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/cvs/Guard/Guard.pm
Revision: 1.11
Committed: Sat Dec 13 18:51:19 2008 UTC (15 years, 5 months ago) by root
Branch: MAIN
Changes since 1.10: +3 -1 lines
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# User Rev Content
1 root 1.1 =head1 NAME
2    
3     Guard - safe cleanup blocks
4    
5     =head1 SYNOPSIS
6    
7 root 1.9 use Guard;
8    
9     # temporarily chdir to "/etc" directory, but make sure
10     # to go back to "/" no matter how myfun exits:
11     sub myfun {
12     scope_guard { chdir "/" };
13     chdir "/etc";
14    
15     call_function_that_might_die_or_other_fun_stuff;
16     }
17 root 1.4
18 root 1.1 =head1 DESCRIPTION
19    
20     This module implements so-called "guards". A guard is something (usually
21     an object) that "guards" a resource, ensuring that it is cleaned up when
22     expected.
23    
24     Specifically, this module supports two different types of guards: guard
25     objects, which execute a given code block when destroyed, and scoped
26     guards, which are tied to the scope exit.
27    
28 root 1.2 =head1 FUNCTIONS
29    
30     This module currently exports the C<scope_guard> and C<guard> functions by
31     default.
32    
33 root 1.1 =over 4
34    
35     =cut
36    
37     package Guard;
38    
39     BEGIN {
40 root 1.3 $VERSION = '0.1';
41 root 1.1 @ISA = qw(Exporter);
42 root 1.3 @EXPORT = qw(guard scope_guard);
43 root 1.1
44     require Exporter;
45    
46     require XSLoader;
47     XSLoader::load Guard, $VERSION;
48     }
49    
50     our $DIED = sub { warn "$@" };
51    
52     =item scope_guard BLOCK
53    
54     Registers a block that is executed when the current scope (block,
55     function, method, eval etc.) is exited.
56    
57 root 1.8 See the EXCEPTIONS section for an explanation of how exceptions
58     (i.e. C<die>) are handled inside guard blocks.
59    
60 root 1.2 The description below sounds a bit complicated, but that's just because
61     C<scope_guard> tries to get even corner cases "right": the goal is to
62     provide you with a rock solid clean up tool.
63    
64 root 1.8 The behaviour is similar to this code fragment:
65 root 1.1
66     eval ... code following scope_guard ...
67     {
68     local $@;
69     eval BLOCK;
70     eval { $Guard::DIED->() } if $@;
71     }
72 root 1.2 die if $@;
73 root 1.1
74     Except it is much faster, and the whole thing gets executed even when the
75     BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
76    
77 root 1.4 If multiple BLOCKs are registered to the same scope, they will be executed
78 root 1.8 in reverse order. Other scope-related things such as C<local> are managed
79     via the same mechanism, so variables C<local>ised I<after> calling
80     C<scope_guard> will be restored when the guard runs.
81 root 1.1
82 root 1.4 Example: temporarily change the timezone for the current process,
83     ensuring it will be reset when the C<if> scope is exited:
84    
85     use Guard;
86     use POSIX ();
87    
88     if ($need_to_switch_tz) {
89     # make sure we call tzset after $ENV{TZ} has been restored
90     scope_guard { POSIX::tzset };
91 root 1.1
92 root 1.4 # localise after the scope_guard, so it gets undone in time
93     local $ENV{TZ} = "Europe/London";
94     POSIX::tzset;
95 root 1.1
96 root 1.4 # do something with the new timezone
97 root 1.1 }
98    
99     =item my $guard = guard BLOCK
100    
101     Behaves the same as C<scope_guard>, except that instead of executing
102     the block on scope exit, it returns an object whose lifetime determines
103     when the BLOCK gets executed: when the last reference to the object gets
104     destroyed, the BLOCK gets executed as with C<scope_guard>.
105    
106     The returned object can be copied as many times as you want.
107    
108 root 1.8 See the EXCEPTIONS section for an explanation of how exceptions
109     (i.e. C<die>) are handled inside guard blocks.
110 root 1.1
111     Example: acquire a Coro::Semaphore for a second by registering a
112 root 1.10 timer. The timer callback references the guard used to unlock it
113     again. (Please ignore the fact that C<Coro::Semaphore> has a C<guard>
114     method that does this already):
115 root 1.1
116 root 1.9 use Guard;
117 root 1.1 use AnyEvent;
118     use Coro::Semaphore;
119    
120     my $sem = new Coro::Semaphore;
121    
122 root 1.9 sub lock_for_a_second {
123 root 1.1 $sem->down;
124     my $guard = guard { $sem->up };
125    
126     my $timer;
127     $timer = AnyEvent->timer (after => 1, sub {
128     # do something
129     undef $sem;
130     undef $timer;
131     });
132     }
133    
134     The advantage of doing this with a guard instead of simply calling C<<
135     $sem->down >> in the callback is that you can opt not to create the timer,
136     or your code can throw an exception before it can create the timer, or you
137     can create multiple timers or other event watchers and only when the last
138 root 1.11 one gets executed will the lock be unlocked. Using the C<guard>, you do
139     not have to worry about catching all the places where you have to unlock
140     the semaphore.
141 root 1.1
142     =item Guard::cancel $guard
143    
144     Calling this function will "disable" the guard object returned by the
145     C<guard> function, i.e. it will free the BLOCK originally passed to
146     C<guard >and will arrange for the BLOCK not to be executed.
147    
148     This can be useful when you use C<guard> to create a fatal cleanup handler
149     and later decide it is no longer needed.
150    
151     =cut
152    
153     1;
154    
155     =back
156    
157     =head1 EXCEPTIONS
158    
159 root 1.5 Guard blocks should not normally throw exceptions (that is, C<die>). After
160 root 1.1 all, they are usually used to clean up after such exceptions. However, if
161     something truly exceptional is happening, a guard block should be allowed
162     to die. Also, programming errors are a large source of exceptions, and the
163     programmer certainly wants to know about those.
164    
165     Since in most cases, the block executing when the guard gets executes does
166     not know or does not care about the guard blocks, it makes little sense to
167     let containing code handle the exception.
168    
169     Therefore, whenever a guard block throws an exception, it will be caught,
170     and this module will call the code reference stored in C<$Guard::DIED>
171     (with C<$@> set to the actual exception), which is similar to how most
172     event loops handle this case.
173    
174     The code reference stored in C<$Guard::DIED> should not die (behaviour is
175     not guaranteed, but right now, the exception will simply be ignored).
176    
177     The default for C<$Guard::DIED> is to call C<warn "$@">.
178    
179     =head1 AUTHOR
180    
181     Marc Lehmann <schmorp@schmorp.de>
182     http://home.schmorp.de/
183    
184     =head1 THANKS
185    
186 root 1.6 Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
187     solution to the problem of exceptions.
188 root 1.1
189     =cut
190