ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.75
Committed: Wed May 24 03:29:38 2006 UTC (17 years, 11 months ago) by root
Branch: MAIN
Changes since 1.74: +0 -1 lines
Log Message:
perfected slider (i hope), also changed how the slider behaves... feels weird and should be improved to be more like normal sliders

File Contents

# User Rev Content
1 root 1.47 http://www.vionline.com/sound.html
2     http://www.stonewashed.net/2.html
3    
4 root 1.7 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
5    
6 elmex 1.34 12:17 <@schmorp> i do list all libs manually for pclient
7     12:17 <@schmorp> will have to do that for gce too
8     12:17 <@schmorp> remind me of it
9     12:17 <@schmorp> qwhen i next bundle it
10    
11 root 1.66 - IMPORTANT: inventory: drop should be shift-click, or aply should be shift click, normal click should no drop
12     (maybe also for floorbox)
13     - IMPORTANT: win32, fow_tetxure sometimes nukes other textures
14 root 1.58 - IMPORTANT: lose/regain mapping might clear messgae log
15 root 1.59 (maybe this happens when its being updated when the window isn't mapped => no
16     window context?)
17 root 1.71 (this might be fixed now, watch out for it)
18 root 1.60 - IMPORTANT:_ map feedback... e.g. when clicking on it
19 root 1.74 - IMPORTANT: ' and " and / should go into compketer :)
20 root 1.57 - IMPORTANT: '.' in map should repeat last command
21 elmex 1.25 - IMPORTANT: user interface (window positions etc.) should be saved, but
22     b) widget layout is nontrivial as to not obscure map
23     c) need better way to center map then middle-button, maybe map overview
24     (but updates will be slow UPDATE updates are not at all slow).
25 root 1.64 - IMPORTANT: focus mapwidget on login
26     - IMPORTANT: font reconfigure works very badly.
27 elmex 1.27
28 root 1.42 should be solved/investitaged before release:
29 root 1.73 - auto-download of all faces from the server in the bg.
30 root 1.72 - many sliders should have labels attached.
31 root 1.71 - widgets need to know about their visibility. the inventory
32     completely redraws itself on every animation change, even when its not visible.
33 root 1.64 - cairo/win32 looks like shit (premultiplied alpha bug?)
34 root 1.43 - Attempt to free unreferenced scalar: SV 0x11f5d98 during global destruction.
35 root 1.46 (after starting, pressing login with connection refused, then close window)
36 root 1.55 - flopper/menu imrpovement:
37     * things that are menus should act more like menus
38     * inmventory etc. should fade-in automatically when used
39 root 1.56 - add menu itemds for inventory items: mark/inscribe etc.
40 root 1.38 - remove wrap_mode hack from texture and make it a per-texture operation
41 elmex 1.20 - enter runmode when cursor-key repeats
42 root 1.46 - mapmap (overview) - scroll visible area by clicking/dragging
43     - elmex: split up gauges into: head, body and foot, so that contents begin in the interior of gauges
44 root 1.6 - maybe move window managing functionality into toplevel
45 root 1.70 - better window management (graphical feedback)
46 root 1.42
47     low priority:
48 root 1.73 - alt+2cursor == diagonal
49 root 1.70 - look into extendedmapinfo
50     - save only dirty cached maps, and save dirty maps != current map
51 root 1.67 - inventory update must be incremental (too slow) (really? check)
52 root 1.66 - try to synchronize local animation speed with server updates to save on screen refreshes.
53 root 1.52 - player list from server for tell etc. commands
54     - examine etc., should use extendeddrawinfo or sth. similar
55 root 1.49 - maybe use outline fonts/effect for statusbox and floorbox (and health gauge stats etc.).
56 root 1.42 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
57 root 1.37 - performance: use texture collections for upstream server data instead if gobs
58     of small textures.
59 root 1.36 - when mipmapping upstream data files, run a fatten pass so pixels with alpha=0 don't negatively
60     affect neighbouring visible pixels (border bleeding).
61 root 1.42 - pango fontsize measure and decrease to achieve real pixel height
62 root 1.8
63 root 1.28 TEMPORARY SERVER TODO:
64 root 1.32 - palyer peaceful setting should be independen of game peaceful setting
65     (i.e. one should be able to become hostile against guards but still
66     be peaceful - the palyer peaceful would be toggled by priests and shown
67     in who, the game peaceful steting would be toggled by the peaceful command
68     but not otherwise shown).
69 root 1.16 - pippij wants playerstealing to work between hostile players
70 root 1.22 - attempt_jump tries to kick jumped-into monster,s but doesn't work
71 root 1.24 - 1) If you hide, and someone can see you trying to hide, you'll get a
72     message, even when you can't see that other person.
73     - 2) hiding exp is always 1, independant of how difficult it is to hide
74     - 3) jumping into monsters does no damage, even though it's supposed to
75     be an attack (mentioned before). You also get no exp for this
76     - 10) (feature request): bug/typo/idea commands to automatically log
77     your comments, with the mentioning of the current map (and perhaps an
78     item, if you do 'bug <item>').
79 root 1.11
80     set_face 4783 => 70
81     libpng warning: Ignoring gAMA chunk with gamma=0
82     allocating id 71
83     OK
84     set_face 4782 => 71
85     libpng warning: Ignoring gAMA chunk with gamma=0
86     allocating id 72
87     OK
88     set_face 4781 => 72
89     libpng warning: Ignoring gAMA chunk with gamma=0
90     allocating id 73
91     OK
92     set_face 4784 => 73
93     libpng warning: Ignoring gAMA chunk with gamma=0
94