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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.258
Committed: Fri Apr 27 00:59:14 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.257: +17 -0 lines
Log Message:
make sure cursor stay sin-range despite pango or other logic errors :)

File Contents

# User Rev Content
1 root 1.47 http://www.vionline.com/sound.html
2     http://www.stonewashed.net/2.html
3 root 1.254
4 root 1.258 [2007-04-27 00:03] [#schmorp] Scara> hab daf�r grad nen fatal gehabt
5     [2007-04-27 00:02] [#schmorp] Scara> eval {...} called at script/cfplus line 0
6     [2007-04-27 00:02] [#schmorp] Scara> __par_pl::BEGIN() called at script/cfplus line 0
7     [2007-04-27 00:02] [#schmorp] Scara> eval {...} called at -e line 171
8     [2007-04-27 00:02] [#schmorp] Scara> PAR::import('PAR') called at -e line 885
9     [2007-04-27 00:02] [#schmorp] Scara> C:/Perl/site/lib/PAR.pm line 404
10     [2007-04-27 00:02] [#schmorp] Scara> PAR::_run_member('Archive::Zip::ZipFileMember=HASH(0xf515d8)') called at
11     [2007-04-27 00:02] [#schmorp] Scara> require main called at C:/Perl/site/lib/PAR.pm line 554
12     [2007-04-27 00:02] [#schmorp] Scara> at script/main.pl line 4
13     [2007-04-27 00:02] [#schmorp] Scara> PAR::_run_member('Archive::Zip::ZipFileMember=HASH(0xf51488)', 1) called
14     [2007-04-27 00:02] [#schmorp] Scara> require main called at C:/Perl/site/lib/PAR.pm line 554
15     [2007-04-27 00:02] [#schmorp] Scara> Event::loop() called at script/cfplus line 2256
16     [2007-04-27 00:02] [#schmorp] Scara> eval {...} called at Event.pm line 164
17     [2007-04-27 00:02] [#schmorp] Scara> at Event.pm line 164
18     [2007-04-27 00:02] [#schmorp] Scara> FATAL: substr outside of string at CFPlus/UI.pm line 2003.
19     ^^^^ beim edieren von bindings
20    
21 root 1.254 macosx: typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
22    
23 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
24    
25 root 1.257 - improve smoothing implementation to be cleaner and more efficient.
26     - make smoothing a separate setting, or depend on fast&ugly.
27    
28 root 1.256 - automccompleter should vanish when its losing focus
29 root 1.255 - allow inventory window to be stacked vertically, maybe?
30 root 1.250 - ganondorf wants the complete to grow, never shrink
31 root 1.253 - keypad-enter does not do the same as return in text entries
32 root 1.249
33 root 1.251 - ice in /whalingoutpost/misc/castle1
34     name ice, arch ice, type 0 with fly/walk on/off not handled in move_apply()
35 root 1.212 - PANGO: create upstream-patch for inclusion into pango
36 root 1.224 - SERVER: document ext/mapinfo and cfplus.ext
37 root 1.243 - SERVER: memleak like hell: probably event-related? (probably not real)
38 root 1.239 - LONG-TERM: party member health etc. status (needs player list, then trivial)
39 root 1.231 - LONG-TERM: map landmark labels
40     - LONG-TERM: player on map name
41 root 1.212
42 root 1.252 - player speed is only shown as current, not unencumbered max as in gcfclient
43 root 1.248 - IMPORTANT: stats during item creation == crash? (reported by Grak)
44 root 1.224 - IMPORTANT: server-protocol/upgrade etc.
45     - IMPORTANT: good installation instructions/problem faq.
46 root 1.238 - IMPORTANT: database creation parameters borked - fix and find upgrad epath
47     - FEATURE: beside the floorbox, have a recent inventory items box
48 root 1.239 - fix the pod referencing - L<glossary/space> does not get you anywhere.
49     * possibly look into auto-marking (wiki-style) certain key sequences.
50 root 1.42
51 root 1.135 should be solved/investigated before 1.0 release:
52 root 1.242 - maybe embed buttons for stuff liek accept-invitation, bind spell etc.
53 root 1.234 - (schmorp) L<glossary/range slot> not working. L<xx/bbb> should look like bbb. Maybe support // and *?
54 root 1.231 - when in history "mode", completer cannot access completions at all
55     - binding keys is too complicated in the general case => disucss!!!!!!!!!!!!!!!!!!
56 root 1.224 - offer common options such as use_skill sense xxx etc. in inventory via menu?
57     - buttons should support hovering visually
58     - notebooks should provide visual feedback (support from button class?)
59     - floorbox out-of-screen after resizing (schmorp)
60     - identify inventory hover slowness and fix it (schmorp)
61 root 1.220 - inventory: maybe drag&drop, otherwise two containers side-by-side makes little sense.
