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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.121
Committed: Sun Jun 4 01:14:02 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.120: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.47 http://www.vionline.com/sound.html
2     http://www.stonewashed.net/2.html
3    
4 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5    
6 elmex 1.34 12:17 <@schmorp> i do list all libs manually for pclient
7     12:17 <@schmorp> will have to do that for gce too
8     12:17 <@schmorp> remind me of it
9     12:17 <@schmorp> qwhen i next bundle it
10    
11 root 1.104 - IMPORTANT: message log window often loses contents after refreshes/res switches
12 root 1.107 (m,aybe not, maybe after loging out and in again?)
13 root 1.121 also: message log window now visibly flickers, must be soem horrid bug
14 root 1.82 - IMPORTANT: statusbox update timer
15     - IMPORTANT: statusbox tooltip must not go away on updates
16 root 1.81 - IMPORTANT: history for completer (cursor-up)
17 root 1.80 - IMPORTANT: toggle stats/messgae log window to visible while character creation is active.
18 root 1.113 - IMPORTANT: stats window looks like shit initially (widget allocation?)
19 elmex 1.27
20 elmex 1.110 - binding window and editor layout broken for long recordings
21 elmex 1.111 - sorted spell dialog + second spell bind dialog with checkboxes: invoke and cast distinction
22 elmex 1.110 - minor: skill list which shows XP and lets u bind stuff
23    
24 root 1.42 should be solved/investitaged before release:
25 root 1.115 - make a real "table" for the spell list (not long strings like lvl: xxx sp: xx)
26     and add column titles (also for other tables like inventory and bindings)
27 root 1.103 - log messages received and commands sent to ~/.crossfire/log.$ip
28 elmex 1.102 - the binding editor should have a append-record mode or something like that
29 root 1.79 - rethink message display in lower left corner
30 root 1.64 - cairo/win32 looks like shit (premultiplied alpha bug?)
31 root 1.43 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
32 root 1.79 (after starting, press quit)
33 root 1.106 - better focus management: put focus onto active windows, remove it again later
34     - add menu itemds for inventory items for UNcommon actions: mark/inscribe etc.
35     - enter runmode when cursor-key repeats (maybe not?)
36 root 1.46 - mapmap (overview) - scroll visible area by clicking/dragging
37 root 1.106 - split up gauges into: head, body and foot, so that contents begin in the interior of gauges
38 root 1.6 - maybe move window managing functionality into toplevel
39 root 1.70 - better window management (graphical feedback)
40 elmex 1.89 - the player weight somehow updates strangely when dropping/picking up
41 root 1.42
42     low priority:
43 root 1.112 - win32, fow_tetxure sometimes nukes other textures
44     (mostly fixed, but still there: displays list and texture uploads do not go well together)
45 root 1.105 - get rid of ScrolledWindow special case and use draw_xywh rectangle inside TextView for optimisation.
46 root 1.90 - completer should know more about arguments, e.g. cast summon pet monster,
47     or that some commands do not take arguments ("drop all").
48 root 1.76 - textview should not snap to bottom on resize.
49 root 1.90 - alt+cursor == diagonal
50 root 1.70 - look into extendedmapinfo
51     - save only dirty cached maps, and save dirty maps != current map
52 root 1.66 - try to synchronize local animation speed with server updates to save on screen refreshes.
53 root 1.52 - player list from server for tell etc. commands
54     - examine etc., should use extendeddrawinfo or sth. similar
55 root 1.49 - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
56 root 1.42 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
57 root 1.37 - performance: use texture collections for upstream server data instead if gobs
58     of small textures.
59 root 1.36 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
60     affect neighbouring visible pixels (border bleeding).
61 root 1.42 - pango fontsize measure and decrease to achieve real pixel height
62 root 1.8
63 root 1.28 TEMPORARY SERVER TODO:
64 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
65     (i.e. one should be able to become hostile against guards but still
66     be peaceful - the palyer peaceful would be toggled by priests and shown
67     in who, the game peaceful steting would be toggled by the peaceful command
68     but not otherwise shown).
69 root 1.16 - pippij wants playerstealing to work between hostile players
70 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
71 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
72     message, even when you can't see that other person.
73     - 2) hiding exp is always 1, independant of how difficult it is to hide
74     - 3) jumping into monsters does no damage, even though it's supposed to
75     be an attack (mentioned before). You also get no exp for this
76     - 10) (feature request): bug/typo/idea commands to automatically log
77     your comments, with the mentioning of the current map (and perhaps an
78     item, if you do 'bug <item>').
79 root 1.11
80     set_face 4783 => 70
81     libpng warning: Ignoring gAMA chunk with gamma=0
82     allocating id 71
83     OK
84     set_face 4782 => 71
85     libpng warning: Ignoring gAMA chunk with gamma=0
86     allocating id 72
87     OK
88     set_face 4781 => 72
89     libpng warning: Ignoring gAMA chunk with gamma=0
90     allocating id 73
91     OK
92     set_face 4784 => 73
93     libpng warning: Ignoring gAMA chunk with gamma=0
94