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1 root 1.4 =head1 Message Passing for the Non-Blocked Mind
2 elmex 1.1
3 root 1.8 =head1 Introduction and Terminology
4 elmex 1.1
5 root 1.4 This is a tutorial about how to get the swing of the new L<AnyEvent::MP>
6 root 1.23 module, which allows programs to transparently pass messages within the
7     process and to other processes on the same or a different host.
8 elmex 1.1
9 root 1.23 What kind of messages? Basically a message here means a list of Perl
10 root 1.15 strings, numbers, hashes and arrays, anything that can be expressed as a
11 root 1.43 L<JSON> text (as JSON is the default serialiser in the protocol). Here are
12     two examples:
13 elmex 1.1
14 root 1.23 write_log => 1251555874, "action was successful.\n"
15     123, ["a", "b", "c"], { foo => "bar" }
16 elmex 1.21
17 root 1.23 When using L<AnyEvent::MP> it is customary to use a descriptive string as
18 root 1.46 first element of a message that indicates the type of the message. This
19 root 1.23 element is called a I<tag> in L<AnyEvent::MP>, as some API functions
20     (C<rcv>) support matching it directly.
21    
22     Supposedly you want to send a ping message with your current time to
23     somewhere, this is how such a message might look like (in Perl syntax):
24    
25     ping => 1251381636
26    
27     Now that we know what a message is, to which entities are those
28     messages being I<passed>? They are I<passed> to I<ports>. A I<port> is
29     a destination for messages but also a context to execute code: when
30     a runtime error occurs while executing code belonging to a port, the
31     exception will be raised on the port and can even travel to interested
32     parties on other nodes, which makes supervision of distributed processes
33     easy.
34    
35     How do these ports relate to things you know? Each I<port> belongs
36     to a I<node>, and a I<node> is just the UNIX process that runs your
37     L<AnyEvent::MP> application.
38    
39     Each I<node> is distinguished from other I<nodes> running on the same or
40     another host in a network by its I<node ID>. A I<node ID> is simply a
41     unique string chosen manually or assigned by L<AnyEvent::MP> in some way
42     (UNIX nodename, random string...).
43    
44     Here is a diagram about how I<nodes>, I<ports> and UNIX processes relate
45     to each other. The setup consists of two nodes (more are of course
46     possible): Node C<A> (in UNIX process 7066) with the ports C<ABC> and
47     C<DEF>. And the node C<B> (in UNIX process 8321) with the ports C<FOO> and
48     C<BAR>.
49 elmex 1.17
50    
51     |- PID: 7066 -| |- PID: 8321 -|
52     | | | |
53     | Node ID: A | | Node ID: B |
54     | | | |
55     | Port ABC =|= <----\ /-----> =|= Port FOO |
56     | | X | |
57     | Port DEF =|= <----/ \-----> =|= Port BAR |
58     | | | |
59     |-------------| |-------------|
60    
61 root 1.23 The strings for the I<port IDs> here are just for illustrative
62     purposes: Even though I<ports> in L<AnyEvent::MP> are also identified by
63 root 1.43 strings, they can't be chosen manually and are assigned by the system
64 root 1.23 dynamically. These I<port IDs> are unique within a network and can also be
65 root 1.46 used to identify senders, or even as message tags for instance.
66 root 1.23
67     The next sections will explain the API of L<AnyEvent::MP> by going through
68     a few simple examples. Later some more complex idioms are introduced,
69     which are hopefully useful to solve some real world problems.
70 root 1.8
71 root 1.39 =head2 Passing Your First Message
72 elmex 1.16
73 root 1.46 For starters, let's have a look at the messaging API. The following
74     example is just a demo to show the basic elements of message passing with
75 root 1.24 L<AnyEvent::MP>.
76    
77     The example should print: C<Ending with: 123>, in a rather complicated
78     way, by passing some message to a port.
79 elmex 1.16
80     use AnyEvent;
81     use AnyEvent::MP;
82    
83     my $end_cv = AnyEvent->condvar;
84    
85     my $port = port;
86    
87     rcv $port, test => sub {
88     my ($data) = @_;
89     $end_cv->send ($data);
90     };
91    
92     snd $port, test => 123;
93    
94     print "Ending with: " . $end_cv->recv . "\n";
95    
96 root 1.24 It already uses most of the essential functions inside
97 root 1.46 L<AnyEvent::MP>: First there is the C<port> function which creates a
98 root 1.24 I<port> and will return it's I<port ID>, a simple string.
99    
100     This I<port ID> can be used to send messages to the port and install
101     handlers to receive messages on the port. Since it is a simple string
102     it can be safely passed to other I<nodes> in the network when you want
103     to refer to that specific port (usually used for RPC, where you need
104     to tell the other end which I<port> to send the reply to - messages in
105     L<AnyEvent::MP> have a destination, but no source).
106 elmex 1.17
107 root 1.24 The next function is C<rcv>:
108 elmex 1.16
109 elmex 1.17 rcv $port, test => sub { ... };
110 elmex 1.16
111 root 1.24 It installs a receiver callback on the I<port> that specified as the first
112     argument (it only works for "local" ports, i.e. ports created on the same
113     node). The next argument, in this example C<test>, specifies a I<tag> to
114     match. This means that whenever a message with the first element being
115     the string C<test> is received, the callback is called with the remaining
116 elmex 1.17 parts of that message.
117    
118 root 1.24 Messages can be sent with the C<snd> function, which is used like this in
119     the example above:
120 elmex 1.17
121     snd $port, test => 123;
122    
123 root 1.24 This will send the message C<'test', 123> to the I<port> with the I<port
124     ID> stored in C<$port>. Since in this case the receiver has a I<tag> match
125     on C<test> it will call the callback with the first argument being the
126     number C<123>.
127    
128 root 1.43 The callback is a typical AnyEvent idiom: the callback just passes
129 root 1.24 that number on to the I<condition variable> C<$end_cv> which will then
130     pass the value to the print. Condition variables are out of the scope
131     of this tutorial and not often used with ports, so please consult the
132 elmex 1.17 L<AnyEvent::Intro> about them.
133    
134 root 1.24 Passing messages inside just one process is boring. Before we can move on
135     and do interprocess message passing we first have to make sure some things
136     have been set up correctly for our nodes to talk to each other.
137 elmex 1.17
138 root 1.39 =head2 System Requirements and System Setup
139 elmex 1.17
140 root 1.25 Before we can start with real IPC we have to make sure some things work on
141     your system.
142 elmex 1.17
143 root 1.25 First we have to setup a I<shared secret>: for two L<AnyEvent::MP>
144     I<nodes> to be able to communicate with each other over the network it is
145     necessary to setup the same I<shared secret> for both of them, so they can
146     prove their trustworthyness to each other.
