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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.11
Committed: Fri May 26 18:56:14 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.10: +37 -643 lines
Log Message:
unbundled conn:: into CFClient::Protocol (not well-tested)

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     use strict;
4     use utf8;
5    
6     # do things only needed for single-binary version (par)
7     BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19     # TODO: pango-rc file, anybody?
20    
21     unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26     unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28    
29     use Time::HiRes 'time';
30     use Pod::POM;
31     use Event;
32    
33     use Crossfire;
34 root 1.11 use Crossfire::Protocol::Base;
35 root 1.1
36     use Compress::LZF;
37    
38     use CFClient;
39 root 1.10 use CFClient::OpenGL ();
40 root 1.11 use CFClient::Protocol;
41 root 1.1 use CFClient::UI;
42     use CFClient::MapWidget;
43    
44     $Event::DIED = sub {
45     # TODO: display dialog box or so
46     CFClient::error $_[1];
47     };
48    
49     #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50    
51     our $VERSION = '0.1';
52    
53     my $MAX_FPS = 60;
54     my $MIN_FPS = 5; # unused as of yet
55    
56     our $META_SERVER = "crossfire.real-time.com:13326";
57    
58     our $LAST_REFRESH;
59     our $NOW;
60    
61     our $CFG;
62     our $CONN;
63     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64    
65     our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68     our @SDL_MODES;
69     our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72     our $FONTSIZE;
73    
74     our $FONT_PROP;
75     our $FONT_FIXED;
76    
77     our $MAP;
78     our $MAPMAP;
79     our $MAPWIDGET;
80     our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84     our $LOGIN_BUTTON;
85     our $QUIT_DIALOG;
86    
87     our $FLOORBOX;
88     our $GAUGES;
89     our $STATWIDS;
90    
91     our $SDL_ACTIVE;
92     our %SDL_CB;
93    
94     our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98     our $ALT_ENTER_MESSAGE;
99     our $STATUSBOX;
100     our $DEBUG_STATUS;
101    
102     our $INVWIN;
103     our $INV;
104     our $INVR;
105     our $INVR_LBL;
106    
107     sub status {
108     $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
109     }
110    
111     sub debug {
112     $DEBUG_STATUS->set_text ($_[0]);
113     my ($w, $h) = $DEBUG_STATUS->size_request;
114     $DEBUG_STATUS->move ($WIDTH - $w, 0);
115     }
116    
117     sub start_game {
118     status "logging in...";
119    
120     my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
121    
122 root 1.11 my ($host, $port) = split /:/, $CFG->{host};
123    
124 root 1.1 $MAP = new CFClient::Map $mapsize, $mapsize;
125    
126     $CONN = eval {
127 root 1.11 new CFClient::Protocol
128 root 1.1 host => $host,
129     port => $port || 13327,
130     user => $CFG->{user},
131     pass => $CFG->{password},
132     mapw => $mapsize,
133     maph => $mapsize,
134 root 1.11
135     map_widget => $MAPWIDGET,
136     logview => $LOGVIEW,
137     statusbox => $STATUSBOX,
138     map => $MAP,
139     mapmap => $MAPMAP,
140    
141     sound_play => sub {
142     my ($x, $y, $soundnum, $type) = @_;
143    
144     $SDL_MIXER
145     or return;
146    
147     my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
148     or return;
149    
150     $chunk->play;
151     },
152 root 1.1 };
153    
154     if ($CONN) {
155     CFClient::lowdelay fileno $CONN->{fh};
156    
157     $LOGIN_BUTTON->set_text ("Logout");
158     status "login successful";
159    
160     $BUTTONBAR->{children}[1]->emit ("activate")
161     if $BUTTONBAR->{children}[1]->{state};
162    
163     } else {
164     status "unable to connect";
165     stop_game();
166     }
167     }
168    
169     sub stop_game {
170     return unless $CONN;
171    
172     status "connection closed";
173     $LOGIN_BUTTON->set_text ("Login");
174     $CONN->destroy;
175     $CONN = 0; # false, does not autovivify
176    
177     $BUTTONBAR->{children}[1]->emit ("activate")
178     unless $BUTTONBAR->{children}[1]->{state};
179     }
180    
181     sub client_setup {
182     my $dialog = new CFClient::UI::FancyFrame
183     title => "Client Setup",
184     child => (my $vbox = new CFClient::UI::VBox);
185     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
186    
187     $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
188     $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
189    
190     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
191     $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
192    
193     $mode_slider->connect (changed => sub {
194     my ($self, $value) = @_;
195    
196     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
197     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
198     });
199     $mode_slider->emit (changed => $mode_slider->{range}[0]);
200    
201     my $row = 1;
202    
203     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
204     $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fullscreen},
206     tooltip => "Bring the client into fullscreen mode.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fullscreen} = $value;
210     }
211     );
212    
213     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
214     $table->add (1, $row++, new CFClient::UI::CheckBox
215     state => $CFG->{fast},
216     tooltip => "Lower the visual quality considerably to speed up rendering.",
217     connect_changed => sub {
218     my ($self, $value) = @_;
219     $CFG->{fast} = $value;
220     }
221     );
222    
223     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
224     $table->add (1, $row++, new CFClient::UI::Slider
225     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
226     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{map_scale} = 2 ** $value;
