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/cvs/deliantra/Deliantra-Client/bin/cfplus
Revision: 1.16
Committed: Sat May 27 20:00:40 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.15: +7 -2 lines
Log Message:
added layout saving

File Contents

# User Rev Content
1 root 1.1 #!/opt/bin/perl
2    
3     use strict;
4     use utf8;
5    
6     # do things only needed for single-binary version (par)
7     BEGIN {
8     if (%PAR::LibCache) {
9     @INC = grep ref, @INC; # weed out all paths except pars loader refs
10    
11     while (my ($filename, $zip) = each %PAR::LibCache) {
12     for ($zip->memberNames) {
13     next unless /^\/root\/(.*)/;
14     $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15     unless -e "$ENV{PAR_TEMP}/$1";
16     }
17     }
18    
19     # TODO: pango-rc file, anybody?
20    
21     unshift @INC, $ENV{PAR_TEMP};
22     }
23     }
24    
25     # need to do it again because that pile of garbage called PAR nukes it before main
26     unshift @INC, $ENV{PAR_TEMP}
27     if %PAR::LibCache;
28    
29     use Time::HiRes 'time';
30     use Pod::POM;
31     use Event;
32    
33     use Crossfire;
34 root 1.12 use Crossfire::Protocol::Constants;
35 root 1.1
36     use Compress::LZF;
37    
38     use CFClient;
39 root 1.10 use CFClient::OpenGL ();
40 root 1.11 use CFClient::Protocol;
41 root 1.1 use CFClient::UI;
42     use CFClient::MapWidget;
43    
44     $Event::DIED = sub {
45     # TODO: display dialog box or so
46     CFClient::error $_[1];
47     };
48    
49     #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
50    
51     our $VERSION = '0.1';
52    
53     my $MAX_FPS = 60;
54     my $MIN_FPS = 5; # unused as of yet
55    
56     our $META_SERVER = "crossfire.real-time.com:13326";
57    
58     our $LAST_REFRESH;
59     our $NOW;
60    
61     our $CFG;
62     our $CONN;
63     our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64    
65     our $WANT_REFRESH;
66     our $CAN_REFRESH;
67    
68     our @SDL_MODES;
69     our $WIDTH;
70     our $HEIGHT;
71     our $FULLSCREEN;
72     our $FONTSIZE;
73    
74     our $FONT_PROP;
75     our $FONT_FIXED;
76    
77     our $MAP;
78     our $MAPMAP;
79     our $MAPWIDGET;
80     our $BUTTONBAR;
81     our $LOGVIEW;
82     our $CONSOLE;
83     our $METASERVER;
84     our $LOGIN_BUTTON;
85     our $QUIT_DIALOG;
86    
87     our $FLOORBOX;
88     our $GAUGES;
89     our $STATWIDS;
90    
91     our $SDL_ACTIVE;
92     our %SDL_CB;
93    
94     our $SDL_MIXER;
95     our @SOUNDS; # event => file mapping
96     our %AUDIO_CHUNKS; # audio files
97    
98     our $ALT_ENTER_MESSAGE;
99     our $STATUSBOX;
100     our $DEBUG_STATUS;
101    
102     our $INV;
103     our $INVR;
104     our $INVR_LBL;
105    
106     sub status {
107     $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
108     }
109    
110     sub debug {
111     $DEBUG_STATUS->set_text ($_[0]);
112     my ($w, $h) = $DEBUG_STATUS->size_request;
113     $DEBUG_STATUS->move ($WIDTH - $w, 0);
114     }
115    
116     sub start_game {
117     status "logging in...";
118    
119     my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
120    
121 root 1.11 my ($host, $port) = split /:/, $CFG->{host};
122    
123 root 1.1 $MAP = new CFClient::Map $mapsize, $mapsize;
124    
125     $CONN = eval {
126 root 1.11 new CFClient::Protocol
127 root 1.1 host => $host,
128     port => $port || 13327,
129     user => $CFG->{user},
130     pass => $CFG->{password},
131     mapw => $mapsize,
132     maph => $mapsize,
133 root 1.11
134     map_widget => $MAPWIDGET,
135     logview => $LOGVIEW,
136     statusbox => $STATUSBOX,
137     map => $MAP,
138     mapmap => $MAPMAP,
139    
140     sound_play => sub {
141     my ($x, $y, $soundnum, $type) = @_;
142    
143     $SDL_MIXER
144     or return;
145    
146     my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
147     or return;
148    
149     $chunk->play;
150     },
151 root 1.1 };
152    
153     if ($CONN) {
154     CFClient::lowdelay fileno $CONN->{fh};
155    
156     $LOGIN_BUTTON->set_text ("Logout");
157     status "login successful";
158    
159     $BUTTONBAR->{children}[1]->emit ("activate")
160     if $BUTTONBAR->{children}[1]->{state};
161    
162     } else {
163     status "unable to connect";
164     stop_game();
165     }
166     }
167    
168     sub stop_game {
169     return unless $CONN;
170    
171     status "connection closed";
172     $LOGIN_BUTTON->set_text ("Login");
173     $CONN->destroy;
174     $CONN = 0; # false, does not autovivify
175    
176     $BUTTONBAR->{children}[1]->emit ("activate")
177     unless $BUTTONBAR->{children}[1]->{state};
178     }
179    
180     sub client_setup {
181     my $dialog = new CFClient::UI::FancyFrame
182 elmex 1.16 name => "client_setup",
183 root 1.1 title => "Client Setup",
184     child => (my $vbox = new CFClient::UI::VBox);
185     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
186    
187     $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
188     $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
189    
190     $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
191     $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
192    
193     $mode_slider->connect (changed => sub {
194     my ($self, $value) = @_;
195    
196     $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
197     $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
198     });
199     $mode_slider->emit (changed => $mode_slider->{range}[0]);
200    
201     my $row = 1;
202    
203     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
204     $table->add (1, $row++, new CFClient::UI::CheckBox
205     state => $CFG->{fullscreen},
206     tooltip => "Bring the client into fullscreen mode.",
207     connect_changed => sub {
208     my ($self, $value) = @_;
209     $CFG->{fullscreen} = $value;
210     }
211     );
212    
213     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
214     $table->add (1, $row++, new CFClient::UI::CheckBox
215     state => $CFG->{fast},
216     tooltip => "Lower the visual quality considerably to speed up rendering.",
217     connect_changed => sub {
218     my ($self, $value) = @_;
219     $CFG->{fast} = $value;
220     }
221     );
222    
223     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
