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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.97
Committed: Fri May 26 18:28:23 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.96: +21 -21 lines
Log Message:
unbundled CFClient::Texture

File Contents

# User Rev Content
1 root 1.48 #ifdef _WIN32
2 root 1.79 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 root 1.48 # include <malloc.h>
4 root 1.79 # include <windows.h>
5 root 1.75 # pragma warning(disable:4244)
6 root 1.48 #endif
7    
8 root 1.1 #include "EXTERN.h"
9     #include "perl.h"
10     #include "XSUB.h"
11    
12 root 1.80 #include <math.h>
13 root 1.5 #include <string.h>
14 root 1.25 #include <stdio.h>
15 root 1.5
16 root 1.2 #include <SDL.h>
17 root 1.76 #include <SDL_endian.h>
18 root 1.23 #include <SDL_image.h>
19 root 1.52 #include <SDL_mixer.h>
20 root 1.3 #include <SDL_opengl.h>
21 root 1.5
22 root 1.30 #include <glib/gmacros.h>
23    
24 root 1.5 #include <pango/pango.h>
25 root 1.10 #include <pango/pangofc-fontmap.h>
26 root 1.5 #include <pango/pangoft2.h>
27 root 1.76 #include <pango/pangocairo.h>
28 root 1.5
29 root 1.48 #ifndef _WIN32
30     # include <sys/types.h>
31     # include <sys/socket.h>
32     # include <netinet/in.h>
33     # include <netinet/tcp.h>
34     # include <inttypes.h>
35     #else
36     typedef unsigned char uint8_t;
37     typedef unsigned short uint16_t;
38     typedef unsigned int uint32_t;
39     typedef signed char int8_t;
40     typedef signed short int16_t;
41     typedef signed int int32_t;
42     #endif
43 root 1.28
44 root 1.57 #include "glext.h"
45    
46 root 1.29 #define FOW_DARKNESS 32
47    
48     #define MAP_EXTEND_X 32
49     #define MAP_EXTEND_Y 512
50    
51 root 1.63 #define MIN_FONT_HEIGHT 10
52 root 1.58
53 root 1.64 #define GL_CALL(type,func,args) \
54     { \
55     static int init_; \
56     static type fptr_; \
57     \
58     if (!init_) \
59     { \
60     init_ = 1; \
61     fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62     } \
63     \
64     if (fptr_) \
65     fptr_ args; \
66     }
67    
68 root 1.52 typedef Mix_Chunk *CFClient__MixChunk;
69     typedef Mix_Music *CFClient__MixMusic;
70    
71 root 1.61 typedef PangoFontDescription *CFClient__Font;
72 root 1.2
73 root 1.14 typedef struct cf_layout {
74 root 1.76 PangoLayout *pl; // either derived from a cairo or ft2 context
75     int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76     float r, g, b, a; // default color for rgba mode
77 root 1.14 int base_height;
78 root 1.61 CFClient__Font font;
79 root 1.15 } *CFClient__Layout;
80 root 1.14
81 root 1.61 static CFClient__Font default_font;
82 root 1.76 static PangoContext *ft2_context, *cairo_context;
83     static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 root 1.61
85 root 1.14 static void
86 root 1.19 substitute_func (FcPattern *pattern, gpointer data)
87     {
88 root 1.20 FcPatternAddBool (pattern, FC_HINTING , 1);
89 root 1.83 #ifdef _WIN32
90     FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91     #else
92 root 1.82 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93     #endif
94 root 1.19 }
95    
96     static void
97 root 1.61 layout_update_font (CFClient__Layout self)
98 root 1.17 {
99 root 1.19 /* use a random scale factor to account for unknown descenders, 0.8 works
100     * reasonably well with bitstream vera
101     */
102 root 1.61 PangoFontDescription *font = self->font ? self->font : default_font;
103 root 1.46
104 root 1.61 pango_font_description_set_absolute_size (font,
105     MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106 root 1.58
107 root 1.61 pango_layout_set_font_description (self->pl, font);
108 root 1.17 }
109    
110     static void
111 root 1.15 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
112 root 1.14 {
113     pango_layout_get_pixel_size (self->pl, w, h);
114    
115     if (!*w) *w = 1;
116     if (!*h) *h = 1;
117 root 1.76
118     *w = (*w + 3) & ~3;
119 root 1.14 }
120    
121 root 1.42 typedef uint16_t mapface;
122    
123 root 1.28 typedef struct {
124 root 1.30 GLint name;
125     int w, h;
126     float s, t;
127 root 1.39 uint8_t r, g, b, a;
128 root 1.42 } maptex;
129 root 1.30
130     typedef struct {
131 root 1.29 int16_t darkness;
132 root 1.42 mapface face[3];
133 root 1.28 } mapcell;
134    
135     typedef struct {
136 root 1.30 int32_t c0, c1;
137 root 1.28 mapcell *col;
138     } maprow;
139    
140     typedef struct map {
141     int x, y, w, h;
142 root 1.42 int ox, oy; /* offset to virtual global coordinate system */
143 root 1.28 int faces;
144 root 1.30 mapface *face;
145 root 1.28
146 root 1.42 int texs;
147     maptex *tex;
148    
149 root 1.48 int32_t rows;
150 root 1.28 maprow *row;
151     } *CFClient__Map;
152    
153 root 1.30 static char *
154     prepend (char *ptr, int sze, int inc)
155     {
156     char *p;
157    
158     New (0, p, sze + inc, char);
159     Zero (p, inc, char);
160     Move (ptr, p + inc, sze, char);
161     Safefree (ptr);
162    
163     return p;
164     }
165    
166     static char *
167     append (char *ptr, int sze, int inc)
168     {
169     Renew (ptr, sze + inc, char);
170     Zero (ptr + sze, inc, char);
171    
172     return ptr;
173     }
174    
175     #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176     #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177    
178 root 1.42 static maprow *
179     map_get_row (CFClient__Map self, int y)
180     {
181     if (0 > y)
182     {
183     int extend = - y + MAP_EXTEND_Y;
184     Prepend (maprow, self->row, self->rows, extend);
185    
186     self->rows += extend;
187     self->y += extend;
188     y += extend;
189     }
190     else if (y >= self->rows)
191     {
192     int extend = y - self->rows + MAP_EXTEND_Y;
193     Append (maprow, self->row, self->rows, extend);
194     self->rows += extend;
195     }
196    
197     return self->row + y;
198     }
199    
200     static mapcell *
201     row_get_cell (maprow *row, int x)
202     {
203     if (!row->col)
204     {
205     Newz (0, row->col, MAP_EXTEND_X, mapcell);
206     row->c0 = x - MAP_EXTEND_X / 4;
207     row->c1 = row->c0 + MAP_EXTEND_X;
208     }
209    
210     if (row->c0 > x)
211     {
212     int extend = row->c0 - x + MAP_EXTEND_X;
213     Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214     row->c0 -= extend;
215     }
216     else if (x >= row->c1)
217     {
218     int extend = x - row->c1 + MAP_EXTEND_X;
219     Append (mapcell, row->col, row->c1 - row->c0, extend);
220     row->c1 += extend;
221     }
222    
223     return row->col + (x - row->c0);
224     }
225    
226     static mapcell *
227     map_get_cell (CFClient__Map self, int x, int y)
228     {