230     }
231     );
232    
233     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
234     $table->add (1, $row++, new CFClient::UI::CheckBox
235     state => $CFG->{fow_enable},
236     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_enable} = $value;
240     }
241     );
242    
243     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
244     $table->add (1, $row++, new CFClient::UI::Slider
245     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
246     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_intensity} = $value;
250     }
251     );
252    
253     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
254     $table->add (1, $row++, new CFClient::UI::CheckBox
255     state => $CFG->{fow_smooth},
256     tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
257     connect_changed => sub {
258     my ($self, $value) = @_;
259     $CFG->{fow_smooth} = $value;
260     status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
261     }
262     );
263    
264     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
265     $table->add (1, $row++, new CFClient::UI::Slider
266     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
267     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
268     connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
269     );
270    
271     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
272     $table->add (1, $row++, new CFClient::UI::Slider
273     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
274     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
275     connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
276     );
277    
278     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
279    
280     $table->add (1, $row++, new CFClient::UI::Slider
281     range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
282     tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
283     connect_changed => sub {
284     $CFG->{stat_fontsize} = $_[1];
285     &set_stats_window_fontsize;
286     }
287     );
288    
289     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290     $table->add (1, $row++, new CFClient::UI::Slider
291     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
292     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
293     connect_changed => sub {
294     $CFG->{gauge_fontsize} = $_[1];
295     &set_gauge_window_fontsize;
296     }
297     );
298    
299     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
300     $table->add (1, $row++, new CFClient::UI::Slider
301     range => [$CFG->{gauge_size}, 0.2, 0.8],
302     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
303     connect_changed => sub {
304     $CFG->{gauge_size} = $_[1];
305     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
306     }
307     );
308    
309     $table->add (1, $row++, new CFClient::UI::Button
310     expand => 1, align => 0, text => "Apply",
311     tooltip => "Apply the video settings",
312     connect_activate => sub {
313     video_shutdown ();
314     video_init ();
315     }
316     );
317    
318     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
319     $table->add (1, $row++, new CFClient::UI::CheckBox
320     state => $CFG->{audio_enable},
321     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
322     connect_changed => sub {
323     $CFG->{audio_enable} = $_[1];
324     }
325     );
326     # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
327     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
328     # $CFG->{effects_volume} = $_[1];
329     # });
330     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
331     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
332     $hbox->add (new CFClient::UI::CheckBox
333     expand => 1, state => $CFG->{bgm_enable},
334     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
335     connect_changed => sub {
336     $CFG->{bgm_enable} = $_[1];
337     }
338     );
339     $hbox->add (new CFClient::UI::Slider
340     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
341     tooltip => "The volume of the background music. Changes are instant.",
342     connect_changed => sub {
343     $CFG->{bgm_volume} = $_[1];
344     CFClient::MixMusic::volume $_[1] * 128;
345     }
346     );
347    
348     $table->add (1, $row++, new CFClient::UI::Button
349     expand => 1, align => 0, text => "Apply",
350     tooltip => "Apply the audio settings",
351     connect_activate => sub {
352     audio_shutdown ();
353     audio_init ();
354     }
355     );
356    
357     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
358     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
359     text => $CFG->{say_command},
360     tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
361     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
362     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
363     connect_changed => sub {
364     my ($self, $value) = @_;
365     $CFG->{say_command} = $value;
366     }
367     );
368    
369     $dialog
370     }
371    
372     sub set_stats_window_fontsize {
373     for (values %{$STATWIDS}) {
374     $_->set_fontsize ($::CFG->{stat_fontsize});
375     }
376     }
377    
378     sub set_gauge_window_fontsize {
379     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
380     $_->set_fontsize ($::CFG->{gauge_fontsize});
381     }
382     }
383    
384     sub make_gauge_window {
385     my $gh = int $HEIGHT * $CFG->{gauge_size};
386    
387     my $win = new CFClient::UI::Frame (
388     req_y => -1,
389     user_w => $WIDTH,
390     user_h => $gh,
391     );
392    
393     $win->add (my $hbox = new CFClient::UI::HBox
394     children => [
395     (new CFClient::UI::HBox expand => 1),
396     (new CFClient::UI::VBox children => [
397     (new CFClient::UI::Empty expand => 1),
398 root 1.2 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
399 root 1.1 ]),