147 elmex 1.17
148     The easiest way is to set this up is to use the F<aemp> utility:
149    
150     aemp gensecret
151    
152 root 1.25 This creates a F<$HOME/.perl-anyevent-mp> config file and generates a
153     random shared secret. You can copy this file to any other system and
154     then communicate over the network (via TCP) with it. You can also select
155     your own shared secret (F<aemp setsecret>) and for increased security
156     requirements you can even create (or configure) a TLS certificate (F<aemp
157     gencert>), causing connections to not just be securely authenticated, but
158     also to be encrypted and protected against tinkering.
159    
160     Connections will only be successfully established when the I<nodes>
161     that want to connect to each other have the same I<shared secret> (or
162     successfully verify the TLS certificate of the other side, in which case
163     no shared secret is required).
164 elmex 1.17
165     B<If something does not work as expected, and for example tcpdump shows
166     that the connections are closed almost immediately, you should make sure
167     that F<~/.perl-anyevent-mp> is the same on all hosts/user accounts that
168     you try to connect with each other!>
169 elmex 1.16
170 root 1.25 Thats is all for now, you will find some more advanced fiddling with the
171     C<aemp> utility later.
172    
173 root 1.35 =head2 Shooting the Trouble
174    
175     Sometimes things go wrong, and AnyEvent::MP, being a professional module,
176 root 1.43 does not gratuitously spill out messages to your screen.
177 root 1.35
178     To help troubleshooting any issues, there are two environment variables
179 root 1.55 that you can set. The first, C<AE_VERBOSE> sets the logging level of
180     L<AnyEvent::Log>, which AnyEvent::MP uses. The default is C<3>, which
181     means nothing much is printed. You can increase it to C<8> or C<9> to get
182     more verbose output. This is example output when starting a node (somewhat
183     abridged to get shorter lines):
184    
185     2012-03-22 01:41:43.59 debug AE::Util: using Guard module to implement guards.
186     2012-03-22 01:41:43.62 debug AE::MP::Kernel: node cerebro/slwK2LEq7O starting up.
187     2012-03-22 01:41:43.62 debug AE::MP::Kernel: node listens on [10.0.0.1:52110].
188     2012-03-22 01:41:43.62 trace AE::MP::Kernel: trying connect to seed node 10.0.0.19:4040.
189     2012-03-22 01:41:43.66 trace AE::MP::Transport: 10.0.0.19:4040 connected as rain
190     2012-03-22 01:41:43.66 info AE::MP::Kernel: rain is up ()
191    
192     A lot of info, but at least you can see that it does something. To only
193     get info about AnyEvent::MP, you can use C<AE_LOG=AnyEvent::MP=+log> in
194     your environment.
195 root 1.35
196     The other environment variable that can be useful is
197     C<PERL_ANYEVENT_MP_TRACE>, which, when set to a true value, will cause
198 root 1.46 most messages that are sent or received to be printed. For example, F<aemp
199     restart rijk> might output these message exchanges:
200 root 1.35
201 root 1.46 SND rijk <- [null,"eval","AnyEvent::Watchdog::Util::restart; ()","aemp/cerebro/z4kUPp2JT4#b"]
202     SND rain <- [null,"g_slave",{"'l":{"aemp/cerebro/z4kUPp2JT4":["10.0.0.1:48168"]}}]
203     SND rain <- [null,"g_find","rijk"]
204     RCV rain -> ["","g_found","rijk",["10.0.0.23:4040"]]
205     RCV rijk -> ["b",""]
206 elmex 1.18
207 root 1.30 =head1 PART 1: Passing Messages Between Processes
208 elmex 1.18
209     =head2 The Receiver
210    
211 root 1.25 Lets split the previous example up into two programs: one that contains
212     the sender and one for the receiver. First the receiver application, in
213     full:
214 elmex 1.18
215     use AnyEvent;
216     use AnyEvent::MP;
217    
218 root 1.45 configure nodeid => "eg_receiver/%u", binds => ["*:4040"];
219 elmex 1.18
220     my $port = port;
221 root 1.47 db_set eg_receivers => $port;
222 elmex 1.18
223     rcv $port, test => sub {
224     my ($data, $reply_port) = @_;
225    
226     print "Received data: " . $data . "\n";
227     };
228    
229     AnyEvent->condvar->recv;
230    
231 root 1.51 Now, that wasn't too bad, was it? OK, let's go through the new functions
232 root 1.47 that have been used.
233 elmex 1.18
234 root 1.44 =head3 C<configure> and Joining and Maintaining the Network
235 elmex 1.18
236 root 1.47 First let's have a look at C<configure>:
237 elmex 1.18
238 root 1.47 configure nodeid => "eg_receiver/%u", binds => ["*:4040"];
239 elmex 1.18
240     Before we are able to send messages to other nodes we have to initialise
241 root 1.26 ourself to become a "distributed node". Initialising a node means naming
242 root 1.47 the node and binding some TCP listeners so that other nodes can
243     contact it.
244    
245     Additionally, to actually link all nodes in a network together, you can
246     specify a number of seed addresses, which will be used by the node to
247     connect itself into an existing network, as we will see shortly.
248 root 1.26
249 root 1.28 All of this (and more) can be passed to the C<configure> function - later
250     we will see how we can do all this without even passing anything to
251     C<configure>!
252    
253     The first parameter, C<nodeid>, specified the node ID (in this case
254 root 1.47 C<eg_receiver/%u> - the default is to use the node name of the current
255     host plus C</%u>, which goves the node a name with a random suffix to
256     make it unique, but for this example we want the node to have a bit more
257     personality, and name it C<eg_receiver> with a random suffix.
258    
259     Why the random suffix? Node IDs need to be unique within the network and
260     appending a random suffix is the easiest way to do that.
261 root 1.28
262     The second parameter, C<binds>, specifies a list of C<address:port> pairs
263     to bind TCP listeners on. The special "address" of C<*> means to bind on
264 root 1.47 every local IP address (this might not work on every OS, so explicit IP
265     addresses are best).
266 root 1.28
267     The reason to bind on a TCP port is not just that other nodes can connect
268     to us: if no binds are specified, the node will still bind on a dynamic
269     port on all local addresses - but in this case we won't know the port, and
270     cannot tell other nodes to connect to it as seed node.
271    
272 root 1.47 Now, a I<seed> is simply the TCP address of some other node in the
273     network, often the same string as used for the C<binds> parameter of the
274     other node. The need for seeds is easy to explain: I<somehow> the nodes
275     of an aemp network have to find each other, and often this means over the
276     internet. So broadcasts are out.
277    
278     Instead, a node usually specifies the addresses of a few (for redundancy)
279     other nodes, some of which should be up. Two nodes can set each other as
280     seeds without any issues. You could even specify all nodes as seeds for
281     all nodes, for total redundancy. But the common case is to have some more
282     or less central, stable servers running seed services for other nodes.