229     return row_get_cell (map_get_row (self, y), x);
230     }
231    
232 root 1.30 static void
233     map_clear (CFClient__Map self)
234     {
235     int r;
236    
237     for (r = 0; r < self->rows; r++)
238     Safefree (self->row[r].col);
239    
240     Safefree (self->row);
241    
242     self->x = 0;
243     self->y = 0;
244 root 1.42 self->ox = 0;
245     self->oy = 0;
246 root 1.30 self->row = 0;
247     self->rows = 0;
248     }
249    
250 root 1.29 static void
251     map_blank (CFClient__Map self, int x0, int y0, int w, int h)
252     {
253     int x, y;
254 root 1.48 maprow *row;
255 root 1.29
256     for (y = y0; y < y0 + h; y++)
257 root 1.30 if (y >= 0)
258     {
259     if (y >= self->rows)
260     break;
261    
262 root 1.48 row = self->row + y;
263 root 1.30
264     for (x = x0; x < x0 + w; x++)
265     if (x >= row->c0)
266     {
267     if (x >= row->c1)
268     break;
269 root 1.29
270 root 1.31 row->col[x - row->c0].darkness = -1;
271 root 1.30 }
272     }
273 root 1.29 }
274    
275 root 1.56 static void
276 root 1.75 music_finished (void)
277 root 1.56 {
278     SDL_UserEvent ev;
279    
280     ev.type = SDL_USEREVENT;
281     ev.code = 0;
282     ev.data1 = 0;
283     ev.data2 = 0;
284    
285 root 1.57 SDL_PushEvent ((SDL_Event *)&ev);
286 root 1.56 }
287    
288 root 1.71 static void
289     channel_finished (int channel)
290     {
291     SDL_UserEvent ev;
292    
293     ev.type = SDL_USEREVENT;
294     ev.code = 1;
295 root 1.74 ev.data1 = (void *)(long)channel;
296 root 1.71 ev.data2 = 0;
297    
298     SDL_PushEvent ((SDL_Event *)&ev);
299     }
300    
301 root 1.15 MODULE = CFClient PACKAGE = CFClient
302 root 1.1
303 root 1.11 PROTOTYPES: ENABLE
304    
305 root 1.5 BOOT:
306     {
307 root 1.51 HV *stash = gv_stashpv ("CFClient", 1);
308     static const struct {
309     const char *name;
310     IV iv;
311     } *civ, const_iv[] = {
312     # define const_iv(name) { # name, (IV)name }
313     const_iv (SDL_ACTIVEEVENT),
314     const_iv (SDL_KEYDOWN),
315     const_iv (SDL_KEYUP),
316     const_iv (SDL_MOUSEMOTION),
317     const_iv (SDL_MOUSEBUTTONDOWN),
318     const_iv (SDL_MOUSEBUTTONUP),
319     const_iv (SDL_JOYAXISMOTION),
320     const_iv (SDL_JOYBALLMOTION),
321     const_iv (SDL_JOYHATMOTION),
322     const_iv (SDL_JOYBUTTONDOWN),
323     const_iv (SDL_JOYBUTTONUP),
324     const_iv (SDL_QUIT),
325     const_iv (SDL_SYSWMEVENT),
326     const_iv (SDL_EVENT_RESERVEDA),
327     const_iv (SDL_EVENT_RESERVEDB),
328     const_iv (SDL_VIDEORESIZE),
329     const_iv (SDL_VIDEOEXPOSE),
330     const_iv (SDL_USEREVENT),
331     const_iv (SDLK_KP0),
332     const_iv (SDLK_KP1),
333     const_iv (SDLK_KP2),
334     const_iv (SDLK_KP3),
335     const_iv (SDLK_KP4),
336     const_iv (SDLK_KP5),
337     const_iv (SDLK_KP6),
338     const_iv (SDLK_KP7),
339     const_iv (SDLK_KP8),
340     const_iv (SDLK_KP9),
341     const_iv (SDLK_KP_PERIOD),
342     const_iv (SDLK_KP_DIVIDE),
343     const_iv (SDLK_KP_MULTIPLY),
344     const_iv (SDLK_KP_MINUS),
345     const_iv (SDLK_KP_PLUS),
346     const_iv (SDLK_KP_ENTER),
347     const_iv (SDLK_KP_EQUALS),
348     const_iv (SDLK_UP),
349     const_iv (SDLK_DOWN),
350     const_iv (SDLK_RIGHT),
351     const_iv (SDLK_LEFT),
352     const_iv (SDLK_INSERT),
353     const_iv (SDLK_HOME),
354     const_iv (SDLK_END),
355     const_iv (SDLK_PAGEUP),
356     const_iv (SDLK_PAGEDOWN),
357     const_iv (SDLK_F1),
358     const_iv (SDLK_F2),
359     const_iv (SDLK_F3),
360     const_iv (SDLK_F4),
361     const_iv (SDLK_F5),
362     const_iv (SDLK_F6),
363     const_iv (SDLK_F7),
364     const_iv (SDLK_F8),
365     const_iv (SDLK_F9),
366     const_iv (SDLK_F10),
367     const_iv (SDLK_F11),
368     const_iv (SDLK_F12),
369     const_iv (SDLK_F13),
370     const_iv (SDLK_F14),
371     const_iv (SDLK_F15),
372     const_iv (SDLK_NUMLOCK),
373     const_iv (SDLK_CAPSLOCK),
374     const_iv (SDLK_SCROLLOCK),
375     const_iv (SDLK_RSHIFT),
376     const_iv (SDLK_LSHIFT),
377     const_iv (SDLK_RCTRL),
378     const_iv (SDLK_LCTRL),
379     const_iv (SDLK_RALT),
380     const_iv (SDLK_LALT),
381     const_iv (SDLK_RMETA),
382     const_iv (SDLK_LMETA),
383     const_iv (SDLK_LSUPER),
384     const_iv (SDLK_RSUPER),
385     const_iv (SDLK_MODE),
386     const_iv (SDLK_COMPOSE),
387     const_iv (SDLK_HELP),
388     const_iv (SDLK_PRINT),
389     const_iv (SDLK_SYSREQ),
390     const_iv (SDLK_BREAK),
391     const_iv (SDLK_MENU),
392     const_iv (SDLK_POWER),
393     const_iv (SDLK_EURO),
394     const_iv (SDLK_UNDO),
395     const_iv (KMOD_NONE),
396     const_iv (KMOD_LSHIFT),
397     const_iv (KMOD_RSHIFT),
398     const_iv (KMOD_LCTRL),
399     const_iv (KMOD_RCTRL),
400     const_iv (KMOD_LALT),
401     const_iv (KMOD_RALT),
402     const_iv (KMOD_LMETA),
403     const_iv (KMOD_RMETA),
404     const_iv (KMOD_NUM),
405     const_iv (KMOD_CAPS),
406     const_iv (KMOD_MODE),
407     const_iv (KMOD_CTRL),
408     const_iv (KMOD_SHIFT),
409     const_iv (KMOD_ALT),
410     const_iv (KMOD_META)
411     # undef const_iv
412     };
413    
414     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416 root 1.79 }
417 root 1.51
418 root 1.79 void
419     pango_init ()
420     CODE:
421     {
422     // delayed, so it can pick up new fonts added by AddFontResourceEx
423     ft2_fontmap = pango_ft2_font_map_new ();
424     pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425     ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 root 1.76
427 root 1.79 cairo_fontmap = pango_cairo_font_map_get_default ();
428     cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429 root 1.5 }
430    
431 root 1.51 int
432     SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433    
434     void
435     SDL_Quit ()
436    
437     void
438     SDL_ListModes ()
439     PPCODE:
440     {
441     SDL_Rect **m;
442    
443     SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 root 1.88 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 root 1.51
448 root 1.88 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 root 1.89 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450 root 1.85
451 root 1.51 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452     SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453     SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454     SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455    
456     SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457    
458 root 1.53 SDL_EnableUNICODE (1);
459     SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460    
461 root 1.51 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462    
463     if (m && m != (SDL_Rect **)-1)
464     while (*m)
465     {
466     AV *av = newAV ();
