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/cvs/deliantra/Deliantra-Client/Client.xs
Revision: 1.99
Committed: Mon May 29 02:11:03 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.98: +5 -2 lines
Log Message:
switch off interpolation when magnifying map tiles, the tile data is not ready for it

File Contents

# User Rev Content
1 root 1.48 #ifdef _WIN32
2 root 1.79 # define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3 root 1.48 # include <malloc.h>
4 root 1.79 # include <windows.h>
5 root 1.75 # pragma warning(disable:4244)
6 root 1.48 #endif
7    
8 root 1.1 #include "EXTERN.h"
9     #include "perl.h"
10     #include "XSUB.h"
11    
12 root 1.80 #include <math.h>
13 root 1.5 #include <string.h>
14 root 1.25 #include <stdio.h>
15 root 1.5
16 root 1.2 #include <SDL.h>
17 root 1.76 #include <SDL_endian.h>
18 root 1.23 #include <SDL_image.h>
19 root 1.52 #include <SDL_mixer.h>
20 root 1.3 #include <SDL_opengl.h>
21 root 1.5
22 root 1.30 #include <glib/gmacros.h>
23    
24 root 1.5 #include <pango/pango.h>
25 root 1.10 #include <pango/pangofc-fontmap.h>
26 root 1.5 #include <pango/pangoft2.h>
27 root 1.76 #include <pango/pangocairo.h>
28 root 1.5
29 root 1.48 #ifndef _WIN32
30     # include <sys/types.h>
31     # include <sys/socket.h>
32     # include <netinet/in.h>
33     # include <netinet/tcp.h>
34     # include <inttypes.h>
35     #else
36     typedef unsigned char uint8_t;
37     typedef unsigned short uint16_t;
38     typedef unsigned int uint32_t;
39     typedef signed char int8_t;
40     typedef signed short int16_t;
41     typedef signed int int32_t;
42     #endif
43 root 1.28
44 root 1.57 #include "glext.h"
45    
46 root 1.29 #define FOW_DARKNESS 32
47    
48     #define MAP_EXTEND_X 32
49     #define MAP_EXTEND_Y 512
50    
51 root 1.63 #define MIN_FONT_HEIGHT 10
52 root 1.58
53 root 1.64 #define GL_CALL(type,func,args) \
54     { \
55     static int init_; \
56     static type fptr_; \
57     \
58     if (!init_) \
59     { \
60     init_ = 1; \
61     fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62     } \
63     \
64     if (fptr_) \
65     fptr_ args; \
66     }
67    
68 root 1.52 typedef Mix_Chunk *CFClient__MixChunk;
69     typedef Mix_Music *CFClient__MixMusic;
70    
71 root 1.61 typedef PangoFontDescription *CFClient__Font;
72 root 1.2
73 root 1.14 typedef struct cf_layout {
74 root 1.76 PangoLayout *pl; // either derived from a cairo or ft2 context
75     int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76     float r, g, b, a; // default color for rgba mode
77 root 1.14 int base_height;
78 root 1.61 CFClient__Font font;
79 root 1.15 } *CFClient__Layout;
80 root 1.14
81 root 1.61 static CFClient__Font default_font;
82 root 1.76 static PangoContext *ft2_context, *cairo_context;
83     static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 root 1.61
85 root 1.14 static void
86 root 1.19 substitute_func (FcPattern *pattern, gpointer data)
87     {
88 root 1.20 FcPatternAddBool (pattern, FC_HINTING , 1);
89 root 1.83 #ifdef _WIN32
90     FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91     #else
92 root 1.82 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93     #endif
94 root 1.19 }
95    
96     static void
97 root 1.61 layout_update_font (CFClient__Layout self)
98 root 1.17 {
99 root 1.19 /* use a random scale factor to account for unknown descenders, 0.8 works
100     * reasonably well with bitstream vera
101     */
102 root 1.61 PangoFontDescription *font = self->font ? self->font : default_font;
103 root 1.46
104 root 1.61 pango_font_description_set_absolute_size (font,
105     MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106 root 1.58
107 root 1.61 pango_layout_set_font_description (self->pl, font);
108 root 1.17 }
109    
110     static void
111 root 1.15 layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
112 root 1.14 {
113     pango_layout_get_pixel_size (self->pl, w, h);
114    
115     if (!*w) *w = 1;
116     if (!*h) *h = 1;
117 root 1.76
118     *w = (*w + 3) & ~3;
119 root 1.14 }
120    
121 root 1.42 typedef uint16_t mapface;
122    
123 root 1.28 typedef struct {
124 root 1.30 GLint name;
125     int w, h;
126     float s, t;
127 root 1.39 uint8_t r, g, b, a;
128 root 1.42 } maptex;
129 root 1.30
130     typedef struct {
131 root 1.29 int16_t darkness;
132 root 1.42 mapface face[3];
133 root 1.28 } mapcell;
134    
135     typedef struct {
136 root 1.30 int32_t c0, c1;
137 root 1.28 mapcell *col;
138     } maprow;
139    
140     typedef struct map {
141     int x, y, w, h;
142 root 1.42 int ox, oy; /* offset to virtual global coordinate system */
143 root 1.28 int faces;
144 root 1.30 mapface *face;
145 root 1.28
146 root 1.42 int texs;
147     maptex *tex;
148    
149 root 1.48 int32_t rows;
150 root 1.28 maprow *row;
151     } *CFClient__Map;
152    
153 root 1.30 static char *
154     prepend (char *ptr, int sze, int inc)
155     {
156     char *p;
157    
158     New (0, p, sze + inc, char);
159     Zero (p, inc, char);
160     Move (ptr, p + inc, sze, char);
161     Safefree (ptr);
162    
163     return p;
164     }
165    
166     static char *
167     append (char *ptr, int sze, int inc)
168     {
169     Renew (ptr, sze + inc, char);
170     Zero (ptr + sze, inc, char);
171    
172     return ptr;
173     }
174    
175     #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176     #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177    
178 root 1.42 static maprow *
179     map_get_row (CFClient__Map self, int y)
180     {
181     if (0 > y)
182     {
183     int extend = - y + MAP_EXTEND_Y;
184     Prepend (maprow, self->row, self->rows, extend);
185    
186     self->rows += extend;
187     self->y += extend;
188     y += extend;
189     }
190     else if (y >= self->rows)
191     {
192     int extend = y - self->rows + MAP_EXTEND_Y;
193     Append (maprow, self->row, self->rows, extend);
194     self->rows += extend;
195     }
196    
197     return self->row + y;
198     }
199    
200     static mapcell *
201     row_get_cell (maprow *row, int x)
202     {
203     if (!row->col)
204     {
205     Newz (0, row->col, MAP_EXTEND_X, mapcell);
206     row->c0 = x - MAP_EXTEND_X / 4;
207     row->c1 = row->c0 + MAP_EXTEND_X;
208     }
209    
210     if (row->c0 > x)
211     {
212     int extend = row->c0 - x + MAP_EXTEND_X;
213     Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214     row->c0 -= extend;
215     }
216     else if (x >= row->c1)
217     {
218     int extend = x - row->c1 + MAP_EXTEND_X;
219     Append (mapcell, row->col, row->c1 - row->c0, extend);
220     row->c1 += extend;
221     }
222    
223     return row->col + (x - row->c0);
224     }
225    
226     static mapcell *
227     map_get_cell (CFClient__Map self, int x, int y)
