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/cvs/deliantra/Deliantra-Client/DC/Texture.pm
Revision: 1.14
Committed: Tue Jul 17 13:53:02 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.13: +49 -23 lines
Log Message:
tolerate implementation texture size limits, up to a limit, or so

File Contents

# User Rev Content
1 root 1.1 =head1 NAME
2    
3 root 1.11 CFPlus::Texture - tetxure class for CFPlus
4 root 1.1
5     =head1 SYNOPSIS
6    
7 root 1.11 use CFPlus::Texture;
8 root 1.1
9     =head1 DESCRIPTION
10    
11     =over 4
12    
13     =cut
14    
15 root 1.11 package CFPlus::Texture;
16 root 1.1
17     use strict;
18    
19 root 1.14 use List::Util qw(max min);
20 root 1.11 use CFPlus::OpenGL;
21 root 1.1
22     my %TEXTURES;
23 root 1.14 my ($MAX_W, $MAX_H) = (4096, 4096); # maximum texture size attempted by this module
24 root 1.1
25     sub new {
26     my ($class, %data) = @_;
27    
28     my $self = bless {
29     internalformat => GL_RGBA,
30     format => GL_RGBA,
31     type => GL_UNSIGNED_BYTE,
32     %data,
33     }, $class;
34    
35 root 1.13 CFPlus::weaken ($TEXTURES{$self+0} = $self);
36 root 1.1
37     $self->upload;
38    
39     $self
40     }
41    
42     sub new_from_image {
43     my ($class, $image, %arg) = @_;
44    
45 root 1.7 $class->new (image => $image, internalformat => undef, %arg)
46 root 1.1 }
47    
48     sub new_from_file {
49     my ($class, $path, %arg) = @_;
50    
51     open my $fh, "<:raw", $path
52     or die "$path: $!";
53    
54     local $/;
55     $class->new_from_image (<$fh>, %arg)
56     }
57    
58     #sub new_from_surface {
59     # my ($class, $surface) = @_;
60     #
61     # $surface->rgba;
62     #
63     # $class->new (
64     # data => $surface->pixels,
65     # w => $surface->width,
66     # h => $surface->height,
67     # )
68     #}
69    
70 root 1.10 #sub new_from_layout {
71     # my ($class, $layout, %arg) = @_;
72     #
73     # my ($w, $h, $data, $format, $internalformat) = $layout->render;
74     #
75     # $class->new (
76     # w => $w,
77     # h => $h,
78     # data => $data,
79     # format => $format,
80     # internalformat => $format,
81     # type => GL_UNSIGNED_BYTE,
82     # %arg,
83     # )
84     #}
85 root 1.1
86     sub new_from_opengl {
87     my ($class, $w, $h, $cb) = @_;
88    
89 root 1.12 $class->new (w => $w || 1, h => $h || 1, render_cb => $cb, nearest => 1)
90 root 1.1 }
91    
92     sub upload {
93     my ($self) = @_;
94    
95     return unless $GL_VERSION;
96    
97 root 1.14 my ($tw, $th, $data);
98 root 1.1
99     if (exists $self->{data}) {
100     $data = $self->{data};
101 root 1.14 ($tw, $th) = @$self{qw(w h)};
102 root 1.1
103     } elsif (exists $self->{render_cb}) {
104 root 1.14 ($tw, $th) = @$self{qw(w h)};
105 root 1.1
106     } else {
107 root 1.7 ($self->{w}, $self->{h}, $data, my $internalformat, $self->{format}, $self->{type})
108 root 1.11 = CFPlus::load_image_inline $self->{image};
109 root 1.7
110     $self->{internalformat} ||= $internalformat;
111 root 1.14 ($tw, $th) = @$self{qw(w h)};
112 root 1.1 }
113    
114 root 1.14 defined $data or $self->{render_cb} or die; # some sanity check
115 root 1.1
116 root 1.11 $self->{minified} ||= [CFPlus::average $tw, $th, $data]
117 root 1.1 if $self->{minify};
118    
119 root 1.5 pad2pot $data, $tw, $th unless $GL_NPOT;
120 root 1.14 $tw = min $MAX_W, $tw;
121     $th = min $MAX_H, $th;
122    
123     # now further decrease texture size
124     while (!texture_valid_2d $self->{internalformat}, $tw, $th, $self->{format}, $self->{type}) {
