stable servers running seed services for other nodes.
281    
282     All you need to do to ensure that an AnyEvent::MP network connects
283     together is to make sure that all connections from nodes to their seed
284     nodes I<somehow> span the whole network. The simplest way to do that would
285     be for all nodes to specify a single node as seed node, and you would get
286     a star topology. If you specify all nodes as seed nodes, you get a fully
287     meshed network (that's what previous releases of AnyEvent::MP actually
288     did).
289    
290     A node tries to keep connections open to all of it's seed nodes at all
291     times, while other connections are made on demand only.
292    
293     All of this ensures that the network stays one network - even if all the
294     nodes in one half of the net are separated from the nodes in the other
295     half by some network problem, once that is over, they will eventually
296     become a single network again.
297    
298     In addition to creating the network, a node also expects the seed nodes to
299     run the shared database service - if need be, by automatically starting it,
300     so you don't normally need to configure this explicitly.
301    
302     #TODO# later?#d#
303     The process of joining a network takes time, during which the node
304     is already running. This means it takes time until the node is
305     fully connected, and information about services in the network are
306     available. This is why most AnyEvent::MP programs start by waiting a while
307     until the information they need is available.
308    
309     We will see how this is done later, in the sender program.
310 elmex 1.19
311 root 1.28 =head3 Registering the Receiver
312 elmex 1.19
313 root 1.47 Coming back to our example, after the node has been configured for network
314     access, it is time to publish some service, namely the receive service.
315 elmex 1.19
316 root 1.47 For that, let's look at the next lines:
317 elmex 1.19
318     my $port = port;
319 root 1.47 db_set eg_receivers => $port;
320 elmex 1.19
321 root 1.27 The C<port> function has already been discussed. It simply creates a new
322 root 1.47 I<port> and returns the I<port ID>. The C<db_reg> function, however, is
323     new: The first argument is the name of a I<database family> and the second
324     argument is the name of a I<subkey> within that family. The third argument
325     would be the I<value> to be associated with the family and subkey, but,
326     since it is missing, it will simply be C<undef>.
327    
328     Ok, what's this weird tlak about families you wonder - AnyEvent::MP comes
329     with a distributed database. This database runs on so-called "global"
330     nodes, which usually are the seed nodes of your network. The database
331     structure is "simply" a hash of hashes of values.
332    
333     In other words, if the database were stored in C<%DB>, then the C<db_set>
334     function more or less would do this:
335    
336     $DB{eg_receivers}{$port} = undef;
337    
338     So the ominous "family" selects a hash in the database, and the "subkey"
339     is simply the key in this hash. And C<db_set> very much works like an
340     assignment.
341    
342     The family namespace is shared by all nodes in a network, so the names
343     should be reasonably unique, for example, they could start with the name
344     of your module, or the name of the program.
345 root 1.27
346 root 1.47 The purpose behind adding this key to the database is that the sender can
347     look it up and find our port. We will shortly see how.
348 root 1.27
349     The last step in the example is to set up a receiver callback for those
350     messages, just as was discussed in the first example. We again match
351     for the tag C<test>. The difference is that this time we don't exit the
352     application after receiving the first message. Instead we continue to wait
353     for new messages indefinitely.
354 elmex 1.19
355 elmex 1.20 =head2 The Sender
356 root 1.8
357 root 1.27 Ok, now let's take a look at the sender code:
358 root 1.4
359 elmex 1.1 use AnyEvent;
360     use AnyEvent::MP;
361    
362 root 1.45 configure nodeid => "eg_sender/%u", seeds => ["*:4040"];
363 elmex 1.1
364 root 1.47 my $guard = db_mon eg_receivers => sub {
365     my ($family, $keys) = @_;
366     return unless %$family;
367    
368     # now there are some receivers, send them a message
369     snd $_ => test => time, keys %$family
370     for keys %$family;
371     };
372 elmex 1.1
373     AnyEvent->condvar->recv;
374    
375 root 1.28 It's even less code. The C<configure> serves the same purpose as in the
376     receiver, but instead of specifying binds we specify a list of seeds -
377 root 1.47 the seed happens to be the same as the bind used by the receiver, which
378     therefore becomes our seed node.
379 root 1.27
380 root 1.47 Remember the part about having to wait till things become available? After
381     configure returns, nothing has been done yet - the node is not connected
382     to the network, knows nothing about the database contents, and it can take
383     ages (for a computer :) for this situation to change.