400     (my $vbox = new CFClient::UI::VBox),
401     ],
402     );
403    
404     $vbox->add (new CFClient::UI::HBox
405     expand => 1,
406     children => [
407     (new CFClient::UI::Empty expand => 1),
408     (my $hb = new CFClient::UI::HBox),
409     ],
410     );
411    
412     $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
413     tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
414     $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
415     tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
416     $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
417     tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
418     $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
419     tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
420    
421     $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
422     tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
423     $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
424     tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
425    
426     $GAUGES = {
427     exp => $exp, win => $win, range => $rng,
428     food => $fg, mana => $mg, hp => $hg, grace => $gg
429     };
430    
431     &set_gauge_window_fontsize;
432    
433     $win
434     }
435    
436     sub make_stats_window {
437     my $tgw = new CFClient::UI::FancyFrame title => "Stats";
438    
439     $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
440     $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
441     can_hover => 1, can_events => 1,
442     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
443     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
444     can_hover => 1, can_events => 1,
445     tooltip => "The map you are currently on (if supported by the server).");
446    
447 elmex 1.5 $vb->add (my $hb0 = new CFClient::UI::HBox);
448     $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
449     can_hover => 1, can_events => 1,
450     tooltip => "This is the amount the Player weights.");
451     $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
452     can_hover => 1, can_events => 1,
453     tooltip => "The weight limit, you can't carry more than this.");
454    
455    
456 root 1.1 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
457     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
458    
459     my $color2 = [1, 1, 0];
460    
461     for (
462     [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
463     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
464     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
465     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
466     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
467     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
468     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
469    
470     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
471     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
472     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
473     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
474     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
475     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
476     ) {
477     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
478    
479     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
480     font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
481     $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
482     font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
483     }
484    
485     $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
486    
487     my $row = 0;
488     my $col = 0;
489    
490     my %resist_names = (
491     slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
492     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
493     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
494     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
495     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
496     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
497     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
498     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
499     pois => "<b>Poison</b> (resistance to getting poisoned)",
500     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
501     deat => "<b>Death</b> (resistance against death spells)",
502     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
503     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
504     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
505     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
506     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
507     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
508     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
509     );
510     for (qw/slow holyw conf fire depl magic
511     drain acid pois para deat phys
512     blind fear tund elec cold ghit/)
513     {
514     $tbl2->add ($col, $row,
515     $STATWIDS->{"res_$_"} =
516     new CFClient::UI::Label
517     font => $FONT_FIXED,
518     template => "-100%",
519     align => +1,
520     valign => 0,
521     can_events => 1,
522     can_hover => 1,
523     tooltip => $resist_names{$_},
524     );
525     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
526     font => $FONT_FIXED,
527     can_hover => 1,
528     can_events => 1,
529     image => "ui/resist/resist_$_.png",
530     tooltip => $resist_names{$_},
531     );
532    
533     $row++;
534     if ($row % 6 == 0) {
535     $col += 2;
536     $row = 0;
537     }
538     }
539    
540     &set_stats_window_fontsize;
541     update_stats_window ({});
542    
543     $tgw
544     }
545    
546     sub formsep {
547     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
548     }
549    
550     sub update_stats_window {
551     my ($stats) = @_;
552    
553     # i love text protocols!!!