125     # quarter the texture size
126     $tw >>= 1;
127     $th >>= 1;
128     }
129    
130     my $need_render = $self->{render_cb} || $tw < $self->{w} || $th < $self->{h};
131 root 1.1
132 root 1.14 if ($need_render) {
133     glViewport 0, 0, $tw, $th;
134     glMatrixMode GL_PROJECTION;
135     glLoadIdentity;
136     glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000;
137     glMatrixMode GL_MODELVIEW;
138     glLoadIdentity;
139 root 1.1
140 root 1.14 if ($self->{render_cb}) {
141     $self->{render_cb}->($self, $self->{w}, $self->{h});
142     } else {
143     glPixelZoom $tw / $self->{w}, $th / $self->{h};
144     glDrawPixels $self->{w}, $self->{h},
145     $self->{format},
146     $self->{type},
147     $data;
148     glPixelZoom 1, 1;
149     }
150     }
151 root 1.1
152 root 1.14 glBindTexture GL_TEXTURE_2D, $self->{name} ||= glGenTexture;
153 root 1.1
154 root 1.2 if ($self->{wrap}) {
155     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
156     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
157     } else {
158     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
159     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, $GL_VERSION >= 1.2 ? GL_CLAMP_TO_EDGE : GL_CLAMP;
160     }
161 root 1.1
162 root 1.12 if ($::FAST || $self->{nearest}) {
163 root 1.1 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST;
164     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
165     } elsif ($self->{mipmap} && $GL_VERSION >= 1.4) {
166     glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, 1;
167     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
168     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
169     } else {
170     glTexParameter GL_TEXTURE_2D, GL_GENERATE_MIPMAP, $self->{mipmap};
171     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
172     glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;
173     }
174    
175     glGetError;
176    
177 root 1.14 if ($need_render) {
178     glCopyTexImage2D GL_TEXTURE_2D, 0,
179     $self->{internalformat},
180     0, 0,
181     $tw, $th,
182     0;
183     gl_check "copying to texture %dx%d if=%x",
184     $tw, $th, $self->{internalformat};
185     } else {
186 root 1.1 glTexImage2D GL_TEXTURE_2D, 0,
187     $self->{internalformat},
188     $tw, $th,
189     0,
190     $self->{format},
191     $self->{type},
192     $data;
193     gl_check "uploading texture %dx%d if=%x f=%x t=%x",
194     $tw, $th, $self->{internalformat}, $self->{format}, $self->{type};
195     }
196 root 1.14
197     $self->{s} = min 1, $self->{w} / $tw;
198     $self->{t} = min 1, $self->{h} / $th;
199 root 1.1 }
200    
201 root 1.8 sub shutdown {
202     my ($self) = @_;
203    
204 root 1.9 glDeleteTexture $self->{name}
205 root 1.8 if $self->{name};
206     }
207    
208 root 1.1 sub DESTROY {
209     my ($self) = @_;
210    
211     delete $TEXTURES{$self+0};
212    
213 root 1.8 $self->shutdown;
214 root 1.1 }
215    
216 root 1.11 $CFPlus::OpenGL::INIT_HOOK{"CFPlus::Texture"} = sub {
217 root 1.9 # first mark all existing texture names as in-use, in case the context lost textures
218     glBindTexture GL_TEXTURE_2D, $_->{name}
219     for values %TEXTURES;
220 root 1.1 $_->upload
221     for values %TEXTURES;
222     };
223    
224 root 1.11 $CFPlus::OpenGL::SHUTDOWN_HOOK{"CFPlus::Texture"} = sub {
225 root 1.8 $_->shutdown
226     for values %TEXTURES;
227     };
228    
229 root 1.1 1;
230    
231     =back
232    
233     =head1 AUTHOR
234    
235     Marc Lehmann <schmorp@schmorp.de>
236     http://home.schmorp.de/
237    
238     =cut
239