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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.32
Committed: Mon Apr 24 06:57:38 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.31: +5 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2    
3 root 1.29 - IMPORTANT: slider should clip to valid range properly
4 root 1.21 - IMPIMPIMP-ORA-ANT: history for commandline :)
5 elmex 1.25 - IMPORTANT: user interface (window positions etc.) should be saved, but
6     a) switching modes clears/recreates all widgets (has to, as parameters
7     are not resolution-independent)
8     b) widget layout is nontrivial as to not obscure map
9     c) need better way to center map then middle-button, maybe map overview
10     (but updates will be slow UPDATE updates are not at all slow).
11 elmex 1.27
12 elmex 1.20 - enter runmode when cursor-key repeats
13 root 1.19 - mapmap (overview)
14     - convetr to real window
15     - draw rectangle around visible area
16     - scroll visible area
17     - make size configurable/reesizable
18     - use real mapmap size in map caching, not hardcoded 250 size
19     - save only dirty cached maps, and save dirty maps != current map
20 elmex 1.18 - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
21     - the stats for the gauges which get into the stats_update function are somehow weird
22 root 1.13 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
23 root 1.11 - message window layout broken (entry too small).
24 root 1.12 - mesa-rendering of textview shows only garbage and/or another texture
25 root 1.14 - label needs "expected char width"
26 root 1.9 - toplevel should enforce that windows always be partially visible
27 root 1.6 - maybe move window managing functionality into toplevel
28 root 1.31 - look into extendeddrawinfo and extendedmapinfo
29 root 1.8
30 root 1.28 TEMPORARY SERVER TODO:
31 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
32     (i.e. one should be able to become hostile against guards but still
33     be peaceful - the palyer peaceful would be toggled by priests and shown
34     in who, the game peaceful steting would be toggled by the peaceful command
35     but not otherwise shown).
36 root 1.28 - run flawfinder on cf
37 root 1.26 - disable old socket mode in server
38 root 1.23 - implement suicide command for server
39 root 1.11 - cavehippo wants hashstring to be changed to hash name
40 root 1.16 - pippij wants playerstealing to work between hostile players
41 root 1.17 - schmorp wants to rework the who output format
42 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
43 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
44     message, even when you can't see that other person.
45     - 2) hiding exp is always 1, independant of how difficult it is to hide
46     - 3) jumping into monsters does no damage, even though it's supposed to
47     be an attack (mentioned before). You also get no exp for this
48     - 10) (feature request): bug/typo/idea commands to automatically log
49     your comments, with the mentioning of the current map (and perhaps an
50     item, if you do 'bug <item>').
51 root 1.11
52 root 1.9 "workarounded" but not solved:
53     (- IMPORTANT: move widgets to integer coordinates - fix containers!)
54 root 1.8 (- pango fontsize measure and decrease to achieve real pixel height)
55 root 1.11
56     set_face 4783 => 70
57     libpng warning: Ignoring gAMA chunk with gamma=0
58     allocating id 71
59     OK
60     set_face 4782 => 71
61     libpng warning: Ignoring gAMA chunk with gamma=0
62     allocating id 72
63     OK
64     set_face 4781 => 72
65     libpng warning: Ignoring gAMA chunk with gamma=0
66     allocating id 73
67     OK
68     set_face 4784 => 73
69     libpng warning: Ignoring gAMA chunk with gamma=0
70