384    
385     Therefore, the sender waits, in this case by using the C<db_mon>
386     function. This function registers an interest in a specific database
387     family (C<eg_receivers>). Each time something inside the family changes
388     (a key is added, changed or deleted), it will call our callback with the
389     family hash as first argument, and the list of keys as second argument.
390    
391     The callback only checks whether the C<%$family> has is empty - in this
392     case it does nothing.
393    
394     Eventually the family will, however, contain the port we set in the
395     sender. Then it will send a message to it and any other receiver in the
396     group.
397    
398     You can experiment by having multiple receivers - you have to change the
399     "binds" parameter in the receiver to the seeds used in the sender to start
400     up additional receivers, but then you can start as many as you like. If
401     you specify proper IP addresses for the seeds, you can even run them on
402     different computers.
403    
404     Each time you start the sender, it will send a message to all receivers it
405     finds (you have to interrupt it manualy afterwards).
406    
407     Things you could try include using C<PERL_ANYEVENT_MP_TRACE=1> to see
408     which messages are exchanged, or starting the sender first and see how
409     long it takes it to find the receiver.
410 root 1.27
411 root 1.28 =head3 Splitting Network Configuration and Application Code
412    
413 root 1.47 #TODO#
414 root 1.43 OK, so far, this works. In the real world, however, the person configuring
415 root 1.28 your application to run on a specific network (the end user or network
416     administrator) is often different to the person coding the application.
417    
418     Or to put it differently: the arguments passed to configure are usually
419 elmex 1.31 provided not by the programmer, but by whoever is deploying the program.
420 root 1.28
421     To make this easy, AnyEvent::MP supports a simple configuration database,
422     using profiles, which can be managed using the F<aemp> command-line
423 root 1.30 utility (yes, this section is about the advanced tinkering we mentioned
424     before).
425 root 1.28
426     When you change both programs above to simply call
427    
428     configure;
429    
430     then AnyEvent::MP tries to look up a profile using the current node name
431     in its configuration database, falling back to some global default.
432    
433     You can run "generic" nodes using the F<aemp> utility as well, and we will
434     exploit this in the following way: we configure a profile "seed" and run
435     a node using it, whose sole purpose is to be a seed node for our example
436     programs.
437    
438     We bind the seed node to port 4040 on all interfaces:
439    
440 root 1.29 aemp profile seed binds "*:4040"
441 root 1.28
442     And we configure all nodes to use this as seed node (this only works when
443     running on the same host, for multiple machines you would provide the IP
444 root 1.30 address or hostname of the node running the seed), and use a random name
445     (because we want to start multiple nodes on the same host):
446 root 1.28
447 root 1.30 aemp seeds "*:4040" nodeid anon/
448 root 1.28
449     Then we run the seed node:
450    
451     aemp run profile seed
452    
453     After that, we can start as many other nodes as we want, and they will all
454     use our generic seed node to discover each other.
455 root 1.27
456 root 1.28 In fact, starting many receivers nicely illustrates that the time sender
457     can have multiple receivers.
458 elmex 1.7
459 root 1.30 That's all for now - next we will teach you about monitoring by writing a
460     simple chat client and server :)
461    
462     =head1 PART 2: Monitoring, Supervising, Exception Handling and Recovery
463    
464     That's a mouthful, so what does it mean? Our previous example is what one
465     could call "very loosely coupled" - the sender doesn't care about whether
466     there are any receivers, and the receivers do not care if there is any
467     sender.
468    
469     This can work fine for simple services, but most real-world applications
470     want to ensure that the side they are expecting to be there is actually
471     there. Going one step further: most bigger real-world applications even
472     want to ensure that if some component is missing, or has crashed, it will
473     still be there, by recovering and restarting the service.
474    
475     AnyEvent::MP supports this by catching exceptions and network problems,
476     and notifying interested parties of this.
477    
478 root 1.41 =head2 Exceptions, Port Context, Network Errors and Monitors
479 root 1.30
480     =head3 Exceptions
481    
482     Exceptions are handled on a per-port basis: receive callbacks are executed
483 root 1.41 in a special context, the so-called I<port-context>: code that throws an
484     otherwise uncaught exception will cause the port to be C<kil>led. Killed
485     ports are destroyed automatically (killing ports is the only way to free
486     ports, incidentally).
487 root 1.30
488     Ports can be monitored, even from a different host, and when a port is
489     killed any entity monitoring it will be notified.