467     av_push (av, newSViv ((*m)->w));
468     av_push (av, newSViv ((*m)->h));
469     XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470    
471     ++m;
472     }
473     }
474    
475 root 1.88 char *
476     SDL_GetError ()
477    
478 root 1.51 int
479     SDL_SetVideoMode (int w, int h, int fullscreen)
480     CODE:
481     RETVAL = !!SDL_SetVideoMode (
482     w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483     );
484     SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485     OUTPUT:
486     RETVAL
487    
488 root 1.53 void
489 root 1.54 SDL_GL_SwapBuffers ()
490    
491 root 1.94 char *
492     SDL_GetKeyName (int sym)
493    
494 root 1.54 void
495 root 1.53 SDL_PollEvent ()
496     PPCODE:
497     {
498     SDL_Event ev;
499    
500     while (SDL_PollEvent (&ev))
501     {
502     HV *hv = newHV ();
503     hv_store (hv, "type", 4, newSViv (ev.type), 0);
504 root 1.70
505 root 1.53 switch (ev.type)
506     {
507     case SDL_KEYDOWN:
508     case SDL_KEYUP:
509     hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510     hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511     hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512     hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513     break;
514    
515     case SDL_ACTIVEEVENT:
516     hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517     hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518     break;
519    
520     case SDL_MOUSEMOTION:
521 root 1.94 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522 root 1.93
523 root 1.53 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524     hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525     hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526     hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527     hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528     break;
529    
530     case SDL_MOUSEBUTTONDOWN:
531     case SDL_MOUSEBUTTONUP:
532 root 1.94 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533 root 1.93
534 root 1.53 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535     hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536     hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537     hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 root 1.70 break;
539 root 1.72
540     case SDL_USEREVENT:
541     hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542     hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543     hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544     break;
545 root 1.53 }
546    
547     XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548     }
549     }
550 root 1.52
551     int
552 root 1.73 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 root 1.56 POSTCALL:
554     Mix_HookMusicFinished (music_finished);
555 root 1.71 Mix_ChannelFinished (channel_finished);
556 root 1.52
557     void
558     Mix_CloseAudio ()
559    
560     int
561     Mix_AllocateChannels (int numchans = -1)
562    
563 root 1.10 void
564     lowdelay (int fd, int val = 1)
565     CODE:
566 root 1.48 #ifndef _WIN32
567 root 1.10 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568 root 1.48 #endif
569 root 1.10
570 root 1.5 void
571 root 1.13 add_font (char *file)
572     CODE:
573     FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
574 root 1.79 #ifdef _WIN32
575     // cairo... sigh... requires win2000
576     AddFontResourceEx (file, FR_PRIVATE, 0);
577     #endif
578 root 1.13
579     void
580 root 1.23 load_image_inline (SV *image_)
581     ALIAS:
582     load_image_file = 1
583     PPCODE:
584     {
585     STRLEN image_len;
586     char *image = (char *)SvPVbyte (image_, image_len);
587     SDL_Surface *surface, *surface2;
588     SDL_PixelFormat fmt;
589     SDL_RWops *rw = ix
590     ? SDL_RWFromFile (image, "r")
591     : SDL_RWFromConstMem (image, image_len);
592    
593     if (!rw)
594 root 1.41 croak ("load_image: %s", SDL_GetError ());
595 root 1.23
596     surface = IMG_Load_RW (rw, 1);
597     if (!surface)
598 root 1.41 croak ("load_image: %s", SDL_GetError ());
599 root 1.23
600     fmt.palette = NULL;
601     fmt.BitsPerPixel = 32;
602     fmt.BytesPerPixel = 4;
603 root 1.49 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
604 root 1.23 fmt.Rmask = 0x000000ff;
605     fmt.Gmask = 0x0000ff00;
606     fmt.Bmask = 0x00ff0000;
607     fmt.Amask = 0xff000000;
608 root 1.49 #else
609     fmt.Rmask = 0xff000000;
610     fmt.Gmask = 0x00ff0000;
611     fmt.Bmask = 0x0000ff00;
612     fmt.Amask = 0x000000ff;
613     #endif
614 root 1.23 fmt.Rloss = 0;
615     fmt.Gloss = 0;
616     fmt.Bloss = 0;
617     fmt.Aloss = 0;
618     fmt.Rshift = 0;
619     fmt.Gshift = 8;
620     fmt.Bshift = 16;
621     fmt.Ashift = 24;
622     fmt.colorkey = 0;
623     fmt.alpha = 0;
624    
625     surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626    
627 root 1.39 assert (surface2->pitch == surface2->w * 4);
628    
629 root 1.23 EXTEND (SP, 5);
630     PUSHs (sv_2mortal (newSViv (surface2->w)));
631     PUSHs (sv_2mortal (newSViv (surface2->h)));
632     SDL_LockSurface (surface2);
633     PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634     SDL_UnlockSurface (surface2);
635 root 1.24 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 root 1.23 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 root 1.49 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
638 root 1.23
639     SDL_FreeSurface (surface);
640     SDL_FreeSurface (surface2);
641     }
642    
643 root 1.25 void
644 root 1.39 average (int x, int y, uint32_t *data)
645     PPCODE:
646     {
647     uint32_t r = 0, g = 0, b = 0, a = 0;
648    
649     x = y = x * y;
650    
651     while (x--)
652     {
653     uint32_t p = *data++;
654    
655     r += (p ) & 255;
656     g += (p >> 8) & 255;
657     b += (p >> 16) & 255;
658     a += (p >> 24) & 255;
659     }
660    
661     EXTEND (SP, 4);
662 root 1.40 PUSHs (sv_2mortal (newSViv (r / y)));
663     PUSHs (sv_2mortal (newSViv (g / y)));
664     PUSHs (sv_2mortal (newSViv (b / y)));
665     PUSHs (sv_2mortal (newSViv (a / y)));
666 root 1.39 }
667    
668     void
669 root 1.66 error (char *message)
670     CODE:
671 root 1.86 fprintf (stderr, "ERROR: %s\n", message);
672 root 1.66 #ifdef _WIN32
673 root 1.86 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674 root 1.66 #endif
675    
676     void
677 root 1.25 fatal (char *message)
678     CODE:
679 root 1.86 fprintf (stderr, "FATAL: %s\n", message);
680 root 1.50 #ifdef _WIN32
681 root 1.86 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682 root 1.25 #endif
683     exit (1);
684    
685 root 1.61 MODULE = CFClient PACKAGE = CFClient::Font
686    
687     CFClient::Font