283    
284     All you need to do to ensure that an AnyEvent::MP network connects
285 root 1.54 together is to make sure that all seed nodes are connected together via
286     their seed connections, i.e., all connections from seed nodes to I<their>
287     seed nodes form a connected graph. It's not necessary (but common) for a
288     seed node to list all other seed nodes as seeds. The rest of the nodes in
289     the network simply specify one or more of the seed nodes in their seed
290     list.
291    
292     The simplest way to do that would be for all nodes to specify a single
293     node as seed node, and you would get a star topology. If you specify all
294     nodes as seed nodes, you get a fully meshed network (that's what previous
295     releases of AnyEvent::MP actually did).
296 root 1.47
297     A node tries to keep connections open to all of it's seed nodes at all
298     times, while other connections are made on demand only.
299    
300     All of this ensures that the network stays one network - even if all the
301     nodes in one half of the net are separated from the nodes in the other
302     half by some network problem, once that is over, they will eventually
303     become a single network again.
304    
305     In addition to creating the network, a node also expects the seed nodes to
306 root 1.54 run the shared database service - if need be, by automatically starting
307     it, so you don't normally need to configure this explicitly.
308 root 1.47
309     The process of joining a network takes time, during which the node
310     is already running. This means it takes time until the node is
311     fully connected, and information about services in the network are
312 root 1.54 available. This is why most AnyEvent::MP programs either just register
313     themselves in the database and wait to be "found" by others, or they start
314     to monitor the database until some nodes of the required type show up.
315 root 1.47
316     We will see how this is done later, in the sender program.
317 elmex 1.19
318 root 1.28 =head3 Registering the Receiver
319 elmex 1.19
320 root 1.47 Coming back to our example, after the node has been configured for network
321     access, it is time to publish some service, namely the receive service.
322 elmex 1.19
323 root 1.47 For that, let's look at the next lines:
324 elmex 1.19
325     my $port = port;
326 root 1.47 db_set eg_receivers => $port;
327 elmex 1.19
328 root 1.27 The C<port> function has already been discussed. It simply creates a new
329 root 1.51 I<port> and returns the I<port ID>. The C<db_set> function, however, is
330 root 1.47 new: The first argument is the name of a I<database family> and the second
331     argument is the name of a I<subkey> within that family. The third argument
332     would be the I<value> to be associated with the family and subkey, but,
333     since it is missing, it will simply be C<undef>.
334    
335 root 1.51 What is a "family" you wonder? Well, AnyEvent::MP comes with a distributed
336     database. This database runs on so-called "global" nodes, which usually
337     are the seed nodes of your network. The database structure is "simply" a
338     hash of hashes of values.
339 root 1.47
340 root 1.51 To illustrate this with Perl syntax, assume the database was stored in
341     C<%DB>, then the C<db_set> function more or less would do this:
342 root 1.47
343     $DB{eg_receivers}{$port} = undef;
344    
345     So the ominous "family" selects a hash in the database, and the "subkey"
346 root 1.51 is simply the key in this hash - C<db_set> very much works like this
347 root 1.47 assignment.
348    
349     The family namespace is shared by all nodes in a network, so the names
350     should be reasonably unique, for example, they could start with the name
351 root 1.48 of your module, or the name of the program, using your port name or node
352     name as subkey.
353 root 1.27
354 root 1.47 The purpose behind adding this key to the database is that the sender can
355     look it up and find our port. We will shortly see how.
356 root 1.27
357     The last step in the example is to set up a receiver callback for those
358     messages, just as was discussed in the first example. We again match
359     for the tag C<test>. The difference is that this time we don't exit the
360     application after receiving the first message. Instead we continue to wait
361     for new messages indefinitely.
362 elmex 1.19
363 elmex 1.20 =head2 The Sender
364 root 1.8
365 root 1.48 OK, now let's take a look at the sender code:
366 root 1.4
367 elmex 1.1 use AnyEvent;
368     use AnyEvent::MP;
369    
370 root 1.45 configure nodeid => "eg_sender/%u", seeds => ["*:4040"];
371 elmex 1.1
372 root 1.47 my $guard = db_mon eg_receivers => sub {
373 root 1.50 my ($family, $a, $c, $d) = @_;
374 root 1.47 return unless %$family;
375    
376     # now there are some receivers, send them a message
377 root 1.50 snd $_ => test => time
378 root 1.47 for keys %$family;
379     };
380 elmex 1.1
381     AnyEvent->condvar->recv;
382    
383 root 1.28 It's even less code. The C<configure> serves the same purpose as in the
384 root 1.48 receiver, but instead of specifying binds we specify a list of seeds - the
385     only seed happens to be the same as the bind used by the receiver, which
386 root 1.47 therefore becomes our seed node.
387 root 1.27
388 root 1.48 Remember the part about having to wait till things become available? Well,
389     after configure returns, nothing has been done yet - the node is not
390     connected to the network, knows nothing about the database contents, and
391     it can take ages (for a computer :) for this situation to change.
392 root 1.47
393     Therefore, the sender waits, in this case by using the C<db_mon>
394     function. This function registers an interest in a specific database
395 root 1.48 family (in this case C<eg_receivers>). Each time something inside the
396     family changes (a key is added, changed or deleted), it will call our
397     callback with the family hash as first argument, and the list of keys as
398     second argument.
399    
400     The callback only checks whether the C<%$family> has is empty - if it is,
401     then it doesn't do anything. But eventually the family will contain the
402     port subkey we set in the sender. Then it will send a message to it (and
403     any other receiver in the same family). Likewise, should the receiver go
404     away and come back, or should another receiver come up, it will again send
405     a message to all of them.
406 root 1.47
407     You can experiment by having multiple receivers - you have to change the
408     "binds" parameter in the receiver to the seeds used in the sender to start
409     up additional receivers, but then you can start as many as you like. If
410     you specify proper IP addresses for the seeds, you can even run them on
411     different computers.
412    
413     Each time you start the sender, it will send a message to all receivers it
414 root 1.48 finds (you have to interrupt it manually afterwards).
415 root 1.47
416 root 1.51 Additional experiments you could try include using
417     C<PERL_ANYEVENT_MP_TRACE=1> to see which messages are exchanged, or
418     starting the sender before the receiver and see how long it then takes to
419     find the receiver.
420 root 1.27
421 root 1.28 =head3 Splitting Network Configuration and Application Code
422    
423 root 1.49 OK, so far, this works reasonably. In the real world, however, the person
424     configuring your application to run on a specific network (the end user
425     or network administrator) is often different to the person coding the
426     application.