490    
491     Here is a simple example:
492    
493     use AnyEvent::MP;
494    
495     # create a port, it always dies
496     my $port = port { die "oops" };
497    
498     # monitor it
499     mon $port, sub {
500     warn "$port was killed (with reason @_)";
501     };
502    
503     # now send it some message, causing it to die:
504     snd $port;
505    
506     It first creates a port whose only action is to throw an exception,
507     and the monitors it with the C<mon> function. Afterwards it sends it a
508     message, causing it to die and call the monitoring callback:
509    
510     anon/6WmIpj.a was killed (with reason die oops at xxx line 5.) at xxx line 9.
511    
512     The callback was actually passed two arguments: C<die> (to indicate it did
513     throw an exception as opposed to, say, a network error) and the exception
514     message itself.
515    
516     What happens when a port is killed before we have a chance to monitor
517     it? Granted, this is highly unlikely in our example, but when you program
518     in a network this can easily happen due to races between nodes.
519    
520     use AnyEvent::MP;
521    
522     my $port = port { die "oops" };
523    
524     snd $port;
525    
526     mon $port, sub {
527     warn "$port was killed (with reason @_)";
528     };
529    
530     This time we will get something like:
531    
532     anon/zpX.a was killed (with reason no_such_port cannot monitor nonexistent port)
533    
534     Since the port was already gone, the kill reason is now C<no_such_port>
535     with some descriptive (we hope) error message.
536    
537     In fact, the kill reason is usually some identifier as first argument
538     and a human-readable error message as second argument, but can be about
539     anything (it's a list) or even nothing - which is called a "normal" kill.
540    
541     You can kill ports manually using the C<kil> function, which will be
542     treated like an error when any reason is specified:
543    
544     kil $port, custom_error => "don't like your steenking face";
545    
546     And a clean kill without any reason arguments:
547    
548     kil $port;
549    
550     By now you probably wonder what this "normal" kill business is: A common
551     idiom is to not specify a callback to C<mon>, but another port, such as
552     C<$SELF>:
553    
554     mon $port, $SELF;
555    
556     This basically means "monitor $port and kill me when it crashes". And a
557     "normal" kill does not count as a crash. This way you can easily link
558     ports together and make them crash together on errors (but allow you to
559     remove a port silently).
560    
561 root 1.34 =head3 Port Context
562    
563     When code runs in an environment where C<$SELF> contains its own port ID
564     and exceptions will be caught, it is said to run in a port context.
565    
566     Since AnyEvent::MP is event-based, it is not uncommon to register
567     callbacks from C<rcv> handlers. As example, assume that the port receive
568     handler wants to C<die> a second later, using C<after>:
569    
570     my $port = port {
571     after 1, sub { die "oops" };
572     };
573    
574     Then you will find it does not work - when the after callback is executed,
575     it does not run in port context anymore, so exceptions will not be caught.
576    
577 root 1.41 For these cases, AnyEvent::MP exports a special "closure constructor"
578 root 1.43 called C<psub>, which works just like perls built-in C<sub>:
579 root 1.34
580     my $port = port {
581     after 1, psub { die "oops" };
582     };
583    
584     C<psub> stores C<$SELF> and returns a code reference. When the code
585     reference is invoked, it will run the code block within the context of
586     that port, so exception handling once more works as expected.
587    
588 root 1.41 There is also a way to temporarily execute code in the context of some
589     port, namely C<peval>:
590    
591     peval $port, sub {
592     # die'ing here will kil $port
593     };
594    
595     The C<peval> function temporarily replaces C<$SELF> by the given C<$port>
596     and then executes the given sub in a port context.
597    
598 root 1.30 =head3 Network Errors and the AEMP Guarantee
599    
600     I mentioned another important source of monitoring failures: network
601     problems. When a node loses connection to another node, it will invoke all
602     monitoring actions as if the port was killed, even if it is possible that
603 elmex 1.31 the port still lives happily on another node (not being able to talk to a
604 root 1.30 node means we have no clue what's going on with it, it could be crashed,
605     but also still running without knowing we lost the connection).
606    
607     So another way to view monitors is "notify me when some of my messages
608     couldn't be delivered". AEMP has a guarantee about message delivery to a
609     port: After starting a monitor, any message sent to a port will either
610     be delivered, or, when it is lost, any further messages will also be lost
611 elmex 1.31 until the monitoring action is invoked. After that, further messages
612 root 1.30 I<might> get delivered again.
