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castle/ (from castle2.0.map/1.4) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
cave/ (from level1.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
darcap/
forgotten_town/ (from city.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
houses/
lynn/ (from castle1.0.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
pygmy_forest/
quest/ (from fire.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
temple_justice/
town2/ (from shop_b.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
undead/ (from undead.1.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
README 1.1.1.1 (18 years ago) by root: Initial Import
house1.map 1.3 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
mine_to_island.map 1.3 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
village1.map 1.3 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
11 directories and 4 files shown