427 root 1.28
428     Or to put it differently: the arguments passed to configure are usually
429 root 1.49 provided not by the programmer, but by whoever is deploying the program -
430     even in the example above, we would like to be able to just start senders
431     and receivers without having to patch the programs.
432 root 1.28
433     To make this easy, AnyEvent::MP supports a simple configuration database,
434     using profiles, which can be managed using the F<aemp> command-line
435 root 1.49 utility (yes, this section is about the advanced tinkering mentioned
436 root 1.30 before).
437 root 1.28
438     When you change both programs above to simply call
439    
440     configure;
441    
442     then AnyEvent::MP tries to look up a profile using the current node name
443     in its configuration database, falling back to some global default.
444    
445     You can run "generic" nodes using the F<aemp> utility as well, and we will
446     exploit this in the following way: we configure a profile "seed" and run
447     a node using it, whose sole purpose is to be a seed node for our example
448     programs.
449    
450     We bind the seed node to port 4040 on all interfaces:
451    
452 root 1.29 aemp profile seed binds "*:4040"
453 root 1.28
454     And we configure all nodes to use this as seed node (this only works when
455 root 1.51 running on the same host, for multiple machines you would replace the C<*>
456     by the IP address or hostname of the node running the seed), by changing
457     the global settings shared between all profiles:
458 root 1.28
459 root 1.49 aemp seeds "*:4040"
460 root 1.28
461     Then we run the seed node:
462    
463     aemp run profile seed
464    
465 root 1.49 After that, we can start as many other nodes as we want, and they will
466     all use our generic seed node to discover each other. The reason we can
467     start our existing programs even though they specify "incompatible"
468     parameters to C<configure> is that the configuration file (by default)
469     takes precedence over any arguments passed to C<configure>.
470 elmex 1.7
471 root 1.30 That's all for now - next we will teach you about monitoring by writing a
472     simple chat client and server :)
473    
474     =head1 PART 2: Monitoring, Supervising, Exception Handling and Recovery
475    
476     That's a mouthful, so what does it mean? Our previous example is what one
477     could call "very loosely coupled" - the sender doesn't care about whether
478     there are any receivers, and the receivers do not care if there is any
479     sender.
480    
481     This can work fine for simple services, but most real-world applications
482     want to ensure that the side they are expecting to be there is actually
483     there. Going one step further: most bigger real-world applications even
484     want to ensure that if some component is missing, or has crashed, it will
485     still be there, by recovering and restarting the service.
486    
487     AnyEvent::MP supports this by catching exceptions and network problems,
488 root 1.49 and notifying interested parties of these.
489 root 1.30
490 root 1.41 =head2 Exceptions, Port Context, Network Errors and Monitors
491 root 1.30
492     =head3 Exceptions
493    
494 root 1.49 Exceptions are handled on a per-port basis: all receive callbacks are
495     executed in a special context, the so-called I<port-context>: code
496     that throws an otherwise uncaught exception will cause the port to be
497     C<kil>led. Killed ports are destroyed automatically (killing ports is
498     actually the only way to free ports).
499 root 1.30
500 root 1.49 Ports can be monitored, even from a different node and host, and when a
501     port is killed, any entity monitoring it will be notified.
502 root 1.30
503     Here is a simple example:
504    
505     use AnyEvent::MP;
506    
507     # create a port, it always dies
508     my $port = port { die "oops" };
509    
510     # monitor it
511     mon $port, sub {
512     warn "$port was killed (with reason @_)";
513     };
514    
515     # now send it some message, causing it to die:
516     snd $port;
517    
518 root 1.49 AnyEvent->condvar->recv;
519    
520 root 1.30 It first creates a port whose only action is to throw an exception,
521     and the monitors it with the C<mon> function. Afterwards it sends it a
522     message, causing it to die and call the monitoring callback:
523    
524     anon/6WmIpj.a was killed (with reason die oops at xxx line 5.) at xxx line 9.
525    
526 root 1.49 The callback was actually passed two arguments: C<die>, to indicate it
527     did throw an I<exception> as opposed to, say, a network error, and the
528     exception message itself.
529 root 1.30
530     What happens when a port is killed before we have a chance to monitor
531     it? Granted, this is highly unlikely in our example, but when you program
532     in a network this can easily happen due to races between nodes.
533    
534     use AnyEvent::MP;
535    
536     my $port = port { die "oops" };
537    
538     snd $port;
539    
540     mon $port, sub {
541     warn "$port was killed (with reason @_)";
542     };
543    
544 root 1.49 AnyEvent->condvar->recv;
545    
546 root 1.51 This time we will get something else:
547 root 1.30
548 root 1.51 2012-03-21 00:50:36 <2> unmonitored local port fADb died with reason: die oops at - line 3.
549     anon/fADb was killed (with reason no_such_port cannot monitor nonexistent port)
550 root 1.30
551 root 1.51 The first line is a warning that is printed when a port dies that isn't
552     being monitored, because that is normally a bug. When later a C<mon> is
553     attempted, it is immediately killed, because the port is already gone. The
554     kill reason is now C<no_such_port> with some descriptive (we hope) error
555     message.
556 root 1.30
557 root 1.51 As you probably suspect from these examples, the kill reason is usually
558     some identifier as first argument and a human-readable error message as
559     second argument - all kill reasons by AnyEvent::MP itself follow this
560     pattern. But the kill reason can be anything: it is simply a list of
561     values you can choose yourself. It can even be nothing (an empty list) -
562     this is called a "normal" kill.
563    
564     Apart from die'ing, you can kill ports manually using the C<kil>
565     function. Using the C<kil> function will be treated like an error when a
566     non-empty reason is specified:
567 root 1.30
568 root 1.51 kil $port, custom_error => "don't like your steenking face";
569 root 1.30
570 root 1.51 And a I<normal> kill without any reason arguments:
571 root 1.30
572     kil $port;
573    
574     By now you probably wonder what this "normal" kill business is: A common
575     idiom is to not specify a callback to C<mon>, but another port, such as
576     C<$SELF>:
577    
578     mon $port, $SELF;
579    
580 root 1.51 This basically means "monitor $port and kill me when it crashes" - and
581     the thing is, a "normal" kill does not count as a crash. This way you can
582     easily link ports together and make them crash together on errors, while
583     allowing you to remove a port silently when it has done it's job properly.
584 root 1.30
585 root 1.34 =head3 Port Context
586    
587 root 1.51 Code runs in the so-called "port context". That means C<$SELF> contains
588     its own port ID and exceptions that the code throws will be caught.
589 root 1.34
590     Since AnyEvent::MP is event-based, it is not uncommon to register
591 root 1.51 callbacks from within C<rcv> handlers. As example, assume that the
592     following port receive handler wants to C<die> a second later, using
593     C<after>:
594 root 1.34
595     my $port = port {
596     after 1, sub { die "oops" };
597     };
598    
599 root 1.51 If you try this out, you would find it does not work - when the C<after>
600     callback is executed, it does not run in the port context anymore, so
601     exceptions will not be caught.