228     {
229     return row_get_cell (map_get_row (self, y), x);
230     }
231    
232 root 1.30 static void
233     map_clear (CFClient__Map self)
234     {
235     int r;
236    
237     for (r = 0; r < self->rows; r++)
238     Safefree (self->row[r].col);
239    
240     Safefree (self->row);
241    
242     self->x = 0;
243     self->y = 0;
244 root 1.42 self->ox = 0;
245     self->oy = 0;
246 root 1.30 self->row = 0;
247     self->rows = 0;
248     }
249    
250 root 1.29 static void
251     map_blank (CFClient__Map self, int x0, int y0, int w, int h)
252     {
253     int x, y;
254 root 1.48 maprow *row;
255 root 1.29
256     for (y = y0; y < y0 + h; y++)
257 root 1.30 if (y >= 0)
258     {
259     if (y >= self->rows)
260     break;
261    
262 root 1.48 row = self->row + y;
263 root 1.30
264     for (x = x0; x < x0 + w; x++)
265     if (x >= row->c0)
266     {
267     if (x >= row->c1)
268     break;
269 root 1.29
270 root 1.31 row->col[x - row->c0].darkness = -1;
271 root 1.30 }
272     }
273 root 1.29 }
274    
275 root 1.56 static void
276 root 1.75 music_finished (void)
277 root 1.56 {
278     SDL_UserEvent ev;
279    
280     ev.type = SDL_USEREVENT;
281     ev.code = 0;
282     ev.data1 = 0;
283     ev.data2 = 0;
284    
285 root 1.57 SDL_PushEvent ((SDL_Event *)&ev);
286 root 1.56 }
287    
288 root 1.71 static void
289     channel_finished (int channel)
290     {
291     SDL_UserEvent ev;
292    
293     ev.type = SDL_USEREVENT;
294     ev.code = 1;
295 root 1.74 ev.data1 = (void *)(long)channel;
296 root 1.71 ev.data2 = 0;
297    
298     SDL_PushEvent ((SDL_Event *)&ev);
299     }
300    
301 root 1.15 MODULE = CFClient PACKAGE = CFClient
302 root 1.1
303 root 1.11 PROTOTYPES: ENABLE
304    
305 root 1.5 BOOT:
306     {
307 root 1.51 HV *stash = gv_stashpv ("CFClient", 1);
308     static const struct {
309     const char *name;
310     IV iv;
311     } *civ, const_iv[] = {
312     # define const_iv(name) { # name, (IV)name }
313     const_iv (SDL_ACTIVEEVENT),
314     const_iv (SDL_KEYDOWN),
315     const_iv (SDL_KEYUP),
316     const_iv (SDL_MOUSEMOTION),
317     const_iv (SDL_MOUSEBUTTONDOWN),
318     const_iv (SDL_MOUSEBUTTONUP),
319     const_iv (SDL_JOYAXISMOTION),
320     const_iv (SDL_JOYBALLMOTION),
321     const_iv (SDL_JOYHATMOTION),
322     const_iv (SDL_JOYBUTTONDOWN),
323     const_iv (SDL_JOYBUTTONUP),
324     const_iv (SDL_QUIT),
325     const_iv (SDL_SYSWMEVENT),
326     const_iv (SDL_EVENT_RESERVEDA),
327     const_iv (SDL_EVENT_RESERVEDB),
328     const_iv (SDL_VIDEORESIZE),
329     const_iv (SDL_VIDEOEXPOSE),
330     const_iv (SDL_USEREVENT),
331     const_iv (SDLK_KP0),
332     const_iv (SDLK_KP1),
333     const_iv (SDLK_KP2),
334     const_iv (SDLK_KP3),
335     const_iv (SDLK_KP4),
336     const_iv (SDLK_KP5),
337     const_iv (SDLK_KP6),
338     const_iv (SDLK_KP7),
339     const_iv (SDLK_KP8),
340     const_iv (SDLK_KP9),
341     const_iv (SDLK_KP_PERIOD),
342     const_iv (SDLK_KP_DIVIDE),
343     const_iv (SDLK_KP_MULTIPLY),
344     const_iv (SDLK_KP_MINUS),
345     const_iv (SDLK_KP_PLUS),
346     const_iv (SDLK_KP_ENTER),
347     const_iv (SDLK_KP_EQUALS),
348     const_iv (SDLK_UP),
349     const_iv (SDLK_DOWN),
350     const_iv (SDLK_RIGHT),
351     const_iv (SDLK_LEFT),
352     const_iv (SDLK_INSERT),
353     const_iv (SDLK_HOME),
354     const_iv (SDLK_END),
355     const_iv (SDLK_PAGEUP),
356     const_iv (SDLK_PAGEDOWN),
357     const_iv (SDLK_F1),
358     const_iv (SDLK_F2),
359     const_iv (SDLK_F3),
360     const_iv (SDLK_F4),
361     const_iv (SDLK_F5),
362     const_iv (SDLK_F6),
363     const_iv (SDLK_F7),
364     const_iv (SDLK_F8),
365     const_iv (SDLK_F9),
366     const_iv (SDLK_F10),
367     const_iv (SDLK_F11),
368     const_iv (SDLK_F12),
369     const_iv (SDLK_F13),
370     const_iv (SDLK_F14),
371     const_iv (SDLK_F15),
372     const_iv (SDLK_NUMLOCK),
373     const_iv (SDLK_CAPSLOCK),
374     const_iv (SDLK_SCROLLOCK),
375     const_iv (SDLK_RSHIFT),
376     const_iv (SDLK_LSHIFT),
377     const_iv (SDLK_RCTRL),
378     const_iv (SDLK_LCTRL),
379     const_iv (SDLK_RALT),
380     const_iv (SDLK_LALT),
381     const_iv (SDLK_RMETA),
382     const_iv (SDLK_LMETA),
383     const_iv (SDLK_LSUPER),
384     const_iv (SDLK_RSUPER),
385     const_iv (SDLK_MODE),
386     const_iv (SDLK_COMPOSE),
387     const_iv (SDLK_HELP),
388     const_iv (SDLK_PRINT),
389     const_iv (SDLK_SYSREQ),
390     const_iv (SDLK_BREAK),
391     const_iv (SDLK_MENU),
392     const_iv (SDLK_POWER),
393     const_iv (SDLK_EURO),
394     const_iv (SDLK_UNDO),
395     const_iv (KMOD_NONE),
396     const_iv (KMOD_LSHIFT),
397     const_iv (KMOD_RSHIFT),
398     const_iv (KMOD_LCTRL),
399     const_iv (KMOD_RCTRL),
400     const_iv (KMOD_LALT),
401     const_iv (KMOD_RALT),
402     const_iv (KMOD_LMETA),
403     const_iv (KMOD_RMETA),
404     const_iv (KMOD_NUM),
405     const_iv (KMOD_CAPS),
406     const_iv (KMOD_MODE),
407     const_iv (KMOD_CTRL),
408     const_iv (KMOD_SHIFT),
409     const_iv (KMOD_ALT),
410     const_iv (KMOD_META)
411     # undef const_iv
412     };
413    
414     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416 root 1.79 }
417 root 1.51
418 root 1.79 void
419     pango_init ()
420     CODE:
421     {
422     // delayed, so it can pick up new fonts added by AddFontResourceEx
423     ft2_fontmap = pango_ft2_font_map_new ();
424     pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425     ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 root 1.76
427 root 1.79 cairo_fontmap = pango_cairo_font_map_get_default ();
428     cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429 root 1.5 }
430    
431 root 1.51 int
432     SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433    
434     void
435     SDL_Quit ()
436    
437     void
438     SDL_ListModes ()
439     PPCODE:
440     {
441     SDL_Rect **m;
442    
443     SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 root 1.88 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 root 1.51
448 root 1.88 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 root 1.89 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450 root 1.85
451 root 1.51 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452     SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453     SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454     SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455    
456     SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457    
458 root 1.53 SDL_EnableUNICODE (1);
459     SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460    
461 root 1.51 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462    
463     if (m && m != (SDL_Rect **)-1)
464     while (*m)
465     {
