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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.108
Committed: Fri Jun 2 02:21:48 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.107: +0 -1 lines
Log Message:
fix help window size, name them

File Contents

# User Rev Content
1 root 1.47 http://www.vionline.com/sound.html
2     http://www.stonewashed.net/2.html
3    
4 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5    
6 elmex 1.34 12:17 <@schmorp> i do list all libs manually for pclient
7     12:17 <@schmorp> will have to do that for gce too
8     12:17 <@schmorp> remind me of it
9     12:17 <@schmorp> qwhen i next bundle it
10    
11 root 1.106 - IMPORTANT: where did the window titles go, damnit?
12 root 1.104 - IMPORTANT: message log window often loses contents after refreshes/res switches
13 root 1.107 (m,aybe not, maybe after loging out and in again?)
14 root 1.96 - IMPORTANT: toplevel geometry is not respected on moves.
15 root 1.84 - IMPORTANT: learning spells does not make them show up automatically in the completer?
16 root 1.82 - IMPORTANT: statusbox update timer
17     - IMPORTANT: statusbox tooltip must not go away on updates
18 root 1.81 - IMPORTANT: history for completer (cursor-up)
19 root 1.80 - IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
20 root 1.66 - IMPORTANT: win32, fow_tetxure sometimes nukes other textures
21 root 1.77 (mostly fixed, but still there: displays list and texture uploads do not go well together)
22 root 1.60 - IMPORTANT:_ map feedback... e.g. when clicking on it
23 elmex 1.91 - IMPORTANT: user interface (window positions etc.) should be saved, but (finished!?)
24 root 1.106 (remaining things to do: testing, seems not to work reliably?)
25 elmex 1.27
26 root 1.42 should be solved/investitaged before release:
27 root 1.103 - log messages received and commands sent to ~/.crossfire/log.$ip
28 elmex 1.102 - the binding editor should have a append-record mode or something like that
29 root 1.79 - rethink message display in lower left corner
30 root 1.64 - cairo/win32 looks like shit (premultiplied alpha bug?)
31 root 1.43 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
32 root 1.79 (after starting, press quit)
33 root 1.55 - flopper/menu imrpovement:
34     * things that are menus should act more like menus
35 root 1.106 - better focus management: put focus onto active windows, remove it again later
36     - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
37     - enter runmode when cursor-key repeats (maybe not?)
38 root 1.46 - mapmap (overview) - scroll visible area by clicking/dragging
39 root 1.106 - split up gauges into: head, body and foot, so that contents begin in the interior of gauges
40 root 1.6 - maybe move window managing functionality into toplevel
41 root 1.70 - better window management (graphical feedback)
42 elmex 1.89 - the player weight somehow updates strangely when dropping/picking up
43 root 1.42
44     low priority:
45 root 1.105 - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.
46 root 1.90 - completer should know more about arguments, e.g. cast summon pet monster,
47     or that some commands do not take arguments ("drop all").
48 root 1.76 - textview should not snap to bottom on resize.
49 root 1.90 - alt+cursor == diagonal
50 root 1.70 - look into extendedmapinfo
51     - save only dirty cached maps, and save dirty maps != current map
52 root 1.67 - inventory update must be incremental (too slow) (really? check)
53 root 1.66 - try to synchronize local animation speed with server updates to save on screen refreshes.
54 root 1.52 - player list from server for tell etc. commands
55     - examine etc., should use extendeddrawinfo or sth. similar
56 root 1.49 - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
57 root 1.42 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
58 root 1.37 - performance: use texture collections for upstream server data instead if gobs
59     of small textures.
60 root 1.36 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
61     affect neighbouring visible pixels (border bleeding).
62 root 1.42 - pango fontsize measure and decrease to achieve real pixel height
63 root 1.8
64 root 1.28 TEMPORARY SERVER TODO:
65 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
66     (i.e. one should be able to become hostile against guards but still
67     be peaceful - the palyer peaceful would be toggled by priests and shown
68     in who, the game peaceful steting would be toggled by the peaceful command
69     but not otherwise shown).
70 root 1.16 - pippij wants playerstealing to work between hostile players
71 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
72 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
73     message, even when you can't see that other person.
74     - 2) hiding exp is always 1, independant of how difficult it is to hide
75     - 3) jumping into monsters does no damage, even though it's supposed to
76     be an attack (mentioned before). You also get no exp for this
77     - 10) (feature request): bug/typo/idea commands to automatically log
78     your comments, with the mentioning of the current map (and perhaps an
79     item, if you do 'bug <item>').
80 root 1.11
81     set_face 4783 => 70
82     libpng warning: Ignoring gAMA chunk with gamma=0
83     allocating id 71
84     OK
85     set_face 4782 => 71
86     libpng warning: Ignoring gAMA chunk with gamma=0
87     allocating id 72
88     OK
89     set_face 4781 => 72
90     libpng warning: Ignoring gAMA chunk with gamma=0
91     allocating id 73
92     OK
93     set_face 4784 => 73
94     libpng warning: Ignoring gAMA chunk with gamma=0
95