613    
614     This doesn't sound like a very big guarantee, but it is kind of the best
615 elmex 1.31 you can get while staying sane: Specifically, it means that there will
616     be no "holes" in the message sequence: all messages sent are delivered
617 root 1.30 in order, without any missing in between, and when some were lost, you
618     I<will> be notified of that, so you can take recovery action.
619    
620     =head3 Supervising
621    
622     Ok, so what is this crashing-everything-stuff going to make applications
623     I<more> stable? Well in fact, the goal is not really to make them more
624     stable, but to make them more resilient against actual errors and
625     crashes. And this is not done by crashing I<everything>, but by crashing
626     everything except a supervisor.
627    
628 elmex 1.31 A supervisor is simply some code that ensures that an application (or a
629 root 1.30 part of it) is running, and if it crashes, is restarted properly.
630    
631     To show how to do all this we will create a simple chat server that can
632     handle many chat clients. Both server and clients can be killed and
633     restarted, and even crash, to some extent.
634    
635     =head2 Chatting, the Resilient Way
636    
637     Without further ado, here is the chat server (to run it, we assume the
638     set-up explained earlier, with a separate F<aemp run> seed node):
639    
640     use common::sense;
641     use AnyEvent::MP;
642     use AnyEvent::MP::Global;
643    
644     configure;
645    
646     my %clients;
647    
648     sub msg {
649     print "relaying: $_[0]\n";
650     snd $_, $_[0]
651     for values %clients;
652     }
653    
654     our $server = port;
655    
656     rcv $server, join => sub {
657     my ($client, $nick) = @_;
658    
659     $clients{$client} = $client;
660    
661     mon $client, sub {
662     delete $clients{$client};
663     msg "$nick (quits, @_)";
664     };
665     msg "$nick (joins)";
666     };
667    
668     rcv $server, privmsg => sub {
669     my ($nick, $msg) = @_;
670     msg "$nick: $msg";
671     };
672    
673 root 1.40 grp_reg eg_chat_server => $server;
674 root 1.30
675     warn "server ready.\n";
676    
677     AnyEvent->condvar->recv;
678    
679 elmex 1.31 Looks like a lot, but it is actually quite simple: after your usual
680 root 1.30 preamble (this time we use common sense), we define a helper function that
681     sends some message to every registered chat client:
682    
683     sub msg {
684     print "relaying: $_[0]\n";
685     snd $_, $_[0]
686     for values %clients;
687     }
688    
689     The clients are stored in the hash C<%client>. Then we define a server
690     port and install two receivers on it, C<join>, which is sent by clients
691     to join the chat, and C<privmsg>, that clients use to send actual chat
692     messages.
693    
694     C<join> is most complicated. It expects the client port and the nickname
695     to be passed in the message, and registers the client in C<%clients>.
696    
697     rcv $server, join => sub {
698     my ($client, $nick) = @_;
699    
700     $clients{$client} = $client;
701    
702     The next step is to monitor the client. The monitoring action removes the
703     client and sends a quit message with the error to all remaining clients.
704    
705     mon $client, sub {
706     delete $clients{$client};
707     msg "$nick (quits, @_)";
708     };
709    
710     And finally, it creates a join message and sends it to all clients.
711    
712     msg "$nick (joins)";
713     };
714    
715     The C<privmsg> callback simply broadcasts the message to all clients:
716    
717     rcv $server, privmsg => sub {
718     my ($nick, $msg) = @_;
719     msg "$nick: $msg";
720     };
721    
722 elmex 1.31 And finally, the server registers itself in the server group, so that
723 root 1.30 clients can find it:
724    
725 root 1.40 grp_reg eg_chat_server => $server;
726 root 1.30
727     Well, well... and where is this supervisor stuff? Well... we cheated,
728     it's not there. To not overcomplicate the example, we only put it into
729     the..... CLIENT!
730    
731     =head3 The Client, and a Supervisor!
732    
733     Again, here is the client, including supervisor, which makes it a bit
734     longer:
735    
736     use common::sense;
737     use AnyEvent::MP;
738     use AnyEvent::MP::Global;
739    
740     my $nick = shift;
741    
742     configure;
743    
744     my ($client, $server);
745    
746     sub server_connect {
747 root 1.40 my $servernodes = grp_get "eg_chat_server"
748 root 1.30 or return after 1, \&server_connect;
749    
750     print "\rconnecting...\n";
751    
752     $client = port { print "\r \r@_\n> " };
753     mon $client, sub {
754     print "\rdisconnected @_\n";
755     &server_connect;
756     };
757    
758     $server = $servernodes->[0];
759     snd $server, join => $client, $nick;
760     mon $server, $client;
761     }
762    
763     server_connect;
764    
765 root 1.34 my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub {
766 root 1.30 chomp (my $line = <STDIN>);
767     print "> ";
768     snd $server, privmsg => $nick, $line
769     if $server;
770     });
771    
772     $| = 1;
773     print "> ";
774     AnyEvent->condvar->recv;
775    
776     The first thing the client does is to store the nick name (which is
777     expected as the only command line argument) in C<$nick>, for further
778     usage.
