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1 root 1.4 =head1 Message Passing for the Non-Blocked Mind
2 elmex 1.1
3 root 1.8 =head1 Introduction and Terminology
4 elmex 1.1
5 root 1.4 This is a tutorial about how to get the swing of the new L<AnyEvent::MP>
6 root 1.23 module, which allows programs to transparently pass messages within the
7     process and to other processes on the same or a different host.
8 elmex 1.1
9 root 1.23 What kind of messages? Basically a message here means a list of Perl
10 root 1.15 strings, numbers, hashes and arrays, anything that can be expressed as a
11 root 1.43 L<JSON> text (as JSON is the default serialiser in the protocol). Here are
12     two examples:
13 elmex 1.1
14 root 1.23 write_log => 1251555874, "action was successful.\n"
15     123, ["a", "b", "c"], { foo => "bar" }
16 elmex 1.21
17 root 1.23 When using L<AnyEvent::MP> it is customary to use a descriptive string as
18 root 1.46 first element of a message that indicates the type of the message. This
19 root 1.23 element is called a I<tag> in L<AnyEvent::MP>, as some API functions
20     (C<rcv>) support matching it directly.
21    
22     Supposedly you want to send a ping message with your current time to
23     somewhere, this is how such a message might look like (in Perl syntax):
24    
25     ping => 1251381636
26    
27     Now that we know what a message is, to which entities are those
28     messages being I<passed>? They are I<passed> to I<ports>. A I<port> is
29     a destination for messages but also a context to execute code: when
30     a runtime error occurs while executing code belonging to a port, the
31     exception will be raised on the port and can even travel to interested
32     parties on other nodes, which makes supervision of distributed processes
33     easy.
34    
35     How do these ports relate to things you know? Each I<port> belongs
36     to a I<node>, and a I<node> is just the UNIX process that runs your
37     L<AnyEvent::MP> application.
38    
39     Each I<node> is distinguished from other I<nodes> running on the same or
40     another host in a network by its I<node ID>. A I<node ID> is simply a
41     unique string chosen manually or assigned by L<AnyEvent::MP> in some way
42     (UNIX nodename, random string...).
43    
44     Here is a diagram about how I<nodes>, I<ports> and UNIX processes relate
45     to each other. The setup consists of two nodes (more are of course
46     possible): Node C<A> (in UNIX process 7066) with the ports C<ABC> and
47     C<DEF>. And the node C<B> (in UNIX process 8321) with the ports C<FOO> and
48     C<BAR>.
49 elmex 1.17
50    
51     |- PID: 7066 -| |- PID: 8321 -|
52     | | | |
53     | Node ID: A | | Node ID: B |
54     | | | |
55     | Port ABC =|= <----\ /-----> =|= Port FOO |
56     | | X | |
57     | Port DEF =|= <----/ \-----> =|= Port BAR |
58     | | | |
59     |-------------| |-------------|
60    
61 root 1.23 The strings for the I<port IDs> here are just for illustrative
62     purposes: Even though I<ports> in L<AnyEvent::MP> are also identified by
63 root 1.43 strings, they can't be chosen manually and are assigned by the system
64 root 1.23 dynamically. These I<port IDs> are unique within a network and can also be
65 root 1.46 used to identify senders, or even as message tags for instance.
66 root 1.23
67     The next sections will explain the API of L<AnyEvent::MP> by going through
68     a few simple examples. Later some more complex idioms are introduced,
69     which are hopefully useful to solve some real world problems.
70 root 1.8
71 root 1.39 =head2 Passing Your First Message
72 elmex 1.16
73 root 1.46 For starters, let's have a look at the messaging API. The following
74     example is just a demo to show the basic elements of message passing with
75 root 1.24 L<AnyEvent::MP>.
76    
77     The example should print: C<Ending with: 123>, in a rather complicated
78     way, by passing some message to a port.
79 elmex 1.16
80     use AnyEvent;
81     use AnyEvent::MP;
82    
83     my $end_cv = AnyEvent->condvar;
84    
85     my $port = port;
86    
87     rcv $port, test => sub {
88     my ($data) = @_;
89     $end_cv->send ($data);
90     };
91    
92     snd $port, test => 123;
93    
94     print "Ending with: " . $end_cv->recv . "\n";
95    
96 root 1.24 It already uses most of the essential functions inside
97 root 1.46 L<AnyEvent::MP>: First there is the C<port> function which creates a
98 root 1.24 I<port> and will return it's I<port ID>, a simple string.
99    
100     This I<port ID> can be used to send messages to the port and install
101     handlers to receive messages on the port. Since it is a simple string
102     it can be safely passed to other I<nodes> in the network when you want
103     to refer to that specific port (usually used for RPC, where you need
104     to tell the other end which I<port> to send the reply to - messages in
105     L<AnyEvent::MP> have a destination, but no source).
106 elmex 1.17
107 root 1.24 The next function is C<rcv>:
108 elmex 1.16
109 elmex 1.17 rcv $port, test => sub { ... };
110 elmex 1.16
111 root 1.24 It installs a receiver callback on the I<port> that specified as the first
112     argument (it only works for "local" ports, i.e. ports created on the same
113     node). The next argument, in this example C<test>, specifies a I<tag> to
114     match. This means that whenever a message with the first element being
115     the string C<test> is received, the callback is called with the remaining
116 elmex 1.17 parts of that message.
117    
118 root 1.24 Messages can be sent with the C<snd> function, which is used like this in
119     the example above:
120 elmex 1.17
121     snd $port, test => 123;
122    
123 root 1.24 This will send the message C<'test', 123> to the I<port> with the I<port
124     ID> stored in C<$port>. Since in this case the receiver has a I<tag> match
125     on C<test> it will call the callback with the first argument being the
126     number C<123>.
127    
128 root 1.43 The callback is a typical AnyEvent idiom: the callback just passes
129 root 1.24 that number on to the I<condition variable> C<$end_cv> which will then
130     pass the value to the print. Condition variables are out of the scope
131     of this tutorial and not often used with ports, so please consult the
132 elmex 1.17 L<AnyEvent::Intro> about them.
133    
134 root 1.24 Passing messages inside just one process is boring. Before we can move on
135     and do interprocess message passing we first have to make sure some things
136     have been set up correctly for our nodes to talk to each other.
137 elmex 1.17
138 root 1.39 =head2 System Requirements and System Setup
139 elmex 1.17
140 root 1.25 Before we can start with real IPC we have to make sure some things work on
141     your system.
142 elmex 1.17
143 root 1.25 First we have to setup a I<shared secret>: for two L<AnyEvent::MP>
144     I<nodes> to be able to communicate with each other over the network it is
145     necessary to setup the same I<shared secret> for both of them, so they can
146     prove their trustworthyness to each other.
