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Revision: 1.7
Committed: Sat Jul 2 00:38:44 2011 UTC (12 years, 10 months ago) by root
Branch: MAIN
CVS Tags: rel-1_023, rel-1_022, HEAD
Changes since 1.6: +8 -2 lines
Log Message:
1.022

File Contents

# User Rev Content
1 root 1.1 NAME
2 root 1.2 Guard - safe cleanup blocks
3 root 1.1
4     SYNOPSIS
5 root 1.3 use Guard;
6 root 1.5
7     # temporarily chdir to "/etc" directory, but make sure
8 root 1.3 # to go back to "/" no matter how myfun exits:
9     sub myfun {
10     scope_guard { chdir "/" };
11     chdir "/etc";
12 root 1.5
13     code_that_might_die_or_does_other_fun_stuff;
14 root 1.3 }
15 root 1.1
16 root 1.5 # create an object that, when the last reference to it is gone,
17     # invokes the given codeblock:
18     my $guard = guard { print "destroyed!\n" };
19     undef $guard; # probably destroyed here
20    
21 root 1.1 DESCRIPTION
22 root 1.2 This module implements so-called "guards". A guard is something (usually
23     an object) that "guards" a resource, ensuring that it is cleaned up when
24     expected.
25    
26     Specifically, this module supports two different types of guards: guard
27     objects, which execute a given code block when destroyed, and scoped
28     guards, which are tied to the scope exit.
29    
30     FUNCTIONS
31     This module currently exports the "scope_guard" and "guard" functions by
32     default.
33    
34     scope_guard BLOCK
35 root 1.7 scope_guard ($coderef)
36 root 1.2 Registers a block that is executed when the current scope (block,
37     function, method, eval etc.) is exited.
38    
39 root 1.3 See the EXCEPTIONS section for an explanation of how exceptions
40     (i.e. "die") are handled inside guard blocks.
41    
42 root 1.2 The description below sounds a bit complicated, but that's just
43     because "scope_guard" tries to get even corner cases "right": the
44     goal is to provide you with a rock solid clean up tool.
45    
46 root 1.3 The behaviour is similar to this code fragment:
47 root 1.2
48     eval ... code following scope_guard ...
49     {
50     local $@;
51     eval BLOCK;
52     eval { $Guard::DIED->() } if $@;
53     }
54     die if $@;
55    
56     Except it is much faster, and the whole thing gets executed even
57     when the BLOCK calls "exit", "goto", "last" or escapes via other
58     means.
59    
60 root 1.3 If multiple BLOCKs are registered to the same scope, they will be
61     executed in reverse order. Other scope-related things such as
62     "local" are managed via the same mechanism, so variables "local"ised
63     *after* calling "scope_guard" will be restored when the guard runs.
64    
65     Example: temporarily change the timezone for the current process,
66     ensuring it will be reset when the "if" scope is exited:
67    
68     use Guard;
69     use POSIX ();
70    
71     if ($need_to_switch_tz) {
72     # make sure we call tzset after $ENV{TZ} has been restored
73     scope_guard { POSIX::tzset };
74    
75     # localise after the scope_guard, so it gets undone in time
76     local $ENV{TZ} = "Europe/London";
77     POSIX::tzset;
78 root 1.2
79 root 1.3 # do something with the new timezone
80 root 1.2 }
81    
82     my $guard = guard BLOCK
83 root 1.7 my $guard = guard ($coderef)
84 root 1.2 Behaves the same as "scope_guard", except that instead of executing
85     the block on scope exit, it returns an object whose lifetime
86     determines when the BLOCK gets executed: when the last reference to
87     the object gets destroyed, the BLOCK gets executed as with
88     "scope_guard".
89    
90 root 1.3 See the EXCEPTIONS section for an explanation of how exceptions
91     (i.e. "die") are handled inside guard blocks.
92 root 1.2
93     Example: acquire a Coro::Semaphore for a second by registering a
94     timer. The timer callback references the guard used to unlock it
95 root 1.3 again. (Please ignore the fact that "Coro::Semaphore" has a "guard"
96     method that does this already):
97 root 1.2
98 root 1.3 use Guard;
99 root 1.6 use Coro::AnyEvent;
100 root 1.2 use Coro::Semaphore;
101    
102     my $sem = new Coro::Semaphore;
103    
104 root 1.3 sub lock_for_a_second {
105 root 1.2 $sem->down;
106     my $guard = guard { $sem->up };
107    
108 root 1.6 Coro::AnyEvent::sleep 1;
109    
110     # $sem->up gets executed when returning
111 root 1.2 }
112    
113     The advantage of doing this with a guard instead of simply calling
114     "$sem->down" in the callback is that you can opt not to create the
115     timer, or your code can throw an exception before it can create the
116 root 1.6 timer (or the thread gets canceled), or you can create multiple
117     timers or other event watchers and only when the last one gets
118     executed will the lock be unlocked. Using the "guard", you do not
119     have to worry about catching all the places where you have to unlock
120     the semaphore.
121 root 1.2
122 root 1.3 $guard->cancel
123 root 1.2 Calling this function will "disable" the guard object returned by
124     the "guard" function, i.e. it will free the BLOCK originally passed
125     to "guard "and will arrange for the BLOCK not to be executed.
126    
127 root 1.6 This can be useful when you use "guard" to create a cleanup handler
128     to be called under fatal conditions and later decide it is no longer
129     needed.
130 root 1.2
131     EXCEPTIONS
132 root 1.3 Guard blocks should not normally throw exceptions (that is, "die").
133     After all, they are usually used to clean up after such exceptions.
134     However, if something truly exceptional is happening, a guard block
135 root 1.6 should of course be allowed to die. Also, programming errors are a large
136     source of exceptions, and the programmer certainly wants to know about
137     those.
138 root 1.2
139 root 1.4 Since in most cases, the block executing when the guard gets executed
140 root 1.2 does not know or does not care about the guard blocks, it makes little
141     sense to let containing code handle the exception.
142    
143 root 1.6 Therefore, whenever a guard block throws an exception, it will be caught
144     by Guard, followed by calling the code reference stored in $Guard::DIED
145 root 1.4 (with $@ set to the actual exception), which is similar to how most
146     event loops handle this case.
147 root 1.2
148 root 1.6 The default for $Guard::DIED is to call "warn "$@"", i.e. the error is
149     printed as a warning and the program continues.
150 root 1.3
151     The $@ variable will be restored to its value before the guard call in
152     all cases, so guards will not disturb $@ in any way.
153    
154 root 1.2 The code reference stored in $Guard::DIED should not die (behaviour is
155     not guaranteed, but right now, the exception will simply be ignored).
156    
157 root 1.1 AUTHOR
158     Marc Lehmann <schmorp@schmorp.de>
159     http://home.schmorp.de/
160    
161 root 1.2 THANKS
162 root 1.3 Thanks to Marco Maisenhelder, who reminded me of the $Guard::DIED
163     solution to the problem of exceptions.
164 root 1.2
165 root 1.4 SEE ALSO
166 root 1.7 Scope::Guard and Sub::ScopeFinalizer, which actually implement
167     dynamically scoped guards only, not the lexically scoped guards that
168     their documentation promises, and have a lot higher CPU, memory and
169 root 1.6 typing overhead.
170 root 1.4
171 root 1.6 Hook::Scope, which has apparently never been finished and can corrupt
172 root 1.4 memory when used.
173    
174 root 1.7 Scope::Guard seems to have a big SEE ALSO section for even more modules
175     like it.
176