779    
780     The next relevant thing is... finally... the supervisor:
781    
782     sub server_connect {
783 root 1.40 my $servernodes = grp_get "eg_chat_server"
784 root 1.30 or return after 1, \&server_connect;
785    
786     This looks up the server in the C<eg_chat_server> global group. If it
787     cannot find it (which is likely when the node is just starting up),
788     it will wait a second and then retry. This "wait a bit and retry"
789     is an important pattern, as distributed programming means lots of
790     things are going on asynchronously. In practise, one should use a more
791     intelligent algorithm, to possibly warn after an excessive number of
792     retries. Hopefully future versions of AnyEvent::MP will offer some
793     predefined supervisors, for now you will have to code it on your own.
794    
795     Next it creates a local port for the server to send messages to, and
796     monitors it. When the port is killed, it will print "disconnected" and
797     tell the supervisor function to retry again.
798    
799     $client = port { print "\r \r@_\n> " };
800     mon $client, sub {
801     print "\rdisconnected @_\n";
802     &server_connect;
803     };
804    
805     Then everything is ready: the client will send a C<join> message with it's
806     local port to the server, and start monitoring it:
807    
808     $server = $servernodes->[0];
809     snd $server, join => $client, $nick;
810     mon $server, $client;
811     }
812    
813     The monitor will ensure that if the server crashes or goes away, the
814     client will be killed as well. This tells the user that the client was
815     disconnected, and will then start to connect the server again.
816    
817     The rest of the program deals with the boring details of actually invoking
818     the supervisor function to start the whole client process and handle the
819     actual terminal input, sending it to the server.
820    
821 elmex 1.31 You should now try to start the server and one or more clients in different
822 root 1.30 terminal windows (and the seed node):
823    
824     perl eg/chat_client nick1
825     perl eg/chat_client nick2
826     perl eg/chat_server
827     aemp run profile seed
828    
829     And then you can experiment with chatting, killing one or more clients, or
830     stopping and restarting the server, to see the monitoring in action.
831    
832 root 1.33 The crucial point you should understand from this example is that
833     monitoring is usually symmetric: when you monitor some other port,
834     potentially on another node, that other port usually should monitor you,
835     too, so when the connection dies, both ports get killed, or at least both
836     sides can take corrective action. Exceptions are "servers" that serve
837     multiple clients at once and might only wish to clean up, and supervisors,
838     who of course should not normally get killed (unless they, too, have a
839     supervisor).
840    
841     If you often think in object-oriented terms, then treat a port as an
842     object, C<port> is the constructor, the receive callbacks set by C<rcv>
843     act as methods, the C<kil> function becomes the explicit destructor and
844     C<mon> installs a destructor hook. Unlike conventional object oriented
845     programming, it can make sense to exchange ports more freely (for example,
846     to monitor one port from another).
847    
848 root 1.30 There is ample room for improvement: the server should probably remember
849     the nickname in the C<join> handler instead of expecting it in every chat
850     message, it should probably monitor itself, and the client should not try
851     to send any messages unless a server is actually connected.
852    
853     =head1 PART 3: TIMTOWTDI: Virtual Connections
854    
855 root 1.34 The chat system developed in the previous sections is very "traditional"
856     in a way: you start some server(s) and some clients statically and they
857     start talking to each other.
858    
859     Sometimes applications work more like "services": They can run on almost
860     any node and talks to itself on other nodes. The L<AnyEvent::MP::Global>
861     service for example monitors nodes joining the network and starts itself
862     automatically on other nodes (if it isn't running already).
863    
864     A good way to design such applications is to put them into a module and
865     create "virtual connections" to other nodes - we call this the "bridge
866     head" method, because you start by creating a remote port (the bridge
867     head) and from that you start to bootstrap your application.
868    
869     Since that sounds rather theoretical, let's redesign the chat server and
870     client using this design method.