224     $table->add (1, $row++, new CFClient::UI::Slider
225     range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
226     tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
227     connect_changed => sub {
228     my ($self, $value) = @_;
229     $CFG->{map_scale} = 2 ** $value;
230     }
231     );
232    
233     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
234     $table->add (1, $row++, new CFClient::UI::CheckBox
235     state => $CFG->{fow_enable},
236     tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
237     connect_changed => sub {
238     my ($self, $value) = @_;
239     $CFG->{fow_enable} = $value;
240     }
241     );
242    
243     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
244     $table->add (1, $row++, new CFClient::UI::Slider
245     range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
246     tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
247     connect_changed => sub {
248     my ($self, $value) = @_;
249     $CFG->{fow_intensity} = $value;
250     }
251     );
252    
253     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
254     $table->add (1, $row++, new CFClient::UI::CheckBox
255     state => $CFG->{fow_smooth},
256     tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
257     connect_changed => sub {
258     my ($self, $value) = @_;
259     $CFG->{fow_smooth} = $value;
260 root 1.15 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::OpenGL::GL_VERSION < 1.2;
261 root 1.1 }
262     );
263    
264     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
265     $table->add (1, $row++, new CFClient::UI::Slider
266     range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
267     tooltip => "The base font size used by most GUI elements that do not have their own setting.",
268     connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
269     );
270    
271     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
272     $table->add (1, $row++, new CFClient::UI::Slider
273     range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
274     tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
275     connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
276     );
277    
278     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
279    
280     $table->add (1, $row++, new CFClient::UI::Slider
281     range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
282     tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
283     connect_changed => sub {
284     $CFG->{stat_fontsize} = $_[1];
285     &set_stats_window_fontsize;
286     }
287     );
288    
289     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290     $table->add (1, $row++, new CFClient::UI::Slider
291     range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
292     tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
293     connect_changed => sub {
294     $CFG->{gauge_fontsize} = $_[1];
295     &set_gauge_window_fontsize;
296     }
297     );
298    
299     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
300     $table->add (1, $row++, new CFClient::UI::Slider
301     range => [$CFG->{gauge_size}, 0.2, 0.8],
302     tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
303     connect_changed => sub {
304     $CFG->{gauge_size} = $_[1];
305     $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
306     }
307     );
308    
309     $table->add (1, $row++, new CFClient::UI::Button
310     expand => 1, align => 0, text => "Apply",
311     tooltip => "Apply the video settings",
312     connect_activate => sub {
313     video_shutdown ();
314     video_init ();
315     }
316     );
317    
318     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
319     $table->add (1, $row++, new CFClient::UI::CheckBox
320     state => $CFG->{audio_enable},
321     tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
322     connect_changed => sub {
323     $CFG->{audio_enable} = $_[1];
324     }
325     );
326     # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
327     # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
328     # $CFG->{effects_volume} = $_[1];
329     # });
330     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
331     $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
332     $hbox->add (new CFClient::UI::CheckBox
333     expand => 1, state => $CFG->{bgm_enable},
334     tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
335     connect_changed => sub {
336     $CFG->{bgm_enable} = $_[1];
337     }
338     );
339     $hbox->add (new CFClient::UI::Slider
340     expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
341     tooltip => "The volume of the background music. Changes are instant.",
342     connect_changed => sub {
343     $CFG->{bgm_volume} = $_[1];
344     CFClient::MixMusic::volume $_[1] * 128;
345     }
346     );
347    
348     $table->add (1, $row++, new CFClient::UI::Button
349     expand => 1, align => 0, text => "Apply",
350     tooltip => "Apply the audio settings",
351     connect_activate => sub {
352     audio_shutdown ();
353     audio_init ();
354     }
355     );
356    
357     $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
358     $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
359     text => $CFG->{say_command},
360     tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
361     . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
362     . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
363     connect_changed => sub {
364     my ($self, $value) = @_;
365     $CFG->{say_command} = $value;
366     }
367     );
368    
369     $dialog
370     }
371    
372     sub set_stats_window_fontsize {
373     for (values %{$STATWIDS}) {
374     $_->set_fontsize ($::CFG->{stat_fontsize});
375     }
376     }
377    
378     sub set_gauge_window_fontsize {
379     for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
380     $_->set_fontsize ($::CFG->{gauge_fontsize});
381     }
382     }
383    
384     sub make_gauge_window {
385     my $gh = int $HEIGHT * $CFG->{gauge_size};
386    
387     my $win = new CFClient::UI::Frame (
388     req_y => -1,
389     user_w => $WIDTH,
390     user_h => $gh,
391     );
392    
393     $win->add (my $hbox = new CFClient::UI::HBox
394     children => [