147 elmex 1.17
148     The easiest way is to set this up is to use the F<aemp> utility:
149    
150     aemp gensecret
151    
152 root 1.25 This creates a F<$HOME/.perl-anyevent-mp> config file and generates a
153     random shared secret. You can copy this file to any other system and
154     then communicate over the network (via TCP) with it. You can also select
155     your own shared secret (F<aemp setsecret>) and for increased security
156     requirements you can even create (or configure) a TLS certificate (F<aemp
157     gencert>), causing connections to not just be securely authenticated, but
158     also to be encrypted and protected against tinkering.
159    
160     Connections will only be successfully established when the I<nodes>
161     that want to connect to each other have the same I<shared secret> (or
162     successfully verify the TLS certificate of the other side, in which case
163     no shared secret is required).
164 elmex 1.17
165     B<If something does not work as expected, and for example tcpdump shows
166     that the connections are closed almost immediately, you should make sure
167     that F<~/.perl-anyevent-mp> is the same on all hosts/user accounts that
168     you try to connect with each other!>
169 elmex 1.16
170 root 1.25 Thats is all for now, you will find some more advanced fiddling with the
171     C<aemp> utility later.
172    
173 root 1.35 =head2 Shooting the Trouble
174    
175     Sometimes things go wrong, and AnyEvent::MP, being a professional module,
176 root 1.43 does not gratuitously spill out messages to your screen.
177 root 1.35
178     To help troubleshooting any issues, there are two environment variables
179 root 1.55 that you can set. The first, C<AE_VERBOSE> sets the logging level of
180     L<AnyEvent::Log>, which AnyEvent::MP uses. The default is C<3>, which
181     means nothing much is printed. You can increase it to C<8> or C<9> to get
182     more verbose output. This is example output when starting a node (somewhat
183     abridged to get shorter lines):
184    
185     2012-03-22 01:41:43.59 debug AE::Util: using Guard module to implement guards.
186     2012-03-22 01:41:43.62 debug AE::MP::Kernel: node cerebro/slwK2LEq7O starting up.
187     2012-03-22 01:41:43.62 debug AE::MP::Kernel: node listens on [10.0.0.1:52110].
188     2012-03-22 01:41:43.62 trace AE::MP::Kernel: trying connect to seed node 10.0.0.19:4040.
189     2012-03-22 01:41:43.66 trace AE::MP::Transport: 10.0.0.19:4040 connected as rain
190     2012-03-22 01:41:43.66 info AE::MP::Kernel: rain is up ()
191    
192     A lot of info, but at least you can see that it does something. To only
193     get info about AnyEvent::MP, you can use C<AE_LOG=AnyEvent::MP=+log> in
194     your environment.
195 root 1.35
196     The other environment variable that can be useful is
197     C<PERL_ANYEVENT_MP_TRACE>, which, when set to a true value, will cause
198 root 1.46 most messages that are sent or received to be printed. For example, F<aemp
199     restart rijk> might output these message exchanges:
200 root 1.35
201 root 1.46 SND rijk <- [null,"eval","AnyEvent::Watchdog::Util::restart; ()","aemp/cerebro/z4kUPp2JT4#b"]
202     SND rain <- [null,"g_slave",{"'l":{"aemp/cerebro/z4kUPp2JT4":["10.0.0.1:48168"]}}]
203     SND rain <- [null,"g_find","rijk"]
204     RCV rain -> ["","g_found","rijk",["10.0.0.23:4040"]]
205     RCV rijk -> ["b",""]
206 elmex 1.18
207 root 1.30 =head1 PART 1: Passing Messages Between Processes
208 elmex 1.18
209     =head2 The Receiver
210    
211 root 1.25 Lets split the previous example up into two programs: one that contains
212     the sender and one for the receiver. First the receiver application, in
213     full:
214 elmex 1.18
215     use AnyEvent;
216     use AnyEvent::MP;
217    
218 root 1.45 configure nodeid => "eg_receiver/%u", binds => ["*:4040"];
219 elmex 1.18
220     my $port = port;
221 root 1.47 db_set eg_receivers => $port;
222 elmex 1.18
223     rcv $port, test => sub {
224     my ($data, $reply_port) = @_;
225    
226     print "Received data: " . $data . "\n";
227     };
228    
229     AnyEvent->condvar->recv;
230    
231 root 1.51 Now, that wasn't too bad, was it? OK, let's go through the new functions
232 root 1.47 that have been used.
233 elmex 1.18
234 root 1.44 =head3 C<configure> and Joining and Maintaining the Network
235 elmex 1.18
236 root 1.47 First let's have a look at C<configure>:
237 elmex 1.18
238 root 1.47 configure nodeid => "eg_receiver/%u", binds => ["*:4040"];
239 elmex 1.18
240     Before we are able to send messages to other nodes we have to initialise
241 root 1.26 ourself to become a "distributed node". Initialising a node means naming
242 root 1.47 the node and binding some TCP listeners so that other nodes can
243     contact it.
244    
245     Additionally, to actually link all nodes in a network together, you can
246     specify a number of seed addresses, which will be used by the node to
247     connect itself into an existing network, as we will see shortly.
248 root 1.26
249 root 1.28 All of this (and more) can be passed to the C<configure> function - later
250     we will see how we can do all this without even passing anything to
251     C<configure>!
252    
253     The first parameter, C<nodeid>, specified the node ID (in this case
254 root 1.47 C<eg_receiver/%u> - the default is to use the node name of the current
255     host plus C</%u>, which goves the node a name with a random suffix to
256     make it unique, but for this example we want the node to have a bit more
257     personality, and name it C<eg_receiver> with a random suffix.
258    
259     Why the random suffix? Node IDs need to be unique within the network and
260     appending a random suffix is the easiest way to do that.
261 root 1.28
262     The second parameter, C<binds>, specifies a list of C<address:port> pairs
263     to bind TCP listeners on. The special "address" of C<*> means to bind on
264 root 1.47 every local IP address (this might not work on every OS, so explicit IP
265     addresses are best).
266 root 1.28
267     The reason to bind on a TCP port is not just that other nodes can connect
268     to us: if no binds are specified, the node will still bind on a dynamic
269     port on all local addresses - but in this case we won't know the port, and
270     cannot tell other nodes to connect to it as seed node.
271    
272 root 1.47 Now, a I<seed> is simply the TCP address of some other node in the
273     network, often the same string as used for the C<binds> parameter of the
274     other node. The need for seeds is easy to explain: I<somehow> the nodes
275     of an aemp network have to find each other, and often this means over the
276     internet. So broadcasts are out.
