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NAME |
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Guard - safe cleanup blocks |
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|
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SYNOPSIS |
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use Guard; |
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|
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# temporarily chdir to "/etc" directory, but make sure |
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# to go back to "/" no matter how myfun exits: |
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sub myfun { |
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scope_guard { chdir "/" }; |
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chdir "/etc"; |
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|
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code_that_might_die_or_does_other_fun_stuff; |
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} |
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|
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# create an object that, when the last reference to it is gone, |
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# invokes the given codeblock: |
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my $guard = guard { print "destroyed!\n" }; |
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undef $guard; # probably destroyed here |
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|
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DESCRIPTION |
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This module implements so-called "guards". A guard is something (usually |
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an object) that "guards" a resource, ensuring that it is cleaned up when |
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expected. |
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|
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Specifically, this module supports two different types of guards: guard |
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objects, which execute a given code block when destroyed, and scoped |
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guards, which are tied to the scope exit. |
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|
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FUNCTIONS |
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This module currently exports the "scope_guard" and "guard" functions by |
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default. |
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|
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scope_guard BLOCK |
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Registers a block that is executed when the current scope (block, |
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function, method, eval etc.) is exited. |
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|
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See the EXCEPTIONS section for an explanation of how exceptions |
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(i.e. "die") are handled inside guard blocks. |
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|
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The description below sounds a bit complicated, but that's just |
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because "scope_guard" tries to get even corner cases "right": the |
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goal is to provide you with a rock solid clean up tool. |
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|
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The behaviour is similar to this code fragment: |
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|
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eval ... code following scope_guard ... |
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{ |
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local $@; |
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eval BLOCK; |
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eval { $Guard::DIED->() } if $@; |
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} |
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die if $@; |
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|
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Except it is much faster, and the whole thing gets executed even |
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when the BLOCK calls "exit", "goto", "last" or escapes via other |
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means. |
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|
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If multiple BLOCKs are registered to the same scope, they will be |
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executed in reverse order. Other scope-related things such as |
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"local" are managed via the same mechanism, so variables "local"ised |
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*after* calling "scope_guard" will be restored when the guard runs. |
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|
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Example: temporarily change the timezone for the current process, |
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ensuring it will be reset when the "if" scope is exited: |
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|
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use Guard; |
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use POSIX (); |
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|
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if ($need_to_switch_tz) { |
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# make sure we call tzset after $ENV{TZ} has been restored |
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scope_guard { POSIX::tzset }; |
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|
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# localise after the scope_guard, so it gets undone in time |
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local $ENV{TZ} = "Europe/London"; |
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POSIX::tzset; |
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|
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# do something with the new timezone |
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} |
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|
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my $guard = guard BLOCK |
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Behaves the same as "scope_guard", except that instead of executing |
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the block on scope exit, it returns an object whose lifetime |
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determines when the BLOCK gets executed: when the last reference to |
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the object gets destroyed, the BLOCK gets executed as with |
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"scope_guard". |
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|
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See the EXCEPTIONS section for an explanation of how exceptions |
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(i.e. "die") are handled inside guard blocks. |
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|
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Example: acquire a Coro::Semaphore for a second by registering a |
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timer. The timer callback references the guard used to unlock it |
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again. (Please ignore the fact that "Coro::Semaphore" has a "guard" |
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method that does this already): |
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|
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use Guard; |
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use Coro::AnyEvent; |
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use Coro::Semaphore; |
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|
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my $sem = new Coro::Semaphore; |
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|
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sub lock_for_a_second { |
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$sem->down; |
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my $guard = guard { $sem->up }; |
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|
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Coro::AnyEvent::sleep 1; |
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|
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# $sem->up gets executed when returning |
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} |
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|
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The advantage of doing this with a guard instead of simply calling |
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"$sem->down" in the callback is that you can opt not to create the |
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timer, or your code can throw an exception before it can create the |
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timer (or the thread gets canceled), or you can create multiple |
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timers or other event watchers and only when the last one gets |
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executed will the lock be unlocked. Using the "guard", you do not |
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have to worry about catching all the places where you have to unlock |
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the semaphore. |
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|
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$guard->cancel |
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Calling this function will "disable" the guard object returned by |
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the "guard" function, i.e. it will free the BLOCK originally passed |
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to "guard "and will arrange for the BLOCK not to be executed. |
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|
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This can be useful when you use "guard" to create a cleanup handler |
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to be called under fatal conditions and later decide it is no longer |
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needed. |
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|
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EXCEPTIONS |
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Guard blocks should not normally throw exceptions (that is, "die"). |
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After all, they are usually used to clean up after such exceptions. |
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However, if something truly exceptional is happening, a guard block |
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should of course be allowed to die. Also, programming errors are a large |
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source of exceptions, and the programmer certainly wants to know about |
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those. |
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|
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Since in most cases, the block executing when the guard gets executed |
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does not know or does not care about the guard blocks, it makes little |
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sense to let containing code handle the exception. |
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|
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Therefore, whenever a guard block throws an exception, it will be caught |
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by Guard, followed by calling the code reference stored in $Guard::DIED |
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(with $@ set to the actual exception), which is similar to how most |
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event loops handle this case. |
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|
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The default for $Guard::DIED is to call "warn "$@"", i.e. the error is |
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printed as a warning and the program continues. |
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|
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The $@ variable will be restored to its value before the guard call in |
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all cases, so guards will not disturb $@ in any way. |
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|
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The code reference stored in $Guard::DIED should not die (behaviour is |
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not guaranteed, but right now, the exception will simply be ignored). |
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|
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AUTHOR |
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Marc Lehmann <schmorp@schmorp.de> |
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http://home.schmorp.de/ |
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|
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THANKS |
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Thanks to Marco Maisenhelder, who reminded me of the $Guard::DIED |
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solution to the problem of exceptions. |
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|
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SEE ALSO |
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Scope::Guard and Sub::ScopeFinalizer, which actually implement dynamic |
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guards only, not scoped guards, and have a lot higher CPU, memory and |
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typing overhead. |
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|
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Hook::Scope, which has apparently never been finished and can corrupt |
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memory when used. |
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