62 root 1.209 - playerbook/skills should have sensible tooltips with skill descriptions
63 root 1.205 - error dialog boxes for important errors (try login to 1.2.3.4 and search for the connection timeout message)
64 root 1.186 - mapmap (overview) - scroll visible area by clicking/dragging
65 root 1.195 - binding window and editor layout broken for long recordings => use scroller
66 root 1.186 - maybe open the help viewer on the first start, or a simple dialog that
67     initially lists keybidings for gcfclient converts.
68 root 1.220 - maybe the top fancyframe border should be larger (for close button and title to be more visible?)
69 root 1.195 - what happened to the dialog being shown when modifiers are pressed, showing
70 root 1.144 keybindings for this modifier?
71 root 1.186
72     post-1.0:
73 root 1.220 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
74     (after starting, press quit)
75     - currently the font texture cache leaks "memory" (see texcache.c:tc_put)
76 root 1.186 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
77     affect neighbouring visible pixels (border bleeding).
78     - examine etc., should use extendeddrawinfo or sth. similar
79     - player list from server for tell etc. commands
80     - save only dirty cached maps, and save dirty maps != current map
81     - look into extendedmapinfo
82     - completer should know more about arguments, e.g. cast summon pet monster,
83     or that some commands do not take arguments ("drop all").
84     - sliders do not change size after reconfigure.
85 root 1.135 - enter runmode when cursor-key repeats (maybe not?)
86 root 1.49 - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
87 root 1.37 - performance: use texture collections for upstream server data instead if gobs
88     of small textures.
89 root 1.246 - inventory: maybe always use categories (locked etc.) and let drag&drop decide wether an item is locked or not
90 root 1.8
91 root 1.28 TEMPORARY SERVER TODO:
92 root 1.194 - implement skill_running, level 10 gives you ~speed+1, 100 ~speed+3 or so :)
93 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
94     (i.e. one should be able to become hostile against guards but still
95     be peaceful - the palyer peaceful would be toggled by priests and shown
96     in who, the game peaceful steting would be toggled by the peaceful command
97     but not otherwise shown).
98 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
99 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
100     message, even when you can't see that other person.
101     - 2) hiding exp is always 1, independant of how difficult it is to hide
102     - 3) jumping into monsters does no damage, even though it's supposed to
103     be an attack (mentioned before). You also get no exp for this
104     - 10) (feature request): bug/typo/idea commands to automatically log
105     your comments, with the mentioning of the current map (and perhaps an
106     item, if you do 'bug <item>').
107 root 1.11
108 root 1.193
109     #TODO#d# display texture cache
110     {
111     glEnable GL_TEXTURE_2D;
112     glBindTexture GL_TEXTURE_2D, 41;
113     glColor 1, 1, 1, 1;
114     glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
115     glEnable GL_BLEND;
116     glBlendFunc GL_SRC_ALPHA, GL_ZERO;
117     glBegin GL_QUADS;
118     glTexCoord 0,1; glVertex 0,0;
119     glTexCoord 1,1; glVertex 255,0;
120     glTexCoord 1,0; glVertex 255,255;
121     glTexCoord 0,0; glVertex 0,255;
122     glEnd;
123     glDisable GL_BLEND;
124     glDisable GL_TEXTURE_2D;
125     }
126    
127 root 1.122 To achieve a more complete blending, you can have your drawing engine rasterize each transparent object more than once, altering in each pass the blending mode, object alpha channel, and buffer write masks. The first pass should perform RGB blending. Accordingly, you should disable writing any alpha channel or z buffer data during this pass.
128     /*first pass*/
129     glColorMask(TRUE, TRUE, TRUE, FALSE); /*disable alpha channel*/
130     glDepthMask(FALSE); /*disable Z buffer*/
131     if (premultpliedTransparency)
132     glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
133     else
134     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
135     /*render the object here*/
136    
137     On the second pass, you should set the frame buffer alpha channel value to (1- a s )(1- a d ). To do this, you need to render the object again, with a different alpha value, as follows:
138     /*second pass*/
139     glColorMask(FALSE, FALSE, FALSE, TRUE); /*enable alpha channel*/
140     glDepthMask(FALSE); /*disable Z buffer*/
141     glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
142     /*render the object with alpha replaced with 1-a*/
143    
144     Finally, the third pass should replace the value in the alpha channel with the final value 1-((1- a s )(1- a d )). To do this, you need to render the object again, with its alpha value set to 1, as follows:
145     /*third pass*/
146     glColorMask(FALSE, FALSE, FALSE, TRUE); /*enable alpha channel*/
147     glDepthMask(TRUE); /*enable Z buffer*/
148     glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
149     /*render the object with alpha replaced with 1*/
150    
151