277    
278 root 1.56 Instead, a node usually specifies the addresses of one or few (for
279     redundancy) other nodes, some of which should be up. Two nodes can set
280     each other as seeds without any issues. You could even specify all nodes
281     as seeds for all nodes, for total redundancy. But the common case is to
282     have some more or less central, stable servers running seed services for
283     other nodes.
284 root 1.47
285     All you need to do to ensure that an AnyEvent::MP network connects
286 root 1.54 together is to make sure that all seed nodes are connected together via
287     their seed connections, i.e., all connections from seed nodes to I<their>
288 root 1.56 seed nodes form a connected graph.
289 root 1.47
290     A node tries to keep connections open to all of it's seed nodes at all
291     times, while other connections are made on demand only.
292    
293 root 1.56 The simplest way to do that would be for all nodes to use the same seed
294     nodes: seed nodes would seed each other, and all other nodes would connect
295     to the seed nodes.
296    
297 root 1.47 All of this ensures that the network stays one network - even if all the
298     nodes in one half of the net are separated from the nodes in the other
299     half by some network problem, once that is over, they will eventually
300     become a single network again.
301    
302     In addition to creating the network, a node also expects the seed nodes to
303 root 1.54 run the shared database service - if need be, by automatically starting
304     it, so you don't normally need to configure this explicitly.
305 root 1.47
306     The process of joining a network takes time, during which the node
307     is already running. This means it takes time until the node is
308     fully connected, and information about services in the network are
309 root 1.54 available. This is why most AnyEvent::MP programs either just register
310     themselves in the database and wait to be "found" by others, or they start
311     to monitor the database until some nodes of the required type show up.
312 root 1.47
313     We will see how this is done later, in the sender program.
314 elmex 1.19
315 root 1.28 =head3 Registering the Receiver
316 elmex 1.19
317 root 1.47 Coming back to our example, after the node has been configured for network
318     access, it is time to publish some service, namely the receive service.
319 elmex 1.19
320 root 1.47 For that, let's look at the next lines:
321 elmex 1.19
322     my $port = port;
323 root 1.47 db_set eg_receivers => $port;
324 elmex 1.19
325 root 1.27 The C<port> function has already been discussed. It simply creates a new
326 root 1.51 I<port> and returns the I<port ID>. The C<db_set> function, however, is
327 root 1.47 new: The first argument is the name of a I<database family> and the second
328     argument is the name of a I<subkey> within that family. The third argument
329     would be the I<value> to be associated with the family and subkey, but,
330     since it is missing, it will simply be C<undef>.
331    
332 root 1.51 What is a "family" you wonder? Well, AnyEvent::MP comes with a distributed
333     database. This database runs on so-called "global" nodes, which usually
334     are the seed nodes of your network. The database structure is "simply" a
335     hash of hashes of values.
336 root 1.47
337 root 1.51 To illustrate this with Perl syntax, assume the database was stored in
338     C<%DB>, then the C<db_set> function more or less would do this:
339 root 1.47
340     $DB{eg_receivers}{$port} = undef;
341    
342     So the ominous "family" selects a hash in the database, and the "subkey"
343 root 1.51 is simply the key in this hash - C<db_set> very much works like this
344 root 1.47 assignment.
345    
346     The family namespace is shared by all nodes in a network, so the names
347     should be reasonably unique, for example, they could start with the name
348 root 1.48 of your module, or the name of the program, using your port name or node
349     name as subkey.
350 root 1.27
351 root 1.47 The purpose behind adding this key to the database is that the sender can
352     look it up and find our port. We will shortly see how.
353 root 1.27
354     The last step in the example is to set up a receiver callback for those
355     messages, just as was discussed in the first example. We again match
356     for the tag C<test>. The difference is that this time we don't exit the
357     application after receiving the first message. Instead we continue to wait
358     for new messages indefinitely.
359 elmex 1.19
360 elmex 1.20 =head2 The Sender
361 root 1.8
362 root 1.48 OK, now let's take a look at the sender code:
363 root 1.4
364 elmex 1.1 use AnyEvent;
365     use AnyEvent::MP;
366    
367 root 1.45 configure nodeid => "eg_sender/%u", seeds => ["*:4040"];
368 elmex 1.1
369 root 1.47 my $guard = db_mon eg_receivers => sub {
370 root 1.50 my ($family, $a, $c, $d) = @_;
371 root 1.47 return unless %$family;
372    
373     # now there are some receivers, send them a message
374 root 1.50 snd $_ => test => time
375 root 1.47 for keys %$family;
376     };
377 elmex 1.1
378     AnyEvent->condvar->recv;
379    
380 root 1.28 It's even less code. The C<configure> serves the same purpose as in the
381 root 1.48 receiver, but instead of specifying binds we specify a list of seeds - the
382     only seed happens to be the same as the bind used by the receiver, which
383 root 1.47 therefore becomes our seed node.
384 root 1.27
385 root 1.48 Remember the part about having to wait till things become available? Well,
386     after configure returns, nothing has been done yet - the node is not
387     connected to the network, knows nothing about the database contents, and
388     it can take ages (for a computer :) for this situation to change.
389 root 1.47
390     Therefore, the sender waits, in this case by using the C<db_mon>
391     function. This function registers an interest in a specific database
392 root 1.48 family (in this case C<eg_receivers>). Each time something inside the
393     family changes (a key is added, changed or deleted), it will call our
394     callback with the family hash as first argument, and the list of keys as
395     second argument.
396    
397     The callback only checks whether the C<%$family> has is empty - if it is,
398     then it doesn't do anything. But eventually the family will contain the
399     port subkey we set in the sender. Then it will send a message to it (and
400     any other receiver in the same family). Likewise, should the receiver go
401     away and come back, or should another receiver come up, it will again send
402     a message to all of them.
403 root 1.47
404     You can experiment by having multiple receivers - you have to change the
405     "binds" parameter in the receiver to the seeds used in the sender to start
406     up additional receivers, but then you can start as many as you like. If
407     you specify proper IP addresses for the seeds, you can even run them on
408     different computers.
409    
410     Each time you start the sender, it will send a message to all receivers it
411 root 1.48 finds (you have to interrupt it manually afterwards).
412 root 1.47
413 root 1.51 Additional experiments you could try include using
414     C<PERL_ANYEVENT_MP_TRACE=1> to see which messages are exchanged, or
415     starting the sender before the receiver and see how long it then takes to
416     find the receiver.
417 root 1.27
418 root 1.28 =head3 Splitting Network Configuration and Application Code
419    
420 root 1.49 OK, so far, this works reasonably. In the real world, however, the person
421     configuring your application to run on a specific network (the end user
422     or network administrator) is often different to the person coding the
423     application.
424 root 1.28
425     Or to put it differently: the arguments passed to configure are usually
426 root 1.49 provided not by the programmer, but by whoever is deploying the program -
427     even in the example above, we would like to be able to just start senders
428     and receivers without having to patch the programs.
