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Revision: 1.6
Committed: Fri Mar 12 17:25:58 2010 UTC (14 years, 2 months ago) by root
Branch: MAIN
Changes since 1.5: +23 -24 lines
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# User Rev Content
1 root 1.1 NAME
2 root 1.2 Guard - safe cleanup blocks
3 root 1.1
4     SYNOPSIS
5 root 1.3 use Guard;
6 root 1.5
7     # temporarily chdir to "/etc" directory, but make sure
8 root 1.3 # to go back to "/" no matter how myfun exits:
9     sub myfun {
10     scope_guard { chdir "/" };
11     chdir "/etc";
12 root 1.5
13     code_that_might_die_or_does_other_fun_stuff;
14 root 1.3 }
15 root 1.1
16 root 1.5 # create an object that, when the last reference to it is gone,
17     # invokes the given codeblock:
18     my $guard = guard { print "destroyed!\n" };
19     undef $guard; # probably destroyed here
20    
21 root 1.1 DESCRIPTION
22 root 1.2 This module implements so-called "guards". A guard is something (usually
23     an object) that "guards" a resource, ensuring that it is cleaned up when
24     expected.
25    
26     Specifically, this module supports two different types of guards: guard
27     objects, which execute a given code block when destroyed, and scoped
28     guards, which are tied to the scope exit.
29    
30     FUNCTIONS
31     This module currently exports the "scope_guard" and "guard" functions by
32     default.
33    
34     scope_guard BLOCK
35     Registers a block that is executed when the current scope (block,
36     function, method, eval etc.) is exited.
37    
38 root 1.3 See the EXCEPTIONS section for an explanation of how exceptions
39     (i.e. "die") are handled inside guard blocks.
40    
41 root 1.2 The description below sounds a bit complicated, but that's just
42     because "scope_guard" tries to get even corner cases "right": the
43     goal is to provide you with a rock solid clean up tool.
44    
45 root 1.3 The behaviour is similar to this code fragment:
46 root 1.2
47     eval ... code following scope_guard ...
48     {
49     local $@;
50     eval BLOCK;
51     eval { $Guard::DIED->() } if $@;
52     }
53     die if $@;
54    
55     Except it is much faster, and the whole thing gets executed even
56     when the BLOCK calls "exit", "goto", "last" or escapes via other
57     means.
58    
59 root 1.3 If multiple BLOCKs are registered to the same scope, they will be
60     executed in reverse order. Other scope-related things such as
61     "local" are managed via the same mechanism, so variables "local"ised
62     *after* calling "scope_guard" will be restored when the guard runs.
63    
64     Example: temporarily change the timezone for the current process,
65     ensuring it will be reset when the "if" scope is exited:
66    
67     use Guard;
68     use POSIX ();
69    
70     if ($need_to_switch_tz) {
71     # make sure we call tzset after $ENV{TZ} has been restored
72     scope_guard { POSIX::tzset };
73    
74     # localise after the scope_guard, so it gets undone in time
75     local $ENV{TZ} = "Europe/London";
76     POSIX::tzset;
77 root 1.2
78 root 1.3 # do something with the new timezone
79 root 1.2 }
80    
81     my $guard = guard BLOCK
82     Behaves the same as "scope_guard", except that instead of executing
83     the block on scope exit, it returns an object whose lifetime
84     determines when the BLOCK gets executed: when the last reference to
85     the object gets destroyed, the BLOCK gets executed as with
86     "scope_guard".
87    
88 root 1.3 See the EXCEPTIONS section for an explanation of how exceptions
89     (i.e. "die") are handled inside guard blocks.
90 root 1.2
91     Example: acquire a Coro::Semaphore for a second by registering a
92     timer. The timer callback references the guard used to unlock it
93 root 1.3 again. (Please ignore the fact that "Coro::Semaphore" has a "guard"
94     method that does this already):
95 root 1.2
96 root 1.3 use Guard;
97 root 1.6 use Coro::AnyEvent;
98 root 1.2 use Coro::Semaphore;
99    
100     my $sem = new Coro::Semaphore;
101    
102 root 1.3 sub lock_for_a_second {
103 root 1.2 $sem->down;
104     my $guard = guard { $sem->up };
105    
106 root 1.6 Coro::AnyEvent::sleep 1;
107    
108     # $sem->up gets executed when returning
109 root 1.2 }
110    
111     The advantage of doing this with a guard instead of simply calling
112     "$sem->down" in the callback is that you can opt not to create the
113     timer, or your code can throw an exception before it can create the
114 root 1.6 timer (or the thread gets canceled), or you can create multiple
115     timers or other event watchers and only when the last one gets
116     executed will the lock be unlocked. Using the "guard", you do not
117     have to worry about catching all the places where you have to unlock
118     the semaphore.
119 root 1.2
120 root 1.3 $guard->cancel
121 root 1.2 Calling this function will "disable" the guard object returned by
122     the "guard" function, i.e. it will free the BLOCK originally passed
123     to "guard "and will arrange for the BLOCK not to be executed.
124    
125 root 1.6 This can be useful when you use "guard" to create a cleanup handler
126     to be called under fatal conditions and later decide it is no longer
127     needed.
128 root 1.2
129     EXCEPTIONS
130 root 1.3 Guard blocks should not normally throw exceptions (that is, "die").
131     After all, they are usually used to clean up after such exceptions.
132     However, if something truly exceptional is happening, a guard block
133 root 1.6 should of course be allowed to die. Also, programming errors are a large
134     source of exceptions, and the programmer certainly wants to know about
135     those.
136 root 1.2
137 root 1.4 Since in most cases, the block executing when the guard gets executed
138 root 1.2 does not know or does not care about the guard blocks, it makes little
139     sense to let containing code handle the exception.
140    
141 root 1.6 Therefore, whenever a guard block throws an exception, it will be caught
142     by Guard, followed by calling the code reference stored in $Guard::DIED
143 root 1.4 (with $@ set to the actual exception), which is similar to how most
144     event loops handle this case.
145 root 1.2
146 root 1.6 The default for $Guard::DIED is to call "warn "$@"", i.e. the error is
147     printed as a warning and the program continues.
148 root 1.3
149     The $@ variable will be restored to its value before the guard call in
150     all cases, so guards will not disturb $@ in any way.
151    
152 root 1.2 The code reference stored in $Guard::DIED should not die (behaviour is
153     not guaranteed, but right now, the exception will simply be ignored).
154    
155 root 1.1 AUTHOR
156     Marc Lehmann <schmorp@schmorp.de>
157     http://home.schmorp.de/
158    
159 root 1.2 THANKS
160 root 1.3 Thanks to Marco Maisenhelder, who reminded me of the $Guard::DIED
161     solution to the problem of exceptions.
162 root 1.2
163 root 1.4 SEE ALSO
164 root 1.6 Scope::Guard and Sub::ScopeFinalizer, which actually implement dynamic
165     guards only, not scoped guards, and have a lot higher CPU, memory and
166     typing overhead.
167 root 1.4
168 root 1.6 Hook::Scope, which has apparently never been finished and can corrupt
169 root 1.4 memory when used.
170