395     (new CFClient::UI::HBox expand => 1),
396     (new CFClient::UI::VBox children => [
397     (new CFClient::UI::Empty expand => 1),
398 root 1.2 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::Table)),
399 root 1.1 ]),
400     (my $vbox = new CFClient::UI::VBox),
401     ],
402     );
403    
404     $vbox->add (new CFClient::UI::HBox
405     expand => 1,
406     children => [
407     (new CFClient::UI::Empty expand => 1),
408     (my $hb = new CFClient::UI::HBox),
409     ],
410     );
411    
412     $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
413     tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
414     $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
415     tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
416     $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
417     tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
418     $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
419     tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
420    
421     $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
422     tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
423     $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
424     tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
425    
426     $GAUGES = {
427     exp => $exp, win => $win, range => $rng,
428     food => $fg, mana => $mg, hp => $hg, grace => $gg
429     };
430    
431     &set_gauge_window_fontsize;
432    
433     $win
434     }
435    
436     sub make_stats_window {
437 elmex 1.16 my $tgw = new CFClient::UI::FancyFrame title => "Stats", name => "stats_window";
438 root 1.1
439     $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
440     $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
441     can_hover => 1, can_events => 1,
442     tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
443     $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
444     can_hover => 1, can_events => 1,
445     tooltip => "The map you are currently on (if supported by the server).");
446    
447 elmex 1.5 $vb->add (my $hb0 = new CFClient::UI::HBox);
448     $hb0->add ($STATWIDS->{weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
449     can_hover => 1, can_events => 1,
450 root 1.15 tooltip => "The weight of the player including all inventory items.");
451 elmex 1.5 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
452     can_hover => 1, can_events => 1,
453 root 1.15 tooltip => "The weight limit: you cannot carry more than this.");
454 elmex 1.5
455    
456 root 1.1 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
457     $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
458    
459     my $color2 = [1, 1, 0];
460    
461     for (
462     [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
463     [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
464     [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
465     [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
466     [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
467     [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
468     [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
469    
470     [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
471     [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
472     [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
473     [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
474     [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
475     [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
476     ) {
477     my ($col, $row, $id, $label, $template, $tooltip) = @$_;
478    
479     $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
480     font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
481     $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
482     font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
483     }
484    
485     $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
486    
487     my $row = 0;
488     my $col = 0;
489    
490     my %resist_names = (
491     slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
492     holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
493     conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
494     fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
495     depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
496     magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
497     drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
498     acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
499     pois => "<b>Poison</b> (resistance to getting poisoned)",
500     para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
501     deat => "<b>Death</b> (resistance against death spells)",
502     phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
503     blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
504     fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
505     tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
506     elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
507     cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
508     ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
509     );
510     for (qw/slow holyw conf fire depl magic
511     drain acid pois para deat phys
512     blind fear tund elec cold ghit/)
513     {
514     $tbl2->add ($col, $row,
515     $STATWIDS->{"res_$_"} =
516     new CFClient::UI::Label
517     font => $FONT_FIXED,
518     template => "-100%",
519     align => +1,
520     valign => 0,
521     can_events => 1,
522     can_hover => 1,
523     tooltip => $resist_names{$_},
524     );
525     $tbl2->add ($col + 1, $row, new CFClient::UI::Image
526     font => $FONT_FIXED,
527     can_hover => 1,
528     can_events => 1,
529     image => "ui/resist/resist_$_.png",
530     tooltip => $resist_names{$_},
531     );
532    
533     $row++;
534     if ($row % 6 == 0) {
535     $col += 2;
536     $row = 0;
537     }
538     }
539    
540     &set_stats_window_fontsize;
541     update_stats_window ({});
542    
543     $tgw
544     }
545    
546     sub formsep {
547     reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
548     }
549    
550     sub update_stats_window {
551     my ($stats) = @_;
552    
553 root 1.12 # I love text protocols...