602 root 1.34
603 root 1.41 For these cases, AnyEvent::MP exports a special "closure constructor"
604 root 1.51 called C<psub>, which works mostly like perl's built-in C<sub>:
605 root 1.34
606     my $port = port {
607     after 1, psub { die "oops" };
608     };
609    
610 root 1.51 C<psub> remembers the port context and returns a code reference. When the
611     code reference is invoked, it will run the code block within the context
612     that it was created in, so exception handling once more works as expected.
613 root 1.34
614 root 1.49 There is even a way to temporarily execute code in the context of some
615 root 1.41 port, namely C<peval>:
616    
617     peval $port, sub {
618     # die'ing here will kil $port
619     };
620    
621     The C<peval> function temporarily replaces C<$SELF> by the given C<$port>
622     and then executes the given sub in a port context.
623    
624 root 1.30 =head3 Network Errors and the AEMP Guarantee
625    
626 root 1.52 Earlier we mentioned another important source of monitoring failures:
627     network problems. When a node loses connection to another node, it will
628     invoke all monitoring actions, just as if the port was killed, I<even if
629     it is possible that the port is still happily alive on another node> (not
630     being able to talk to a node means we have no clue what's going on with
631     it, it could be crashed, but also still running without knowing we lost
632     the connection).
633 root 1.30
634 root 1.52 So another way to view monitors is: "notify me when some of my messages
635 root 1.30 couldn't be delivered". AEMP has a guarantee about message delivery to a
636     port: After starting a monitor, any message sent to a port will either
637     be delivered, or, when it is lost, any further messages will also be lost
638 elmex 1.31 until the monitoring action is invoked. After that, further messages
639 root 1.30 I<might> get delivered again.
640    
641     This doesn't sound like a very big guarantee, but it is kind of the best
642 root 1.52 you can get while staying sane: Specifically, it means that there will be
643     no "holes" in the message sequence: all messages sent are delivered in
644     order, without any of them missing in between, and when some were lost,
645     you I<will> be notified of that, so you can take recovery action.
646 root 1.30
647 root 1.49 And, obviously, the guarantee only works in the presence of
648     correctly-working hardware, and no relevant bugs inside AEMP itself.
649    
650 root 1.30 =head3 Supervising
651    
652 root 1.49 OK, so how is this crashing-everything-stuff going to make applications
653 root 1.52 I<more> stable? Well, in fact, the goal is not really to make them
654     more stable, but to make them more resilient against actual errors
655     and crashes. And this is not done by crashing I<everything>, but by
656     crashing everything except a I<supervisor> that then cleans up and sgtarts
657     everything again.
658 root 1.30
659 elmex 1.31 A supervisor is simply some code that ensures that an application (or a
660 root 1.49 part of it) is running, and if it crashes, is restarted properly. That is,
661     it supervises a service by starting and restarting it, as necessary.
662 root 1.30
663     To show how to do all this we will create a simple chat server that can
664     handle many chat clients. Both server and clients can be killed and
665 root 1.49 restarted, and even crash, to some extent, without disturbing the chat
666     functionality.
667 root 1.30
668     =head2 Chatting, the Resilient Way
669    
670     Without further ado, here is the chat server (to run it, we assume the
671 root 1.49 set-up explained earlier, with a separate F<aemp run seed> node):
672 root 1.30
673     use common::sense;
674     use AnyEvent::MP;
675     use AnyEvent::MP::Global;
676    
677     configure;
678    
679     my %clients;
680    
681     sub msg {
682     print "relaying: $_[0]\n";
683     snd $_, $_[0]
684     for values %clients;
685     }
686    
687     our $server = port;
688    
689     rcv $server, join => sub {
690     my ($client, $nick) = @_;
691    
692     $clients{$client} = $client;
693    
694     mon $client, sub {
695     delete $clients{$client};
696     msg "$nick (quits, @_)";
697     };
698     msg "$nick (joins)";
699     };
700    
701     rcv $server, privmsg => sub {
702     my ($nick, $msg) = @_;
703     msg "$nick: $msg";
704     };
705    
706 root 1.49 db_set eg_chat_server => $server;
707 root 1.30
708     warn "server ready.\n";
709    
710     AnyEvent->condvar->recv;
711    
712 elmex 1.31 Looks like a lot, but it is actually quite simple: after your usual
713 root 1.30 preamble (this time we use common sense), we define a helper function that
714     sends some message to every registered chat client:
715    
716     sub msg {
717     print "relaying: $_[0]\n";
718     snd $_, $_[0]
719     for values %clients;
720     }
721    
722     The clients are stored in the hash C<%client>. Then we define a server
723     port and install two receivers on it, C<join>, which is sent by clients
724     to join the chat, and C<privmsg>, that clients use to send actual chat
725     messages.
726    
727     C<join> is most complicated. It expects the client port and the nickname
728     to be passed in the message, and registers the client in C<%clients>.
729    
730     rcv $server, join => sub {
731     my ($client, $nick) = @_;
732    
733     $clients{$client} = $client;
734    
735     The next step is to monitor the client. The monitoring action removes the
736     client and sends a quit message with the error to all remaining clients.
737    
738     mon $client, sub {
739     delete $clients{$client};
740     msg "$nick (quits, @_)";
741     };
742    
743     And finally, it creates a join message and sends it to all clients.
744    
745     msg "$nick (joins)";
746     };
747    
748     The C<privmsg> callback simply broadcasts the message to all clients:
749    
750     rcv $server, privmsg => sub {
751     my ($nick, $msg) = @_;
752     msg "$nick: $msg";
753     };
754    
755 elmex 1.31 And finally, the server registers itself in the server group, so that
756 root 1.30 clients can find it:
757    
758 root 1.52 db_set eg_chat_server => $server;
759 root 1.30
760     Well, well... and where is this supervisor stuff? Well... we cheated,
761     it's not there. To not overcomplicate the example, we only put it into
762     the..... CLIENT!
763    
764     =head3 The Client, and a Supervisor!