688 root 1.70 new_from_file (SV *class, char *path, int id = 0)
689 root 1.61 CODE:
690     {
691     int count;
692 root 1.70 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 root 1.61 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694     FcPatternDestroy (pattern);
695     }
696     OUTPUT:
697     RETVAL
698    
699     void
700     DESTROY (CFClient::Font self)
701     CODE:
702     pango_font_description_free (self);
703    
704     void
705     make_default (CFClient::Font self)
706     CODE:
707     default_font = self;
708    
709 root 1.15 MODULE = CFClient PACKAGE = CFClient::Layout
710 root 1.14
711 root 1.15 CFClient::Layout
712 root 1.76 new (SV *class, int rgba = 0)
713 root 1.14 CODE:
714 root 1.87 #if _WIN32
715 root 1.96 //rgba = 0;//D make stext nicer, breaks TextView
716 root 1.87 #endif
717 root 1.14 New (0, RETVAL, 1, struct cf_layout);
718 root 1.76
719     RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720     RETVAL->rgba = rgba;
721     RETVAL->r = 1.;
722     RETVAL->g = 1.;
723     RETVAL->b = 1.;
724     RETVAL->a = 1.;
725     RETVAL->base_height = MIN_FONT_HEIGHT;
726     RETVAL->font = 0;
727    
728 root 1.14 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 root 1.76 layout_update_font (RETVAL);
730 root 1.14 OUTPUT:
731     RETVAL
732    
733     void
734 root 1.15 DESTROY (CFClient::Layout self)
735 root 1.14 CODE:
736     g_object_unref (self->pl);
737     Safefree (self);
738 root 1.13
739 root 1.76 int
740     is_rgba (CFClient::Layout self)
741     CODE:
742     RETVAL = self->rgba;
743     OUTPUT:
744     RETVAL
745    
746 root 1.8 void
747 root 1.35 set_text (CFClient::Layout self, SV *text_)
748     CODE:
749     {
750     STRLEN textlen;
751     char *text = SvPVutf8 (text_, textlen);
752    
753     pango_layout_set_text (self->pl, text, textlen);
754     }
755    
756     void
757 root 1.15 set_markup (CFClient::Layout self, SV *text_)
758 root 1.14 CODE:
759 root 1.5 {
760     STRLEN textlen;
761     char *text = SvPVutf8 (text_, textlen);
762 root 1.14
763     pango_layout_set_markup (self->pl, text, textlen);
764     }
765    
766 root 1.46 SV *
767     get_text (CFClient::Layout self)
768     CODE:
769 root 1.47 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 root 1.46 SvUTF8_on (RETVAL);
771     OUTPUT:
772     RETVAL
773    
774 root 1.14 void
775 root 1.76 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776     CODE:
777     self->r = r;
778     self->g = g;
779     self->b = b;
780     self->a = a;
781    
782     void
783 root 1.61 set_font (CFClient::Layout self, CFClient::Font font = 0)
784     CODE:
785     if (self->font != font)
786     {
787     self->font = font;
788     layout_update_font (self);
789     }
790    
791     void
792 root 1.16 set_height (CFClient::Layout self, int base_height)
793     CODE:
794 root 1.61 if (self->base_height != base_height)
795     {
796     self->base_height = base_height;
797     layout_update_font (self);
798     }
799 root 1.16
800     void
801 root 1.15 set_width (CFClient::Layout self, int max_width = -1)
802 root 1.14 CODE:
803     pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804    
805     void
806 root 1.84 set_indent (CFClient::Layout self, int indent)
807     CODE:
808     pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809    
810     void
811     set_spacing (CFClient::Layout self, int spacing)
812     CODE:
813     pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814    
815     void
816     set_ellipsise (CFClient::Layout self, int ellipsise)
817     CODE:
818     pango_layout_set_ellipsize (self->pl,
819     ellipsise == 1 ? PANGO_ELLIPSIZE_START
820     : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821     : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822     : PANGO_ELLIPSIZE_NONE
823     );
824    
825     void
826     set_single_paragraph_mode (CFClient::Layout self, int spm)
827     CODE:
828     pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829    
830     void
831 root 1.15 size (CFClient::Layout self)
832 root 1.14 PPCODE:
833     {
834     int w, h;
835    
836     layout_get_pixel_size (self, &w, &h);
837    
838     EXTEND (SP, 2);
839     PUSHs (sv_2mortal (newSViv (w)));
840     PUSHs (sv_2mortal (newSViv (h)));
841     }
842    
843 root 1.17 int
844     xy_to_index (CFClient::Layout self, int x, int y)
845     CODE:
846     {
847     int index, trailing;
848     pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849     RETVAL = index;
850     }
851     OUTPUT:
852     RETVAL
853    
854     void
855     cursor_pos (CFClient::Layout self, int index)
856     PPCODE:
857     {
858     PangoRectangle strong_pos;
859     pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860 root 1.30
861 root 1.17 EXTEND (SP, 3);
862     PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
863     PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
864     PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
865     }
866    
867 root 1.14 void
868 root 1.15 render (CFClient::Layout self)
869 root 1.14 PPCODE:
870     {
871 root 1.5 SV *retval;
872     int w, h;
873    
874 root 1.14 layout_get_pixel_size (self, &w, &h);
875 root 1.5
876 root 1.76 if (self->rgba)
877     {
878     cairo_surface_t *surface;
879     cairo_t *cairo;
880    
881     retval = newSV (w * h * 4);
882     SvPOK_only (retval);
883     SvCUR_set (retval, w * h * 4);
884    
885     memset (SvPVX (retval), 0, w * h * 4);
886    
887     surface = cairo_image_surface_create_for_data (
888     (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889     cairo = cairo_create (surface);
890     cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891    
892     pango_cairo_show_layout (cairo, self->pl);
893    
894     cairo_destroy (cairo);
895     cairo_surface_destroy (surface);
896    
897     // what a mess, and its premultiplied, too :(
898     {
899     uint32_t *p = (uint32_t *)SvPVX (retval);
900     uint32_t *e = p + w * h;
901 root 1.5
902 root 1.76 while (p < e)
903     {
904     uint32_t rgba = *p;
905     rgba = (rgba >> 24) | (rgba << 8);
906 root 1.87 #if 0
907     #ifdef _WIN32
908     {//D
909     uint8_t r = rgba >> 24;
910     uint8_t g = rgba >> 16;
911     uint8_t b = rgba >> 8;
912     uint8_t a = rgba >> 0;
913    
914     rgba = (rgba & 0xffffff00) | a;
915     }
916     #endif
917     #endif
918 root 1.76 rgba = SDL_SwapBE32 (rgba);
919     *p++ = rgba;
920     }
921     }
922    
923     EXTEND (SP, 5);
924     PUSHs (sv_2mortal (newSViv (w)));
925     PUSHs (sv_2mortal (newSViv (h)));
926     PUSHs (sv_2mortal (retval));
927     PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928     PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929     }
930     else
931     {