554 root 1.11 my $hp = $stats->{Crossfire::Protocol::Base::CS_STAT_HP} * 1;
555     my $hp_m = $stats->{Crossfire::Protocol::Base::CS_STAT_MAXHP} * 1;
556     my $sp = $stats->{Crossfire::Protocol::Base::CS_STAT_SP} * 1;
557     my $sp_m = $stats->{Crossfire::Protocol::Base::CS_STAT_MAXSP} * 1;
558     my $fo = $stats->{Crossfire::Protocol::Base::CS_STAT_FOOD} * 1;
559 root 1.1 my $fo_m = 999;
560 root 1.11 my $gr = $stats->{Crossfire::Protocol::Base::CS_STAT_GRACE} * 1;
561     my $gr_m = $stats->{Crossfire::Protocol::Base::CS_STAT_MAXGRACE} * 1;
562 root 1.1
563     $GAUGES->{hp} ->set_value ($hp, $hp_m);
564     $GAUGES->{mana} ->set_value ($sp, $sp_m);
565     $GAUGES->{food} ->set_value ($fo, $fo_m);
566     $GAUGES->{grace} ->set_value ($gr, $gr_m);
567 root 1.11 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::Base::CS_STAT_EXP64})
568     . " (lvl " . ($stats->{Crossfire::Protocol::Base::CS_STAT_LEVEL} * 1) . ")");
569     my $rng = $stats->{Crossfire::Protocol::Base::CS_STAT_RANGE};
570 root 1.1 $rng =~ s/^Range: //; # thank you so much dear server
571     $GAUGES->{range} ->set_text ("Rng: " . $rng);
572 root 1.11 my $title = $stats->{Crossfire::Protocol::Base::CS_STAT_TITLE};
573 root 1.1 $title =~ s/^Player: //;
574     $STATWIDS->{title} ->set_text ("Title: " . $title);
575    
576     $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
577     $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
578     $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
579     $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
580     $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
581     $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
582     $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
583     $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
584     $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
585     $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
586     $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
587 root 1.11 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::Base::CS_STAT_SPEED});
588     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::Base::CS_STAT_WEAP_SP});
589 root 1.1
590 root 1.11 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{Crossfire::Protocol::Base::CS_STAT_WEIGHT_LIM} / 1000);
591 elmex 1.5
592 root 1.1 my %tbl = (
593     phys => 100,
594     magic => 101,
595     fire => 102,
596     elec => 103,
597     cold => 104,
598     conf => 105,
599     acid => 106,
600     drain => 107,
601     ghit => 108,
602     pois => 109,
603     slow => 110,
604     para => 111,
605     tund => 112,
606     fear => 113,
607     depl => 113,
608     deat => 115,
609     holyw => 116,
610     blind => 117
611     );
612    
613     for (keys %tbl) {
614     $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
615     }
616    
617     }
618    
619     sub metaserver_dialog {
620     my $dialog = new CFClient::UI::FancyFrame
621     title => "Server List",
622     child => (my $vbox = new CFClient::UI::VBox);
623    
624     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
625    
626     $dialog
627     }
628    
629     my $METASERVER_ATIME;
630    
631     sub update_metaserver {
632     my ($HOST) = @_;
633    
634     return if $METASERVER_ATIME > time;
635     $METASERVER_ATIME = time + 60;
636    
637     my $table = $METASERVER->{table};
638     $table->clear;
639     $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
640    
641     my $buf;
642    
643     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
644    
645     unless ($fh) {
646     $label->set_text ("unable to contact metaserver: $!");
647     return;
648     }
649    
650     Event->io (fd => $fh, poll => 'r', cb => sub {
651     my $res = sysread $fh, $buf, 8192, length $buf;
652    
653     if (!defined $res) {
654     $_[0]->w->cancel;
655     $label->set_text ("error while retrieving server list: $!");
656     } elsif ($res == 0) {
657     $_[0]->w->cancel;
658     status "server list retrieved";
659    
660     utf8::decode $buf if utf8::valid $buf;
661    
662     $table->clear;
663    
664     my @col = qw(Use #Users Host Uptime Version Description);
665     $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
666     for 0 .. $#col;
667    
668     my @align = qw(1 0 1 1 -1);
669    
670     my $y = 0;
671     for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
672     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
673    
674     for ($desc) {
675     s/<br>/\n/gi;
676     s/<li>/\n· /gi;
677     s/<.*?>//sgi;
678     s/&/&amp;/g;
679     s/</&lt;/g;
680     s/>/&gt;/g;
681     }
682    
683     $uptime = sprintf "%dd %02d:%02d:%02d",
684     (int $m->[8] / 86400),
685     (int $m->[8] / 3600) % 24,
686     (int $m->[8] / 60) % 60,
687     $m->[8] % 60;
688    
689     $m = [$users, $host, $uptime, $version, $desc];
690    
691     $y++;
692    
693     $table->add (0, $y, new CFClient::UI::VBox children => [
694     (new CFClient::UI::Button text => "Use", connect_activate => sub {
695     $HOST->set_text ($CFG->{host} = $host);
696     }),
697     (new CFClient::UI::Empty expand => 1),
698     ]);
699    
700     $table->add ($_ + 1, $y, new CFClient::UI::Label
701     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
702     for 0 .. $#$m;
703     }
704     }
705     });
706     }
707    
708     sub server_setup {
709     my $dialog = new CFClient::UI::FancyFrame
710     title => "Server Setup",
711     child => (my $vbox = new CFClient::UI::VBox);
712    
713     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
714     $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
715    
716     {
717     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