429 root 1.28
430     To make this easy, AnyEvent::MP supports a simple configuration database,
431     using profiles, which can be managed using the F<aemp> command-line
432 root 1.49 utility (yes, this section is about the advanced tinkering mentioned
433 root 1.30 before).
434 root 1.28
435     When you change both programs above to simply call
436    
437     configure;
438    
439     then AnyEvent::MP tries to look up a profile using the current node name
440     in its configuration database, falling back to some global default.
441    
442     You can run "generic" nodes using the F<aemp> utility as well, and we will
443     exploit this in the following way: we configure a profile "seed" and run
444     a node using it, whose sole purpose is to be a seed node for our example
445     programs.
446    
447     We bind the seed node to port 4040 on all interfaces:
448    
449 root 1.29 aemp profile seed binds "*:4040"
450 root 1.28
451     And we configure all nodes to use this as seed node (this only works when
452 root 1.51 running on the same host, for multiple machines you would replace the C<*>
453     by the IP address or hostname of the node running the seed), by changing
454     the global settings shared between all profiles:
455 root 1.28
456 root 1.49 aemp seeds "*:4040"
457 root 1.28
458     Then we run the seed node:
459    
460     aemp run profile seed
461    
462 root 1.49 After that, we can start as many other nodes as we want, and they will
463     all use our generic seed node to discover each other. The reason we can
464     start our existing programs even though they specify "incompatible"
465     parameters to C<configure> is that the configuration file (by default)
466     takes precedence over any arguments passed to C<configure>.
467 elmex 1.7
468 root 1.30 That's all for now - next we will teach you about monitoring by writing a
469     simple chat client and server :)
470    
471     =head1 PART 2: Monitoring, Supervising, Exception Handling and Recovery
472    
473     That's a mouthful, so what does it mean? Our previous example is what one
474     could call "very loosely coupled" - the sender doesn't care about whether
475     there are any receivers, and the receivers do not care if there is any
476     sender.
477    
478     This can work fine for simple services, but most real-world applications
479     want to ensure that the side they are expecting to be there is actually
480     there. Going one step further: most bigger real-world applications even
481     want to ensure that if some component is missing, or has crashed, it will
482     still be there, by recovering and restarting the service.
483    
484     AnyEvent::MP supports this by catching exceptions and network problems,
485 root 1.49 and notifying interested parties of these.
486 root 1.30
487 root 1.41 =head2 Exceptions, Port Context, Network Errors and Monitors
488 root 1.30
489     =head3 Exceptions
490    
491 root 1.49 Exceptions are handled on a per-port basis: all receive callbacks are
492     executed in a special context, the so-called I<port-context>: code
493     that throws an otherwise uncaught exception will cause the port to be
494     C<kil>led. Killed ports are destroyed automatically (killing ports is
495     actually the only way to free ports).
496 root 1.30
497 root 1.49 Ports can be monitored, even from a different node and host, and when a
498     port is killed, any entity monitoring it will be notified.
499 root 1.30
500     Here is a simple example:
501    
502     use AnyEvent::MP;
503    
504     # create a port, it always dies
505     my $port = port { die "oops" };
506    
507     # monitor it
508     mon $port, sub {
509     warn "$port was killed (with reason @_)";
510     };
511    
512     # now send it some message, causing it to die:
513     snd $port;
514    
515 root 1.49 AnyEvent->condvar->recv;
516    
517 root 1.30 It first creates a port whose only action is to throw an exception,
518     and the monitors it with the C<mon> function. Afterwards it sends it a
519     message, causing it to die and call the monitoring callback:
520    
521     anon/6WmIpj.a was killed (with reason die oops at xxx line 5.) at xxx line 9.
522    
523 root 1.49 The callback was actually passed two arguments: C<die>, to indicate it
524     did throw an I<exception> as opposed to, say, a network error, and the
525     exception message itself.
526 root 1.30
527     What happens when a port is killed before we have a chance to monitor
528     it? Granted, this is highly unlikely in our example, but when you program
529     in a network this can easily happen due to races between nodes.
530    
531     use AnyEvent::MP;
532    
533     my $port = port { die "oops" };
534    
535     snd $port;
536    
537     mon $port, sub {
538     warn "$port was killed (with reason @_)";
539     };
540    
541 root 1.49 AnyEvent->condvar->recv;
542    
543 root 1.51 This time we will get something else:
544 root 1.30
545 root 1.51 2012-03-21 00:50:36 <2> unmonitored local port fADb died with reason: die oops at - line 3.
546     anon/fADb was killed (with reason no_such_port cannot monitor nonexistent port)
547 root 1.30
548 root 1.51 The first line is a warning that is printed when a port dies that isn't
549     being monitored, because that is normally a bug. When later a C<mon> is
550     attempted, it is immediately killed, because the port is already gone. The
551     kill reason is now C<no_such_port> with some descriptive (we hope) error
552     message.
553 root 1.30
554 root 1.51 As you probably suspect from these examples, the kill reason is usually
555     some identifier as first argument and a human-readable error message as
556     second argument - all kill reasons by AnyEvent::MP itself follow this
557     pattern. But the kill reason can be anything: it is simply a list of
558     values you can choose yourself. It can even be nothing (an empty list) -
559     this is called a "normal" kill.
560    
561     Apart from die'ing, you can kill ports manually using the C<kil>
562     function. Using the C<kil> function will be treated like an error when a
563     non-empty reason is specified:
564 root 1.30
565 root 1.51 kil $port, custom_error => "don't like your steenking face";
566 root 1.30
567 root 1.51 And a I<normal> kill without any reason arguments:
568 root 1.30
569     kil $port;
570    
571     By now you probably wonder what this "normal" kill business is: A common
572     idiom is to not specify a callback to C<mon>, but another port, such as
573     C<$SELF>:
574    
575     mon $port, $SELF;
576    
577 root 1.51 This basically means "monitor $port and kill me when it crashes" - and
578     the thing is, a "normal" kill does not count as a crash. This way you can
579     easily link ports together and make them crash together on errors, while
580     allowing you to remove a port silently when it has done it's job properly.
581 root 1.30
582 root 1.34 =head3 Port Context
583    
584 root 1.51 Code runs in the so-called "port context". That means C<$SELF> contains
585     its own port ID and exceptions that the code throws will be caught.
586 root 1.34
587     Since AnyEvent::MP is event-based, it is not uncommon to register
588 root 1.51 callbacks from within C<rcv> handlers. As example, assume that the
589     following port receive handler wants to C<die> a second later, using
590     C<after>:
591 root 1.34
592     my $port = port {
593     after 1, sub { die "oops" };
594     };
595    
596 root 1.51 If you try this out, you would find it does not work - when the C<after>
597     callback is executed, it does not run in the port context anymore, so
598     exceptions will not be caught.