871    
872     Here is the server:
873    
874     use common::sense;
875     use AnyEvent::MP;
876     use AnyEvent::MP::Global;
877    
878     configure;
879    
880 root 1.40 grp_reg eg_chat_server2 => $NODE;
881 root 1.34
882     my %clients;
883    
884     sub msg {
885     print "relaying: $_[0]\n";
886     snd $_, $_[0]
887     for values %clients;
888     }
889    
890     sub client_connect {
891     my ($client, $nick) = @_;
892    
893     mon $client;
894     mon $client, sub {
895     delete $clients{$client};
896     msg "$nick (quits, @_)";
897     };
898    
899     $clients{$client} = $client;
900    
901     msg "$nick (joins)";
902    
903     rcv $SELF, sub { msg "$nick: $_[0]" };
904     }
905    
906     warn "server ready.\n";
907    
908     AnyEvent->condvar->recv;
909    
910 root 1.39 It starts out not much different then the previous example, except that
911     this time, we register the node port in the global group and not any port
912     we created - the clients only want to know which node the server should be
913     running on. In fact, they could also use some kind of election mechanism,
914     to find the node with lowest load or something like that.
915    
916     The more interesting change is that indeed no server port is created -
917     the server consists only of code, and "does" nothing by itself. All it
918     does is define a function C<client_connect>, which expects a client port
919     and a nick name as arguments. It then monitors the client port and binds
920     a receive callback on C<$SELF>, which expects messages that in turn are
921     broadcast to all clients.
922 root 1.34
923     The two C<mon> calls are a bit tricky - the first C<mon> is a shorthand
924     for C<mon $client, $SELF>. The second does the normal "client has gone
925     away" clean-up action. Both could actually be rolled into one C<mon>
926     action.
927    
928 root 1.39 C<$SELF> is a good hint that something interesting is going on. And
929     indeed, when looking at the client code, there is a new function,
930     C<spawn>:
931 root 1.34
932     use common::sense;
933     use AnyEvent::MP;
934     use AnyEvent::MP::Global;
935    
936     my $nick = shift;
937    
938     configure;
939    
940     $| = 1;
941    
942     my $port = port;
943    
944     my ($client, $server);
945    
946     sub server_connect {
947 root 1.40 my $servernodes = grp_get "eg_chat_server2"
948 root 1.34 or return after 1, \&server_connect;
949    
950     print "\rconnecting...\n";
951    
952     $client = port { print "\r \r@_\n> " };
953     mon $client, sub {
954     print "\rdisconnected @_\n";
955     &server_connect;
956     };
957    
958     $server = spawn $servernodes->[0], "::client_connect", $client, $nick;
959     mon $server, $client;
960     }
961    
962     server_connect;
963    
964     my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub {
965     chomp (my $line = <STDIN>);
966     print "> ";
967     snd $server, $line
968     if $server;
969     });
970    
971     print "> ";
972     AnyEvent->condvar->recv;
973    
974     The client is quite similar to the previous one, but instead of contacting
975 root 1.39 the server I<port> (which no longer exists), it C<spawn>s (creates) a new
976     the server I<port on node>:
977 root 1.34
978     $server = spawn $servernodes->[0], "::client_connect", $client, $nick;
979     mon $server, $client;
980    
981 root 1.39 And of course the first thing after creating it is monitoring it.
982 root 1.34
983 root 1.39 The C<spawn> function creates a new port on a remote node and returns
984     its port ID. After creating the port it calls a function on the remote
985     node, passing any remaining arguments to it, and - most importantly -
986     executes the function within the context of the new port, so it can be
987 root 1.43 manipulated by referring to C<$SELF>. The init function can reside in a
988 root 1.39 module (actually it normally I<should> reside in a module) - AnyEvent::MP
989     will automatically load the module if the function isn't defined.
990    
991     The C<spawn> function returns immediately, which means you can instantly
992 root 1.34 send messages to the port, long before the remote node has even heard
993     of our request to create a port on it. In fact, the remote node might
994     not even be running. Despite these troubling facts, everything should
995     work just fine: if the node isn't running (or the init function throws an
996     exception), then the monitor will trigger because the port doesn't exist.
997    
998     If the spawn message gets delivered, but the monitoring message is not
999 root 1.39 because of network problems (extremely unlikely, but monitoring, after
1000     all, is implemented by passing a message, and messages can get lost), then
1001     this connection loss will eventually trigger the monitoring action. On the
1002     remote node (which in return monitors the client) the port will also be
1003     cleaned up on connection loss. When the remote node comes up again and our
1004     monitoring message can be delivered, it will instantly fail because the
1005     port has been cleaned up in the meantime.
1006 root 1.34
1007     If your head is spinning by now, that's fine - just keep in mind, after
1008 root 1.39 creating a port, monitor it on the local node, and monitor "the other
1009     side" from the remote node, and all will be cleaned up just fine.