932     FT_Bitmap bitmap;
933    
934     retval = newSV (w * h);
935     SvPOK_only (retval);
936     SvCUR_set (retval, w * h);
937    
938     bitmap.rows = h;
939     bitmap.width = w;
940     bitmap.pitch = w;
941     bitmap.buffer = (unsigned char*)SvPVX (retval);
942     bitmap.num_grays = 256;
943     bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944    
945     memset (bitmap.buffer, 0, w * h);
946    
947     pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948 root 1.1
949 root 1.76 EXTEND (SP, 5);
950     PUSHs (sv_2mortal (newSViv (w)));
951     PUSHs (sv_2mortal (newSViv (h)));
952     PUSHs (sv_2mortal (retval));
953     PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954     PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955     }
956 root 1.5 }
957 root 1.11
958 root 1.15 MODULE = CFClient PACKAGE = CFClient::Texture
959 root 1.11
960     void
961 root 1.37 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
962 root 1.12 PROTOTYPE: $$$;$$
963 root 1.76 ALIAS:
964     draw_quad_alpha = 1
965     draw_quad_alpha_premultiplied = 2
966 root 1.11 CODE:
967     {
968 root 1.12 HV *hv = (HV *)SvRV (self);
969 root 1.37 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970     float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 root 1.12 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
972 elmex 1.36 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
973 root 1.12
974     if (items < 5)
975     {
976 root 1.18 w = SvNV (*hv_fetch (hv, "w", 1, 1));
977     h = SvNV (*hv_fetch (hv, "h", 1, 1));
978 root 1.12 }
979    
980 root 1.76 if (ix)
981     {
982     glEnable (GL_BLEND);
983     glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
984 root 1.86 glEnable (GL_ALPHA_TEST);
985     glAlphaFunc (GL_GREATER, 0.01f);
986 root 1.76 }
987    
988 root 1.12 glBindTexture (GL_TEXTURE_2D, name);
989 root 1.76
990     if (wrap_mode)
991     {
992     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
993     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
994     }
995    
996 root 1.12 glBegin (GL_QUADS);
997 root 1.37 glTexCoord2f (0, 0); glVertex2f (x , y );
998     glTexCoord2f (0, t); glVertex2f (x , y + h);
999     glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1000     glTexCoord2f (s, 0); glVertex2f (x + w, y );
1001 root 1.12 glEnd ();
1002 root 1.76
1003     if (ix)
1004 root 1.86 {
1005     glDisable (GL_ALPHA_TEST);
1006     glDisable (GL_BLEND);
1007     }
1008 root 1.11 }
1009 root 1.28
1010     MODULE = CFClient PACKAGE = CFClient::Map
1011    
1012     CFClient::Map
1013     new (SV *class, int map_width, int map_height)
1014     CODE:
1015     New (0, RETVAL, 1, struct map);
1016 root 1.42 RETVAL->x = 0;
1017     RETVAL->y = 0;
1018     RETVAL->w = map_width;
1019     RETVAL->h = map_height;
1020     RETVAL->ox = 0;
1021     RETVAL->oy = 0;
1022 root 1.30 RETVAL->faces = 8192;
1023     Newz (0, RETVAL->face, RETVAL->faces, mapface);
1024 root 1.42 RETVAL->texs = 8192;
1025     Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1026 root 1.28 RETVAL->rows = 0;
1027     RETVAL->row = 0;
1028     OUTPUT:
1029     RETVAL
1030    
1031     void
1032     DESTROY (CFClient::Map self)
1033     CODE:
1034     {
1035 root 1.30 map_clear (self);
1036 root 1.28 Safefree (self->face);
1037 root 1.29 Safefree (self);
1038     }
1039    
1040     void
1041 root 1.30 clear (CFClient::Map self)
1042     CODE:
1043     map_clear (self);
1044    
1045     void
1046 root 1.42 set_face (CFClient::Map self, int face, int texid)
1047 root 1.29 CODE:
1048     {
1049 root 1.42 while (self->faces <= face)
1050 root 1.28 {
1051 root 1.30 Append (mapface, self->face, self->faces, self->faces);
1052 root 1.29 self->faces *= 2;
1053     }
1054 root 1.28
1055 root 1.42 self->face [face] = texid;
1056     }
1057    
1058     void
1059     set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1060     CODE:
1061     {
1062     while (self->texs <= texid)
1063     {
1064     Append (maptex, self->tex, self->texs, self->texs);
1065     self->texs *= 2;
1066     }
1067    
1068 root 1.48 {
1069     maptex *tex = self->tex + texid;
1070 root 1.39
1071 root 1.48 tex->name = name;
1072     tex->w = w;
1073     tex->h = h;
1074     tex->s = s;
1075     tex->t = t;
1076     tex->r = r;
1077     tex->g = g;
1078     tex->b = b;
1079     tex->a = a;
1080     }
1081 root 1.95
1082     // somewhat hackish, but for textures that require it, it really
1083     // improves the look, and most others don't suffer.
1084     glBindTexture (GL_TEXTURE_2D, name);
1085     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1086     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1087 root 1.29 }
1088    
1089 root 1.42 int
1090     ox (CFClient::Map self)
1091     ALIAS:
1092     oy = 1
1093     CODE:
1094     switch (ix)
1095     {
1096     case 0: RETVAL = self->ox; break;
1097     case 1: RETVAL = self->oy; break;
1098     }
1099     OUTPUT:
1100     RETVAL
1101    
1102 root 1.29 void
1103 root 1.43 scroll (CFClient::Map self, int dx, int dy)
1104     CODE:
1105     {
1106 root 1.44 if (dx > 0)
1107     map_blank (self, self->x, self->y, dx - 1, self->h);
1108     else if (dx < 0)
1109     map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1110    
1111     if (dy > 0)
1112     map_blank (self, self->x, self->y, self->w, dy - 1);
1113     else if (dy < 0)
1114     map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1115 root 1.43
1116 root 1.44 self->ox += dx; self->x += dx;
1117     self->oy += dy; self->y += dy;
1118 root 1.43
1119     while (self->y < 0)
1120     {
1121     Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1122    
1123     self->rows += MAP_EXTEND_Y;
1124     self->y += MAP_EXTEND_Y;
1125     }
1126 root 1.44 }
1127 root 1.43
1128 root 1.44 void
1129     map1a_update (CFClient::Map self, SV *data_)
1130     CODE:
1131     {
1132 root 1.30 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1133     uint8_t *data_end = (uint8_t *)SvEND (data_);
1134 root 1.48 mapcell *cell;
1135     int x, y, flags;
1136 root 1.43
1137 root 1.29 while (data < data_end)
1138     {
1139 root 1.48 flags = (data [0] << 8) + data [1]; data += 2;
1140 root 1.30
1141 root 1.48 x = ((flags >> 10) & 63) + self->x;
1142     y = ((flags >> 4) & 63) + self->y;
1143 root 1.29
1144 root 1.48 cell = map_get_cell (self, x, y);
1145 root 1.29
1146     if (flags & 15)
1147     {
1148 root 1.45 if (cell->darkness < 0)
1149 root 1.29 {
1150     cell->darkness = 0;
1151     cell->face [0] = 0;
1152     cell->face [1] = 0;
1153     cell->face [2] = 0;
1154     }
1155 root 1.45
1156 root 1.29 cell->darkness = flags & 8 ? *data++ : 255;
1157    
1158 root 1.42 //TODO: don't trust server data to be in-range(!)