599 root 1.34
600 root 1.41 For these cases, AnyEvent::MP exports a special "closure constructor"
601 root 1.51 called C<psub>, which works mostly like perl's built-in C<sub>:
602 root 1.34
603     my $port = port {
604     after 1, psub { die "oops" };
605     };
606    
607 root 1.51 C<psub> remembers the port context and returns a code reference. When the
608     code reference is invoked, it will run the code block within the context
609     that it was created in, so exception handling once more works as expected.
610 root 1.34
611 root 1.49 There is even a way to temporarily execute code in the context of some
612 root 1.41 port, namely C<peval>:
613    
614     peval $port, sub {
615     # die'ing here will kil $port
616     };
617    
618     The C<peval> function temporarily replaces C<$SELF> by the given C<$port>
619     and then executes the given sub in a port context.
620    
621 root 1.30 =head3 Network Errors and the AEMP Guarantee
622    
623 root 1.52 Earlier we mentioned another important source of monitoring failures:
624     network problems. When a node loses connection to another node, it will
625     invoke all monitoring actions, just as if the port was killed, I<even if
626     it is possible that the port is still happily alive on another node> (not
627     being able to talk to a node means we have no clue what's going on with
628     it, it could be crashed, but also still running without knowing we lost
629     the connection).
630 root 1.30
631 root 1.52 So another way to view monitors is: "notify me when some of my messages
632 root 1.30 couldn't be delivered". AEMP has a guarantee about message delivery to a
633     port: After starting a monitor, any message sent to a port will either
634     be delivered, or, when it is lost, any further messages will also be lost
635 elmex 1.31 until the monitoring action is invoked. After that, further messages
636 root 1.30 I<might> get delivered again.
637    
638     This doesn't sound like a very big guarantee, but it is kind of the best
639 root 1.52 you can get while staying sane: Specifically, it means that there will be
640     no "holes" in the message sequence: all messages sent are delivered in
641     order, without any of them missing in between, and when some were lost,
642     you I<will> be notified of that, so you can take recovery action.
643 root 1.30
644 root 1.49 And, obviously, the guarantee only works in the presence of
645     correctly-working hardware, and no relevant bugs inside AEMP itself.
646    
647 root 1.30 =head3 Supervising
648    
649 root 1.49 OK, so how is this crashing-everything-stuff going to make applications
650 root 1.52 I<more> stable? Well, in fact, the goal is not really to make them
651     more stable, but to make them more resilient against actual errors
652     and crashes. And this is not done by crashing I<everything>, but by
653     crashing everything except a I<supervisor> that then cleans up and sgtarts
654     everything again.
655 root 1.30
656 elmex 1.31 A supervisor is simply some code that ensures that an application (or a
657 root 1.49 part of it) is running, and if it crashes, is restarted properly. That is,
658     it supervises a service by starting and restarting it, as necessary.
659 root 1.30
660     To show how to do all this we will create a simple chat server that can
661     handle many chat clients. Both server and clients can be killed and
662 root 1.49 restarted, and even crash, to some extent, without disturbing the chat
663     functionality.
664 root 1.30
665     =head2 Chatting, the Resilient Way
666    
667     Without further ado, here is the chat server (to run it, we assume the
668 root 1.49 set-up explained earlier, with a separate F<aemp run seed> node):
669 root 1.30
670     use common::sense;
671     use AnyEvent::MP;
672    
673     configure;
674    
675     my %clients;
676    
677     sub msg {
678     print "relaying: $_[0]\n";
679     snd $_, $_[0]
680     for values %clients;
681     }
682    
683     our $server = port;
684    
685     rcv $server, join => sub {
686     my ($client, $nick) = @_;
687    
688     $clients{$client} = $client;
689    
690     mon $client, sub {
691     delete $clients{$client};
692     msg "$nick (quits, @_)";
693     };
694     msg "$nick (joins)";
695     };
696    
697     rcv $server, privmsg => sub {
698     my ($nick, $msg) = @_;
699     msg "$nick: $msg";
700     };
701    
702 root 1.49 db_set eg_chat_server => $server;
703 root 1.30
704     warn "server ready.\n";
705    
706     AnyEvent->condvar->recv;
707    
708 elmex 1.31 Looks like a lot, but it is actually quite simple: after your usual
709 root 1.30 preamble (this time we use common sense), we define a helper function that
710     sends some message to every registered chat client:
711    
712     sub msg {
713     print "relaying: $_[0]\n";
714     snd $_, $_[0]
715     for values %clients;
716     }
717    
718     The clients are stored in the hash C<%client>. Then we define a server
719     port and install two receivers on it, C<join>, which is sent by clients
720     to join the chat, and C<privmsg>, that clients use to send actual chat
721     messages.
722    
723     C<join> is most complicated. It expects the client port and the nickname
724     to be passed in the message, and registers the client in C<%clients>.
725    
726     rcv $server, join => sub {
727     my ($client, $nick) = @_;
728    
729     $clients{$client} = $client;
730    
731     The next step is to monitor the client. The monitoring action removes the
732     client and sends a quit message with the error to all remaining clients.
733    
734     mon $client, sub {
735     delete $clients{$client};
736     msg "$nick (quits, @_)";
737     };
738    
739     And finally, it creates a join message and sends it to all clients.
740    
741     msg "$nick (joins)";
742     };
743    
744     The C<privmsg> callback simply broadcasts the message to all clients:
745    
746     rcv $server, privmsg => sub {
747     my ($nick, $msg) = @_;
748     msg "$nick: $msg";
749     };
750    
751 elmex 1.31 And finally, the server registers itself in the server group, so that
752 root 1.30 clients can find it:
753    
754 root 1.52 db_set eg_chat_server => $server;
755 root 1.30
756     Well, well... and where is this supervisor stuff? Well... we cheated,
757     it's not there. To not overcomplicate the example, we only put it into
758     the..... CLIENT!
759    
760     =head3 The Client, and a Supervisor!
761    
762     Again, here is the client, including supervisor, which makes it a bit
763     longer:
764    
765     use common::sense;
766     use AnyEvent::MP;
767    
768 root 1.49 my $nick = shift || "anonymous";
769 root 1.30
770     configure;
771    
772     my ($client, $server);
773    
774     sub server_connect {
775 root 1.49 my $db_mon;
776     $db_mon = db_mon eg_chat_server => sub {
777     return unless %{ $_[0] };
778     undef $db_mon;
779    
780     print "\rconnecting...\n";
781    
782     $client = port { print "\r \r@_\n> " };
783     mon $client, sub {
784     print "\rdisconnected @_\n";
785     &server_connect;
786     };
787 root 1.30
788 root 1.49 $server = (keys %{ $_[0] })[0];
789 root 1.30
790 root 1.49 snd $server, join => $client, $nick;
791     mon $server, $client;
792 root 1.30 };
793     }
794    
795     server_connect;
796    
797 root 1.34 my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub {
798 root 1.30 chomp (my $line = <STDIN>);
799     print "> ";
800     snd $server, privmsg => $nick, $line
801     if $server;
802     });
803    
804     $| = 1;
805     print "> ";
806     AnyEvent->condvar->recv;
807    
808     The first thing the client does is to store the nick name (which is
809     expected as the only command line argument) in C<$nick>, for further
810     usage.