765    
766     Again, here is the client, including supervisor, which makes it a bit
767     longer:
768    
769     use common::sense;
770     use AnyEvent::MP;
771    
772 root 1.49 my $nick = shift || "anonymous";
773 root 1.30
774     configure;
775    
776     my ($client, $server);
777    
778     sub server_connect {
779 root 1.49 my $db_mon;
780     $db_mon = db_mon eg_chat_server => sub {
781     return unless %{ $_[0] };
782     undef $db_mon;
783    
784     print "\rconnecting...\n";
785    
786     $client = port { print "\r \r@_\n> " };
787     mon $client, sub {
788     print "\rdisconnected @_\n";
789     &server_connect;
790     };
791 root 1.30
792 root 1.49 $server = (keys %{ $_[0] })[0];
793 root 1.30
794 root 1.49 snd $server, join => $client, $nick;
795     mon $server, $client;
796 root 1.30 };
797     }
798    
799     server_connect;
800    
801 root 1.34 my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub {
802 root 1.30 chomp (my $line = <STDIN>);
803     print "> ";
804     snd $server, privmsg => $nick, $line
805     if $server;
806     });
807    
808     $| = 1;
809     print "> ";
810     AnyEvent->condvar->recv;
811    
812     The first thing the client does is to store the nick name (which is
813     expected as the only command line argument) in C<$nick>, for further
814     usage.
815    
816     The next relevant thing is... finally... the supervisor:
817    
818     sub server_connect {
819 root 1.52 my $db_mon;
820     $db_mon = db_mon eg_chat_server => sub {
821     return unless %{ $_[0] };
822     undef $db_mon; # stop monitoring
823 root 1.30
824 root 1.52 This monitors the C<eg_chat_server> database family. It waits until a
825     chat server becomes available. When that happens, it "connects" to it
826     by creating a client port that receives and prints chat messages, and
827     monitoring it:
828 root 1.30
829     $client = port { print "\r \r@_\n> " };
830     mon $client, sub {
831     print "\rdisconnected @_\n";
832     &server_connect;
833     };
834    
835 root 1.52 If the client port dies (for whatever reason), the "supervisor" will start
836     looking for a server again - the semantics of C<db_mon> ensure that it
837     will immediately find it if there is a server port.
838    
839     After this, everything is ready: the client will send a C<join> message
840     with its local port to the server, and start monitoring it:
841    
842     $server = (keys %{ $_[0] })[0];
843 root 1.30
844     snd $server, join => $client, $nick;
845     mon $server, $client;
846     }
847    
848 root 1.52 This second monitor will ensure that, when the server port crashes or goes
849     away (e.g. due to network problems), the client port will be killed as
850     well. This tells the user that the client was disconnected, and will then
851     start to connect the server again.
852 root 1.30
853     The rest of the program deals with the boring details of actually invoking
854     the supervisor function to start the whole client process and handle the
855     actual terminal input, sending it to the server.
856    
857 root 1.52 Now... the "supervisor" in this example is a bit of a cheat - it doesn't
858     really clean up much (because the cleanup done by AnyEvent::MP suffices),
859     and there isn't much of a restarting action either - if the server isn't
860     there because it crashed, well, it isn't there.
861    
862     In the real world, one would often add a timeout that would trigger when
863     the server couldn't be found within some time limit, and then complain,
864     or even try to start a new server. Or the supervisor would have to do
865     some real cleanups, such as rolling back database transactions when the
866     database thread crashes. For this simple chat server, however, this simple
867     supervisor works fine. Hopefully future versions of AnyEvent::MP will
868     offer some predefined supervisors, for now you will have to code it on
869     your own.
870    
871 elmex 1.31 You should now try to start the server and one or more clients in different
872 root 1.30 terminal windows (and the seed node):
873    
874     perl eg/chat_client nick1
875     perl eg/chat_client nick2
876     perl eg/chat_server
877     aemp run profile seed
878    
879     And then you can experiment with chatting, killing one or more clients, or
880     stopping and restarting the server, to see the monitoring in action.
881    
882 root 1.33 The crucial point you should understand from this example is that
883     monitoring is usually symmetric: when you monitor some other port,
884     potentially on another node, that other port usually should monitor you,
885     too, so when the connection dies, both ports get killed, or at least both
886     sides can take corrective action. Exceptions are "servers" that serve
887     multiple clients at once and might only wish to clean up, and supervisors,
888     who of course should not normally get killed (unless they, too, have a
889     supervisor).
890    
891 root 1.52 If you often think in object-oriented terms, then you can think of a port
892     as an object: C<port> is the constructor, the receive callbacks set by
893     C<rcv> act as methods, the C<kil> function becomes the explicit destructor
894     and C<mon> installs a destructor hook. Unlike conventional object oriented
895     programming, it can make sense to exchange port IDs more freely (for
896     example, to monitor one port from another), because it is cheap to send
897     port IDs over the network, and AnyEvent::MP blurs the distinction between
898     local and remote ports.
899    
900     Lastly, there is ample room for improvement in this example: the server
901     should probably remember the nickname in the C<join> handler instead of
902     expecting it in every chat message, it should probably monitor itself, and
903     the client should not try to send any messages unless a server is actually
904     connected.
905 root 1.30
906     =head1 PART 3: TIMTOWTDI: Virtual Connections
907    
908 root 1.34 The chat system developed in the previous sections is very "traditional"
909     in a way: you start some server(s) and some clients statically and they
910     start talking to each other.
911    
912     Sometimes applications work more like "services": They can run on almost
913 root 1.52 any node and even talk to copies of themselves on other nodes in case they
914     are distributed. The L<AnyEvent::MP::Global> service for example monitors
915     nodes joining the network and sometimes even starts itself on other nodes.
916    
917     One good way to design such services is to put them into a module and
918     create "virtual connections" to other nodes. We call this the "bridge
919     head" method, because you start by I<creating a remote port> (the bridge
920 root 1.34 head) and from that you start to bootstrap your application.
921    
922 root 1.52 Since that sounds rather theoretical, let us redesign the chat server and
923 root 1.34 client using this design method.
924    
925 root 1.52 As usual, we start with the full program - here is the server:
926 root 1.34
927     use common::sense;
928     use AnyEvent::MP;
929    
930     configure;
931    
932 root 1.52 db_set eg_chat_server2 => $NODE;
933 root 1.34
934     my %clients;
935    
936     sub msg {
937     print "relaying: $_[0]\n";
938     snd $_, $_[0]
939     for values %clients;
940     }
941    
942     sub client_connect {
943     my ($client, $nick) = @_;
944    
945     mon $client;
946 root 1.52 mon $client, psub {
947 root 1.34 delete $clients{$client};
948     msg "$nick (quits, @_)";
949     };
950    
951     $clients{$client} = $client;
952    
953     msg "$nick (joins)";
954    
955     rcv $SELF, sub { msg "$nick: $_[0]" };
956     }
957    
958     warn "server ready.\n";
959    
960     AnyEvent->condvar->recv;
961    
962 root 1.39 It starts out not much different then the previous example, except that
963 root 1.52 this time, we register the node port in the database and not a port we
964     created - the clients only want to know which node the server should
965     be running on, and there can only be one such server (or service) per
966     node. In fact, the clients could also use some kind of election mechanism,
967     to find the node with lowest node ID, or lowest load, or something like
968     that.
