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/cvs/Guard/Guard.pm
Revision: 1.9
Committed: Sat Dec 13 18:49:22 2008 UTC (15 years, 5 months ago) by root
Branch: MAIN
Changes since 1.8: +12 -11 lines
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# User Rev Content
1 root 1.1 =head1 NAME
2    
3     Guard - safe cleanup blocks
4    
5     =head1 SYNOPSIS
6    
7 root 1.9 use Guard;
8    
9     # temporarily chdir to "/etc" directory, but make sure
10     # to go back to "/" no matter how myfun exits:
11     sub myfun {
12     scope_guard { chdir "/" };
13     chdir "/etc";
14    
15     call_function_that_might_die_or_other_fun_stuff;
16     }
17 root 1.4
18 root 1.1 =head1 DESCRIPTION
19    
20     This module implements so-called "guards". A guard is something (usually
21     an object) that "guards" a resource, ensuring that it is cleaned up when
22     expected.
23    
24     Specifically, this module supports two different types of guards: guard
25     objects, which execute a given code block when destroyed, and scoped
26     guards, which are tied to the scope exit.
27    
28 root 1.2 =head1 FUNCTIONS
29    
30     This module currently exports the C<scope_guard> and C<guard> functions by
31     default.
32    
33 root 1.1 =over 4
34    
35     =cut
36    
37     package Guard;
38    
39     BEGIN {
40 root 1.3 $VERSION = '0.1';
41 root 1.1 @ISA = qw(Exporter);
42 root 1.3 @EXPORT = qw(guard scope_guard);
43 root 1.1
44     require Exporter;
45    
46     require XSLoader;
47     XSLoader::load Guard, $VERSION;
48     }
49    
50     our $DIED = sub { warn "$@" };
51    
52     =item scope_guard BLOCK
53    
54     Registers a block that is executed when the current scope (block,
55     function, method, eval etc.) is exited.
56    
57 root 1.8 See the EXCEPTIONS section for an explanation of how exceptions
58     (i.e. C<die>) are handled inside guard blocks.
59    
60 root 1.2 The description below sounds a bit complicated, but that's just because
61     C<scope_guard> tries to get even corner cases "right": the goal is to
62     provide you with a rock solid clean up tool.
63    
64 root 1.8 The behaviour is similar to this code fragment:
65 root 1.1
66     eval ... code following scope_guard ...
67     {
68     local $@;
69     eval BLOCK;
70     eval { $Guard::DIED->() } if $@;
71     }
72 root 1.2 die if $@;
73 root 1.1
74     Except it is much faster, and the whole thing gets executed even when the
75     BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
76    
77 root 1.4 If multiple BLOCKs are registered to the same scope, they will be executed
78 root 1.8 in reverse order. Other scope-related things such as C<local> are managed
79     via the same mechanism, so variables C<local>ised I<after> calling
80     C<scope_guard> will be restored when the guard runs.
81 root 1.1
82 root 1.4 Example: temporarily change the timezone for the current process,
83     ensuring it will be reset when the C<if> scope is exited:
84    
85     use Guard;
86     use POSIX ();
87    
88     if ($need_to_switch_tz) {
89     # make sure we call tzset after $ENV{TZ} has been restored
90     scope_guard { POSIX::tzset };
91 root 1.1
92 root 1.4 # localise after the scope_guard, so it gets undone in time
93     local $ENV{TZ} = "Europe/London";
94     POSIX::tzset;
95 root 1.1
96 root 1.4 # do something with the new timezone
97 root 1.1 }
98    
99     =item my $guard = guard BLOCK
100    
101     Behaves the same as C<scope_guard>, except that instead of executing
102     the block on scope exit, it returns an object whose lifetime determines
103     when the BLOCK gets executed: when the last reference to the object gets
104     destroyed, the BLOCK gets executed as with C<scope_guard>.
105    
106     The returned object can be copied as many times as you want.
107    
108 root 1.8 See the EXCEPTIONS section for an explanation of how exceptions
109     (i.e. C<die>) are handled inside guard blocks.
110 root 1.1
111     Example: acquire a Coro::Semaphore for a second by registering a
112     timer. The timer callback references the guard used to unlock it again.
113    
114 root 1.9 use Guard;
115 root 1.1 use AnyEvent;
116     use Coro::Semaphore;
117    
118     my $sem = new Coro::Semaphore;
119    
120 root 1.9 sub lock_for_a_second {
121 root 1.1 $sem->down;
122     my $guard = guard { $sem->up };
123    
124     my $timer;
125     $timer = AnyEvent->timer (after => 1, sub {
126     # do something
127     undef $sem;
128     undef $timer;
129     });
130     }
131    
132     The advantage of doing this with a guard instead of simply calling C<<
133     $sem->down >> in the callback is that you can opt not to create the timer,
134     or your code can throw an exception before it can create the timer, or you
135     can create multiple timers or other event watchers and only when the last
136     one gets executed will the lock be unlocked.
137    
138     =item Guard::cancel $guard
139    
140     Calling this function will "disable" the guard object returned by the
141     C<guard> function, i.e. it will free the BLOCK originally passed to
142     C<guard >and will arrange for the BLOCK not to be executed.
143    
144     This can be useful when you use C<guard> to create a fatal cleanup handler
145     and later decide it is no longer needed.
146    
147     =cut
148    
149     1;
150    
151     =back
152    
153     =head1 EXCEPTIONS
154    
155 root 1.5 Guard blocks should not normally throw exceptions (that is, C<die>). After
156 root 1.1 all, they are usually used to clean up after such exceptions. However, if
157     something truly exceptional is happening, a guard block should be allowed
158     to die. Also, programming errors are a large source of exceptions, and the
159     programmer certainly wants to know about those.
160    
161     Since in most cases, the block executing when the guard gets executes does
162     not know or does not care about the guard blocks, it makes little sense to
163     let containing code handle the exception.
164    
165     Therefore, whenever a guard block throws an exception, it will be caught,
166     and this module will call the code reference stored in C<$Guard::DIED>
167     (with C<$@> set to the actual exception), which is similar to how most
168     event loops handle this case.
169    
170     The code reference stored in C<$Guard::DIED> should not die (behaviour is
171     not guaranteed, but right now, the exception will simply be ignored).
172    
173     The default for C<$Guard::DIED> is to call C<warn "$@">.
174    
175     =head1 AUTHOR
176    
177     Marc Lehmann <schmorp@schmorp.de>
178     http://home.schmorp.de/
179    
180     =head1 THANKS
181    
182 root 1.6 Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
183     solution to the problem of exceptions.
184 root 1.1
185     =cut
186