811    
812     The next relevant thing is... finally... the supervisor:
813    
814     sub server_connect {
815 root 1.52 my $db_mon;
816     $db_mon = db_mon eg_chat_server => sub {
817     return unless %{ $_[0] };
818     undef $db_mon; # stop monitoring
819 root 1.30
820 root 1.52 This monitors the C<eg_chat_server> database family. It waits until a
821     chat server becomes available. When that happens, it "connects" to it
822     by creating a client port that receives and prints chat messages, and
823     monitoring it:
824 root 1.30
825     $client = port { print "\r \r@_\n> " };
826     mon $client, sub {
827     print "\rdisconnected @_\n";
828     &server_connect;
829     };
830    
831 root 1.52 If the client port dies (for whatever reason), the "supervisor" will start
832     looking for a server again - the semantics of C<db_mon> ensure that it
833     will immediately find it if there is a server port.
834    
835     After this, everything is ready: the client will send a C<join> message
836     with its local port to the server, and start monitoring it:
837    
838     $server = (keys %{ $_[0] })[0];
839 root 1.30
840     snd $server, join => $client, $nick;
841     mon $server, $client;
842     }
843    
844 root 1.52 This second monitor will ensure that, when the server port crashes or goes
845     away (e.g. due to network problems), the client port will be killed as
846     well. This tells the user that the client was disconnected, and will then
847     start to connect the server again.
848 root 1.30
849     The rest of the program deals with the boring details of actually invoking
850     the supervisor function to start the whole client process and handle the
851     actual terminal input, sending it to the server.
852    
853 root 1.52 Now... the "supervisor" in this example is a bit of a cheat - it doesn't
854     really clean up much (because the cleanup done by AnyEvent::MP suffices),
855     and there isn't much of a restarting action either - if the server isn't
856     there because it crashed, well, it isn't there.
857    
858     In the real world, one would often add a timeout that would trigger when
859     the server couldn't be found within some time limit, and then complain,
860     or even try to start a new server. Or the supervisor would have to do
861     some real cleanups, such as rolling back database transactions when the
862     database thread crashes. For this simple chat server, however, this simple
863     supervisor works fine. Hopefully future versions of AnyEvent::MP will
864     offer some predefined supervisors, for now you will have to code it on
865     your own.
866    
867 elmex 1.31 You should now try to start the server and one or more clients in different
868 root 1.30 terminal windows (and the seed node):
869    
870     perl eg/chat_client nick1
871     perl eg/chat_client nick2
872     perl eg/chat_server
873     aemp run profile seed
874    
875     And then you can experiment with chatting, killing one or more clients, or
876     stopping and restarting the server, to see the monitoring in action.
877    
878 root 1.33 The crucial point you should understand from this example is that
879     monitoring is usually symmetric: when you monitor some other port,
880     potentially on another node, that other port usually should monitor you,
881     too, so when the connection dies, both ports get killed, or at least both
882     sides can take corrective action. Exceptions are "servers" that serve
883     multiple clients at once and might only wish to clean up, and supervisors,
884     who of course should not normally get killed (unless they, too, have a
885     supervisor).
886    
887 root 1.52 If you often think in object-oriented terms, then you can think of a port
888     as an object: C<port> is the constructor, the receive callbacks set by
889     C<rcv> act as methods, the C<kil> function becomes the explicit destructor
890     and C<mon> installs a destructor hook. Unlike conventional object oriented
891     programming, it can make sense to exchange port IDs more freely (for
892     example, to monitor one port from another), because it is cheap to send
893     port IDs over the network, and AnyEvent::MP blurs the distinction between
894     local and remote ports.
895    
896     Lastly, there is ample room for improvement in this example: the server
897     should probably remember the nickname in the C<join> handler instead of
898     expecting it in every chat message, it should probably monitor itself, and
899     the client should not try to send any messages unless a server is actually
900     connected.
901 root 1.30
902     =head1 PART 3: TIMTOWTDI: Virtual Connections
903    
904 root 1.34 The chat system developed in the previous sections is very "traditional"
905     in a way: you start some server(s) and some clients statically and they
906     start talking to each other.
907    
908     Sometimes applications work more like "services": They can run on almost
909 root 1.52 any node and even talk to copies of themselves on other nodes in case they
910     are distributed. The L<AnyEvent::MP::Global> service for example monitors
911     nodes joining the network and sometimes even starts itself on other nodes.
912    
913     One good way to design such services is to put them into a module and
914     create "virtual connections" to other nodes. We call this the "bridge
915     head" method, because you start by I<creating a remote port> (the bridge
916 root 1.34 head) and from that you start to bootstrap your application.
917    
918 root 1.52 Since that sounds rather theoretical, let us redesign the chat server and
919 root 1.34 client using this design method.
920    
921 root 1.52 As usual, we start with the full program - here is the server:
922 root 1.34
923     use common::sense;
924     use AnyEvent::MP;
925    
926     configure;
927    
928 root 1.52 db_set eg_chat_server2 => $NODE;
929 root 1.34
930     my %clients;
931    
932     sub msg {
933     print "relaying: $_[0]\n";
934     snd $_, $_[0]
935     for values %clients;
936     }
937    
938     sub client_connect {
939     my ($client, $nick) = @_;
940    
941     mon $client;
942 root 1.52 mon $client, psub {
943 root 1.34 delete $clients{$client};
944     msg "$nick (quits, @_)";
945     };
946    
947     $clients{$client} = $client;
948    
949     msg "$nick (joins)";
950    
951     rcv $SELF, sub { msg "$nick: $_[0]" };
952     }
953    
954     warn "server ready.\n";
955    
956     AnyEvent->condvar->recv;
957    
958 root 1.39 It starts out not much different then the previous example, except that
959 root 1.52 this time, we register the node port in the database and not a port we
960     created - the clients only want to know which node the server should
961     be running on, and there can only be one such server (or service) per
962     node. In fact, the clients could also use some kind of election mechanism,
963     to find the node with lowest node ID, or lowest load, or something like
964     that.