554    
555     my $hp = $stats->{+CS_STAT_HP} * 1;
556     my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
557     my $sp = $stats->{+CS_STAT_SP} * 1;
558     my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
559     my $fo = $stats->{+CS_STAT_FOOD} * 1;
560 root 1.1 my $fo_m = 999;
561 root 1.12 my $gr = $stats->{+CS_STAT_GRACE} * 1;
562     my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
563 root 1.1
564     $GAUGES->{hp} ->set_value ($hp, $hp_m);
565     $GAUGES->{mana} ->set_value ($sp, $sp_m);
566     $GAUGES->{food} ->set_value ($fo, $fo_m);
567     $GAUGES->{grace} ->set_value ($gr, $gr_m);
568 root 1.12 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
569     . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
570     my $rng = $stats->{+CS_STAT_RANGE};
571 root 1.1 $rng =~ s/^Range: //; # thank you so much dear server
572     $GAUGES->{range} ->set_text ("Rng: " . $rng);
573 root 1.12 my $title = $stats->{+CS_STAT_TITLE};
574 root 1.1 $title =~ s/^Player: //;
575     $STATWIDS->{title} ->set_text ("Title: " . $title);
576    
577 root 1.12 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
578     $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
579     $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
580     $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
581     $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
582     $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
583     $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
584     $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
585     $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
586     $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
587     $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_ARMOUR});
588     $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
589     $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
590 root 1.1
591 root 1.12 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
592 elmex 1.5
593 root 1.12 # TODO: replace by CS_STAT_RES_xxx constants
594 root 1.1 my %tbl = (
595     phys => 100,
596     magic => 101,
597     fire => 102,
598     elec => 103,
599     cold => 104,
600     conf => 105,
601     acid => 106,
602     drain => 107,
603     ghit => 108,
604     pois => 109,
605     slow => 110,
606     para => 111,
607     tund => 112,
608     fear => 113,
609     depl => 113,
610     deat => 115,
611     holyw => 116,
612 root 1.12 blind => 117,
613 root 1.1 );
614    
615 root 1.12 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
616     for keys %tbl;
617 root 1.1 }
618    
619     sub metaserver_dialog {
620     my $dialog = new CFClient::UI::FancyFrame
621     title => "Server List",
622     child => (my $vbox = new CFClient::UI::VBox);
623    
624     $vbox->add ($dialog->{table} = new CFClient::UI::Table);
625    
626     $dialog
627     }
628    
629     my $METASERVER_ATIME;
630    
631     sub update_metaserver {
632     my ($HOST) = @_;
633    
634     return if $METASERVER_ATIME > time;
635     $METASERVER_ATIME = time + 60;
636    
637     my $table = $METASERVER->{table};
638     $table->clear;
639     $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
640    
641     my $buf;
642    
643     my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
644    
645     unless ($fh) {
646     $label->set_text ("unable to contact metaserver: $!");
647     return;
648     }
649    
650     Event->io (fd => $fh, poll => 'r', cb => sub {
651     my $res = sysread $fh, $buf, 8192, length $buf;
652    
653     if (!defined $res) {
654     $_[0]->w->cancel;
655     $label->set_text ("error while retrieving server list: $!");
656     } elsif ($res == 0) {
657     $_[0]->w->cancel;
658     status "server list retrieved";
659    
660     utf8::decode $buf if utf8::valid $buf;
661    
662     $table->clear;
663    
664     my @col = qw(Use #Users Host Uptime Version Description);
665     $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
666     for 0 .. $#col;
667    
668     my @align = qw(1 0 1 1 -1);
669    
670     my $y = 0;
671     for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
672     my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
673    
674     for ($desc) {
675     s/<br>/\n/gi;
676     s/<li>/\n· /gi;
677     s/<.*?>//sgi;
678     s/&/&amp;/g;
679     s/</&lt;/g;
680     s/>/&gt;/g;
681     }
682    
683     $uptime = sprintf "%dd %02d:%02d:%02d",
684     (int $m->[8] / 86400),
685     (int $m->[8] / 3600) % 24,
686     (int $m->[8] / 60) % 60,
687     $m->[8] % 60;
688    
689     $m = [$users, $host, $uptime, $version, $desc];
690    
691     $y++;
692    
693     $table->add (0, $y, new CFClient::UI::VBox children => [
694     (new CFClient::UI::Button text => "Use", connect_activate => sub {
695     $HOST->set_text ($CFG->{host} = $host);
696     }),
697     (new CFClient::UI::Empty expand => 1),
698     ]);
699    
700     $table->add ($_ + 1, $y, new CFClient::UI::Label
701     ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
702     for 0 .. $#$m;
703     }
704     }
705     });
706     }
707    
708     sub server_setup {
709     my $dialog = new CFClient::UI::FancyFrame
710 elmex 1.16 name => "server_setup",
711 root 1.1 title => "Server Setup",
712     child => (my $vbox = new CFClient::UI::VBox);
713    
714     $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
715     $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
716    
717     {
718     $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
719    
720     $vbox->add (
721     my $HOST = new CFClient::UI::Entry
722     expand => 1,
723     text => $CFG->{host},
724     tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
725     connect_changed => sub {
726     my ($self, $value) = @_;
727     $CFG->{host} = $value;
728     }