718    
719     $vbox->add (
720     my $HOST = new CFClient::UI::Entry
721     expand => 1,
722     text => $CFG->{host},
723     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
724     connect_changed => sub {
725     my ($self, $value) = @_;
726     $CFG->{host} = $value;
727     }
728     );
729    
730     $METASERVER = metaserver_dialog;
731    
732     $vbox->add (new CFClient::UI::Flopper
733     expand => 1,
734     text => "Server List",
735     other => $METASERVER,
736     tooltip => "Show a list of available crossfire servers",
737     connect_open => sub {
738     update_metaserver $HOST;
739     }
740     );
741     }
742    
743     $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
744     $table->add (1, 4, new CFClient::UI::Entry
745     text => $CFG->{user},
746     tooltip => "The name of your character on the server",
747     connect_changed => sub {
748     my ($self, $value) = @_;
749     $CFG->{user} = $value;
750     }
751     );
752    
753     $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
754     $table->add (1, 5, new CFClient::UI::Entry
755     text => $CFG->{password},
756     hidden => 1,
757     tooltip => "The password for your character",
758     connect_changed => sub {
759     my ($self, $value) = @_;
760     $CFG->{password} = $value;
761     }
762     );
763    
764     $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
765     $table->add (1, 7, new CFClient::UI::Slider
766     req_w => 100,
767     range => [$CFG->{mapsize}, 10, 100, 0, 1],
768     tooltip => "This is the size of the portion of the map update the server sends you. "
769     . "If you set this to a high value you will be able to see further, "
770     . "but you also increase bandwidth requirements and latency. "
771     . "This option is only used once at log-in.",
772     connect_changed => sub {
773     my ($self, $value) = @_;
774    
775     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
776     },
777     );
778    
779     $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
780     $table->add (1, 8, new CFClient::UI::CheckBox
781     state => $CFG->{face_prefetch},
782     tooltip => "<b>Background Image Prefetch</b>\n\n"
783     . "If enabled, the client automatically pre-fetches images from the server. "
784     . "This might increase or create lag, but increases the chances "
785     . "of faces being ready for display when you encounter them. "
786     . "It also uses up server bandwidth on every connect, "
787     . "so only set it if you really need to prefetch images. "
788     . "This option can be set and unset any time.",
789     connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
790     );
791    
792     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
793     $table->add (1, 9, new CFClient::UI::Entry
794     text => $CFG->{output_count},
795     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
796     connect_changed => sub { $CFG->{output_count} = $_[1] },
797     );
798    
799     $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
800     $table->add (1, 10, new CFClient::UI::Entry
801     text => $CFG->{output_sync},
802     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
803     connect_changed => sub { $CFG->{output_sync} = $_[1] },
804     );
805    
806     $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
807     expand => 1,
808     align => 0,
809     text => "Login",
810     connect_activate => sub {
811     $CONN ? stop_game
812     : start_game;
813     },
814     );
815    
816     $dialog
817     }
818    
819     sub message_window {
820     my $window = new CFClient::UI::FancyFrame
821     title => "Messages",
822     border_bg => [1, 1, 1, 1],
823     bg => [0, 0, 0, 0.75],
824     user_w => int $::WIDTH / 3,
825     user_h => int $::HEIGHT / 5,
826     child => (my $vbox = new CFClient::UI::VBox);
827    
828     $vbox->add ($LOGVIEW);
829    
830     $vbox->add (my $input = new CFClient::UI::Entry
831     tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
832     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
833     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
834     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
835     connect_focus_in => sub {
836     my ($input, $prev_focus) = @_;
837    
838     delete $input->{refocus_map};
839    
840     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
841     $input->{refocus_map} = 1;
842     }
843     delete $input->{auto_activated};
844     },
845     connect_activate => sub {
846     my ($input, $text) = @_;
847     $input->set_text ('');
848    
849     if ($text =~ /^\/(.*)/) {
850     $::CONN->user_send ($1);
851     } else {
852     my $say_cmd = $::CFG->{say_command} || 'say';
853     $::CONN->user_send ("$say_cmd $text");
854     }
855     if ($input->{refocus_map}) {
856     delete $input->{refocus_map};
857     $MAPWIDGET->focus_in
858     }
859     },
860     connect_escape => sub {
861     $MAPWIDGET->focus_in
862     },
863     );
864    
865     $CONSOLE = {
866     window => $window,
867     input => $input
868     };
869    
870     $window
871     }
872    
873     sub open_quit_dialog {
874     unless ($QUIT_DIALOG) {
875    
876     $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
877    
878     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
879    
880     $vb->add (new CFClient::UI::Label
881     text => "You should find a savebed and apply it first!",
882     max_w => $WIDTH * 0.25,
883     ellipsize => 0,
884     );
885     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
886     $hb->add (new CFClient::UI::Button
887     text => "Ok",
888     expand => 1,
889     connect_activate => sub { $QUIT_DIALOG->hide },
