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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.72
Committed: Tue May 23 00:31:28 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.71: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.47 http://www.vionline.com/sound.html
2     http://www.stonewashed.net/2.html
3    
4 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5    
6 elmex 1.34 12:17 <@schmorp> i do list all libs manually for pclient
7     12:17 <@schmorp> will have to do that for gce too
8     12:17 <@schmorp> remind me of it
9     12:17 <@schmorp> qwhen i next bundle it
10    
11 root 1.66 - IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop
12     (maybe also for floorbox)
13 root 1.65 - IMPORTANT: quit-button, somewhere!
14 root 1.67 * dialog, der warnt ein savebed aufzusuchen.
15 root 1.66 - IMPORTANT: win32, fow_tetxure sometimes nukes other textures
16 root 1.58 - IMPORTANT: lose/regain mapping might clear messgae log
17 root 1.59 (maybe this happens when its being updated when the window isn't mapped => no
18     window context?)
19 root 1.71 (this might be fixed now, watch out for it)
20 root 1.62 - IMPORTANT: ogg-vorbis not available - crash at startup, handle this better.
21 root 1.60 - IMPORTANT:_ map feedback... e.g. when clicking on it
22 root 1.53 - IMPORTANT: online documentation for the client (rig up a podviewer with textview)
23 root 1.57 - IMPORTANT: '.' in map should repeat last command
24 root 1.53 - important: center and improve dialogs (create cFClient::UI::Dialog)
25 elmex 1.25 - IMPORTANT: user interface (window positions etc.) should be saved, but
26     b) widget layout is nontrivial as to not obscure map
27     c) need better way to center map then middle-button, maybe map overview
28     (but updates will be slow UPDATE updates are not at all slow).
29 root 1.45 - IMPORTANT: verify and correct connection-dependent texture management
30 root 1.64 - IMPORTANT: force mapscaling to 2**n values, can give nasty borders otherwise
31     - IMPORTANT: message log slider goes too far down.
32     - IMPORTANT: focus mapwidget on login
33     - IMPORTANT: font reconfigure works very badly.
34 elmex 1.27
35 root 1.42 should be solved/investitaged before release:
36 root 1.72 - many sliders should have labels attached.
37 root 1.71 - widgets need to know about their visibility. the inventory
38     completely redraws itself on every animation change, even when its not visible.
39 root 1.64 - cairo/win32 looks like shit (premultiplied alpha bug?)
40 root 1.43 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
41 root 1.46 (after starting, pressing login with connection refused, then close window)
42 root 1.55 - flopper/menu imrpovement:
43     * things that are menus should act more like menus
44     * inmventory etc. should fade-in automatically when used
45 root 1.56 - add menu itemds for inventory items: mark/inscribe etc.
46 root 1.38 - remove wrap_mode hack from texture and make it a per-texture operation
47 elmex 1.20 - enter runmode when cursor-key repeats
48 root 1.46 - mapmap (overview) - scroll visible area by clicking/dragging
49     - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
50 root 1.6 - maybe move window managing functionality into toplevel
51 root 1.70 - better window management (graphical feedback)
52 root 1.42
53     low priority:
54 root 1.70 - look into extendedmapinfo
55     - save only dirty cached maps, and save dirty maps != current map
56 root 1.67 - inventory update must be incremental (too slow) (really? check)
57 root 1.66 - try to synchronize local animation speed with server updates to save on screen refreshes.
58 root 1.52 - player list from server for tell etc. commands
59     - examine etc., should use extendeddrawinfo or sth. similar
60 root 1.49 - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
61 root 1.42 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
62 root 1.37 - performance: use texture collections for upstream server data instead if gobs
63     of small textures.
64 root 1.36 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
65     affect neighbouring visible pixels (border bleeding).
66 root 1.42 - pango fontsize measure and decrease to achieve real pixel height
67 root 1.8
68 root 1.28 TEMPORARY SERVER TODO:
69 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
70     (i.e. one should be able to become hostile against guards but still
71     be peaceful - the palyer peaceful would be toggled by priests and shown
72     in who, the game peaceful steting would be toggled by the peaceful command
73     but not otherwise shown).
74 root 1.16 - pippij wants playerstealing to work between hostile players
75 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
76 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
77     message, even when you can't see that other person.
78     - 2) hiding exp is always 1, independant of how difficult it is to hide
79     - 3) jumping into monsters does no damage, even though it's supposed to
80     be an attack (mentioned before). You also get no exp for this
81     - 10) (feature request): bug/typo/idea commands to automatically log
82     your comments, with the mentioning of the current map (and perhaps an
83     item, if you do 'bug <item>').
84 root 1.11
85     set_face 4783 => 70
86     libpng warning: Ignoring gAMA chunk with gamma=0
87     allocating id 71
88     OK
89     set_face 4782 => 71
90     libpng warning: Ignoring gAMA chunk with gamma=0
91     allocating id 72
92     OK
93     set_face 4781 => 72
94     libpng warning: Ignoring gAMA chunk with gamma=0
95     allocating id 73
96     OK
97     set_face 4784 => 73
98     libpng warning: Ignoring gAMA chunk with gamma=0
99