466     AV *av = newAV ();
467     av_push (av, newSViv ((*m)->w));
468     av_push (av, newSViv ((*m)->h));
469     XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470    
471     ++m;
472     }
473     }
474    
475 root 1.88 char *
476     SDL_GetError ()
477    
478 root 1.51 int
479     SDL_SetVideoMode (int w, int h, int fullscreen)
480     CODE:
481     RETVAL = !!SDL_SetVideoMode (
482     w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483     );
484     SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
485     OUTPUT:
486     RETVAL
487    
488 root 1.53 void
489 root 1.54 SDL_GL_SwapBuffers ()
490    
491 root 1.94 char *
492     SDL_GetKeyName (int sym)
493    
494 root 1.54 void
495 root 1.53 SDL_PollEvent ()
496     PPCODE:
497     {
498     SDL_Event ev;
499    
500     while (SDL_PollEvent (&ev))
501     {
502     HV *hv = newHV ();
503     hv_store (hv, "type", 4, newSViv (ev.type), 0);
504 root 1.70
505 root 1.53 switch (ev.type)
506     {
507     case SDL_KEYDOWN:
508     case SDL_KEYUP:
509     hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
510     hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
511     hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
512     hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
513     break;
514    
515     case SDL_ACTIVEEVENT:
516     hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
517     hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
518     break;
519    
520     case SDL_MOUSEMOTION:
521 root 1.94 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522 root 1.93
523 root 1.53 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
524     hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
525     hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
526     hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
527     hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
528     break;
529    
530     case SDL_MOUSEBUTTONDOWN:
531     case SDL_MOUSEBUTTONUP:
532 root 1.94 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533 root 1.93
534 root 1.53 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
535     hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
536     hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
537     hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
538 root 1.70 break;
539 root 1.72
540     case SDL_USEREVENT:
541     hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542     hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543     hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544     break;
545 root 1.53 }
546    
547     XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
548     }
549     }
550 root 1.52
551     int
552 root 1.73 Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
553 root 1.56 POSTCALL:
554     Mix_HookMusicFinished (music_finished);
555 root 1.71 Mix_ChannelFinished (channel_finished);
556 root 1.52
557     void
558     Mix_CloseAudio ()
559    
560     int
561     Mix_AllocateChannels (int numchans = -1)
562    
563 root 1.10 void
564     lowdelay (int fd, int val = 1)
565     CODE:
566 root 1.48 #ifndef _WIN32
567 root 1.10 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568 root 1.48 #endif
569 root 1.10
570 root 1.5 void
571 root 1.13 add_font (char *file)
572     CODE:
573     FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
574 root 1.79 #ifdef _WIN32
575     // cairo... sigh... requires win2000
576     AddFontResourceEx (file, FR_PRIVATE, 0);
577     #endif
578 root 1.13
579     void
580 root 1.23 load_image_inline (SV *image_)
581     ALIAS:
582     load_image_file = 1
583     PPCODE:
584     {
585     STRLEN image_len;
586     char *image = (char *)SvPVbyte (image_, image_len);
587     SDL_Surface *surface, *surface2;
588     SDL_PixelFormat fmt;
589     SDL_RWops *rw = ix
590     ? SDL_RWFromFile (image, "r")
591     : SDL_RWFromConstMem (image, image_len);
592    
593     if (!rw)
594 root 1.41 croak ("load_image: %s", SDL_GetError ());
595 root 1.23
596     surface = IMG_Load_RW (rw, 1);
597     if (!surface)
598 root 1.41 croak ("load_image: %s", SDL_GetError ());
599 root 1.23
600     fmt.palette = NULL;
601     fmt.BitsPerPixel = 32;
602     fmt.BytesPerPixel = 4;
603 root 1.49 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
604 root 1.23 fmt.Rmask = 0x000000ff;
605     fmt.Gmask = 0x0000ff00;
606     fmt.Bmask = 0x00ff0000;
607     fmt.Amask = 0xff000000;
608 root 1.49 #else
609     fmt.Rmask = 0xff000000;
610     fmt.Gmask = 0x00ff0000;
611     fmt.Bmask = 0x0000ff00;
612     fmt.Amask = 0x000000ff;
613     #endif
614 root 1.23 fmt.Rloss = 0;
615     fmt.Gloss = 0;
616     fmt.Bloss = 0;
617     fmt.Aloss = 0;
618     fmt.Rshift = 0;
619     fmt.Gshift = 8;
620     fmt.Bshift = 16;
621     fmt.Ashift = 24;
622     fmt.colorkey = 0;
623     fmt.alpha = 0;
624    
625     surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
626    
627 root 1.39 assert (surface2->pitch == surface2->w * 4);
628    
629 root 1.23 EXTEND (SP, 5);
630     PUSHs (sv_2mortal (newSViv (surface2->w)));
631     PUSHs (sv_2mortal (newSViv (surface2->h)));
632     SDL_LockSurface (surface2);
633     PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
634     SDL_UnlockSurface (surface2);
635 root 1.24 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
636 root 1.23 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
637 root 1.49 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
638 root 1.23
639     SDL_FreeSurface (surface);
640     SDL_FreeSurface (surface2);
641     }
642    
643 root 1.25 void
644 root 1.39 average (int x, int y, uint32_t *data)
645     PPCODE:
646     {
647     uint32_t r = 0, g = 0, b = 0, a = 0;
648    
649     x = y = x * y;
650    
651     while (x--)
652     {
653     uint32_t p = *data++;
654    
655     r += (p ) & 255;
656     g += (p >> 8) & 255;
657     b += (p >> 16) & 255;
658     a += (p >> 24) & 255;
659     }
660    
661     EXTEND (SP, 4);
662 root 1.40 PUSHs (sv_2mortal (newSViv (r / y)));
663     PUSHs (sv_2mortal (newSViv (g / y)));
664     PUSHs (sv_2mortal (newSViv (b / y)));
665     PUSHs (sv_2mortal (newSViv (a / y)));
666 root 1.39 }
667    
668     void
669 root 1.66 error (char *message)
670     CODE:
671 root 1.86 fprintf (stderr, "ERROR: %s\n", message);
672 root 1.66 #ifdef _WIN32
673 root 1.86 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674 root 1.66 #endif
675    
676     void
677 root 1.25 fatal (char *message)
678     CODE:
679 root 1.86 fprintf (stderr, "FATAL: %s\n", message);
680 root 1.50 #ifdef _WIN32
681 root 1.86 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682 root 1.25 #endif
683     exit (1);
684    
685 root 1.61 MODULE = CFClient PACKAGE = CFClient::Font