1010 root 1.34
1011 root 1.36 =head2 Services
1012 root 1.34
1013 root 1.36 Above it was mentioned that C<spawn> automatically loads modules, and this
1014     can be exploited in various ways.
1015    
1016     Assume for a moment you put the server into a file called
1017     F<mymod/chatserver.pm> reachable from the current directory. Then you
1018     could run a node there with:
1019    
1020     aemp run
1021    
1022     The other nodes could C<spawn> the server by using
1023     C<mymod::chatserver::client_connect> as init function.
1024    
1025     Likewise, when you have some service that starts automatically (similar to
1026     AnyEvent::MP::Global), then you can configure this service statically:
1027    
1028     aemp profile mysrvnode services mymod::service::
1029     aemp run profile mysrvnode
1030    
1031 root 1.39 And the module will automatically be loaded in the node, as specifying a
1032 root 1.38 module name (with C<::>-suffix) will simply load the module, which is then
1033     free to do whatever it wants.
1034 root 1.36
1035     Of course, you can also do it in the much more standard way by writing
1036     a module (e.g. C<BK::Backend::IRC>), installing it as part of a module
1037     distribution and then configure nodes, for example, if I want to run the
1038     Bummskraut IRC backend on a machine named "ruth", I could do this:
1039    
1040     aemp profile ruth addservice BK::Backend::IRC::
1041    
1042 root 1.43 And any F<aemp run> on that host will automatically have the Bummskraut
1043     IRC backend running.
1044 root 1.36
1045     That's plenty of possibilities you can use - it's all up to you how you
1046     structure your application.
1047 elmex 1.7
1048 root 1.42 =head1 PART 4: Coro::MP - selective receive
1049    
1050     Not all problems lend themselves naturally to an event-based solution:
1051     sometimes things are easier if you can decide in what order you want to
1052     receive messages, irregardless of the order in which they were sent.
1053    
1054     In these cases, L<Coro::MP> can provide a nice solution: instead of
1055     registering callbacks for each message type, C<Coro::MP> attached a
1056     (coro-) thread to a port. The thread can then opt to selectively receive
1057     messages it is interested in. Other messages are not lost, but queued, and
1058     can be received at a later time.
1059    
1060 root 1.43 The C<Coro::MP> module is not part of L<AnyEvent::MP>, but a separate
1061 root 1.42 module. It is, however, tightly integrated into C<AnyEvent::MP> - the
1062     ports it creates are fully compatible to C<AnyEvent::MP> ports.
1063    
1064     In fact, C<Coro::MP> is more of an extension than a separate module: all
1065     functions exported by C<AnyEvent::MP> are exported by it as well.
1066    
1067     To illustrate how programing with C<Coro::MP> looks like, consider the
1068     following (slightly contrived) example: Let's implement a server that
1069     accepts a C<< (write_file =>, $port, $path) >> message with a (source)
1070     port and a filename, followed by as many C<< (data => $port, $data) >>
1071     messages as required to fill the file, followed by an empty C<< (data =>
1072     $port) >> message.
1073    
1074     The server only writes a single file at a time, other requests will stay
1075     in the queue until the current file has been finished.
1076    
1077     Here is an example implementation that uses L<Coro::AIO> and largely
1078     ignores error handling:
1079    
1080     my $ioserver = port_async {
1081     while () {
1082     my ($tag, $port, $path) = get_cond;
1083    
1084     $tag eq "write_file"
1085     or die "only write_file messages expected";
1086    
1087     my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666
1088     or die "$path: $!";
1089    
1090     while () {
1091     my (undef, undef, $data) = get_cond {
1092     $_[0] eq "data" && $_[1] eq $port
1093     } 5
1094     or die "timeout waiting for data message from $port\n";
1095    
1096     length $data or last;
1097    
1098     aio_write $fh, undef, undef, $data, 0;
1099     };
1100     }
1101     };
1102    
1103     mon $ioserver, sub {
1104     warn "ioserver was killed: @_\n";
1105     };
1106    
1107     Let's go through it part by part.
1108    
1109     my $ioserver = port_async {
1110    
1111 root 1.43 Ports can be created by attaching a thread to an existing port via
1112     C<rcv_async>, or as here by calling C<port_async> with the code to execute
1113 root 1.42 as a thread. The C<async> component comes from the fact that threads are
1114     created using the C<Coro::async> function.
1115    
1116     The thread runs in a normal port context (so C<$SELF> is set). In
1117     addition, when the thread returns, it will be C<kil> I<normally>, i.e.
1118     without a reason argument.