890     );
891     $hb->add (new CFClient::UI::Button
892     text => "Quit anyway",
893     expand => 1,
894     connect_activate => sub { exit },
895     );
896    
897     $QUIT_DIALOG->show_centered;
898     } else {
899     $QUIT_DIALOG->show_centered;
900     }
901     }
902    
903     sub make_inventory_window {
904     my $invwin = new CFClient::UI::FancyFrame
905     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
906    
907     $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
908    
909     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
910 root 1.4 $vb1->add (my $lbl = new CFClient::UI::Label xalign => 0.5);
911 root 1.1 $lbl->set_text ("Player");
912     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
913    
914     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
915 root 1.4 $vb2->add ($INVR_LBL = new CFClient::UI::Label xalign => 0.5);
916 root 1.1 $INVR_LBL->set_text ("Floor");
917     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
918    
919     $invwin
920     }
921    
922     sub make_help_window {
923     my $win = new CFClient::UI::FancyFrame
924     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
925    
926     $win->add (my $vbox = new CFClient::UI::VBox);
927    
928     $vbox->add (my $buttons = new CFClient::UI::HBox);
929     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
930    
931     for (
932     [intro => "Introduction"],
933     [manual => "Manual"],
934     [command_help => "Commands"],
935     [skill_help => "Skills"],
936     ) {
937     my ($pod, $label) = @$_;
938    
939     $buttons->add (new CFClient::UI::Button
940     text => $label,
941     connect_activate => sub {
942     my $parser = new Pod::POM;
943     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
944    
945     $viewer->clear;
946    
947     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
948     for @{ CFClient::pod_to_pango_list $pom };
949    
950     $viewer->set_offset (0);
951     },
952     );
953     }
954    
955     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
956    
957     $win
958     }
959    
960     sub sdl_init {
961     CFClient::SDL_Init
962     and die "SDL::Init failed!\n";
963     }
964    
965     sub video_init {
966     sdl_init;
967    
968     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
969    
970     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
971    
972     ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
973     $FULLSCREEN = $CFG->{fullscreen};
974     $FAST = $CFG->{fast};
975    
976     CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
977     or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
978    
979     $SDL_ACTIVE = 1;
980     $LAST_REFRESH = time - 0.01;
981    
982 root 1.10 CFClient::OpenGL::init;
983 root 1.1
984     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
985    
986     $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
987    
988     #############################################################################
989    
990     if ($DEBUG_STATUS) {
991     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
992     } else {
993     # create the widgets
994    
995     $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
996     $DEBUG_STATUS->show;
997    
998     $STATUSBOX = new CFClient::UI::Statusbox;
999     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1000    
1001     (new CFClient::UI::Frame
1002     bg => [0, 0, 0, 0.4],
1003     req_y => -1,
1004     child => $STATUSBOX,
1005     )->show;
1006    
1007     CFClient::UI::FancyFrame->new (
1008     border_bg => [1, 1, 1, 192/255],
1009     bg => [1, 1, 1, 0],
1010     child => ($MAPMAP = new CFClient::MapWidget::MapMap
1011     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1012     ),
1013     )->show;
1014    
1015     $MAPWIDGET = new CFClient::MapWidget;
1016     $MAPWIDGET->connect (activate_console => sub {
1017     my ($mapwidget, $preset) = @_;
1018    
1019     if ($CONSOLE) {
1020     $CONSOLE->{input}->{auto_activated} = 1;
1021     $CONSOLE->{input}->focus_in;
1022    
1023     if ($preset && $CONSOLE->{input}->get_text eq '') {
1024     $CONSOLE->{input}->set_text ($preset);
1025     }
1026     }
1027     });
1028     $MAPWIDGET->show;
1029     $MAPWIDGET->focus_in;
1030    
1031     $LOGVIEW = new CFClient::UI::TextView
1032     expand => 1,
1033     font => $FONT_FIXED,
1034     fontsize => $::CFG->{log_fontsize},
1035     can_hover => 1,
1036     can_events => 1,
1037     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1038     ;
1039    
1040     $BUTTONBAR = new CFClient::UI::HBox;
1041    
1042     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1043     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1044     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1045     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1046     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1047     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1048    
1049     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1050    
1051     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1052     tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1053     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1054     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1055    
1056     $BUTTONBAR->add (new CFClient::UI::Button
1057     text => "Save Config",
1058     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1059     connect_activate => sub {
1060     CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1061     status "Configuration Saved";
1062     },
1063     );
1064    
1065     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1066     tooltip => "View Documentation");