686    
687     CFClient::Font
688 root 1.70 new_from_file (SV *class, char *path, int id = 0)
689 root 1.61 CODE:
690     {
691     int count;
692 root 1.70 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 root 1.61 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694     FcPatternDestroy (pattern);
695     }
696     OUTPUT:
697     RETVAL
698    
699     void
700     DESTROY (CFClient::Font self)
701     CODE:
702     pango_font_description_free (self);
703    
704     void
705     make_default (CFClient::Font self)
706     CODE:
707     default_font = self;
708    
709 root 1.15 MODULE = CFClient PACKAGE = CFClient::Layout
710 root 1.14
711 root 1.15 CFClient::Layout
712 root 1.76 new (SV *class, int rgba = 0)
713 root 1.14 CODE:
714 root 1.87 #if _WIN32
715 root 1.96 //rgba = 0;//D make stext nicer, breaks TextView
716 root 1.87 #endif
717 root 1.14 New (0, RETVAL, 1, struct cf_layout);
718 root 1.76
719     RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720     RETVAL->rgba = rgba;
721     RETVAL->r = 1.;
722     RETVAL->g = 1.;
723     RETVAL->b = 1.;
724     RETVAL->a = 1.;
725     RETVAL->base_height = MIN_FONT_HEIGHT;
726     RETVAL->font = 0;
727    
728 root 1.14 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
729 root 1.76 layout_update_font (RETVAL);
730 root 1.14 OUTPUT:
731     RETVAL
732    
733     void
734 root 1.15 DESTROY (CFClient::Layout self)
735 root 1.14 CODE:
736     g_object_unref (self->pl);
737     Safefree (self);
738 root 1.13
739 root 1.76 int
740     is_rgba (CFClient::Layout self)
741     CODE:
742     RETVAL = self->rgba;
743     OUTPUT:
744     RETVAL
745    
746 root 1.8 void
747 root 1.35 set_text (CFClient::Layout self, SV *text_)
748     CODE:
749     {
750     STRLEN textlen;
751     char *text = SvPVutf8 (text_, textlen);
752    
753     pango_layout_set_text (self->pl, text, textlen);
754     }
755    
756     void
757 root 1.15 set_markup (CFClient::Layout self, SV *text_)
758 root 1.14 CODE:
759 root 1.5 {
760     STRLEN textlen;
761     char *text = SvPVutf8 (text_, textlen);
762 root 1.14
763     pango_layout_set_markup (self->pl, text, textlen);
764     }
765    
766 root 1.46 SV *
767     get_text (CFClient::Layout self)
768     CODE:
769 root 1.47 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 root 1.46 SvUTF8_on (RETVAL);
771     OUTPUT:
772     RETVAL
773    
774 root 1.14 void
775 root 1.76 set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776     CODE:
777     self->r = r;
778     self->g = g;
779     self->b = b;
780     self->a = a;
781    
782     void
783 root 1.61 set_font (CFClient::Layout self, CFClient::Font font = 0)
784     CODE:
785     if (self->font != font)
786     {
787     self->font = font;
788     layout_update_font (self);
789     }
790    
791     void
792 root 1.16 set_height (CFClient::Layout self, int base_height)
793     CODE:
794 root 1.61 if (self->base_height != base_height)
795     {
796     self->base_height = base_height;
797     layout_update_font (self);
798     }
799 root 1.16
800     void
801 root 1.15 set_width (CFClient::Layout self, int max_width = -1)
802 root 1.14 CODE:
803     pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804    
805     void
806 root 1.84 set_indent (CFClient::Layout self, int indent)
807     CODE:
808     pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809    
810     void
811     set_spacing (CFClient::Layout self, int spacing)
812     CODE:
813     pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814    
815     void
816     set_ellipsise (CFClient::Layout self, int ellipsise)
817     CODE:
818     pango_layout_set_ellipsize (self->pl,
819     ellipsise == 1 ? PANGO_ELLIPSIZE_START
820     : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821     : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822     : PANGO_ELLIPSIZE_NONE
823     );
824    
825     void
826     set_single_paragraph_mode (CFClient::Layout self, int spm)
827     CODE:
828     pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829    
830     void
831 root 1.15 size (CFClient::Layout self)
832 root 1.14 PPCODE:
833     {
834     int w, h;
835    
836     layout_get_pixel_size (self, &w, &h);
837    
838     EXTEND (SP, 2);
839     PUSHs (sv_2mortal (newSViv (w)));
840     PUSHs (sv_2mortal (newSViv (h)));
841     }
842    
843 root 1.17 int
844     xy_to_index (CFClient::Layout self, int x, int y)
845     CODE:
846     {
847     int index, trailing;
848     pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
849     RETVAL = index;
850     }
851     OUTPUT:
852     RETVAL
853    
854     void
855     cursor_pos (CFClient::Layout self, int index)
856     PPCODE:
857     {
858     PangoRectangle strong_pos;
859     pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
860 root 1.30
861 root 1.17 EXTEND (SP, 3);
862     PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
863     PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
864     PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
865     }
866    
867 root 1.14 void
868 root 1.15 render (CFClient::Layout self)
869 root 1.14 PPCODE:
870     {
871 root 1.5 SV *retval;
872     int w, h;
873    
874 root 1.14 layout_get_pixel_size (self, &w, &h);
875 root 1.5
876 root 1.76 if (self->rgba)
877     {
878     cairo_surface_t *surface;
879     cairo_t *cairo;
880    
881     retval = newSV (w * h * 4);
882     SvPOK_only (retval);
883     SvCUR_set (retval, w * h * 4);
884    
885     memset (SvPVX (retval), 0, w * h * 4);
886    
887     surface = cairo_image_surface_create_for_data (
888     (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889     cairo = cairo_create (surface);
890     cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891    
892     pango_cairo_show_layout (cairo, self->pl);
893    
894     cairo_destroy (cairo);
895     cairo_surface_destroy (surface);
896    
897     // what a mess, and its premultiplied, too :(
898     {
899     uint32_t *p = (uint32_t *)SvPVX (retval);
900     uint32_t *e = p + w * h;
901 root 1.5
902 root 1.76 while (p < e)
903     {
904     uint32_t rgba = *p;
905     rgba = (rgba >> 24) | (rgba << 8);
906 root 1.87 #if 0
907     #ifdef _WIN32
908     {//D
909     uint8_t r = rgba >> 24;
910     uint8_t g = rgba >> 16;
911     uint8_t b = rgba >> 8;
912     uint8_t a = rgba >> 0;
913    
914     rgba = (rgba & 0xffffff00) | a;
915     }
916     #endif
917     #endif
918 root 1.76 rgba = SDL_SwapBE32 (rgba);
919     *p++ = rgba;
920     }
921     }
922    
923     EXTEND (SP, 5);
924     PUSHs (sv_2mortal (newSViv (w)));
925     PUSHs (sv_2mortal (newSViv (h)));
926     PUSHs (sv_2mortal (retval));
927     PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928     PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929     }