729     );
730    
731     $METASERVER = metaserver_dialog;
732    
733     $vbox->add (new CFClient::UI::Flopper
734     expand => 1,
735     text => "Server List",
736     other => $METASERVER,
737     tooltip => "Show a list of available crossfire servers",
738     connect_open => sub {
739     update_metaserver $HOST;
740     }
741     );
742     }
743    
744     $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
745     $table->add (1, 4, new CFClient::UI::Entry
746     text => $CFG->{user},
747     tooltip => "The name of your character on the server",
748     connect_changed => sub {
749     my ($self, $value) = @_;
750     $CFG->{user} = $value;
751     }
752     );
753    
754     $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
755     $table->add (1, 5, new CFClient::UI::Entry
756     text => $CFG->{password},
757     hidden => 1,
758     tooltip => "The password for your character",
759     connect_changed => sub {
760     my ($self, $value) = @_;
761     $CFG->{password} = $value;
762     }
763     );
764    
765     $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
766     $table->add (1, 7, new CFClient::UI::Slider
767     req_w => 100,
768     range => [$CFG->{mapsize}, 10, 100, 0, 1],
769     tooltip => "This is the size of the portion of the map update the server sends you. "
770     . "If you set this to a high value you will be able to see further, "
771     . "but you also increase bandwidth requirements and latency. "
772     . "This option is only used once at log-in.",
773     connect_changed => sub {
774     my ($self, $value) = @_;
775    
776     $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
777     },
778     );
779    
780     $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
781     $table->add (1, 8, new CFClient::UI::CheckBox
782     state => $CFG->{face_prefetch},
783     tooltip => "<b>Background Image Prefetch</b>\n\n"
784     . "If enabled, the client automatically pre-fetches images from the server. "
785     . "This might increase or create lag, but increases the chances "
786     . "of faces being ready for display when you encounter them. "
787     . "It also uses up server bandwidth on every connect, "
788     . "so only set it if you really need to prefetch images. "
789     . "This option can be set and unset any time.",
790     connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
791     );
792    
793     $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
794     $table->add (1, 9, new CFClient::UI::Entry
795     text => $CFG->{output_count},
796     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
797     connect_changed => sub { $CFG->{output_count} = $_[1] },
798     );
799    
800     $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
801     $table->add (1, 10, new CFClient::UI::Entry
802     text => $CFG->{output_sync},
803     tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
804     connect_changed => sub { $CFG->{output_sync} = $_[1] },
805     );
806    
807     $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
808     expand => 1,
809     align => 0,
810     text => "Login",
811     connect_activate => sub {
812     $CONN ? stop_game
813     : start_game;
814     },
815     );
816    
817     $dialog
818     }
819    
820     sub message_window {
821     my $window = new CFClient::UI::FancyFrame
822 elmex 1.16 name => "message_window",
823 root 1.1 title => "Messages",
824     border_bg => [1, 1, 1, 1],
825     bg => [0, 0, 0, 0.75],
826     user_w => int $::WIDTH / 3,
827     user_h => int $::HEIGHT / 5,
828     child => (my $vbox = new CFClient::UI::VBox);
829    
830     $vbox->add ($LOGVIEW);
831    
832     $vbox->add (my $input = new CFClient::UI::Entry
833     tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
834     . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
835     . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
836     . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
837     connect_focus_in => sub {
838     my ($input, $prev_focus) = @_;
839    
840     delete $input->{refocus_map};
841    
842     if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
843     $input->{refocus_map} = 1;
844     }
845     delete $input->{auto_activated};
846     },
847     connect_activate => sub {
848     my ($input, $text) = @_;
849     $input->set_text ('');
850    
851     if ($text =~ /^\/(.*)/) {
852     $::CONN->user_send ($1);
853     } else {
854     my $say_cmd = $::CFG->{say_command} || 'say';
855     $::CONN->user_send ("$say_cmd $text");
856     }
857     if ($input->{refocus_map}) {
858     delete $input->{refocus_map};
859     $MAPWIDGET->focus_in
860     }
861     },
862     connect_escape => sub {
863     $MAPWIDGET->focus_in
864     },
865     );
866    
867     $CONSOLE = {
868     window => $window,
869     input => $input
870     };
871    
872     $window
873     }
874    
875     sub open_quit_dialog {
876     unless ($QUIT_DIALOG) {
877    
878     $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
879    
880     $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
881    
882     $vb->add (new CFClient::UI::Label
883     text => "You should find a savebed and apply it first!",
884     max_w => $WIDTH * 0.25,
885     ellipsize => 0,
886     );
887     $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
888     $hb->add (new CFClient::UI::Button
889     text => "Ok",
890     expand => 1,
891     connect_activate => sub { $QUIT_DIALOG->hide },
892     );
893     $hb->add (new CFClient::UI::Button
894     text => "Quit anyway",
895     expand => 1,
896     connect_activate => sub { exit },
897     );
898    
899     $QUIT_DIALOG->show_centered;
900     } else {
901     $QUIT_DIALOG->show_centered;
902     }
903     }
904    
905     sub make_inventory_window {