1159    
1160 root 1.29 if (flags & 4)
1161     {
1162 root 1.42 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1163 root 1.29 }
1164    
1165     if (flags & 2)
1166     {
1167 root 1.42 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1168 root 1.29 }
1169    
1170     if (flags & 1)
1171     {
1172 root 1.42 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1173 root 1.29 }
1174     }
1175     else
1176 root 1.31 cell->darkness = -1;
1177 root 1.29 }
1178 root 1.28 }
1179    
1180 root 1.40 SV *
1181 root 1.55 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1182 root 1.40 CODE:
1183     {
1184 root 1.55 int x1, x;
1185     int y1, y;
1186 root 1.40 int z;
1187     SV *map_sv = newSV (w * h * sizeof (uint32_t));
1188     uint32_t *map = (uint32_t *)SvPVX (map_sv);
1189    
1190     SvPOK_only (map_sv);
1191     SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1192    
1193 root 1.55 x0 += self->x; x1 = x0 + w;
1194     y0 += self->y; y1 = y0 + h;
1195 root 1.40
1196     for (y = y0; y < y1; y++)
1197     {
1198     maprow *row = 0 <= y && y < self->rows
1199     ? self->row + y
1200     : 0;
1201    
1202     for (x = x0; x < x1; x++)
1203     {
1204     int r = 32, g = 32, b = 32, a = 192;
1205    
1206     if (row && row->c0 <= x && x < row->c1)
1207     {
1208     mapcell *cell = row->col + (x - row->c0);
1209    
1210     for (z = 0; z <= 0; z++)
1211     {
1212 root 1.42 mapface face = cell->face [z];
1213 root 1.40
1214     if (face)
1215     {
1216 root 1.42 maptex tex = self->tex [face];
1217 root 1.40 int a0 = 255 - tex.a;
1218     int a1 = tex.a;
1219    
1220     r = (r * a0 + tex.r * a1) / 255;
1221     g = (g * a0 + tex.g * a1) / 255;
1222     b = (b * a0 + tex.b * a1) / 255;
1223     a = (a * a0 + tex.a * a1) / 255;
1224     }
1225     }
1226     }
1227    
1228     *map++ = (r )
1229     | (g << 8)
1230     | (b << 16)
1231     | (a << 24);
1232     }
1233     }
1234    
1235     RETVAL = map_sv;
1236     }
1237     OUTPUT:
1238     RETVAL
1239    
1240 root 1.30 void
1241 root 1.38 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1242 root 1.32 PPCODE:
1243 root 1.30 {
1244 root 1.48 int vx, vy;
1245     int x, y, z;
1246     int last_name;
1247     mapface face;
1248 root 1.32 int sw4 = (sw + 3) & ~3;
1249     SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1250 root 1.35 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1251 root 1.48
1252 root 1.42 memset (darkness, 255, sw4 * sh);
1253 root 1.32 SvPOK_only (darkness_sv);
1254     SvCUR_set (darkness_sv, sw4 * sh);
1255    
1256 root 1.48 vx = self->x + (self->w - sw) / 2 - shift_x;
1257     vy = self->y + (self->h - sh) / 2 - shift_y;
1258 root 1.38
1259 root 1.42 /*
1260     int vx = self->vx = self->w >= sw
1261     ? self->x + (self->w - sw) / 2
1262     : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1263    
1264     int vy = self->vy = self->h >= sh
1265     ? self->y + (self->h - sh) / 2
1266     : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1267     */
1268 root 1.30
1269     glColor4ub (255, 255, 255, 255);
1270    
1271     glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1272     glEnable (GL_BLEND);
1273     glEnable (GL_TEXTURE_2D);
1274     glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1275    
1276 root 1.48 glBegin (GL_QUADS);
1277 root 1.30
1278 root 1.48 last_name = 0;
1279 root 1.30
1280     for (z = 0; z < 3; z++)
1281     for (y = 0; y < sh; y++)
1282     if (0 <= y + vy && y + vy < self->rows)
1283     {
1284     maprow *row = self->row + (y + vy);
1285    
1286     for (x = 0; x < sw; x++)
1287     if (row->c0 <= x + vx && x + vx < row->c1)
1288     {
1289     mapcell *cell = row->col + (x + vx - row->c0);
1290 root 1.32
1291     darkness[y * sw4 + x] = cell->darkness < 0
1292 root 1.33 ? 255 - FOW_DARKNESS
1293 root 1.32 : 255 - cell->darkness;
1294    
1295 root 1.48 face = cell->face [z];
1296 root 1.30
1297     if (face)
1298     {
1299 root 1.42 maptex tex = self->tex [face];
1300 root 1.30
1301     int px = (x + 1) * 32 - tex.w;
1302     int py = (y + 1) * 32 - tex.h;
1303    
1304     if (last_name != tex.name)
1305     {
1306     glEnd ();
1307     last_name = tex.name;
1308     glBindTexture (GL_TEXTURE_2D, last_name);
1309     glBegin (GL_QUADS);
1310     }
1311    
1312     glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1313     glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1314     glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1315     glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1316     }
1317     }
1318     }
1319    
1320     glEnd ();
1321 root 1.32
1322 root 1.34 glDisable (GL_TEXTURE_2D);
1323     glDisable (GL_BLEND);
1324    
1325 root 1.32 EXTEND (SP, 3);
1326     PUSHs (sv_2mortal (newSViv (sw4)));
1327     PUSHs (sv_2mortal (newSViv (sh)));
1328     PUSHs (darkness_sv);
1329 root 1.30 }
1330    
1331 root 1.42 SV *
1332     get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1333     CODE:
1334     {
1335     int x, y, x1, y1;
1336     SV *data_sv = newSV (w * h * 7 + 5);
1337     uint8_t *data = (uint8_t *)SvPVX (data_sv);
1338    
1339     *data++ = 0; /* version 0 format */
1340     *data++ = w >> 8; *data++ = w;
1341     *data++ = h >> 8; *data++ = h;
1342    
1343     // we need to do this 'cause we don't keep an absolute coord system for rows
1344 root 1.55 // TODO: treat rows as we treat columns
1345 root 1.42 map_get_row (self, y0 + self->y - self->oy);//D
1346     map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1347    
1348     x0 += self->x - self->ox;
1349     y0 += self->y - self->oy;
1350    
1351     x1 = x0 + w;
1352     y1 = y0 + h;
1353    
1354     for (y = y0; y < y1; y++)
1355     {
1356     maprow *row = 0 <= y && y < self->rows
1357     ? self->row + y
1358     : 0;
1359    
1360     for (x = x0; x < x1; x++)
1361     {
1362     if (row && row->c0 <= x && x < row->c1)
1363     {
1364     mapcell *cell = row->col + (x - row->c0);
1365     uint8_t flags = 0;
1366    
1367     if (cell->face [0]) flags |= 1;
1368     if (cell->face [1]) flags |= 2;