965    
966     The much more interesting difference to the previous server is that
967     indeed no server port is created - the server consists only of code,
968     and "does" nothing by itself. All it "does" is to define a function
969     named C<client_connect>, which expects a client port and a nick name as
970     arguments. It then monitors the client port and binds a receive callback
971     on C<$SELF>, which expects messages that in turn are broadcast to all
972     clients.
973 root 1.34
974     The two C<mon> calls are a bit tricky - the first C<mon> is a shorthand
975     for C<mon $client, $SELF>. The second does the normal "client has gone
976 root 1.52 away" clean-up action.
977 root 1.34
978 root 1.52 The last line, the C<rcv $SELF>, is a good hint that something interesting
979     is going on. And indeed, when looking at the client code, you can see a
980     new function, C<spawn>:
981     #todo#
982 root 1.34
983     use common::sense;
984     use AnyEvent::MP;
985    
986     my $nick = shift;
987    
988     configure;
989    
990     $| = 1;
991    
992     my $port = port;
993    
994     my ($client, $server);
995    
996     sub server_connect {
997 root 1.40 my $servernodes = grp_get "eg_chat_server2"
998 root 1.34 or return after 1, \&server_connect;
999    
1000     print "\rconnecting...\n";
1001    
1002     $client = port { print "\r \r@_\n> " };
1003     mon $client, sub {
1004     print "\rdisconnected @_\n";
1005     &server_connect;
1006     };
1007    
1008     $server = spawn $servernodes->[0], "::client_connect", $client, $nick;
1009     mon $server, $client;
1010     }
1011    
1012     server_connect;
1013    
1014     my $w = AnyEvent->io (fh => 0, poll => 'r', cb => sub {
1015     chomp (my $line = <STDIN>);
1016     print "> ";
1017     snd $server, $line
1018     if $server;
1019     });
1020    
1021     print "> ";
1022     AnyEvent->condvar->recv;
1023    
1024     The client is quite similar to the previous one, but instead of contacting
1025 root 1.39 the server I<port> (which no longer exists), it C<spawn>s (creates) a new
1026     the server I<port on node>:
1027 root 1.34
1028     $server = spawn $servernodes->[0], "::client_connect", $client, $nick;
1029     mon $server, $client;
1030    
1031 root 1.39 And of course the first thing after creating it is monitoring it.
1032 root 1.34
1033 root 1.52 Phew, let's go through this in slow motion: the C<spawn> function creates
1034     a new port on a remote node and returns its port ID. After creating
1035     the port it calls a function on the remote node, passing any remaining
1036     arguments to it, and - most importantly - executes the function within
1037     the context of the new port, so it can be manipulated by referring to
1038     C<$SELF>. The init function can reside in a module (actually it normally
1039     I<should> reside in a module) - AnyEvent::MP will automatically load the
1040     module if the function isn't defined.
1041 root 1.39
1042     The C<spawn> function returns immediately, which means you can instantly
1043 root 1.34 send messages to the port, long before the remote node has even heard
1044     of our request to create a port on it. In fact, the remote node might
1045     not even be running. Despite these troubling facts, everything should
1046     work just fine: if the node isn't running (or the init function throws an
1047     exception), then the monitor will trigger because the port doesn't exist.
1048    
1049     If the spawn message gets delivered, but the monitoring message is not
1050 root 1.39 because of network problems (extremely unlikely, but monitoring, after
1051     all, is implemented by passing a message, and messages can get lost), then
1052     this connection loss will eventually trigger the monitoring action. On the
1053     remote node (which in return monitors the client) the port will also be
1054     cleaned up on connection loss. When the remote node comes up again and our
1055     monitoring message can be delivered, it will instantly fail because the
1056     port has been cleaned up in the meantime.
1057 root 1.34
1058     If your head is spinning by now, that's fine - just keep in mind, after
1059 root 1.52 creating a port using C<spawn>, monitor it on the local node, and monitor
1060     "the other side" from the remote node, and all will be cleaned up just
1061     fine.
1062 root 1.34
1063 root 1.36 =head2 Services
1064 root 1.34
1065 root 1.53 Above it was mentioned that C<spawn> automatically loads modules. This can
1066     be exploited in various useful ways.
1067 root 1.36
1068     Assume for a moment you put the server into a file called
1069     F<mymod/chatserver.pm> reachable from the current directory. Then you
1070     could run a node there with:
1071    
1072     aemp run
1073    
1074     The other nodes could C<spawn> the server by using
1075 root 1.53 C<mymod::chatserver::client_connect> as init function - without any other
1076     configuration.
1077 root 1.36
1078 root 1.53 Likewise, when you have some service that starts automatically when loaded
1079     (similar to AnyEvent::MP::Global), then you can configure this service
1080     statically:
1081 root 1.36
1082     aemp profile mysrvnode services mymod::service::
1083     aemp run profile mysrvnode
1084    
1085 root 1.39 And the module will automatically be loaded in the node, as specifying a
1086 root 1.38 module name (with C<::>-suffix) will simply load the module, which is then
1087     free to do whatever it wants.
1088 root 1.36
1089     Of course, you can also do it in the much more standard way by writing
1090     a module (e.g. C<BK::Backend::IRC>), installing it as part of a module
1091 root 1.53 distribution and then configure nodes. For example, if I wanted to run the
1092 root 1.36 Bummskraut IRC backend on a machine named "ruth", I could do this:
1093    
1094     aemp profile ruth addservice BK::Backend::IRC::
1095    
1096 root 1.43 And any F<aemp run> on that host will automatically have the Bummskraut
1097     IRC backend running.
1098 root 1.36
1099 root 1.53 There are plenty of possibilities you can use - it's all up to you how you
1100 root 1.36 structure your application.
1101 elmex 1.7
1102 root 1.42 =head1 PART 4: Coro::MP - selective receive
1103    
1104     Not all problems lend themselves naturally to an event-based solution:
1105     sometimes things are easier if you can decide in what order you want to
1106 root 1.53 receive messages, regardless of the order in which they were sent.
1107 root 1.42
1108     In these cases, L<Coro::MP> can provide a nice solution: instead of
1109 root 1.53 registering callbacks for each message type, C<Coro::MP> attaches a
1110 root 1.42 (coro-) thread to a port. The thread can then opt to selectively receive
1111     messages it is interested in. Other messages are not lost, but queued, and
1112     can be received at a later time.
1113    
1114 root 1.43 The C<Coro::MP> module is not part of L<AnyEvent::MP>, but a separate
1115 root 1.42 module. It is, however, tightly integrated into C<AnyEvent::MP> - the
1116     ports it creates are fully compatible to C<AnyEvent::MP> ports.
1117    
1118     In fact, C<Coro::MP> is more of an extension than a separate module: all
1119     functions exported by C<AnyEvent::MP> are exported by it as well.
