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castle/ (from castle2.0.map/1.5) remove explicit region from maps that are sorted nicely, for higher portability
cave/ (from level1.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability
darcap/
forgotten_town/ (from city.map/1.7) fixaltar: change altars to money and also fix their names
houses/
lynn/ (from castle1.0.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability
pygmy_forest/
quest/ (from fire.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability
temple_justice/
town2/ (from shop_b.map/1.6) fixaltar: change altars to money and also fix their names
undead/ (from undead.1.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability
README 1.1.1.1 (18 years ago) by root: Initial Import
cave_to_dragtrans.map 1.1 (16 years ago) by elmex: removed landbridge to japan boat and added some nice map to get to the island with the boat
dragtrans_to_japboat.map 1.3 (16 years ago) by elmex: longer lines
house1.map 1.4 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
mine_to_island.map 1.3 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
village1.map 1.4 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
11 directories and 6 files shown