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/cvs/deliantra/Deliantra-Client/TODO
Revision: 1.29
Committed: Mon Apr 24 02:41:47 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.28: +3 -7 lines
Log Message:
implmenet map scale - now fully playability at 640x480

File Contents

# Content
1 http://pyopengl.sourceforge.net/documentation/manual/glutEnterGameMode.3GLUT.html
2
3 - IMPORTANT: negative grace points look weird in gauge
4 - IMPORTANT: grace points > max grace should be displayed properly (different texture sets?)
5 - IMPORTANT: slider should clip to valid range properly
6 - IMPIMPIMP-ORA-ANT: history for commandline :)
7 - IMPORTANT: user interface (window positions etc.) should be saved, but
8 a) switching modes clears/recreates all widgets (has to, as parameters
9 are not resolution-independent)
10 b) widget layout is nontrivial as to not obscure map
11 c) need better way to center map then middle-button, maybe map overview
12 (but updates will be slow UPDATE updates are not at all slow).
13
14 - enter runmode when cursor-key repeats
15 - mapmap (overview)
16 - convetr to real window
17 - draw rectangle around visible area
18 - scroll visible area
19 - make size configurable/reesizable
20 - use real mapmap size in map caching, not hardcoded 250 size
21 - save only dirty cached maps, and save dirty maps != current map
22 - elmex: split up gauges into: head, body and foot, so that fillings begin in the interior of gauges
23 - the stats for the gauges which get into the stats_update function are somehow weird
24 - fow intensity => fow color (greyscale, just rename), add fow darkness slider, too
25 - message window layout broken (entry too small).
26 - mesa-rendering of textview shows only garbage and/or another texture
27 - label needs "expected char width"
28 - toplevel should enforce that windows always be partially visible
29 - maybe move window managing functionality into toplevel
30
31 TEMPORARY SERVER TODO:
32 - run flawfinder on cf
33 - disable old socket mode in server
34 - implement suicide command for server
35 - cavehippo wants hashstring to be changed to hash name
36 - pippij wants playerstealing to work between hostile players
37 - schmorp wants to rework the who output format
38 - attempt_jump tries to kick jumped-into monster,s but doesn't work
39 - 1) If you hide, and someone can see you trying to hide, you'll get a
40 message, even when you can't see that other person.
41 - 2) hiding exp is always 1, independant of how difficult it is to hide
42 - 3) jumping into monsters does no damage, even though it's supposed to
43 be an attack (mentioned before). You also get no exp for this
44 - 10) (feature request): bug/typo/idea commands to automatically log
45 your comments, with the mentioning of the current map (and perhaps an
46 item, if you do 'bug <item>').
47
48 "workarounded" but not solved:
49 (- IMPORTANT: move widgets to integer coordinates - fix containers!)
50 (- pango fontsize measure and decrease to achieve real pixel height)
51
52 set_face 4783 => 70
53 libpng warning: Ignoring gAMA chunk with gamma=0
54 allocating id 71
55 OK
56 set_face 4782 => 71
57 libpng warning: Ignoring gAMA chunk with gamma=0
58 allocating id 72
59 OK
60 set_face 4781 => 72
61 libpng warning: Ignoring gAMA chunk with gamma=0
62 allocating id 73
63 OK
64 set_face 4784 => 73
65 libpng warning: Ignoring gAMA chunk with gamma=0
66