930     else
931     {
932     FT_Bitmap bitmap;
933    
934     retval = newSV (w * h);
935     SvPOK_only (retval);
936     SvCUR_set (retval, w * h);
937    
938     bitmap.rows = h;
939     bitmap.width = w;
940     bitmap.pitch = w;
941     bitmap.buffer = (unsigned char*)SvPVX (retval);
942     bitmap.num_grays = 256;
943     bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
944    
945     memset (bitmap.buffer, 0, w * h);
946    
947     pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
948 root 1.1
949 root 1.76 EXTEND (SP, 5);
950     PUSHs (sv_2mortal (newSViv (w)));
951     PUSHs (sv_2mortal (newSViv (h)));
952     PUSHs (sv_2mortal (retval));
953     PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954     PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955     }
956 root 1.5 }
957 root 1.11
958 root 1.15 MODULE = CFClient PACKAGE = CFClient::Texture
959 root 1.11
960     void
961 root 1.37 draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
962 root 1.12 PROTOTYPE: $$$;$$
963 root 1.76 ALIAS:
964     draw_quad_alpha = 1
965     draw_quad_alpha_premultiplied = 2
966 root 1.11 CODE:
967     {
968 root 1.12 HV *hv = (HV *)SvRV (self);
969 root 1.37 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970     float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 root 1.12 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
972    
973     if (items < 5)
974     {
975 root 1.18 w = SvNV (*hv_fetch (hv, "w", 1, 1));
976     h = SvNV (*hv_fetch (hv, "h", 1, 1));
977 root 1.12 }
978    
979 root 1.76 if (ix)
980     {
981     glEnable (GL_BLEND);
982     glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 root 1.86 glEnable (GL_ALPHA_TEST);
984     glAlphaFunc (GL_GREATER, 0.01f);
985 root 1.76 }
986    
987 root 1.12 glBindTexture (GL_TEXTURE_2D, name);
988 root 1.76
989 root 1.12 glBegin (GL_QUADS);
990 root 1.37 glTexCoord2f (0, 0); glVertex2f (x , y );
991     glTexCoord2f (0, t); glVertex2f (x , y + h);
992     glTexCoord2f (s, t); glVertex2f (x + w, y + h);
993     glTexCoord2f (s, 0); glVertex2f (x + w, y );
994 root 1.12 glEnd ();
995 root 1.76
996     if (ix)
997 root 1.86 {
998     glDisable (GL_ALPHA_TEST);
999     glDisable (GL_BLEND);
1000     }
1001 root 1.11 }
1002 root 1.28
1003     MODULE = CFClient PACKAGE = CFClient::Map
1004    
1005     CFClient::Map
1006     new (SV *class, int map_width, int map_height)
1007     CODE:
1008     New (0, RETVAL, 1, struct map);
1009 root 1.42 RETVAL->x = 0;
1010     RETVAL->y = 0;
1011     RETVAL->w = map_width;
1012     RETVAL->h = map_height;
1013     RETVAL->ox = 0;
1014     RETVAL->oy = 0;
1015 root 1.30 RETVAL->faces = 8192;
1016     Newz (0, RETVAL->face, RETVAL->faces, mapface);
1017 root 1.42 RETVAL->texs = 8192;
1018     Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1019 root 1.28 RETVAL->rows = 0;
1020     RETVAL->row = 0;
1021     OUTPUT:
1022     RETVAL
1023    
1024     void
1025     DESTROY (CFClient::Map self)
1026     CODE:
1027     {
1028 root 1.30 map_clear (self);
1029 root 1.28 Safefree (self->face);
1030 root 1.29 Safefree (self);
1031     }
1032    
1033     void
1034 root 1.30 clear (CFClient::Map self)
1035     CODE:
1036     map_clear (self);
1037    
1038     void
1039 root 1.42 set_face (CFClient::Map self, int face, int texid)
1040 root 1.29 CODE:
1041     {
1042 root 1.42 while (self->faces <= face)
1043 root 1.28 {
1044 root 1.30 Append (mapface, self->face, self->faces, self->faces);
1045 root 1.29 self->faces *= 2;
1046     }
1047 root 1.28
1048 root 1.42 self->face [face] = texid;
1049     }
1050    
1051     void
1052     set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1053     CODE:
1054     {
1055     while (self->texs <= texid)
1056     {
1057     Append (maptex, self->tex, self->texs, self->texs);
1058     self->texs *= 2;
1059     }
1060    
1061 root 1.48 {
1062     maptex *tex = self->tex + texid;
1063 root 1.39
1064 root 1.48 tex->name = name;
1065     tex->w = w;
1066     tex->h = h;
1067     tex->s = s;
1068     tex->t = t;
1069     tex->r = r;
1070     tex->g = g;
1071     tex->b = b;
1072     tex->a = a;
1073     }
1074 root 1.95
1075     // somewhat hackish, but for textures that require it, it really
1076     // improves the look, and most others don't suffer.
1077     glBindTexture (GL_TEXTURE_2D, name);
1078 root 1.99 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079     //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080     // use uglier nearest interpolation because linear suffers
1081     // from transparent color bleeding and ugly wrapping effects.
1082     glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1083 root 1.29 }
1084    
1085 root 1.42 int
1086     ox (CFClient::Map self)
1087     ALIAS:
1088     oy = 1
1089     CODE:
1090     switch (ix)
1091     {
1092     case 0: RETVAL = self->ox; break;
1093     case 1: RETVAL = self->oy; break;
1094     }
1095     OUTPUT:
1096     RETVAL
1097    
1098 root 1.29 void
1099 root 1.43 scroll (CFClient::Map self, int dx, int dy)
1100     CODE:
1101     {
1102 root 1.44 if (dx > 0)
1103     map_blank (self, self->x, self->y, dx - 1, self->h);
1104     else if (dx < 0)
1105     map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1106    
1107     if (dy > 0)
1108     map_blank (self, self->x, self->y, self->w, dy - 1);
1109     else if (dy < 0)
1110     map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1111 root 1.43
1112 root 1.44 self->ox += dx; self->x += dx;
1113     self->oy += dy; self->y += dy;
1114 root 1.43
1115     while (self->y < 0)
1116     {
1117     Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1118    
1119     self->rows += MAP_EXTEND_Y;
1120     self->y += MAP_EXTEND_Y;
1121     }
1122 root 1.44 }
1123 root 1.43
1124 root 1.44 void
1125     map1a_update (CFClient::Map self, SV *data_)
1126     CODE:
1127     {
1128 root 1.30 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1129     uint8_t *data_end = (uint8_t *)SvEND (data_);
1130 root 1.48 mapcell *cell;
1131     int x, y, flags;
1132 root 1.43
1133 root 1.29 while (data < data_end)
1134     {
1135 root 1.48 flags = (data [0] << 8) + data [1]; data += 2;
1136 root 1.30
1137 root 1.48 x = ((flags >> 10) & 63) + self->x;
1138     y = ((flags >> 4) & 63) + self->y;
1139 root 1.29
1140 root 1.48 cell = map_get_cell (self, x, y);
1141 root 1.29
1142     if (flags & 15)
1143     {
1144 root 1.45 if (cell->darkness < 0)
1145 root 1.29 {
1146     cell->darkness = 0;
1147     cell->face [0] = 0;
1148     cell->face [1] = 0;
1149     cell->face [2] = 0;
1150     }
1151 root 1.45
1152 root 1.29 cell->darkness = flags & 8 ? *data++ : 255;
1153    
1154 root 1.42 //TODO: don't trust server data to be in-range(!)