906     my $invwin = new CFClient::UI::FancyFrame
907 elmex 1.16 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory", name => "inventory_window";
908 root 1.1
909     $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
910    
911     $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
912 root 1.13 $vb1->add (my $lbl = new CFClient::UI::Label align => 0);
913 root 1.1 $lbl->set_text ("Player");
914     $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
915    
916     $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
917 elmex 1.14 $vb2->add (my $hb2 = new CFClient::UI::HBox);
918     $hb2->add (new CFClient::UI::Button
919     text => "Close",
920     tooltip => "Close the currently open container (if one is open)",
921     connect_activate => sub {
922     $CONN->send ("apply $CONN->{open_container}")
923     if $CONN->{open_container} != 0;
924     },
925     );
926     $hb2->add ($INVR_LBL = new CFClient::UI::Label align => 0);
927    
928 root 1.1 $INVR_LBL->set_text ("Floor");
929     $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
930    
931     $invwin
932     }
933    
934     sub make_help_window {
935     my $win = new CFClient::UI::FancyFrame
936     user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
937    
938     $win->add (my $vbox = new CFClient::UI::VBox);
939    
940     $vbox->add (my $buttons = new CFClient::UI::HBox);
941     $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
942    
943     for (
944     [intro => "Introduction"],
945     [manual => "Manual"],
946     [command_help => "Commands"],
947     [skill_help => "Skills"],
948     ) {
949     my ($pod, $label) = @$_;
950    
951     $buttons->add (new CFClient::UI::Button
952     text => $label,
953     connect_activate => sub {
954     my $parser = new Pod::POM;
955     my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
956    
957     $viewer->clear;
958    
959     $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
960     for @{ CFClient::pod_to_pango_list $pom };
961    
962     $viewer->set_offset (0);
963     },
964     );
965     }
966    
967     $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
968    
969     $win
970     }
971    
972     sub sdl_init {
973     CFClient::SDL_Init
974     and die "SDL::Init failed!\n";
975     }
976    
977     sub video_init {
978     sdl_init;
979    
980     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
981    
982     my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
983    
984     ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
985     $FULLSCREEN = $CFG->{fullscreen};
986     $FAST = $CFG->{fast};
987    
988     CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
989     or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
990    
991     $SDL_ACTIVE = 1;
992     $LAST_REFRESH = time - 0.01;
993    
994 root 1.10 CFClient::OpenGL::init;
995 root 1.1
996     $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
997    
998     $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
999    
1000     #############################################################################
1001    
1002     if ($DEBUG_STATUS) {
1003     CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1004     } else {
1005     # create the widgets
1006    
1007     $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
1008     $DEBUG_STATUS->show;
1009    
1010     $STATUSBOX = new CFClient::UI::Statusbox;
1011     $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
1012    
1013     (new CFClient::UI::Frame
1014     bg => [0, 0, 0, 0.4],
1015     req_y => -1,
1016     child => $STATUSBOX,
1017     )->show;
1018    
1019     CFClient::UI::FancyFrame->new (
1020     border_bg => [1, 1, 1, 192/255],
1021     bg => [1, 1, 1, 0],
1022     child => ($MAPMAP = new CFClient::MapWidget::MapMap
1023     tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
1024     ),
1025     )->show;
1026    
1027     $MAPWIDGET = new CFClient::MapWidget;
1028     $MAPWIDGET->connect (activate_console => sub {
1029     my ($mapwidget, $preset) = @_;
1030    
1031     if ($CONSOLE) {
1032     $CONSOLE->{input}->{auto_activated} = 1;
1033     $CONSOLE->{input}->focus_in;
1034    
1035     if ($preset && $CONSOLE->{input}->get_text eq '') {
1036     $CONSOLE->{input}->set_text ($preset);
1037     }
1038     }
1039     });
1040     $MAPWIDGET->show;
1041     $MAPWIDGET->focus_in;
1042    
1043     $LOGVIEW = new CFClient::UI::TextView
1044     expand => 1,
1045     font => $FONT_FIXED,
1046     fontsize => $::CFG->{log_fontsize},
1047     can_hover => 1,
1048     can_events => 1,
1049     tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1050     ;
1051    
1052     $BUTTONBAR = new CFClient::UI::HBox;
1053    
1054     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1055     tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1056     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1057     tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1058     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1059     tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1060    
1061     make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1062    
1063     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1064     tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1065     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1066     tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1067    
1068     $BUTTONBAR->add (new CFClient::UI::Button
1069     text => "Save Config",
1070     tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1071     connect_activate => sub {
1072 elmex 1.16 $::CFG->{layout} = CFClient::UI::get_layout;
1073 root 1.1 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1074     status "Configuration Saved";
1075     },
1076     );