1119    
1120     while () {
1121     my ($tag, $port, $path) = get_cond;
1122     or die "only write_file messages expected";
1123    
1124     The thread is supposed to serve many file writes, which is why it executes
1125     in a loop. The first thing it does is fetch the next message, using
1126     C<get_cond>, the "conditional message get". Without a condition, it simply
1127     fetches the next message from the queue, which I<must> be a C<write_file>
1128     message.
1129    
1130     The message contains the C<$path> to the file, which is then created:
1131    
1132     my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666
1133     or die "$path: $!";
1134    
1135     Then we enter a loop again, to serve as many C<data> messages as
1136 root 1.43 necessary:
1137 root 1.42
1138     while () {
1139     my (undef, undef, $data) = get_cond {
1140     $_[0] eq "data" && $_[1] eq $port
1141     } 5
1142     or die "timeout waiting for data message from $port\n";
1143    
1144     This time, the condition is not empty, but instead a code block: similarly
1145     to grep, the code block will be called with C<@_> set to each message in
1146     the queue, and it has to return whether it wants to receive the message or
1147     not.
1148    
1149     In this case we are interested in C<data> messages (C<< $_[0] eq "data"
1150     >>), whose first element is the source port (C<< $_[1] eq $port >>).
1151    
1152     The condition must be this strict, as it is possible to receive both
1153     C<write_file> messages and C<data> messages from other ports while we
1154     handle the file writing.
1155    
1156     The lone C<5> at the end is a timeout - when no matching message is
1157     received within C<5> seconds, we assume an error and C<die>.
1158    
1159     When an empty C<data> message is received we are done and can close the
1160     file (which is done automatically as C<$fh> goes out of scope):
1161    
1162     length $data or last;
1163    
1164     Otherwise we need to write the data:
1165    
1166     aio_write $fh, undef, undef, $data, 0;
1167    
1168 root 1.43 That's basically it. Note that every process should have some kind of
1169 root 1.42 supervisor. In our case, the supervisor simply prints any error message:
1170    
1171     mon $ioserver, sub {
1172     warn "ioserver was killed: @_\n";
1173     };
1174    
1175     Here is a usage example:
1176    
1177     port_async {
1178     snd $ioserver, write_file => $SELF, "/tmp/unsafe";
1179     snd $ioserver, data => $SELF, "abc\n";
1180     snd $ioserver, data => $SELF, "def\n";
1181     snd $ioserver, data => $SELF;
1182     };
1183    
1184     The messages are sent without any flow control or acknowledgement (feel
1185     free to improve). Also, the source port does not actually need to be a
1186     port - any unique ID will do - but port identifiers happen to be a simple
1187     source of network-wide unique IDs.
1188    
1189     Apart from C<get_cond> as seen above, there are other ways to receive
1190     messages. The C<write_file> message above could also selectively be
1191     received using a C<get> call:
1192    
1193     my ($port, $path) = get "write_file";
1194    
1195     This is simpler, but when some other code part sends an unexpected message
1196     to the C<$ioserver> it will stay in the queue forever. As a rule of thumb,
1197     every threaded port should have a "fetch next message unconditionally"
1198     somewhere, to avoid filling up the queue.
1199    
1200     It is also possible to switch-like C<get_conds>:
1201    
1202     get_cond {
1203     $_[0] eq "msg1" and return sub {
1204     my (undef, @msg1_data) = @_;
1205     ...;
1206     };
1207    
1208     $_[0] eq "msg2" and return sub {
1209     my (undef, @msg2_data) = @_;
1210     ...;
1211     };
1212    
1213     die "unexpected message $_[0] received";
1214     };
1215    
1216 root 1.37 =head1 THE END
1217    
1218     This is the end of this introduction, but hopefully not the end of
1219 root 1.43 your career as AEMP user. I hope the tutorial was enough to make the
1220 root 1.37 basic concepts clear. Keep in mind that distributed programming is not
1221     completely trivial, that AnyEvent::MP is still in it's infancy, and I hope
1222     it will be useful to create exciting new applications.
1223    
1224 elmex 1.1 =head1 SEE ALSO
1225    
1226     L<AnyEvent::MP>
1227    
1228 elmex 1.20 L<AnyEvent::MP::Global>
1229    
1230 root 1.42 L<Coro::MP>
1231    
1232 root 1.34 L<AnyEvent>
1233    
1234 elmex 1.1 =head1 AUTHOR
1235    
1236     Robin Redeker <elmex@ta-sa.org>
1237 root 1.32 Marc Lehmann <schmorp@schmorp.de>
1238 root 1.4