1067    
1068     $BUTTONBAR->add (new CFClient::UI::Button
1069     text => "Quit",
1070     tooltip => "Terminates the program",
1071     connect_activate => sub {
1072     if ($CONN) {
1073     open_quit_dialog;
1074     } else {
1075     exit;
1076     }
1077     },
1078     );
1079    
1080     $BUTTONBAR->show;
1081    
1082     $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1083    
1084     # delay till geometry is constant
1085     $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1086     $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1087     my $widget = $GAUGES->{win};
1088     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1089     });
1090     force_refresh ();
1091     }
1092     }
1093    
1094     sub video_shutdown {
1095     undef $SDL_ACTIVE;
1096     }
1097    
1098     my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1099     my $bgmusic;#TODO#hack#d#
1100    
1101     sub audio_channel_finished {
1102     my ($channel) = @_;
1103    
1104     #warn "channel $channel finished\n";#d#
1105     }
1106    
1107     sub audio_music_finished {
1108     return unless $CFG->{bgm_enable};
1109    
1110     # TODO: hack, do play loop and mood music
1111     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1112     $bgmusic->play (0);
1113    
1114     push @bgmusic, shift @bgmusic;
1115     }
1116    
1117     sub audio_init {
1118     if ($CFG->{audio_enable}) {
1119     if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1120     $SDL_MIXER = !CFClient::Mix_OpenAudio;
1121    
1122     unless ($SDL_MIXER) {
1123     status "Unable to open sound device: there will be no sound";
1124     return;
1125     }
1126    
1127     CFClient::Mix_AllocateChannels 8;
1128     CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1129    
1130     audio_music_finished;
1131    
1132     while (<$fh>) {
1133     next if /^\s*#/;
1134     next if /^\s*$/;
1135    
1136     my ($file, $volume, $event) = split /\s+/, $_, 3;
1137    
1138     push @SOUNDS, "$volume,$file";
1139    
1140     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1141     my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1142     $chunk->volume ($volume * 128 / 100);
1143     $chunk
1144     };
1145     }
1146     } else {
1147     status "unable to open sound config: $!";
1148     }
1149     }
1150     }
1151    
1152     sub audio_shutdown {
1153     CFClient::Mix_CloseAudio if $SDL_MIXER;
1154     undef $SDL_MIXER;
1155     @SOUNDS = ();
1156     %AUDIO_CHUNKS = ();
1157     }
1158    
1159     my %animate_object;
1160     my $animate_timer;
1161    
1162     my $fps = 9;
1163    
1164     my %demo;#d#
1165    
1166     sub force_refresh {
1167     $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1168     debug sprintf "%3.2f", $fps;
1169    
1170     $CFClient::UI::ROOT->draw;
1171    
1172     $WANT_REFRESH = 0;
1173     $CAN_REFRESH = 0;
1174     $LAST_REFRESH = $NOW;
1175    
1176     0 && do {
1177     # some weird model-drawing code, just a joke right now
1178     use CFClient::OpenGL;
1179    
1180     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1181     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1182     $demo{r} ||= do {
1183     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1184     $mod->{v} = pack "f*", @{$mod->{v}};
1185     $_ = [scalar @$_, pack "S!*", @$_]
1186     for values %{$mod->{g}};
1187     $mod
1188     };
1189    
1190     my $r = $demo{r} or die;
1191    
1192     glDepthMask 1;
1193     glClear GL_DEPTH_BUFFER_BIT;
1194     glEnable GL_TEXTURE_2D;
1195     glEnable GL_DEPTH_TEST;
1196     glEnable GL_CULL_FACE;
1197     glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1198    
1199     glMatrixMode GL_PROJECTION;
1200     glLoadIdentity;
1201     glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1202     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1203     glMatrixMode GL_MODELVIEW;
1204     glLoadIdentity;
1205    
1206     glPushMatrix;
1207     glTranslate 0, 0, -800;
1208     glScale 1, -1, 1;
1209     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1210     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1211     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1212     glScale 50, 50, 50;
1213    
1214     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1215     while (my ($k, $v) = each %{$r->{g}}) {
1216     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1217     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1218     }
1219    
1220     glPopMatrix;
1221    
1222     glShadeModel GL_FLAT;
1223     glDisable GL_DEPTH_TEST;
1224     glDisable GL_TEXTURE_2D;
1225     glDepthMask 0;
1226    
1227     $WANT_REFRESH++;
1228     };
1229    
1230     CFClient::SDL_GL_SwapBuffers;
1231     }
1232    
1233     my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1234     $NOW = time;
1235    
1236     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1237     for CFClient::SDL_PollEvent;
1238    
1239     if (%animate_object) {
1240     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1241     $WANT_REFRESH++;
1242     }
1243    
1244     if ($WANT_REFRESH) {
1245     force_refresh;
1246     } else {
1247     $CAN_REFRESH = 1;
1248     }
1249     });
1250    
1251     sub animation_start {
1252     my ($widget) = @_;
1253     $animate_object{$widget} = $widget;
1254     }
1255    
1256     sub animation_stop {
1257     my ($widget) = @_;
1258     delete $animate_object{$widget};
1259     }
1260    
1261     # check once/second for faces that need to be prefetched
1262     # this should, of course, only run on demand, but
1263     # SDL forces worse things on us....