1155    
1156 root 1.29 if (flags & 4)
1157     {
1158 root 1.42 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1159 root 1.29 }
1160    
1161     if (flags & 2)
1162     {
1163 root 1.42 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1164 root 1.29 }
1165    
1166     if (flags & 1)
1167     {
1168 root 1.42 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1169 root 1.29 }
1170     }
1171     else
1172 root 1.31 cell->darkness = -1;
1173 root 1.29 }
1174 root 1.28 }
1175    
1176 root 1.40 SV *
1177 root 1.55 mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1178 root 1.40 CODE:
1179     {
1180 root 1.55 int x1, x;
1181     int y1, y;
1182 root 1.40 int z;
1183     SV *map_sv = newSV (w * h * sizeof (uint32_t));
1184     uint32_t *map = (uint32_t *)SvPVX (map_sv);
1185    
1186     SvPOK_only (map_sv);
1187     SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1188    
1189 root 1.55 x0 += self->x; x1 = x0 + w;
1190     y0 += self->y; y1 = y0 + h;
1191 root 1.40
1192     for (y = y0; y < y1; y++)
1193     {
1194     maprow *row = 0 <= y && y < self->rows
1195     ? self->row + y
1196     : 0;
1197    
1198     for (x = x0; x < x1; x++)
1199     {
1200     int r = 32, g = 32, b = 32, a = 192;
1201    
1202     if (row && row->c0 <= x && x < row->c1)
1203     {
1204     mapcell *cell = row->col + (x - row->c0);
1205    
1206     for (z = 0; z <= 0; z++)
1207     {
1208 root 1.42 mapface face = cell->face [z];
1209 root 1.40
1210     if (face)
1211     {
1212 root 1.42 maptex tex = self->tex [face];
1213 root 1.40 int a0 = 255 - tex.a;
1214     int a1 = tex.a;
1215    
1216     r = (r * a0 + tex.r * a1) / 255;
1217     g = (g * a0 + tex.g * a1) / 255;
1218     b = (b * a0 + tex.b * a1) / 255;
1219     a = (a * a0 + tex.a * a1) / 255;
1220     }
1221     }
1222     }
1223    
1224     *map++ = (r )
1225     | (g << 8)
1226     | (b << 16)
1227     | (a << 24);
1228     }
1229     }
1230    
1231     RETVAL = map_sv;
1232     }
1233     OUTPUT:
1234     RETVAL
1235    
1236 root 1.30 void
1237 root 1.38 draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1238 root 1.32 PPCODE:
1239 root 1.30 {
1240 root 1.48 int vx, vy;
1241     int x, y, z;
1242     int last_name;
1243     mapface face;
1244 root 1.32 int sw4 = (sw + 3) & ~3;
1245     SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1246 root 1.35 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1247 root 1.48
1248 root 1.42 memset (darkness, 255, sw4 * sh);
1249 root 1.32 SvPOK_only (darkness_sv);
1250     SvCUR_set (darkness_sv, sw4 * sh);
1251    
1252 root 1.48 vx = self->x + (self->w - sw) / 2 - shift_x;
1253     vy = self->y + (self->h - sh) / 2 - shift_y;
1254 root 1.38
1255 root 1.42 /*
1256     int vx = self->vx = self->w >= sw
1257     ? self->x + (self->w - sw) / 2
1258     : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1259    
1260     int vy = self->vy = self->h >= sh
1261     ? self->y + (self->h - sh) / 2
1262     : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1263     */
1264 root 1.30
1265     glColor4ub (255, 255, 255, 255);
1266    
1267     glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1268     glEnable (GL_BLEND);
1269     glEnable (GL_TEXTURE_2D);
1270     glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1271    
1272 root 1.48 glBegin (GL_QUADS);
1273 root 1.30
1274 root 1.48 last_name = 0;
1275 root 1.30
1276     for (z = 0; z < 3; z++)
1277     for (y = 0; y < sh; y++)
1278     if (0 <= y + vy && y + vy < self->rows)
1279     {
1280     maprow *row = self->row + (y + vy);
1281    
1282     for (x = 0; x < sw; x++)
1283     if (row->c0 <= x + vx && x + vx < row->c1)
1284     {
1285     mapcell *cell = row->col + (x + vx - row->c0);
1286 root 1.32
1287     darkness[y * sw4 + x] = cell->darkness < 0
1288 root 1.33 ? 255 - FOW_DARKNESS
1289 root 1.32 : 255 - cell->darkness;
1290    
1291 root 1.48 face = cell->face [z];
1292 root 1.30
1293     if (face)
1294     {
1295 root 1.42 maptex tex = self->tex [face];
1296 root 1.30
1297     int px = (x + 1) * 32 - tex.w;
1298     int py = (y + 1) * 32 - tex.h;
1299    
1300     if (last_name != tex.name)
1301     {
1302     glEnd ();
1303     last_name = tex.name;
1304     glBindTexture (GL_TEXTURE_2D, last_name);
1305     glBegin (GL_QUADS);
1306     }
1307    
1308     glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1309     glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1310     glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1311     glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1312     }
1313     }
1314     }
1315    
1316     glEnd ();
1317 root 1.32
1318 root 1.34 glDisable (GL_TEXTURE_2D);
1319     glDisable (GL_BLEND);
1320    
1321 root 1.32 EXTEND (SP, 3);
1322     PUSHs (sv_2mortal (newSViv (sw4)));
1323     PUSHs (sv_2mortal (newSViv (sh)));
1324     PUSHs (darkness_sv);
1325 root 1.30 }
1326    
1327 root 1.42 SV *
1328     get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1329     CODE:
1330     {
1331     int x, y, x1, y1;
1332     SV *data_sv = newSV (w * h * 7 + 5);
1333     uint8_t *data = (uint8_t *)SvPVX (data_sv);
1334    
1335     *data++ = 0; /* version 0 format */
1336     *data++ = w >> 8; *data++ = w;
1337     *data++ = h >> 8; *data++ = h;
1338    
1339     // we need to do this 'cause we don't keep an absolute coord system for rows
1340 root 1.55 // TODO: treat rows as we treat columns
1341 root 1.42 map_get_row (self, y0 + self->y - self->oy);//D
1342     map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1343    
1344     x0 += self->x - self->ox;
1345     y0 += self->y - self->oy;
1346    
1347     x1 = x0 + w;
1348     y1 = y0 + h;
1349    
1350     for (y = y0; y < y1; y++)
1351     {
1352     maprow *row = 0 <= y && y < self->rows
1353     ? self->row + y
1354     : 0;
1355    
1356     for (x = x0; x < x1; x++)
1357     {
1358     if (row && row->c0 <= x && x < row->c1)
1359     {
1360     mapcell *cell = row->col + (x - row->c0);
1361     uint8_t flags = 0;
1362    
1363     if (cell->face [0]) flags |= 1;
1364     if (cell->face [1]) flags |= 2;
1365     if (cell->face [2]) flags |= 4;
1366    
