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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.29
Committed: Mon Apr 24 02:41:47 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.28: +3 -7 lines
Log Message:
implmenet map scale - now fully playability at 640x480

File Contents

# User Rev Content
1 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2    
3 root 1.29 - IMPORTANT: negative grace points look weird in gauge
4     - IMPORTANT: grace points > max grace should be displayed properly (different texture sets?)
5     - IMPORTANT: slider should clip to valid range properly
6 root 1.21 - IMPIMPIMP-ORA-ANT: history for commandline :)
7 elmex 1.25 - IMPORTANT: user interface (window positions etc.) should be saved, but
8     a) switching modes clears/recreates all widgets (has to, as parameters
9     are not resolution-independent)
10     b) widget layout is nontrivial as to not obscure map
11     c) need better way to center map then middle-button, maybe map overview
12     (but updates will be slow UPDATE updates are not at all slow).
13 elmex 1.27
14 elmex 1.20 - enter runmode when cursor-key repeats
15 root 1.19 - mapmap (overview)
16     - convetr to real window
17     - draw rectangle around visible area
18     - scroll visible area
19     - make size configurable/reesizable
20     - use real mapmap size in map caching, not hardcoded 250 size
21     - save only dirty cached maps, and save dirty maps != current map
22 elmex 1.18 - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
23     - the stats for the gauges which get into the stats_update function are somehow weird
24 root 1.13 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
25 root 1.11 - message window layout broken (entry too small).
26 root 1.12 - mesa-rendering of textview shows only garbage and/or another texture
27 root 1.14 - label needs "expected char width"
28 root 1.9 - toplevel should enforce that windows always be partially visible
29 root 1.6 - maybe move window managing functionality into toplevel
30 root 1.8
31 root 1.28 TEMPORARY SERVER TODO:
32     - run flawfinder on cf
33 root 1.26 - disable old socket mode in server
34 root 1.23 - implement suicide command for server
35 root 1.11 - cavehippo wants hashstring to be changed to hash name
36 root 1.16 - pippij wants playerstealing to work between hostile players
37 root 1.17 - schmorp wants to rework the who output format
38 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
39 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
40     message, even when you can't see that other person.
41     - 2) hiding exp is always 1, independant of how difficult it is to hide
42     - 3) jumping into monsters does no damage, even though it's supposed to
43     be an attack (mentioned before). You also get no exp for this
44     - 10) (feature request): bug/typo/idea commands to automatically log
45     your comments, with the mentioning of the current map (and perhaps an
46     item, if you do 'bug <item>').
47 root 1.11
48 root 1.9 "workarounded" but not solved:
49     (- IMPORTANT: move widgets to integer coordinates - fix containers!)
50 root 1.8 (- pango fontsize measure and decrease to achieve real pixel height)
51 root 1.11
52     set_face 4783 => 70
53     libpng warning: Ignoring gAMA chunk with gamma=0
54     allocating id 71
55     OK
56     set_face 4782 => 71
57     libpng warning: Ignoring gAMA chunk with gamma=0
58     allocating id 72
59     OK
60     set_face 4781 => 72
61     libpng warning: Ignoring gAMA chunk with gamma=0
62     allocating id 73
63     OK
64     set_face 4784 => 73
65     libpng warning: Ignoring gAMA chunk with gamma=0
66