969    
970     The much more interesting difference to the previous server is that
971     indeed no server port is created - the server consists only of code,
972     and "does" nothing by itself. All it "does" is to define a function
973     named C<client_connect>, which expects a client port and a nick name as
974     arguments. It then monitors the client port and binds a receive callback
975     on C<$SELF>, which expects messages that in turn are broadcast to all
976     clients.
977 root 1.34
978     The two C<mon> calls are a bit tricky - the first C<mon> is a shorthand
979     for C<mon $client, $SELF>. The second does the normal "client has gone
980 root 1.52 away" clean-up action.
981 root 1.34
982 root 1.52 The last line, the C<rcv $SELF>, is a good hint that something interesting
983     is going on. And indeed, when looking at the client code, you can see a
984     new function, C<spawn>:
985     #todo#
986 root 1.34
987     use common::sense;
988     use AnyEvent::MP;
989     use AnyEvent::MP::Global;
990    
991     my $nick = shift;
992    
993     configure;
994    
995     $| = 1;
996    
997     my $port = port;
998    
999     my ($client, $server);
1000    
1001     sub server_connect {
1002 root 1.40 my $servernodes = grp_get "eg_chat_server2"
1003 root 1.34 or return after 1, \&server_connect;
1004    
1005     print "\rconnecting...\n";
1006    
1007     $client = port { print "\r \r@_\n> " };
1008     mon $client, sub {
1009     print "\rdisconnected @_\n";
1010     &server_connect;
1011     };
1012    
1013     $server = spawn $servernodes->[0], "::client_connect", $client, $nick;
1014     mon $server, $client;
1015     }
1016    
1017     server_connect;
1018    
1019     my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub {
1020     chomp (my $line = <STDIN>);
1021     print "> ";
1022     snd $server, $line
1023     if $server;
1024     });
1025    
1026     print "> ";
1027     AnyEvent->condvar->recv;
1028    
1029     The client is quite similar to the previous one, but instead of contacting
1030 root 1.39 the server I<port> (which no longer exists), it C<spawn>s (creates) a new
1031     the server I<port on node>:
1032 root 1.34
1033     $server = spawn $servernodes->[0], "::client_connect", $client, $nick;
1034     mon $server, $client;
1035    
1036 root 1.39 And of course the first thing after creating it is monitoring it.
1037 root 1.34
1038 root 1.52 Phew, let's go through this in slow motion: the C<spawn> function creates
1039     a new port on a remote node and returns its port ID. After creating
1040     the port it calls a function on the remote node, passing any remaining
1041     arguments to it, and - most importantly - executes the function within
1042     the context of the new port, so it can be manipulated by referring to
1043     C<$SELF>. The init function can reside in a module (actually it normally
1044     I<should> reside in a module) - AnyEvent::MP will automatically load the
1045     module if the function isn't defined.
1046 root 1.39
1047     The C<spawn> function returns immediately, which means you can instantly
1048 root 1.34 send messages to the port, long before the remote node has even heard
1049     of our request to create a port on it. In fact, the remote node might
1050     not even be running. Despite these troubling facts, everything should
1051     work just fine: if the node isn't running (or the init function throws an
1052     exception), then the monitor will trigger because the port doesn't exist.
1053    
1054     If the spawn message gets delivered, but the monitoring message is not
1055 root 1.39 because of network problems (extremely unlikely, but monitoring, after
1056     all, is implemented by passing a message, and messages can get lost), then
1057     this connection loss will eventually trigger the monitoring action. On the
1058     remote node (which in return monitors the client) the port will also be
1059     cleaned up on connection loss. When the remote node comes up again and our
1060     monitoring message can be delivered, it will instantly fail because the
1061     port has been cleaned up in the meantime.
1062 root 1.34
1063     If your head is spinning by now, that's fine - just keep in mind, after
1064 root 1.52 creating a port using C<spawn>, monitor it on the local node, and monitor
1065     "the other side" from the remote node, and all will be cleaned up just
1066     fine.
1067 root 1.34
1068 root 1.36 =head2 Services
1069 root 1.34
1070 root 1.53 Above it was mentioned that C<spawn> automatically loads modules. This can
1071     be exploited in various useful ways.
1072 root 1.36
1073     Assume for a moment you put the server into a file called
1074     F<mymod/chatserver.pm> reachable from the current directory. Then you
1075     could run a node there with:
1076    
1077     aemp run
1078    
1079     The other nodes could C<spawn> the server by using
1080 root 1.53 C<mymod::chatserver::client_connect> as init function - without any other
1081     configuration.
1082 root 1.36
1083 root 1.53 Likewise, when you have some service that starts automatically when loaded
1084     (similar to AnyEvent::MP::Global), then you can configure this service
1085     statically:
1086 root 1.36
1087     aemp profile mysrvnode services mymod::service::
1088     aemp run profile mysrvnode
1089    
1090 root 1.39 And the module will automatically be loaded in the node, as specifying a
1091 root 1.38 module name (with C<::>-suffix) will simply load the module, which is then
1092     free to do whatever it wants.
1093 root 1.36
1094     Of course, you can also do it in the much more standard way by writing
1095     a module (e.g. C<BK::Backend::IRC>), installing it as part of a module
1096 root 1.53 distribution and then configure nodes. For example, if I wanted to run the
1097 root 1.36 Bummskraut IRC backend on a machine named "ruth", I could do this:
1098    
1099     aemp profile ruth addservice BK::Backend::IRC::
1100    
1101 root 1.43 And any F<aemp run> on that host will automatically have the Bummskraut
1102     IRC backend running.
1103 root 1.36
1104 root 1.53 There are plenty of possibilities you can use - it's all up to you how you
1105 root 1.36 structure your application.
1106 elmex 1.7
1107 root 1.42 =head1 PART 4: Coro::MP - selective receive
1108    
1109     Not all problems lend themselves naturally to an event-based solution:
1110     sometimes things are easier if you can decide in what order you want to
1111 root 1.53 receive messages, regardless of the order in which they were sent.
1112 root 1.42
1113     In these cases, L<Coro::MP> can provide a nice solution: instead of
1114 root 1.53 registering callbacks for each message type, C<Coro::MP> attaches a
1115 root 1.42 (coro-) thread to a port. The thread can then opt to selectively receive
1116     messages it is interested in. Other messages are not lost, but queued, and
1117     can be received at a later time.
1118    
1119 root 1.43 The C<Coro::MP> module is not part of L<AnyEvent::MP>, but a separate
1120 root 1.42 module. It is, however, tightly integrated into C<AnyEvent::MP> - the
1121     ports it creates are fully compatible to C<AnyEvent::MP> ports.