1369     if (cell->face [2]) flags |= 4;
1370    
1371     *data++ = flags;
1372    
1373     if (flags & 1)
1374     {
1375     *data++ = cell->face [0] >> 8;
1376     *data++ = cell->face [0];
1377     }
1378    
1379     if (flags & 2)
1380     {
1381     *data++ = cell->face [1] >> 8;
1382     *data++ = cell->face [1];
1383     }
1384    
1385     if (flags & 4)
1386     {
1387     *data++ = cell->face [2] >> 8;
1388     *data++ = cell->face [2];
1389     }
1390     }
1391     else
1392     *data++ = 0;
1393     }
1394     }
1395    
1396     SvPOK_only (data_sv);
1397     SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1398     RETVAL = data_sv;
1399     }
1400     OUTPUT:
1401     RETVAL
1402    
1403     void
1404     set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1405     PPCODE:
1406     {
1407     int x, y, z;
1408 root 1.48 int w, h;
1409 root 1.42 int x1, y1;
1410    
1411     if (*data++ != 0)
1412     return; /* version mismatch */
1413    
1414 root 1.48 w = *data++ << 8; w |= *data++;
1415     h = *data++ << 8; h |= *data++;
1416 root 1.42
1417     // we need to do this 'cause we don't keep an absolute coord system for rows
1418 root 1.55 // TODO: treat rows as we treat columns
1419 root 1.42 map_get_row (self, y0 + self->y - self->oy);//D
1420     map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1421    
1422     x0 += self->x - self->ox;
1423     y0 += self->y - self->oy;
1424    
1425     x1 = x0 + w;
1426     y1 = y0 + h;
1427    
1428     for (y = y0; y < y1; y++)
1429     {
1430     maprow *row = map_get_row (self, y);
1431    
1432     for (x = x0; x < x1; x++)
1433     {
1434     uint8_t flags = *data++;
1435    
1436     if (flags)
1437     {
1438     mapface face[3] = { 0, 0, 0 };
1439    
1440     mapcell *cell = row_get_cell (row, x);
1441    
1442     if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1443     if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1444     if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1445    
1446     if (cell->darkness <= 0)
1447     {
1448     cell->darkness = -1;
1449    
1450     for (z = 0; z <= 2; z++)
1451     {
1452     cell->face[z] = face[z];
1453    
1454     if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1455     XPUSHs (sv_2mortal (newSViv (face[z])));
1456     }
1457     }
1458     }
1459     }
1460     }
1461     }
1462    
1463 root 1.52 MODULE = CFClient PACKAGE = CFClient::MixChunk
1464    
1465     CFClient::MixChunk
1466     new_from_file (SV *class, char *path)
1467     CODE:
1468     RETVAL = Mix_LoadWAV (path);
1469     OUTPUT:
1470     RETVAL
1471    
1472     void
1473     DESTROY (CFClient::MixChunk self)
1474     CODE:
1475     Mix_FreeChunk (self);
1476    
1477     int
1478     volume (CFClient::MixChunk self, int volume = -1)
1479     CODE:
1480     RETVAL = Mix_VolumeChunk (self, volume);
1481     OUTPUT:
1482     RETVAL
1483    
1484     int
1485     play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1486     CODE:
1487     RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1488     OUTPUT:
1489     RETVAL
1490    
1491     MODULE = CFClient PACKAGE = CFClient::MixMusic
1492    
1493     int
1494     volume (int volume = -1)
1495     CODE:
1496     RETVAL = Mix_VolumeMusic (volume);
1497     OUTPUT:
1498     RETVAL
1499    
1500     CFClient::MixMusic
1501     new_from_file (SV *class, char *path)
1502     CODE:
1503     RETVAL = Mix_LoadMUS (path);
1504     OUTPUT:
1505     RETVAL
1506    
1507     void
1508     DESTROY (CFClient::MixMusic self)
1509     CODE:
1510     Mix_FreeMusic (self);
1511    
1512     int
1513     play (CFClient::MixMusic self, int loops = -1)
1514     CODE:
1515     RETVAL = Mix_PlayMusic (self, loops);
1516     OUTPUT:
1517     RETVAL
1518    
1519 root 1.54 MODULE = CFClient PACKAGE = CFClient::OpenGL
1520    
1521     BOOT:
1522     {
1523     HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1524     static const struct {
1525     const char *name;
1526     IV iv;
1527     } *civ, const_iv[] = {
1528     # define const_iv(name) { # name, (IV)name }
1529     const_iv (GL_COLOR_MATERIAL),
1530     const_iv (GL_SMOOTH),
1531     const_iv (GL_FLAT),
1532 root 1.69 const_iv (GL_DITHER),
1533 root 1.54 const_iv (GL_BLEND),
1534 root 1.89 const_iv (GL_CULL_FACE),
1535 root 1.69 const_iv (GL_SCISSOR_TEST),
1536 root 1.89 const_iv (GL_DEPTH_TEST),
1537     const_iv (GL_ALPHA_TEST),
1538     const_iv (GL_NORMALIZE),
1539     const_iv (GL_RESCALE_NORMAL),
1540 root 1.54 const_iv (GL_AND),
1541 root 1.67 const_iv (GL_ONE),
1542     const_iv (GL_ZERO),
1543 root 1.54 const_iv (GL_SRC_ALPHA),
1544 root 1.67 const_iv (GL_SRC_ALPHA_SATURATE),
1545 root 1.54 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1546 root 1.67 const_iv (GL_ONE_MINUS_DST_ALPHA),
1547 root 1.54 const_iv (GL_RGB),
1548     const_iv (GL_RGBA),
1549     const_iv (GL_UNSIGNED_BYTE),
1550 root 1.89 const_iv (GL_UNSIGNED_SHORT),
1551     const_iv (GL_UNSIGNED_INT),
1552 root 1.54 const_iv (GL_ALPHA),
1553 root 1.86 const_iv (GL_INTENSITY),
1554 root 1.76 const_iv (GL_LUMINANCE),
1555 root 1.86 const_iv (GL_LUMINANCE_ALPHA),
1556 root 1.54 const_iv (GL_FLOAT),
1557     const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1558     const_iv (GL_COMPILE),
1559     const_iv (GL_TEXTURE_1D),
1560     const_iv (GL_TEXTURE_2D),
1561     const_iv (GL_TEXTURE_ENV),
1562     const_iv (GL_TEXTURE_MAG_FILTER),
1563     const_iv (GL_TEXTURE_MIN_FILTER),
1564     const_iv (GL_TEXTURE_ENV_MODE),
1565     const_iv (GL_TEXTURE_WRAP_S),
1566     const_iv (GL_TEXTURE_WRAP_T),
1567     const_iv (GL_CLAMP),
1568     const_iv (GL_REPEAT),
1569     const_iv (GL_NEAREST),
1570     const_iv (GL_LINEAR),
1571 root 1.57 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1572     const_iv (GL_LINEAR_MIPMAP_NEAREST),
1573     const_iv (GL_NEAREST_MIPMAP_LINEAR),
1574     const_iv (GL_LINEAR_MIPMAP_LINEAR),
1575     const_iv (GL_GENERATE_MIPMAP),
1576 root 1.54 const_iv (GL_MODULATE),
1577 root 1.69 const_iv (GL_DECAL),
1578 root 1.54 const_iv (GL_REPLACE),
1579 root 1.89 const_iv (GL_DEPTH_BUFFER_BIT),