1120    
1121     To illustrate how programing with C<Coro::MP> looks like, consider the
1122     following (slightly contrived) example: Let's implement a server that
1123     accepts a C<< (write_file =>, $port, $path) >> message with a (source)
1124     port and a filename, followed by as many C<< (data => $port, $data) >>
1125     messages as required to fill the file, followed by an empty C<< (data =>
1126     $port) >> message.
1127    
1128     The server only writes a single file at a time, other requests will stay
1129     in the queue until the current file has been finished.
1130    
1131     Here is an example implementation that uses L<Coro::AIO> and largely
1132     ignores error handling:
1133    
1134     my $ioserver = port_async {
1135     while () {
1136     my ($tag, $port, $path) = get_cond;
1137    
1138     $tag eq "write_file"
1139     or die "only write_file messages expected";
1140    
1141     my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666
1142     or die "$path: $!";
1143    
1144     while () {
1145     my (undef, undef, $data) = get_cond {
1146     $_[0] eq "data" && $_[1] eq $port
1147     } 5
1148     or die "timeout waiting for data message from $port\n";
1149    
1150     length $data or last;
1151    
1152     aio_write $fh, undef, undef, $data, 0;
1153     };
1154     }
1155     };
1156    
1157     mon $ioserver, sub {
1158     warn "ioserver was killed: @_\n";
1159     };
1160    
1161 root 1.53 Let's go through it, section by section.
1162 root 1.42
1163     my $ioserver = port_async {
1164    
1165 root 1.43 Ports can be created by attaching a thread to an existing port via
1166 root 1.53 C<rcv_async>, or as in this example, by calling C<port_async> with the
1167     code to execute as a thread. The C<async> component comes from the fact
1168     that threads are created using the C<Coro::async> function.
1169 root 1.42
1170     The thread runs in a normal port context (so C<$SELF> is set). In
1171     addition, when the thread returns, it will be C<kil> I<normally>, i.e.
1172     without a reason argument.
1173    
1174     while () {
1175     my ($tag, $port, $path) = get_cond;
1176     or die "only write_file messages expected";
1177    
1178 root 1.53 The thread is supposed to serve many file writes, which is why it
1179     executes in a loop. The first thing it does is fetch the next message,
1180     using C<get_cond>, the "conditional message get". Without arguments, it
1181     merely fetches the I<next> message from the queue, which I<must> be a
1182     C<write_file> message.
1183 root 1.42
1184     The message contains the C<$path> to the file, which is then created:
1185    
1186     my $fh = aio_open $path, O_WRONLY|O_CREAT, 0666
1187     or die "$path: $!";
1188    
1189     Then we enter a loop again, to serve as many C<data> messages as
1190 root 1.43 necessary:
1191 root 1.42
1192     while () {
1193     my (undef, undef, $data) = get_cond {
1194     $_[0] eq "data" && $_[1] eq $port
1195     } 5
1196     or die "timeout waiting for data message from $port\n";
1197    
1198     This time, the condition is not empty, but instead a code block: similarly
1199     to grep, the code block will be called with C<@_> set to each message in
1200     the queue, and it has to return whether it wants to receive the message or
1201     not.
1202    
1203     In this case we are interested in C<data> messages (C<< $_[0] eq "data"
1204     >>), whose first element is the source port (C<< $_[1] eq $port >>).
1205    
1206     The condition must be this strict, as it is possible to receive both
1207     C<write_file> messages and C<data> messages from other ports while we
1208     handle the file writing.
1209    
1210 root 1.53 The lone C<5> argument at the end is a timeout - when no matching message
1211     is received within C<5> seconds, we assume an error and C<die>.
1212 root 1.42
1213     When an empty C<data> message is received we are done and can close the
1214     file (which is done automatically as C<$fh> goes out of scope):
1215    
1216     length $data or last;
1217    
1218     Otherwise we need to write the data:
1219    
1220     aio_write $fh, undef, undef, $data, 0;
1221    
1222 root 1.53 And that's basically it. Note that every port thread should have some
1223     kind of supervisor. In our case, the supervisor simply prints any error
1224     message:
1225 root 1.42
1226     mon $ioserver, sub {
1227     warn "ioserver was killed: @_\n";
1228     };
1229    
1230     Here is a usage example:
1231    
1232     port_async {
1233     snd $ioserver, write_file => $SELF, "/tmp/unsafe";
1234     snd $ioserver, data => $SELF, "abc\n";
1235     snd $ioserver, data => $SELF, "def\n";
1236     snd $ioserver, data => $SELF;
1237     };
1238    
1239     The messages are sent without any flow control or acknowledgement (feel
1240     free to improve). Also, the source port does not actually need to be a
1241     port - any unique ID will do - but port identifiers happen to be a simple
1242     source of network-wide unique IDs.
1243    
1244     Apart from C<get_cond> as seen above, there are other ways to receive
1245     messages. The C<write_file> message above could also selectively be
1246     received using a C<get> call:
1247    
1248     my ($port, $path) = get "write_file";
1249    
1250     This is simpler, but when some other code part sends an unexpected message
1251     to the C<$ioserver> it will stay in the queue forever. As a rule of thumb,
1252     every threaded port should have a "fetch next message unconditionally"
1253     somewhere, to avoid filling up the queue.
1254    
1255 root 1.53 Finally, it is also possible to use more switch-like C<get_conds>:
1256 root 1.42
1257     get_cond {
1258     $_[0] eq "msg1" and return sub {
1259     my (undef, @msg1_data) = @_;
1260     ...;
1261     };
1262    
1263     $_[0] eq "msg2" and return sub {
1264     my (undef, @msg2_data) = @_;
1265     ...;
1266     };
1267    
1268     die "unexpected message $_[0] received";
1269     };
1270    
1271 root 1.37 =head1 THE END
1272    
1273     This is the end of this introduction, but hopefully not the end of
1274 root 1.43 your career as AEMP user. I hope the tutorial was enough to make the
1275 root 1.37 basic concepts clear. Keep in mind that distributed programming is not
1276 root 1.53 completely trivial, in fact, it's pretty complicated. We hope AEMP makes
1277     it simpler and will be useful to create exciting new applications.
1278 root 1.37
1279 elmex 1.1 =head1 SEE ALSO
1280    
1281     L<AnyEvent::MP>
1282    
1283 elmex 1.20 L<AnyEvent::MP::Global>
1284    
1285 root 1.42 L<Coro::MP>
1286    
1287 root 1.34 L<AnyEvent>
1288    
1289 elmex 1.1 =head1 AUTHOR
1290    
1291     Robin Redeker <elmex@ta-sa.org>
1292 root 1.32 Marc Lehmann <schmorp@schmorp.de>
1293 root 1.4