1122    
1123     In fact, C<Coro::MP> is more of an extension than a separate module: all
1124     functions exported by C<AnyEvent::MP> are exported by it as well.
1125    
1126     To illustrate how programing with C<Coro::MP> looks like, consider the
1127     following (slightly contrived) example: Let's implement a server that
1128     accepts a C<< (write_file =>, $port, $path) >> message with a (source)
1129     port and a filename, followed by as many C<< (data => $port, $data) >>
1130     messages as required to fill the file, followed by an empty C<< (data =>
1131     $port) >> message.
1132    
1133     The server only writes a single file at a time, other requests will stay
1134     in the queue until the current file has been finished.
1135    
1136     Here is an example implementation that uses L<Coro::AIO> and largely
1137     ignores error handling:
1138    
1139     my $ioserver = port_async {
1140     while () {
1141     my ($tag, $port, $path) = get_cond;
1142    
1143     $tag eq "write_file"
1144     or die "only write_file messages expected";
1145    
1146     my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666
1147     or die "$path: $!";
1148    
1149     while () {
1150     my (undef, undef, $data) = get_cond {
1151     $_[0] eq "data" && $_[1] eq $port
1152     } 5
1153     or die "timeout waiting for data message from $port\n";
1154    
1155     length $data or last;
1156    
1157     aio_write $fh, undef, undef, $data, 0;
1158     };
1159     }
1160     };
1161    
1162     mon $ioserver, sub {
1163     warn "ioserver was killed: @_\n";
1164     };
1165    
1166 root 1.53 Let's go through it, section by section.
1167 root 1.42
1168     my $ioserver = port_async {
1169    
1170 root 1.43 Ports can be created by attaching a thread to an existing port via
1171 root 1.53 C<rcv_async>, or as in this example, by calling C<port_async> with the
1172     code to execute as a thread. The C<async> component comes from the fact
1173     that threads are created using the C<Coro::async> function.
1174 root 1.42
1175     The thread runs in a normal port context (so C<$SELF> is set). In
1176     addition, when the thread returns, it will be C<kil> I<normally>, i.e.
1177     without a reason argument.
1178    
1179     while () {
1180     my ($tag, $port, $path) = get_cond;
1181     or die "only write_file messages expected";
1182    
1183 root 1.53 The thread is supposed to serve many file writes, which is why it
1184     executes in a loop. The first thing it does is fetch the next message,
1185     using C<get_cond>, the "conditional message get". Without arguments, it
1186     merely fetches the I<next> message from the queue, which I<must> be a
1187     C<write_file> message.
1188 root 1.42
1189     The message contains the C<$path> to the file, which is then created:
1190    
1191     my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666
1192     or die "$path: $!";
1193    
1194     Then we enter a loop again, to serve as many C<data> messages as
1195 root 1.43 necessary:
1196 root 1.42
1197     while () {
1198     my (undef, undef, $data) = get_cond {
1199     $_[0] eq "data" && $_[1] eq $port
1200     } 5
1201     or die "timeout waiting for data message from $port\n";
1202    
1203     This time, the condition is not empty, but instead a code block: similarly
1204     to grep, the code block will be called with C<@_> set to each message in
1205     the queue, and it has to return whether it wants to receive the message or
1206     not.
1207    
1208     In this case we are interested in C<data> messages (C<< $_[0] eq "data"
1209     >>), whose first element is the source port (C<< $_[1] eq $port >>).
1210    
1211     The condition must be this strict, as it is possible to receive both
1212     C<write_file> messages and C<data> messages from other ports while we
1213     handle the file writing.
1214    
1215 root 1.53 The lone C<5> argument at the end is a timeout - when no matching message
1216     is received within C<5> seconds, we assume an error and C<die>.
1217 root 1.42
1218     When an empty C<data> message is received we are done and can close the
1219     file (which is done automatically as C<$fh> goes out of scope):
1220    
1221     length $data or last;
1222    
1223     Otherwise we need to write the data:
1224    
1225     aio_write $fh, undef, undef, $data, 0;
1226    
1227 root 1.53 And that's basically it. Note that every port thread should have some
1228     kind of supervisor. In our case, the supervisor simply prints any error
1229     message:
1230 root 1.42
1231     mon $ioserver, sub {
1232     warn "ioserver was killed: @_\n";
1233     };
1234    
1235     Here is a usage example:
1236    
1237     port_async {
1238     snd $ioserver, write_file => $SELF, "/tmp/unsafe";
1239     snd $ioserver, data => $SELF, "abc\n";
1240     snd $ioserver, data => $SELF, "def\n";
1241     snd $ioserver, data => $SELF;
1242     };
1243    
1244     The messages are sent without any flow control or acknowledgement (feel
1245     free to improve). Also, the source port does not actually need to be a
1246     port - any unique ID will do - but port identifiers happen to be a simple
1247     source of network-wide unique IDs.
1248    
1249     Apart from C<get_cond> as seen above, there are other ways to receive
1250     messages. The C<write_file> message above could also selectively be
1251     received using a C<get> call:
1252    
1253     my ($port, $path) = get "write_file";
1254    
1255     This is simpler, but when some other code part sends an unexpected message
1256     to the C<$ioserver> it will stay in the queue forever. As a rule of thumb,
1257     every threaded port should have a "fetch next message unconditionally"
1258     somewhere, to avoid filling up the queue.
1259    
1260 root 1.53 Finally, it is also possible to use more switch-like C<get_conds>:
1261 root 1.42
1262     get_cond {
1263     $_[0] eq "msg1" and return sub {
1264     my (undef, @msg1_data) = @_;
1265     ...;
1266     };
1267    
1268     $_[0] eq "msg2" and return sub {
1269     my (undef, @msg2_data) = @_;
1270     ...;
1271     };
1272    
1273     die "unexpected message $_[0] received";
1274     };
1275    
1276 root 1.37 =head1 THE END
1277    
1278     This is the end of this introduction, but hopefully not the end of
1279 root 1.43 your career as AEMP user. I hope the tutorial was enough to make the
1280 root 1.37 basic concepts clear. Keep in mind that distributed programming is not
1281 root 1.53 completely trivial, in fact, it's pretty complicated. We hope AEMP makes
1282     it simpler and will be useful to create exciting new applications.
1283 root 1.37
1284 elmex 1.1 =head1 SEE ALSO
1285    
1286     L<AnyEvent::MP>
1287    
1288 elmex 1.20 L<AnyEvent::MP::Global>
1289    
1290 root 1.42 L<Coro::MP>
1291    
1292 root 1.34 L<AnyEvent>
1293    
1294 elmex 1.1 =head1 AUTHOR
1295    
1296     Robin Redeker <elmex@ta-sa.org>
1297 root 1.32 Marc Lehmann <schmorp@schmorp.de>
1298 root 1.4