1367     *data++ = flags;
1368    
1369     if (flags & 1)
1370     {
1371     *data++ = cell->face [0] >> 8;
1372     *data++ = cell->face [0];
1373     }
1374    
1375     if (flags & 2)
1376     {
1377     *data++ = cell->face [1] >> 8;
1378     *data++ = cell->face [1];
1379     }
1380    
1381     if (flags & 4)
1382     {
1383     *data++ = cell->face [2] >> 8;
1384     *data++ = cell->face [2];
1385     }
1386     }
1387     else
1388     *data++ = 0;
1389     }
1390     }
1391    
1392     SvPOK_only (data_sv);
1393     SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1394     RETVAL = data_sv;
1395     }
1396     OUTPUT:
1397     RETVAL
1398    
1399     void
1400     set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1401     PPCODE:
1402     {
1403     int x, y, z;
1404 root 1.48 int w, h;
1405 root 1.42 int x1, y1;
1406    
1407     if (*data++ != 0)
1408     return; /* version mismatch */
1409    
1410 root 1.48 w = *data++ << 8; w |= *data++;
1411     h = *data++ << 8; h |= *data++;
1412 root 1.42
1413     // we need to do this 'cause we don't keep an absolute coord system for rows
1414 root 1.55 // TODO: treat rows as we treat columns
1415 root 1.42 map_get_row (self, y0 + self->y - self->oy);//D
1416     map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1417    
1418     x0 += self->x - self->ox;
1419     y0 += self->y - self->oy;
1420    
1421     x1 = x0 + w;
1422     y1 = y0 + h;
1423    
1424     for (y = y0; y < y1; y++)
1425     {
1426     maprow *row = map_get_row (self, y);
1427    
1428     for (x = x0; x < x1; x++)
1429     {
1430     uint8_t flags = *data++;
1431    
1432     if (flags)
1433     {
1434     mapface face[3] = { 0, 0, 0 };
1435    
1436     mapcell *cell = row_get_cell (row, x);
1437    
1438     if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1439     if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1440     if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1441    
1442     if (cell->darkness <= 0)
1443     {
1444     cell->darkness = -1;
1445    
1446     for (z = 0; z <= 2; z++)
1447     {
1448     cell->face[z] = face[z];
1449    
1450     if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1451     XPUSHs (sv_2mortal (newSViv (face[z])));
1452     }
1453     }
1454     }
1455     }
1456     }
1457     }
1458    
1459 root 1.52 MODULE = CFClient PACKAGE = CFClient::MixChunk
1460    
1461     CFClient::MixChunk
1462     new_from_file (SV *class, char *path)
1463     CODE:
1464     RETVAL = Mix_LoadWAV (path);
1465     OUTPUT:
1466     RETVAL
1467    
1468     void
1469     DESTROY (CFClient::MixChunk self)
1470     CODE:
1471     Mix_FreeChunk (self);
1472    
1473     int
1474     volume (CFClient::MixChunk self, int volume = -1)
1475     CODE:
1476     RETVAL = Mix_VolumeChunk (self, volume);
1477     OUTPUT:
1478     RETVAL
1479    
1480     int
1481     play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1482     CODE:
1483     RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1484     OUTPUT:
1485     RETVAL
1486    
1487     MODULE = CFClient PACKAGE = CFClient::MixMusic
1488    
1489     int
1490     volume (int volume = -1)
1491     CODE:
1492     RETVAL = Mix_VolumeMusic (volume);
1493     OUTPUT:
1494     RETVAL
1495    
1496     CFClient::MixMusic
1497     new_from_file (SV *class, char *path)
1498     CODE:
1499     RETVAL = Mix_LoadMUS (path);
1500     OUTPUT:
1501     RETVAL
1502    
1503     void
1504     DESTROY (CFClient::MixMusic self)
1505     CODE:
1506     Mix_FreeMusic (self);
1507    
1508     int
1509     play (CFClient::MixMusic self, int loops = -1)
1510     CODE:
1511     RETVAL = Mix_PlayMusic (self, loops);
1512     OUTPUT:
1513     RETVAL
1514    
1515 root 1.54 MODULE = CFClient PACKAGE = CFClient::OpenGL
1516    
1517     BOOT:
1518     {
1519     HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1520     static const struct {
1521     const char *name;
1522     IV iv;
1523     } *civ, const_iv[] = {
1524     # define const_iv(name) { # name, (IV)name }
1525     const_iv (GL_COLOR_MATERIAL),
1526     const_iv (GL_SMOOTH),
1527     const_iv (GL_FLAT),
1528 root 1.69 const_iv (GL_DITHER),
1529 root 1.54 const_iv (GL_BLEND),
1530 root 1.89 const_iv (GL_CULL_FACE),
1531 root 1.69 const_iv (GL_SCISSOR_TEST),
1532 root 1.89 const_iv (GL_DEPTH_TEST),
1533     const_iv (GL_ALPHA_TEST),
1534     const_iv (GL_NORMALIZE),
1535     const_iv (GL_RESCALE_NORMAL),
1536 root 1.54 const_iv (GL_AND),
1537 root 1.67 const_iv (GL_ONE),
1538     const_iv (GL_ZERO),
1539 root 1.54 const_iv (GL_SRC_ALPHA),
1540 root 1.67 const_iv (GL_SRC_ALPHA_SATURATE),
1541 root 1.54 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1542 root 1.67 const_iv (GL_ONE_MINUS_DST_ALPHA),
1543 root 1.54 const_iv (GL_RGB),
1544     const_iv (GL_RGBA),
1545     const_iv (GL_UNSIGNED_BYTE),
1546 root 1.89 const_iv (GL_UNSIGNED_SHORT),
1547     const_iv (GL_UNSIGNED_INT),
1548 root 1.54 const_iv (GL_ALPHA),
1549 root 1.86 const_iv (GL_INTENSITY),
1550 root 1.76 const_iv (GL_LUMINANCE),
1551 root 1.86 const_iv (GL_LUMINANCE_ALPHA),
1552 root 1.54 const_iv (GL_FLOAT),
1553     const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1554     const_iv (GL_COMPILE),
1555     const_iv (GL_TEXTURE_1D),
1556     const_iv (GL_TEXTURE_2D),
1557     const_iv (GL_TEXTURE_ENV),
1558     const_iv (GL_TEXTURE_MAG_FILTER),
1559     const_iv (GL_TEXTURE_MIN_FILTER),
1560     const_iv (GL_TEXTURE_ENV_MODE),
1561     const_iv (GL_TEXTURE_WRAP_S),
1562     const_iv (GL_TEXTURE_WRAP_T),
1563 root 1.98 const_iv (GL_REPEAT),
1564 root 1.54 const_iv (GL_CLAMP),
1565 root 1.98 const_iv (GL_CLAMP_TO_EDGE),
1566 root 1.54 const_iv (GL_NEAREST),
1567     const_iv (GL_LINEAR),
1568 root 1.57 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1569     const_iv (GL_LINEAR_MIPMAP_NEAREST),
1570     const_iv (GL_NEAREST_MIPMAP_LINEAR),
1571     const_iv (GL_LINEAR_MIPMAP_LINEAR),
1572     const_iv (GL_GENERATE_MIPMAP),
1573 root 1.54 const_iv (GL_MODULATE),
1574 root 1.69 const_iv (GL_DECAL),
1575 root 1.54 const_iv (GL_REPLACE),
1576 root 1.89 const_iv (GL_DEPTH_BUFFER_BIT),