1264    
1265     Event->timer (after => 1, interval => 0.25, cb => sub {
1266     $CONN->face_prefetch
1267     if $CONN;
1268     });
1269    
1270     %SDL_CB = (
1271     CFClient::SDL_QUIT => sub {
1272     Event::unloop -1;
1273     },
1274     CFClient::SDL_VIDEORESIZE => sub {
1275     },
1276     CFClient::SDL_VIDEOEXPOSE => sub {
1277     CFClient::UI::full_refresh;
1278     },
1279     CFClient::SDL_ACTIVEEVENT => sub {
1280     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1281     },
1282     CFClient::SDL_KEYDOWN => sub {
1283     if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1284     # alt-enter
1285     video_shutdown;
1286     $CFG->{fullscreen} = !$CFG->{fullscreen};
1287     video_init;
1288     } else {
1289     CFClient::UI::feed_sdl_key_down_event ($_[0]);
1290     }
1291     },
1292     CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1293     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1294     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1295     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1296     CFClient::SDL_USEREVENT => sub {
1297     if ($_[0]{code} == 1) {
1298     audio_channel_finished $_[0]{data1};
1299     } elsif ($_[0]{code} == 0) {
1300     audio_music_finished;
1301     }
1302     },
1303     );
1304    
1305     #############################################################################
1306    
1307     $SIG{INT} = $SIG{TERM} = sub { exit };
1308    
1309     {
1310     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1311    
1312     CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1313    
1314     my %DEF_CFG = (
1315     sdl_mode => 0,
1316     width => 640,
1317     height => 480,
1318     fullscreen => 0,
1319     fast => 0,
1320     map_scale => 1,
1321     fow_enable => 1,
1322     fow_intensity => 0.45,
1323     fow_smooth => 0,
1324     gui_fontsize => 1,
1325     log_fontsize => 1,
1326     gauge_fontsize=> 1,
1327     gauge_size => 0.35,
1328     stat_fontsize => 1,
1329     mapsize => 100,
1330     host => "crossfire.schmorp.de",
1331     say_command => 'say',
1332     audio_enable => 1,
1333     bgm_enable => 1,
1334     bgm_volume => 0.25,
1335     face_prefetch => 0,
1336     output_sync => 1,
1337     output_count => 1,
1338     );
1339    
1340     while (my ($k, $v) = each %DEF_CFG) {
1341     $CFG->{$k} = $v unless exists $CFG->{$k};
1342     }
1343    
1344     sdl_init;
1345    
1346     @SDL_MODES = reverse
1347     grep $_->[0] >= 640 && $_->[1] >= 480,
1348     CFClient::SDL_ListModes;
1349    
1350     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1351    
1352     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1353    
1354     {
1355     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1356     DejaVuSans.ttf
1357     DejaVuSansMono.ttf
1358     DejaVuSans-Bold.ttf
1359     DejaVuSansMono-Bold.ttf
1360     DejaVuSans-Oblique.ttf
1361     DejaVuSansMono-Oblique.ttf
1362     DejaVuSans-BoldOblique.ttf
1363     DejaVuSansMono-BoldOblique.ttf
1364     );
1365    
1366     CFClient::add_font $_ for @fonts;
1367    
1368     CFClient::pango_init;
1369    
1370     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1371     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1372    
1373     $FONT_PROP->make_default;
1374     }
1375    
1376     # compare mono (ft) vs. rgba (cairo)
1377     # ft - 1.8s, cairo 3s, even in alpha-only mode
1378     # for my $rgba (0..1) {
1379     # my $t1 = Time::HiRes::time;
1380     # for (1..1000) {
1381     # my $layout = CFClient::Layout->new ($rgba);
1382     # $layout->set_text ("hallo" x 100);
1383     # $layout->render;
1384     # }
1385     # my $t2 = Time::HiRes::time;
1386     # warn $t2-$t1;
1387     # }
1388    
1389     video_init;
1390     audio_init;
1391     }
1392    
1393     Event::loop;
1394    
1395     END { CFClient::SDL_Quit }
1396    
1397     =head1 NAME
1398    
1399     pclient - A Crossfire+ and Crossfire game client
1400    
1401     =head1 SYNOPSIS
1402    
1403     Just run it - no commandline arguments are supported.
1404    
1405     =head1 USAGE
1406    
1407     Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1408     fullscreen and interactively.
1409    
1410     =head1 AUTHOR
1411    
1412     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1413    
1414    
1415