1077    
1078     $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1079     tooltip => "View Documentation");
1080    
1081     $BUTTONBAR->add (new CFClient::UI::Button
1082     text => "Quit",
1083     tooltip => "Terminates the program",
1084     connect_activate => sub {
1085     if ($CONN) {
1086     open_quit_dialog;
1087     } else {
1088     exit;
1089     }
1090     },
1091     );
1092    
1093     $BUTTONBAR->show;
1094    
1095     $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1096    
1097     # delay till geometry is constant
1098     $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1099     $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1100     my $widget = $GAUGES->{win};
1101     $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1102     });
1103     force_refresh ();
1104     }
1105     }
1106    
1107     sub video_shutdown {
1108     undef $SDL_ACTIVE;
1109     }
1110    
1111     my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1112     my $bgmusic;#TODO#hack#d#
1113    
1114     sub audio_channel_finished {
1115     my ($channel) = @_;
1116    
1117     #warn "channel $channel finished\n";#d#
1118     }
1119    
1120     sub audio_music_finished {
1121     return unless $CFG->{bgm_enable};
1122    
1123     # TODO: hack, do play loop and mood music
1124     $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1125     $bgmusic->play (0);
1126    
1127     push @bgmusic, shift @bgmusic;
1128     }
1129    
1130     sub audio_init {
1131     if ($CFG->{audio_enable}) {
1132     if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1133     $SDL_MIXER = !CFClient::Mix_OpenAudio;
1134    
1135     unless ($SDL_MIXER) {
1136     status "Unable to open sound device: there will be no sound";
1137     return;
1138     }
1139    
1140     CFClient::Mix_AllocateChannels 8;
1141     CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1142    
1143     audio_music_finished;
1144    
1145     while (<$fh>) {
1146     next if /^\s*#/;
1147     next if /^\s*$/;
1148    
1149     my ($file, $volume, $event) = split /\s+/, $_, 3;
1150    
1151     push @SOUNDS, "$volume,$file";
1152    
1153     $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1154     my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1155     $chunk->volume ($volume * 128 / 100);
1156     $chunk
1157     };
1158     }
1159     } else {
1160     status "unable to open sound config: $!";
1161     }
1162     }
1163     }
1164    
1165     sub audio_shutdown {
1166     CFClient::Mix_CloseAudio if $SDL_MIXER;
1167     undef $SDL_MIXER;
1168     @SOUNDS = ();
1169     %AUDIO_CHUNKS = ();
1170     }
1171    
1172     my %animate_object;
1173     my $animate_timer;
1174    
1175     my $fps = 9;
1176    
1177     my %demo;#d#
1178    
1179     sub force_refresh {
1180     $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1181     debug sprintf "%3.2f", $fps;
1182    
1183     $CFClient::UI::ROOT->draw;
1184    
1185     $WANT_REFRESH = 0;
1186     $CAN_REFRESH = 0;
1187     $LAST_REFRESH = $NOW;
1188    
1189     0 && do {
1190     # some weird model-drawing code, just a joke right now
1191     use CFClient::OpenGL;
1192    
1193     $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1194     $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1195     $demo{r} ||= do {
1196     my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1197     $mod->{v} = pack "f*", @{$mod->{v}};
1198     $_ = [scalar @$_, pack "S!*", @$_]
1199     for values %{$mod->{g}};
1200     $mod
1201     };
1202    
1203     my $r = $demo{r} or die;
1204    
1205     glDepthMask 1;
1206     glClear GL_DEPTH_BUFFER_BIT;
1207     glEnable GL_TEXTURE_2D;
1208     glEnable GL_DEPTH_TEST;
1209     glEnable GL_CULL_FACE;
1210     glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1211    
1212     glMatrixMode GL_PROJECTION;
1213     glLoadIdentity;
1214     glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1215     #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1216     glMatrixMode GL_MODELVIEW;
1217     glLoadIdentity;
1218    
1219     glPushMatrix;
1220     glTranslate 0, 0, -800;
1221     glScale 1, -1, 1;
1222     glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1223     glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1224     glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1225     glScale 50, 50, 50;
1226    
1227     glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1228     while (my ($k, $v) = each %{$r->{g}}) {
1229     glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1230     glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1231     }
1232    
1233     glPopMatrix;
1234    
1235     glShadeModel GL_FLAT;
1236     glDisable GL_DEPTH_TEST;
1237     glDisable GL_TEXTURE_2D;
1238     glDepthMask 0;
1239    
1240     $WANT_REFRESH++;
1241     };
1242    
1243     CFClient::SDL_GL_SwapBuffers;
1244     }
1245    
1246     my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1247     $NOW = time;
1248    
1249     ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1250     for CFClient::SDL_PollEvent;
1251    
1252     if (%animate_object) {
1253     $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1254     $WANT_REFRESH++;
1255     }
1256    
1257     if ($WANT_REFRESH) {
1258     force_refresh;
1259     } else {
1260     $CAN_REFRESH = 1;
1261     }
1262     });
1263    
1264     sub animation_start {
1265     my ($widget) = @_;
1266     $animate_object{$widget} = $widget;
1267     }
1268    
1269     sub animation_stop {
1270     my ($widget) = @_;
1271     delete $animate_object{$widget};
1272     }
1273    
1274     # check once/second for faces that need to be prefetched
1275     # this should, of course, only run on demand, but
1276     # SDL forces worse things on us....