1580 root 1.54 const_iv (GL_COLOR_BUFFER_BIT),
1581     const_iv (GL_PROJECTION),
1582     const_iv (GL_MODELVIEW),
1583     const_iv (GL_COLOR_LOGIC_OP),
1584 root 1.69 const_iv (GL_SEPARABLE_2D),
1585 root 1.54 const_iv (GL_CONVOLUTION_2D),
1586     const_iv (GL_CONVOLUTION_BORDER_MODE),
1587     const_iv (GL_CONSTANT_BORDER),
1588     const_iv (GL_LINES),
1589 root 1.89 const_iv (GL_LINE_LOOP),
1590 root 1.54 const_iv (GL_QUADS),
1591 root 1.89 const_iv (GL_QUAD_STRIP),
1592     const_iv (GL_TRIANGLES),
1593     const_iv (GL_TRIANGLE_STRIP),
1594     const_iv (GL_TRIANGLE_FAN),
1595 root 1.54 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1596     const_iv (GL_FASTEST),
1597 root 1.89 const_iv (GL_V2F),
1598     const_iv (GL_V3F),
1599     const_iv (GL_T2F_V3F),
1600     const_iv (GL_T2F_N3F_V3F),
1601 root 1.54 # undef const_iv
1602     };
1603    
1604     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1605     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1606     }
1607    
1608 root 1.97 char *
1609     gl_vendor ()
1610     CODE:
1611     RETVAL = (char *)glGetString (GL_VENDOR);
1612     OUTPUT:
1613     RETVAL
1614    
1615     char *
1616     gl_version ()
1617     CODE:
1618     RETVAL = (char *)glGetString (GL_VERSION);
1619     OUTPUT:
1620     RETVAL
1621    
1622     char *
1623     gl_extensions ()
1624     CODE:
1625     RETVAL = (char *)glGetString (GL_EXTENSIONS);
1626     OUTPUT:
1627     RETVAL
1628    
1629 root 1.54 int glGetError ()
1630    
1631     void glClear (int mask)
1632    
1633     void glClearColor (float r, float g, float b, float a = 1.0)
1634     PROTOTYPE: @
1635    
1636     void glEnable (int cap)
1637    
1638     void glDisable (int cap)
1639    
1640     void glShadeModel (int mode)
1641    
1642     void glHint (int target, int mode)
1643    
1644     void glBlendFunc (int sfactor, int dfactor)
1645    
1646 root 1.89 void glDepthMask (int flag)
1647    
1648 root 1.54 void glLogicOp (int opcode)
1649    
1650 root 1.68 void glColorMask (int red, int green, int blue, int alpha)
1651    
1652 root 1.54 void glMatrixMode (int mode)
1653    
1654     void glPushMatrix ()
1655    
1656     void glPopMatrix ()
1657    
1658     void glLoadIdentity ()
1659    
1660 root 1.90 # near_ and far_ are due to microsofts buggy "c" compiler
1661     void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662    
1663     # near_ and far_ are due to microsofts buggy "c" compiler
1664 root 1.64 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1665 root 1.54
1666     void glViewport (int x, int y, int width, int height)
1667    
1668 root 1.69 void glScissor (int x, int y, int width, int height)
1669    
1670 root 1.54 void glTranslate (float x, float y, float z = 0.)
1671     CODE:
1672     glTranslatef (x, y, z);
1673    
1674 root 1.62 void glScale (float x, float y, float z = 1.)
1675 root 1.54 CODE:
1676     glScalef (x, y, z);
1677    
1678     void glRotate (float angle, float x, float y, float z)
1679     CODE:
1680     glRotatef (angle, x, y, z);
1681    
1682     void glBegin (int mode)
1683    
1684     void glEnd ()
1685    
1686     void glColor (float r, float g, float b, float a = 1.0)
1687     PROTOTYPE: @
1688     CODE:
1689 root 1.90 // microsoft visual "c" rounds instead of truncating...
1690 root 1.81 glColor4ub (MIN ((int)(r * 255.f), 255),
1691     MIN ((int)(g * 255.f), 255),
1692     MIN ((int)(b * 255.f), 255),
1693     MIN ((int)(a * 255.f), 255));
1694 root 1.54
1695 root 1.89 void glInterleavedArrays (int format, int stride, char *data)
1696    
1697     void glDrawElements (int mode, int count, int type, char *indices)
1698    
1699     # 1.2 void glDrawRangeElements (int mode, int start, int end
1700    
1701 root 1.91 void glRasterPos (float x, float y, float z = 0.)
1702     CODE:
1703     glRasterPos3f (0, 0, z);
1704     glBitmap (0, 0, 0, 0, x, y, 0);
1705    
1706 root 1.54 void glVertex (float x, float y, float z = 0.)
1707     CODE:
1708     glVertex3f (x, y, z);
1709    
1710     void glTexCoord (float s, float t)
1711     CODE:
1712     glTexCoord2f (s, t);
1713    
1714     void glTexEnv (int target, int pname, float param)
1715     CODE:
1716     glTexEnvf (target, pname, param);
1717    
1718     void glTexParameter (int target, int pname, float param)
1719     CODE:
1720     glTexParameterf (target, pname, param);
1721    
1722     void glBindTexture (int target, int name)
1723    
1724     void glConvolutionParameter (int target, int pname, float params)
1725     CODE:
1726 root 1.64 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1727 root 1.54
1728     void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 root 1.64 CODE:
1730     GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1731     (target, internalformat, width, height, format, type, data));
1732 root 1.54
1733 root 1.69 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734     CODE:
1735     GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1736     (target, internalformat, width, height, format, type, row, column));
1737    
1738 root 1.54 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739    
1740     void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741    
1742 root 1.91 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1743 root 1.68
1744     void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1745    
1746 root 1.54 int glGenTexture ()
1747     CODE:
1748     {
1749     GLuint name;
1750     glGenTextures (1, &name);
1751     RETVAL = name;
1752     }
1753     OUTPUT:
1754     RETVAL
1755    
1756     void glDeleteTexture (int name)
1757     CODE:
1758     {
1759     GLuint name_ = name;
1760     glDeleteTextures (1, &name_);
1761     }
1762    
1763     int glGenList ()
1764     CODE:
1765     RETVAL = glGenLists (1);
1766     OUTPUT:
1767     RETVAL
1768    
1769     void glDeleteList (int list)
1770     CODE:
1771     glDeleteLists (list, 1);
1772    
1773     void glNewList (int list, int mode = GL_COMPILE)
1774    
1775     void glEndList ()
1776    
1777     void glCallList (int list)
1778    
1779 root 1.89