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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.48
Committed: Fri May 12 02:08:51 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.47: +1 -0 lines
Log Message:
small fixes

File Contents

# User Rev Content
1 root 1.47 http://www.vionline.com/sound.html
2     http://www.stonewashed.net/2.html
3    
4 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5    
6 elmex 1.34 12:17 <@schmorp> i do list all libs manually for pclient
7     12:17 <@schmorp> will have to do that for gce too
8     12:17 <@schmorp> remind me of it
9     12:17 <@schmorp> qwhen i next bundle it
10    
11 root 1.46 - IMPORTANT: kick elmex for not documenting the bugs here so other people
12     cannot work on them.
13 root 1.48 - IMPORTANT: reconfigure does not reach unlinked widgets => global widget list?
14 root 1.46 - IMPORTANT: inventory update must be incremental (too slow)
15 root 1.29 - IMPORTANT: slider should clip to valid range properly
16 elmex 1.25 - IMPORTANT: user interface (window positions etc.) should be saved, but
17     b) widget layout is nontrivial as to not obscure map
18     c) need better way to center map then middle-button, maybe map overview
19     (but updates will be slow UPDATE updates are not at all slow).
20 root 1.39 - IMPORTANT: animate faces in inventory etc.
21 root 1.46 - IMPORTANT: dialog, der warnt ein savebed aufzusuchen.
22 root 1.45 - IMPORTANT: verify and correct connection-dependent texture management
23 elmex 1.27
24 root 1.42 should be solved/investitaged before release:
25 root 1.43 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
26 root 1.46 (after starting, pressing login with connection refused, then close window)
27 root 1.38 - remove wrap_mode hack from texture and make it a per-texture operation
28 elmex 1.20 - enter runmode when cursor-key repeats
29 root 1.46 - mapmap (overview) - scroll visible area by clicking/dragging
30 root 1.19 - save only dirty cached maps, and save dirty maps != current map
31 root 1.46 - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
32 root 1.12 - mesa-rendering of textview shows only garbage and/or another texture
33 root 1.6 - maybe move window managing functionality into toplevel
34 root 1.31 - look into extendeddrawinfo and extendedmapinfo
35 root 1.46 - update/check_size should be done at most once/frame/widget.
36 root 1.42
37     low priority:
38     - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
39 elmex 1.41 - add extenstive tooltips to stats window, basically like a manual :) (turn undead resistance missing)
40 root 1.37 - performance: use texture collections for upstream server data instead if gobs
41     of small textures.
42 root 1.36 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
43     affect neighbouring visible pixels (border bleeding).
44 root 1.42 - pango fontsize measure and decrease to achieve real pixel height
45 root 1.8
46 root 1.28 TEMPORARY SERVER TODO:
47 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
48     (i.e. one should be able to become hostile against guards but still
49     be peaceful - the palyer peaceful would be toggled by priests and shown
50     in who, the game peaceful steting would be toggled by the peaceful command
51     but not otherwise shown).
52 root 1.28 - run flawfinder on cf
53 root 1.26 - disable old socket mode in server
54 root 1.23 - implement suicide command for server
55 root 1.11 - cavehippo wants hashstring to be changed to hash name
56 root 1.16 - pippij wants playerstealing to work between hostile players
57 root 1.17 - schmorp wants to rework the who output format
58 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
59 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
60     message, even when you can't see that other person.
61     - 2) hiding exp is always 1, independant of how difficult it is to hide
62     - 3) jumping into monsters does no damage, even though it's supposed to
63     be an attack (mentioned before). You also get no exp for this
64     - 10) (feature request): bug/typo/idea commands to automatically log
65     your comments, with the mentioning of the current map (and perhaps an
66     item, if you do 'bug <item>').
67 root 1.11
68     set_face 4783 => 70
69     libpng warning: Ignoring gAMA chunk with gamma=0
70     allocating id 71
71     OK
72     set_face 4782 => 71
73     libpng warning: Ignoring gAMA chunk with gamma=0
74     allocating id 72
75     OK
76     set_face 4781 => 72
77     libpng warning: Ignoring gAMA chunk with gamma=0
78     allocating id 73
79     OK
80     set_face 4784 => 73
81     libpng warning: Ignoring gAMA chunk with gamma=0
82