1277    
1278     Event->timer (after => 1, interval => 0.25, cb => sub {
1279     $CONN->face_prefetch
1280     if $CONN;
1281     });
1282    
1283     %SDL_CB = (
1284     CFClient::SDL_QUIT => sub {
1285     Event::unloop -1;
1286     },
1287     CFClient::SDL_VIDEORESIZE => sub {
1288     },
1289     CFClient::SDL_VIDEOEXPOSE => sub {
1290     CFClient::UI::full_refresh;
1291     },
1292     CFClient::SDL_ACTIVEEVENT => sub {
1293     # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1294     },
1295     CFClient::SDL_KEYDOWN => sub {
1296     if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1297     # alt-enter
1298     video_shutdown;
1299     $CFG->{fullscreen} = !$CFG->{fullscreen};
1300     video_init;
1301     } else {
1302     CFClient::UI::feed_sdl_key_down_event ($_[0]);
1303     }
1304     },
1305     CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1306     CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1307     CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1308     CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1309     CFClient::SDL_USEREVENT => sub {
1310     if ($_[0]{code} == 1) {
1311     audio_channel_finished $_[0]{data1};
1312     } elsif ($_[0]{code} == 0) {
1313     audio_music_finished;
1314     }
1315     },
1316     );
1317    
1318     #############################################################################
1319    
1320     $SIG{INT} = $SIG{TERM} = sub { exit };
1321    
1322     {
1323     local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1324    
1325     CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1326 elmex 1.16 CFClient::UI::set_layout ($::CFG->{layout});
1327 root 1.1
1328     my %DEF_CFG = (
1329     sdl_mode => 0,
1330     width => 640,
1331     height => 480,
1332     fullscreen => 0,
1333     fast => 0,
1334     map_scale => 1,
1335     fow_enable => 1,
1336     fow_intensity => 0.45,
1337     fow_smooth => 0,
1338     gui_fontsize => 1,
1339     log_fontsize => 1,
1340     gauge_fontsize=> 1,
1341     gauge_size => 0.35,
1342     stat_fontsize => 1,
1343     mapsize => 100,
1344     host => "crossfire.schmorp.de",
1345     say_command => 'say',
1346     audio_enable => 1,
1347     bgm_enable => 1,
1348     bgm_volume => 0.25,
1349     face_prefetch => 0,
1350     output_sync => 1,
1351     output_count => 1,
1352     );
1353    
1354     while (my ($k, $v) = each %DEF_CFG) {
1355     $CFG->{$k} = $v unless exists $CFG->{$k};
1356     }
1357    
1358     sdl_init;
1359    
1360     @SDL_MODES = reverse
1361     grep $_->[0] >= 640 && $_->[1] >= 480,
1362     CFClient::SDL_ListModes;
1363    
1364     @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1365    
1366     $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1367    
1368     {
1369     my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1370     DejaVuSans.ttf
1371     DejaVuSansMono.ttf
1372     DejaVuSans-Bold.ttf
1373     DejaVuSansMono-Bold.ttf
1374     DejaVuSans-Oblique.ttf
1375     DejaVuSansMono-Oblique.ttf
1376     DejaVuSans-BoldOblique.ttf
1377     DejaVuSansMono-BoldOblique.ttf
1378     );
1379    
1380     CFClient::add_font $_ for @fonts;
1381    
1382     CFClient::pango_init;
1383    
1384     $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1385     $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1386    
1387     $FONT_PROP->make_default;
1388     }
1389    
1390     # compare mono (ft) vs. rgba (cairo)
1391     # ft - 1.8s, cairo 3s, even in alpha-only mode
1392     # for my $rgba (0..1) {
1393     # my $t1 = Time::HiRes::time;
1394     # for (1..1000) {
1395     # my $layout = CFClient::Layout->new ($rgba);
1396     # $layout->set_text ("hallo" x 100);
1397     # $layout->render;
1398     # }
1399     # my $t2 = Time::HiRes::time;
1400     # warn $t2-$t1;
1401     # }
1402    
1403     video_init;
1404     audio_init;
1405     }
1406    
1407     Event::loop;
1408    
1409     END { CFClient::SDL_Quit }
1410    
1411     =head1 NAME
1412    
1413     pclient - A Crossfire+ and Crossfire game client
1414    
1415     =head1 SYNOPSIS
1416    
1417     Just run it - no commandline arguments are supported.
1418    
1419     =head1 USAGE
1420    
1421     Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1422     fullscreen and interactively.
1423    
1424     =head1 AUTHOR
1425    
1426     Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1427    
1428    
1429