1577 root 1.54 const_iv (GL_COLOR_BUFFER_BIT),
1578     const_iv (GL_PROJECTION),
1579     const_iv (GL_MODELVIEW),
1580     const_iv (GL_COLOR_LOGIC_OP),
1581 root 1.69 const_iv (GL_SEPARABLE_2D),
1582 root 1.54 const_iv (GL_CONVOLUTION_2D),
1583     const_iv (GL_CONVOLUTION_BORDER_MODE),
1584     const_iv (GL_CONSTANT_BORDER),
1585     const_iv (GL_LINES),
1586 root 1.89 const_iv (GL_LINE_LOOP),
1587 root 1.54 const_iv (GL_QUADS),
1588 root 1.89 const_iv (GL_QUAD_STRIP),
1589     const_iv (GL_TRIANGLES),
1590     const_iv (GL_TRIANGLE_STRIP),
1591     const_iv (GL_TRIANGLE_FAN),
1592 root 1.54 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1593     const_iv (GL_FASTEST),
1594 root 1.89 const_iv (GL_V2F),
1595     const_iv (GL_V3F),
1596     const_iv (GL_T2F_V3F),
1597     const_iv (GL_T2F_N3F_V3F),
1598 root 1.54 # undef const_iv
1599     };
1600    
1601     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1602     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1603     }
1604    
1605 root 1.97 char *
1606     gl_vendor ()
1607     CODE:
1608     RETVAL = (char *)glGetString (GL_VENDOR);
1609     OUTPUT:
1610     RETVAL
1611    
1612     char *
1613     gl_version ()
1614     CODE:
1615     RETVAL = (char *)glGetString (GL_VERSION);
1616     OUTPUT:
1617     RETVAL
1618    
1619     char *
1620     gl_extensions ()
1621     CODE:
1622     RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623     OUTPUT:
1624     RETVAL
1625    
1626 root 1.54 int glGetError ()
1627    
1628     void glClear (int mask)
1629    
1630     void glClearColor (float r, float g, float b, float a = 1.0)
1631     PROTOTYPE: @
1632    
1633     void glEnable (int cap)
1634    
1635     void glDisable (int cap)
1636    
1637     void glShadeModel (int mode)
1638    
1639     void glHint (int target, int mode)
1640    
1641     void glBlendFunc (int sfactor, int dfactor)
1642    
1643 root 1.89 void glDepthMask (int flag)
1644    
1645 root 1.54 void glLogicOp (int opcode)
1646    
1647 root 1.68 void glColorMask (int red, int green, int blue, int alpha)
1648    
1649 root 1.54 void glMatrixMode (int mode)
1650    
1651     void glPushMatrix ()
1652    
1653     void glPopMatrix ()
1654    
1655     void glLoadIdentity ()
1656    
1657 root 1.90 # near_ and far_ are due to microsofts buggy "c" compiler
1658     void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659    
1660     # near_ and far_ are due to microsofts buggy "c" compiler
1661 root 1.64 void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1662 root 1.54
1663     void glViewport (int x, int y, int width, int height)
1664    
1665 root 1.69 void glScissor (int x, int y, int width, int height)
1666    
1667 root 1.54 void glTranslate (float x, float y, float z = 0.)
1668     CODE:
1669     glTranslatef (x, y, z);
1670    
1671 root 1.62 void glScale (float x, float y, float z = 1.)
1672 root 1.54 CODE:
1673     glScalef (x, y, z);
1674    
1675     void glRotate (float angle, float x, float y, float z)
1676     CODE:
1677     glRotatef (angle, x, y, z);
1678    
1679     void glBegin (int mode)
1680    
1681     void glEnd ()
1682    
1683     void glColor (float r, float g, float b, float a = 1.0)
1684     PROTOTYPE: @
1685     CODE:
1686 root 1.90 // microsoft visual "c" rounds instead of truncating...
1687 root 1.81 glColor4ub (MIN ((int)(r * 255.f), 255),
1688     MIN ((int)(g * 255.f), 255),
1689     MIN ((int)(b * 255.f), 255),
1690     MIN ((int)(a * 255.f), 255));
1691 root 1.54
1692 root 1.89 void glInterleavedArrays (int format, int stride, char *data)
1693    
1694     void glDrawElements (int mode, int count, int type, char *indices)
1695    
1696     # 1.2 void glDrawRangeElements (int mode, int start, int end
1697    
1698 root 1.91 void glRasterPos (float x, float y, float z = 0.)
1699     CODE:
1700     glRasterPos3f (0, 0, z);
1701     glBitmap (0, 0, 0, 0, x, y, 0);
1702    
1703 root 1.54 void glVertex (float x, float y, float z = 0.)
1704     CODE:
1705     glVertex3f (x, y, z);
1706    
1707     void glTexCoord (float s, float t)
1708     CODE:
1709     glTexCoord2f (s, t);
1710    
1711     void glTexEnv (int target, int pname, float param)
1712     CODE:
1713     glTexEnvf (target, pname, param);
1714    
1715     void glTexParameter (int target, int pname, float param)
1716     CODE:
1717     glTexParameterf (target, pname, param);
1718    
1719     void glBindTexture (int target, int name)
1720    
1721     void glConvolutionParameter (int target, int pname, float params)
1722     CODE:
1723 root 1.64 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1724 root 1.54
1725     void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1726 root 1.64 CODE:
1727     GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1728     (target, internalformat, width, height, format, type, data));
1729 root 1.54
1730 root 1.69 void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1731     CODE:
1732     GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1733     (target, internalformat, width, height, format, type, row, column));
1734    
1735 root 1.54 void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1736    
1737     void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1738    
1739 root 1.91 void glDrawPixels (int width, int height, int format, int type, char *pixels)
1740 root 1.68
1741     void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1742    
1743 root 1.54 int glGenTexture ()
1744     CODE:
1745     {
1746     GLuint name;
1747     glGenTextures (1, &name);
1748     RETVAL = name;
1749     }
1750     OUTPUT:
1751     RETVAL
1752    
1753     void glDeleteTexture (int name)
1754     CODE:
1755     {
1756     GLuint name_ = name;
1757     glDeleteTextures (1, &name_);
1758     }
1759    
1760     int glGenList ()
1761     CODE:
1762     RETVAL = glGenLists (1);
1763     OUTPUT:
1764     RETVAL
1765    
1766     void glDeleteList (int list)
1767     CODE:
1768     glDeleteLists (list, 1);
1769    
1770     void glNewList (int list, int mode = GL_COMPILE)
1771    
1772     void glEndList ()
1773    
1774     void glCallList (int list)
1775    
1776 root 1.89